L22 Martin (X) - GeneralDisarray (L+22) BM

  • '22

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Bryansk to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to 127 Sea Zone
            1 fighter moved from Bryansk to Ukraine
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Russia
            4 aaGuns, 2 armour, 10 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia
            3 infantry moved from Volgograd to Samara
            1 infantry moved from Kazakhstan to Samara
            1 tactical_bomber moved from 127 Sea Zone to Vologda
            2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Russia to Vologda
            1 infantry moved from Kazakhstan to Samara
            1 fighter moved from Russia to Vologda
            1 infantry moved from Soviet Far East to Siberia
            2 aaGuns and 17 infantry moved from Amur to Buryatia
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            4 artilleries, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 39 Sea Zone to India
            1 bomber moved from Kweichow to India
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 artillery moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            6 tactical_bombers moved from Anhwe to Shensi
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Yunnan to Shan State
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Guam from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
                British defend with 1 mech_infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 infantry and 6 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 6 tactical_bombers in Shensi, round 2 : 5/8 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Jehol to Suiyuyan
            6 tactical_bombers moved from Shensi to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Kweichow to Yunnan
            2 mech_infantrys moved from Jehol to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Jehol to Hopei
            1 infantry moved from Jehol to Manchuria
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Kiangsi to Hunan
            1 fighter moved from India to 39 Sea Zone
            1 bomber moved from India to Hunan
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Japan to Hopei
            2 fighters moved from Japan to Hopei
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in Shantung
            1 infantry placed in Japan
            4 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 1,17
    UK_Pacific AA : -0,17
    UK_Pacific regular : 0,00
    ANZAC regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    Test post

  • 2024 '23 '22 '21

    I can post text but not any saved games.


  • Hi GeneralDisarray,

    You can make your move, save the game on your PC, and then post the saved game via the upload file function in the chat box. Just ensure to play in “Play by Forum” mode in order to ensure the Marti emails being sent ;-)

    Cheers,
    Martin

  • '22



  • @generaldisarray triplea_37897_5it.tsvg

    Do you intercept from Russia?

    Intercept.jpg

  • '22

    @martin Scramble both planes


  • @generaldisarray that worked…

  • 2024 '23 '22 '21

  • '22


  • @generaldisarray triplea_37897_6ger.tsvg

    Do you intercept in Russia?

    Intercept.jpg

  • '22

    @martin No scramble


  • '22


  • '22



  • @generaldisarray triplea_37897_6ita.tsvg

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Denmark to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/7 hits, 2,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to 112 Sea Zone
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern France: 2 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 5 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 5 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Italians from Bulgaria: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6,1,2,4,3,5,3,2,5
            Italians collect 8 PUs (11 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    British regular : -0,67
    

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