@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - Germans1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)
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@SuperbattleshipYamato I had two so take out two guys and put two planes there. You can also see in the history log or previous turns.
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@SuperbattleshipYamato I can do it also.
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Ottoman Empire Turn 12 Complete Game 35.tsvg
I’m still calculating the dice numbers.
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Never mind, I’m satisfied with my turn.
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@SuperbattleshipYamato You literally scared me with the bold text. I know that sounds really stupid. So it says you won? Is this true?
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Nope.
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@SuperbattleshipYamato It keeps just freezing up when I say no then say nothing to non com.
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@SuperbattleshipYamato Happened two times. Give me a sec.
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@SuperbattleshipYamato This is the unbroke part: UnBrokePartOfMyTurn.tsvg
broken part: What Happen.tsvg
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@SuperbattleshipYamato Nevermind fixed it I had to say yes. FixedIt.tsvg
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@SuperbattleshipYamato Wow I totally wasted a lot of space. Sorry about that anyways it’s bedtime for me. It’s a really good game so far. The best I have ever seen. I may or may not take another turn. I will have to see. Well if I don’t, adios!
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Oof, the dice gods better stop doing this to me soon (beginiing of round 13 numbers):
Central Powers land total: -6.87 swing
Allies land total: +6.87 swing -
Germany Turn 13 Complete Game 35.tsvg
Central Powers land total: -9.7 swing
Allies land total: +9.7 swingHow about we just call it a draw? This game’s getting a bit too unrelaxing for me.
We can have a big conversation on strategy, dice calculations, and others things after this.
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Wrong dice numbers (updated, it’s even worse):
Central Powers land total: -10.03 swing
Allies land total: +10.03 swing -
@SuperbattleshipYamato Man these dice are so bad I’m starting to feel overpowered. You should redo the battles. You think? A truce? Mean I have never have seen or heard that in a A&A game. That just doesn’t seem right I think we should ehtier keep going and get better odds or say who we think would win. We can also just do the Captains version next time. There is not Improved version for that though.
Let me know what you thinks best, I’m not someone who is pushy I just like to have fun and if other aren’t then let’s fix that some how.
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@SuperbattleshipYamato Let me know if you wish to continue if you do here is the file. ILoveGoodLuck.tsvg
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We’re definitely using The Good Captain’s balanced version if we play another game in the future.
I usually like to play games to the end.
I’ll probably reroll the battles.
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Let’s keep playing using this file:
Germany Turn 13 Complete Game 35.tsvg
The dice were substantially better for Germany:
Central Powers land total: -3.61 swing
Allies land total: +3.61 swing -





