Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
L26 G40 OOB Zlefin v Farmboy +44
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 2 aaGuns, 1 airfield, 1 artillery, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 91 Sea Zone to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malta Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to Norway 1 fighter moved from Eastern United States to 91 Sea Zone 3 fighters moved from 91 Sea Zone to Norway 1 fighter moved from Gibraltar to Norway 2 fighters moved from Norway to Novgorod 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec 2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 1 fighter moved from Norway to Novgorod 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Korea to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone Place Units - Americans 2 aaGuns and 1 airfield placed in Norway 1 destroyer placed in 112 Sea Zone 3 infantry placed in Finland 1 artillery and 2 infantry placed in Korea 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,4,2,2,1,4,1,4,6,6,5,5,6,3,3,1,1,1,6,3,6,6,3,1,1,6,2,4,6,5,1,5,4,3,6,5,1,1,4,1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Americans collect 54 PUs (6 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 fighter and 6 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 5 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 3/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Malta from Italians, taking Yunnan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Kweichow 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 artillery moved from Gibraltar to 91 Sea Zone 1 battleship and 3 cruisers moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 2 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya Combat - British Battle in Libya British attack with 1 artillery and 7 infantry Italians defend with 1 armour, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 3 cruisers in Libya, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 artillery and 7 infantry in Libya, round 2 : 2/8 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Libya 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Libya British roll dice for 1 artillery and 6 infantry in Libya, round 3 : 3/7 hits, 1.50 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Libya 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - British 3 carriers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Norway to Novgorod 1 bomber moved from Northwest Persia to Novgorod 4 fighters moved from Northwest Persia to Russia 1 fighter moved from India to Northwest Persia 1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan 3 infantry moved from Kweichow to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Italians regular : 0.00 Japanese regular : 0.67 British regular : 0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 2 artilleries and 1 infantry moved from Tunisia to Algeria Combat - Italians Battle in Morocco Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer British defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 transports; Americans defend with 1 fighter, 2 submarines and 2 transports Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 4 transports in 96 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 bomber owned by the Italians lost in 96 Sea Zone 1 battleship owned by the Italians retreated to 97 Sea Zone British win, taking Morocco from French with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter, 2 submarines and 4 transports remaining. Battle score for attacker is -44 Casualties for Italians: 1 bomber, 2 cruisers and 1 destroyer Non Combat Move - Italians 4 infantry moved from Southern France to Northern Italy 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : 0.50 -
It occurs to me just now maybe you’d rather have lost a sub than take a carrier hit.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Northwest Persia to 96 Sea Zone 2 submarines and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 transport moved from 63 Sea Zone to 29 Sea Zone 1 submarine moved from 63 Sea Zone to 29 Sea Zone 1 submarine moved from 63 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 1 fighter moved from Korea to 26 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,6,3,4,4,6,5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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@zlefin yeah. I wasnt even considering casualties but I actually would given what would happen next. I’ll edit and repost.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Northwest Persia to 96 Sea Zone 2 submarines and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 transport moved from 63 Sea Zone to 29 Sea Zone 1 submarine moved from 63 Sea Zone to 29 Sea Zone 1 submarine moved from 63 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 1 fighter moved from Korea to 26 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,6,3,4,4,6,5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine EDIT: Removing units owned by British from 96 Sea Zone: 1 carrier EDIT: Adding units owned by British to 96 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 16 infantry; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery moved from Scotland to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 8 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 4 carriers, 1 cruiser, 1 destroyer, 8 infantry, 3 submarines and 7 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 9 infantry moved from 91 Sea Zone to Gibraltar 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Karelia to Finland 1 fighter moved from Western Germany to Finland 2 tactical_bombers moved from Western Germany to Finland 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 armour and 1 mech_infantry moved from Sikang to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Rostov to Ukraine 1 armour moved from Tambov to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Evenkiyskiy to Novosibirsk 5 armour and 6 mech_infantrys moved from Tambov to Ukraine 1 armour and 1 mech_infantry moved from Tambov to Novosibirsk 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Tambov to Western Ukraine Germans take Bryansk from Russians 1 armour, 9 artilleries, 25 infantry and 2 mech_infantrys moved from Tambov to Rostov 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 5 artilleries and 4 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Volgograd to Rostov Combat - Germans Battle in 112 Sea Zone Germans attack with 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Gibraltar Germans attack with 1 artillery and 9 infantry British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 aaGuns Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 3/10 hits, 2.00 expected hits British roll dice for 3 aaGuns and 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British, 2 aaGuns owned by the Americans and 1 infantry owned by the British lost in Gibraltar Germans roll dice for 1 artillery and 9 infantry in Gibraltar, round 3 : 1/10 hits, 2.00 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 2 aaGuns Casualties for British: 1 aaGun and 2 infantry Battle in Finland Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Finland, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Finland, round 3 : 2/4 hits, 1.83 expected hits Americans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Finland 2 infantry owned by the Americans lost in Finland 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Americans win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Ukraine Germans attack with 5 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 5 infantry Germans roll dice for 5 armour, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 4/12 hits, 3.67 expected hits Russians roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Ukraine 4 infantry owned by the Russians lost in Ukraine Germans roll dice for 5 armour and 6 mech_infantrys in Ukraine, round 3 : 4/11 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Novosibirsk Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Finland to Karelia 5 fighters and 3 tactical_bombers moved from 112 Sea Zone to Karelia 2 fighters moved from 91 Sea Zone to Southern Italy 1 aaGun moved from Kazakhstan to Volgograd Place Units - Germans 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Germany 3 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Russians regular : 0.33 Germans regular : 1.17 British regular : -1.00 -
i’m makin gsome real dumb mistakes now. ah well.
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@zlefin if you want to do a change to ncms or placement you still can do so.
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@farmboy
no, my mistakes were all before that. -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Novgorod to Belarus 2 fighters moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Norway to Baltic States 1 fighter moved from Norway to Belarus 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 1 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 3 fighters moved from Belarus to Novgorod 2 artilleries moved from Russia to Samara 20 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 infantry EDIT: Adding units owned by Russians to Amur: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 4 fighters, 5 infantry and 4 tactical_bombers moved from 6 Sea Zone to Korea 8 fighters and 4 tactical_bombers moved from Japan to Korea 3 artilleries and 7 infantry moved from Manchuria to Korea 2 bombers moved from French Indo China to Korea 1 infantry moved from Jehol to Manchuria 1 infantry and 1 tactical_bomber moved from Kiangsi to Anhwe 1 submarine moved from 46 Sea Zone to 62 Sea Zone 2 carriers, 1 destroyer and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Anhwe Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Korea Japanese attack with 4 artilleries, 2 bombers, 12 fighters, 12 infantry and 8 tactical_bombers Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 8 fighters, 4 infantry and 1 mech_infantry; ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 15 infantry Americans roll AA dice in Korea : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 11 fighters, 12 infantry and 8 tactical_bombers in Korea, round 2 : 12/37 hits, 16.17 expected hits Americans roll dice for 3 aaGuns, 1 artillery, 10 fighters, 19 infantry and 1 mech_infantry in Korea, round 2 : 18/31 hits, 13.67 expected hits 3 fighters owned by the Japanese, 12 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Korea 8 infantry owned by the Russians, 1 aaGun owned by the Americans, 2 aaGuns owned by the Russians and 2 infantry owned by the Americans lost in Korea 8 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated 1 artillery owned by the Japanese retreated to Manchuria Americans win with 1 artillery, 10 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -43 Casualties for Japanese: 3 artilleries, 4 fighters and 12 infantry Casualties for Americans: 1 aaGun and 2 infantry Casualties for Russians: 2 aaGuns and 8 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 artillery EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Turning off Edit Mode 4 fighters moved from Korea to 6 Sea Zone 4 tactical_bombers moved from Korea to 6 Sea Zone 2 bombers, 5 fighters and 4 tactical_bombers moved from Korea to Manchuria 1 infantry moved from Siberia to Soviet Far East 1 tactical_bomber moved from Anhwe to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 4.33 Japanese regular : -5.67 Americans AA : -0.50 -
hmm, a bad luck battle; ofc I really should be playin cautious at this point, as I could’ve easily afforded to wait for more than 93% just kinda losing focus.
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@zlefin yeah. I was definitely lucky there, but I had figured you would wait too. And I certainly can’t complain about the dice now!
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I’m just playing too sloppy, and its kinda hard to care as much about the game at this point, since there’s a sort of ‘functional conclusion’ that came from earlier, and if I wasn’t playing super sloppy it’d be over. Mostly I’m trying to get data/understanding, and at this point there’s not much more to be gleaned from the game; that plus my own health issues acting up again just make it hard to focus and care about playing optimally.
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@zlefin note that I will adjust the casualties there to lose 2 Soviet inf and keep 2 American ones. If that impacts any of your placement or ncm let me know. It doesn’t make you that much more vulnerable in Manchuria but probably worth checking.
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ah, yeah, shift two of the fighters from the carriers off Japan into Manchuria.
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the amount of tv i’ve blown in the last round on sloppy and stupid attacks is huge. ridiculous really.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Libya to Tunisia British take Tunisia from Italians 1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from Novgorod to Caucasus Combat - BritishCombat Hit Differential Summary :
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@zlefin I need scramble orders for 97.





