@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
TWW malmessi vs aagamerz test match
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@aagamerz13 italy is rolling africa. have to improve defense there
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@aagamerz13 Swapped C.E. and Paratroop so edited without affecting combat results
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TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0,00 expected hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianCombatEngineer moved from Cairo to 53 Sea Zone 1 italianCombatEngineer and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone 1 italianCombatEngineer moved from 72 Sea Zone to Anglo Egyptian Sudan 2 italianBattleships moved from 53 Sea Zone to 72 Sea Zone 1 italianCruiser moved from 53 Sea Zone to 72 Sea Zone 2 italianTanks moved from Smolensk to Voronezh 5 italianInfantrys moved from Smolensk to Voronezh 1 italianArtillery moved from Smolensk to Voronezh 1 italianInfantry moved from Pskov to Lativa Estonia Italy take Lativa Estonia from Russia Combat - Italy Battle in Anglo Egyptian Sudan Italy attack with 1 italianCombatEngineer Egypt defend with 1 Flagpole; Britain defend with 1 britishTank Italy roll dice for 1 italianBattleship in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,83 expected hits Italy roll dice for 1 italianCombatEngineer in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,17 expected hits Egypt roll dice for 1 britishTank in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,42 expected hits 1 britishTank owned by the Britain lost in Anglo Egyptian Sudan Italy win, taking Anglo Egyptian Sudan from Egypt with 1 italianCombatEngineer remaining. Battle score for attacker is 6 Casualties for Britain: 1 britishTank Battle in Voronezh Italy attack with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 1 italianArtillery, 5 italianInfantrys and 2 italianTanks in Voronezh, round 2 : 2/1 hits, 2,17 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits 2 russianInfantrys owned by the Russia lost in Voronezh Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianArtillery moved from Kharkov to Voronezh 1 italianArtillery moved from Kharkov to Voronezh 1 italianMech.Infantry moved from Kharkov to Voronezh 1 italianAlpineInfantry moved from Orel Kursk to Voronezh 1 Truck and 1 italianCombatEngineer moved from Romania to Kharkov 1 Truck moved from Kharkov to Romania 3 italianTransports moved from 53 Sea Zone to 50 Sea Zone 5 italianDestroyers and 1 italianSubmarine moved from 53 Sea Zone to 72 Sea Zone 3 italianArtillerys moved from Cairo to Central Egpyt 1 Truck and 1 italianAntiAirGun moved from Cairo to Anglo Egyptian Sudan EDIT: 1 italianCombatEngineer moved from Anglo Egyptian Sudan to Cairo EDIT: 1 italianParatrooper moved from Cairo to Anglo Egyptian Sudan 1 Train and 1 italianAntiAirGun moved from Rome to Northern Italy 1 Train and 2 italianArtillerys moved from Northern Italy to Belorussia 2 italianArtillerys moved from Northern Italy to Northern Yugoslavia 2 italianFighters moved from Western Egypt to Southern Italy 5 italianInfantrys moved from Rome to Southern Italy 1 Truck moved from Smolensk to Belorussia 1 italianAntiAirGun and 2 italianMech.Infantrys moved from Smolensk to Voronezh 1 italianAntiAirGun and 1 italianMech.Infantry moved from Smolensk to Voronezh 1 Truck and 1 italianAntiAirGun moved from Kharkov to Voronezh 1 Truck moved from Voronezh to Kharkov 1 italianAirTransport moved from Western Egypt to Rome Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianBarracks, 1 italianMech.Infantry, 2 italianNavalFighters and 1 italianParatrooper; Remaining resources: 1 PUs; 9 techTokens; Place Units - Italy Units in Cairo being upgraded or consumed: 2 Materials 1 italianBarracks placed in Cairo 1 italianArtillery, 1 italianMech.Infantry and 2 italianNavalFighters placed in Northern Italy 1 italianParatrooper placed in Rome Turn Complete - Italy Italy collect 37 PUs; end with 38 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
Italy regular : -0,17 Egypt regular : -0,42 Italy rolls : 0,00 Russia regular : -0,50
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TripleA Manual Gamesave Post: Usa round 5
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Combat Hit Differential Summary :
Usa rolls : 1.00
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TripleA Manual Gamesave Post: Usa round 5
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanNavalFighter moved from Gilbert Islands to Queensland 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Labrador to Central Britain 1 americanNavalFighter moved from Labrador to Central Britain 1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands 1 americanNavalFighter moved from Chicago to Los Angeles Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone 1 americanTransport moved from 156 Sea Zone to 112 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco 1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone 1 americanFighter moved from Hawaiian Islands to 112 Sea Zone 1 americanStrategicBomber moved from Chicago to 112 Sea Zone 1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone 1 americanTank moved from Washington to 30 Sea Zone 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 americanMarine moved from Los Angeles to San Francisco 1 americanStrategicBomber moved from 112 Sea Zone to San Francisco 1 americanFighter moved from 112 Sea Zone to San Francisco Purchase Units - Usa
Combat Hit Differential Summary :
Usa rolls : 1.00
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TripleA Turn Summary: Usa round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanNavalFighter moved from Gilbert Islands to Queensland 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Labrador to Central Britain 1 americanNavalFighter moved from Labrador to Central Britain 1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands 1 americanNavalFighter moved from Chicago to Los Angeles Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone 1 americanTransport moved from 156 Sea Zone to 112 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco 1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone 1 americanFighter moved from Hawaiian Islands to 112 Sea Zone 1 americanStrategicBomber moved from Chicago to 112 Sea Zone 1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone 1 americanTank moved from Washington to 30 Sea Zone 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 americanMarine moved from Los Angeles to San Francisco 1 americanStrategicBomber moved from 112 Sea Zone to San Francisco 1 americanFighter moved from 112 Sea Zone to San Francisco Purchase Units - Usa Usa buy 2 americanHulls, 3 americanMarines and 3 americanNavalFighters; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanHulls placed in 156 Sea Zone 3 americanMarines placed in San Francisco 3 americanNavalFighters placed in Chicago Activate Technology - Usa Usa activating ImprovedCarriers Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 64 PUs; end with 66 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 69 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa rolls : 1.00
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TripleA Turn Summary: Finland round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 19 PUs Research Technology - Germany Trigger germanaTAD: Germany gains access to AdvancedDestroyers Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedProduction Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines moved from 23 Sea Zone to 25 Sea Zone 1 germanTank moved from Sinai to Syria Germany take Trans Jordan from Britain VichyFrance take Syria from ExiledAllies 1 germanTank moved from Sinai to Iraq Germany take Iraq from Britain 1 germanCombatEngineer moved from Congo to Cameroon VichyFrance take Cameroon from ExiledAllies 1 germanInfantry moved from Congo to Belgian Congo Germany take Belgian Congo from ExiledAllies Combat - Germany Battle in 25 Sea Zone Germany attack with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines Britain defend with 1 britishSubmarine Britain roll Substrike dice in 25 Sea Zone : 0/1 hits, 0,17 expected hits Germany roll dice for 2 germanSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germany roll dice for 1 germanBattleship and 14 germanDestroyers in 25 Sea Zone, round 2 : 5/1 hits, 4,50 expected hits Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 britishSubmarine owned by the Britain lost in 25 Sea Zone Germany win with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger UnitsGSyria1: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGSyria1: VichyFrance has 1 germanInfantry placed in Syria Trigger germanProd: Germany has 1 Material placed in Berlin Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq 1 germanCombatEngineer moved from Pskov to Orel Kursk 1 germanArtillery, 6 germanInfantrys and 7 germanTanks moved from Pskov to Smolensk 2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Pskov to Smolensk 3 germanMech.Infantrys moved from Pskov to Smolensk 4 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Belorussia to Pskov 1 Truck and 1 germanInfantry moved from Belorussia to Smolensk 3 germanInfantrys moved from Belorussia to Orel Kursk 2 germanInfantrys moved from Eastern Poland to Belorussia 1 Material and 1 germanAirTransport moved from Berlin to Orel Kursk 2 germanFighters moved from Pskov to Orel Kursk 1 germanStrategicBomber moved from Pskov to Smolensk 1 germanFighter moved from Pskov to Smolensk 1 germanStrategicBomber and 1 germanTacticalBomber moved from Pskov to Smolensk 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Voronezh 1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh 1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh 1 germanInfantry moved from Western Ukraine to Kharkov 5 germanInfantrys moved from Romania to Western Ukraine 3 germanInfantrys moved from Hungary Slovakia to Romania 2 Trains moved from Belorussia to Eastern Germany 2 Trains and 4 germanInfantrys moved from Eastern Germany to Eastern Poland 4 germanInfantrys moved from Poland to Eastern Poland 1 Material and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland 1 germanTank moved from Low Countries to Eastern Germany 1 germanFighter moved from Vichy France to Western Ukraine 1 germanFighter moved from Western Ukraine to Kharkov 1 Truck moved from Pskov to Eastern Poland 2 germanInfantrys moved from Finland to Eastern Finland 1 Truck moved from Finland to Northern Finland 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 Truck moved from Northern Norway to Finland 1 germanNavalFighter moved from Southern Germany to Northern Germany 5 germanInfantrys moved from Low Countries to Northern France 1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Western Ukraine 1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia 1 germanDestroyer and 1 germanTransport moved from 53 Sea Zone to 50 Sea Zone 2 germanInfantrys moved from Southern Italy to 50 Sea Zone 2 germanInfantrys moved from 50 Sea Zone to Greece 1 germanInfantry moved from Central Egpyt to Anglo Egyptian Sudan 1 Truck and 1 germanAntiAirGun moved from Western Egypt to Anglo Egyptian Sudan 3 germanInfantrys moved from Cairo to Central Egpyt 3 germanArtillerys moved from Cairo to Central Egpyt 1 germanCombatEngineer moved from Cairo to Central Egpyt 1 germanParatrooper moved from Cairo to Central Egpyt 2 germanInfantrys and 2 germanMech.Infantrys moved from Sinai to Iraq 1 germanArtillery moved from Low Countries to Northern France 3 germanArtillerys moved from Western Germany to Low Countries 1 Material and 1 germanAirTransport moved from Crete to Cairo 2 germanArtillerys moved from Belorussia to Orel Kursk Purchase Units - Germany Germany buy 2 Materials, 1 germanAirfield, 4 germanDestroyers and 11 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Orel Kursk being upgraded or consumed: 1 Material 1 germanAirfield placed in Orel Kursk 2 Materials and 2 germanInfantrys placed in Eastern Germany 3 germanInfantrys placed in Austria 4 germanDestroyers placed in 25 Sea Zone 4 germanInfantrys placed in Berlin 2 germanInfantrys placed in Belorussia Activate Technology - Germany Germany activating ImprovedProduction Turn Complete - Germany Germany collect 75 PUs; end with 75 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 78 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Cameroon change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 Material Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 21 PUs; end with 21 PUs Units Change Ownership Some Units in Cameroon change ownership: 1 germanCombatEngineer Some Units in Syria change ownership: 1 germanInfantry Some Units in Tunisia change ownership: 1 Material Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 3 germanInfantrys
Combat Hit Differential Summary :
Germany regular : -0,17 Britain Substrike : -0,17 Germany rolls : 1,00 Britain regular : -0,08
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TripleA Manual Gamesave Post: Russia round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Politics - Russia
Combat Hit Differential Summary :
Russia rolls : 1.00
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TripleA Manual Gamesave Post: Russia round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianInfantry moved from Southern Ukraine to Bessarabia Russia take Bessarabia from DanubeAxis 1 russianInfantry moved from Astrakhan to Southern Caucasus Russia take Southern Caucasus from Germany 2 russianInfantrys moved from Leningrad to Lativa Estonia 2 russianInfantrys moved from Novgorod to Pskov 1 russianStrategicBomber moved from Moscow to Lativa Estonia 1 russianArtillery moved from Leningrad to Lativa Estonia 4 russianFighters moved from Moscow to Pskov 1 russianTacticalBomber moved from Moscow to Pskov
Combat Hit Differential Summary :
Russia rolls : 1.00
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@aagamerz13 land scramble anywhere?
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@aagamerz13
No thanks -
TripleA Manual Gamesave Post: Russia round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianInfantry moved from Southern Ukraine to Bessarabia Russia take Bessarabia from DanubeAxis 1 russianInfantry moved from Astrakhan to Southern Caucasus Russia take Southern Caucasus from Germany 2 russianInfantrys moved from Leningrad to Lativa Estonia 2 russianInfantrys moved from Novgorod to Pskov 1 russianStrategicBomber moved from Moscow to Lativa Estonia 1 russianArtillery moved from Leningrad to Lativa Estonia 4 russianFighters moved from Moscow to Pskov 1 russianTacticalBomber moved from Moscow to Pskov Combat - Russia Battle in Pskov Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Lativa Estonia Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Note to players Russia: <body><img src="efcollapse.png"/></body> Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 3 russianMech.Infantrys moved from Urals to Moscow 1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow 3 russianInfantrys moved from Volgarod to Moscow 4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow 1 russianStrategicBomber moved from Lativa Estonia to Moscow 1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 3 russianTanks moved from Leningrad to Moscow 1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk Purchase Units - Russia
Combat Hit Differential Summary :
Italy regular : -0.33 Germany regular : -0.33 Russia rolls : 1.00 Russia regular : 0.25
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianInfantry moved from Southern Ukraine to Bessarabia Russia take Bessarabia from DanubeAxis 1 russianInfantry moved from Astrakhan to Southern Caucasus Russia take Southern Caucasus from Germany 2 russianInfantrys moved from Leningrad to Lativa Estonia 2 russianInfantrys moved from Novgorod to Pskov 1 russianStrategicBomber moved from Moscow to Lativa Estonia 1 russianArtillery moved from Leningrad to Lativa Estonia 4 russianFighters moved from Moscow to Pskov 1 russianTacticalBomber moved from Moscow to Pskov Combat - Russia Battle in Pskov Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Lativa Estonia Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Note to players Russia: <body><img src="efcollapse.png"/></body> Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 3 russianMech.Infantrys moved from Urals to Moscow 1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow 3 russianInfantrys moved from Volgarod to Moscow 4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow 1 russianStrategicBomber moved from Lativa Estonia to Moscow 1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 3 russianTanks moved from Leningrad to Moscow 1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk Purchase Units - Russia Russia buy 2 russianAntiTankGuns, 13 russianInfantrys and 1 russianTank; Remaining resources: 2 PUs; 0 techTokens; Place Units - Russia 2 russianInfantrys placed in Leningrad 2 russianAntiTankGuns, 1 russianInfantry and 1 russianTank placed in Moscow 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Urals Activate Technology - Russia Russia activating Production Turn Complete - Russia Russia collect 58 PUs; end with 60 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : -0.33 Germany regular : -0.33 Russia rolls : 1.00 Russia regular : 0.25
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TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover Logistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Alaska to Yukon Japan take Yukon from Canada 1 japaneseInfantry moved from Burma to Eastern Szechwan 2 japaneseNavalFighters moved from French Indochina to Bengal 1 japaneseInfantry moved from Burma to Bengal 1 japaneseNavalFighter moved from French Indochina to Bengal 2 japaneseFighters moved from French Indochina to Eastern Szechwan 1 japaneseTacticalBomber moved from French Indochina to Eastern Szechwan 1 japaneseNavalFighter moved from French Indochina to Bengal 1 japaneseInfantry moved from Kansu to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Shansi to Inner Mongolia 2 japaneseFighters moved from Shansi to Inner Mongolia 1 japaneseStrategicBomber moved from Shansi to Inner Mongolia 1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia Japan take Northern Siberia from Russia 1 japaneseAntiTankGun moved from Kansk to Novosibirsk Japan take Novosibirsk from Russia 2 japaneseInfantrys and 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 144 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 144 Sea Zone to New Britain 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone 2 japaneseMarines moved from 144 Sea Zone to New Britain 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone 2 japaneseMarines moved from 144 Sea Zone to New Britain 1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone 4 japaneseNavalFighters moved from 147 Sea Zone to New Britain Combat - Japan Battle in Bengal Japan attack with 1 japaneseInfantry and 4 japaneseNavalFighters Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseInfantry and 4 japaneseNavalFighters in Bengal, round 2 : 2/1 hits, 1,50 expected hits Britain roll dice for 1 britishInfantry in Bengal, round 2 : 1/1 hits, 0,33 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Inner Mongolia Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits China roll dice for 1 chineseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Inner Mongolia Japan win, taking Inner Mongolia from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in New Britain Japan attack with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole Japan roll dice for 1 japaneseBattleship in New Britain, round 2 : 0/1 hits, 0,83 expected hits Japan roll dice for 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters in New Britain, round 2 : 4/1 hits, 4,17 expected hits Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0,33 expected hits 1 britishArtillery owned by the Britain lost in New Britain Japan win, taking New Britain from Australia with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishArtillery Battle in Eastern Szechwan Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Eastern Szechwan, round 2 : 1/0 hits, 1,00 expected hits China roll dice for 1 chineseInfantry in Eastern Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Eastern Szechwan Japan win, taking Eastern Szechwan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseArtillerys moved from Shensi to Hupeh 1 Truck and 1 japaneseAntiAirGun moved from Shansi to Hupeh 1 japaneseArtillery moved from Shansi to Shensi 1 Truck and 1 japaneseArtillery moved from Suiyuan to Hupeh 1 Train moved from Shansi to Manchuria 1 Material, 1 Train and 1 japaneseArtillery moved from Manchuria to Shensi 1 japaneseCombatEngineer moved from Hupeh to Shensi 1 Material and 1 japaneseAirTransport moved from Shanghai to Shensi 1 japaneseAirTransport moved from Shensi to Korea 1 japaneseStrategicBomber moved from Inner Mongolia to Shansi 2 japaneseFighters moved from Inner Mongolia to Shansi 3 japaneseInfantrys moved from Thailand to Burma 4 japaneseCarriers, 1 japaneseCruiser and 2 japaneseDestroyers moved from 147 Sea Zone to 144 Sea Zone 4 japaneseNavalFighters moved from New Britain to 144 Sea Zone 4 japaneseNavalFighters moved from Bengal to French Indochina 1 japaneseTransport moved from 147 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from Aleutian Islands to 103 Sea Zone 1 japaneseAlpineInfantry, 6 japaneseInfantrys and 1 japaneseMarine moved from Alaska to 103 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseBattleships, 1 japaneseCruiser, 3 japaneseDestroyers, 8 japaneseInfantrys, 1 japaneseMarine and 6 japaneseTransports moved from 103 Sea Zone to 107 Sea Zone 1 Material, 1 Train and 1 japaneseArtillery moved from Korea to Shensi 1 Train moved from Shensi to Shansi 1 japaneseCombatEngineer moved from Kwangsi to French Indochina 3 japaneseSubmarines moved from 96 Sea Zone to 130 Sea Zone 4 japaneseInfantrys moved from Tokyo to Japan 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseBattleships, 3 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 119 Sea Zone 1 japaneseInfantry moved from Bonin Island to 119 Sea Zone 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Chahar to Shensi 1 japaneseCombatEngineer moved from Suiyuan to Shansi 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Chahar to Shensi 1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Siberia to Northern Siberia 2 japaneseFighters and 1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand 1 Truck moved from Hupeh to Shansi 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Shansi 2 Trucks and 2 japaneseArtillerys moved from Manchuria to Shansi 2 japaneseArtillerys moved from Manchuria to Peking 1 japaneseAlpineInfantry moved from Manchuria to Peking 1 japaneseInfantry moved from Manchuria to Peking Purchase Units - Japan Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction Japan buy 1 Material, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseMech.Infantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 3 japaneseDestroyers placed in 99 Sea Zone 4 japaneseNavalFighters placed in Japan 1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea 2 japaneseAlpineInfantrys placed in Hupeh Units in Shensi being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Shensi Activate Technology - Japan Japan activating Logistics Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 98 PUs; end with 98 PUs Units generate 12 techTokens; Japan end with 12 techTokens Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : -0,33 China regular : -0,67 Australia regular : -0,33 Japan rolls : 1,00 Britain regular : 0,67
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@malmessi74 This is definitely a test game, lol. allies have some work to do… I’ll make my next move probably Sunday or Monday for UK. Happy holidays
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@aagamerz13
Happy holiday too -
TripleA Manual Gamesave Post: China round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls China rolls : 1/1 hits, 0.00 expected hits China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Combat Hit Differential Summary :
China rolls : 1.00
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TripleA Turn Summary: China round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls China rolls : 1/1 hits, 0.00 expected hits China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Chungking to Kweichow 1 chineseFighter moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 1 chineseFighter and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 3 : 1/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Turning on Edit Mode EDIT: Changing ownership of Kansu from Japan to China EDIT: Turning off Edit Mode Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 1 chineseFighter moved from Kweichow to Chungking 1 chineseCombatEngineer and 1 chineseInfantry moved from Western Szechwan to Chungking 1 chineseInfantry moved from Tsinghai to Kansu Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAntiTankGuns and 3 chineseInfantrys; Remaining resources: 4 PUs; 0 techTokens; Place Units - China 3 chineseAntiTankGuns placed in Chungking 3 chineseInfantrys placed in Singkiang Activate Technology - China China activating ImprovedAntiTank Turn Complete - China China collect 17 PUs; end with 21 PUs Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
Japan regular : -0.67 China regular : 0.00 China rolls : 1.00
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TripleA Manual Gamesave Post: Britain round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Britain
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Britain round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Britain Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedCarriers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador
Combat Hit Differential Summary :
Britain rolls : 1.00