@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
@aagamerz13 italy is rolling africa. have to improve defense there
@aagamerz13 Swapped C.E. and Paratroop so edited without affecting combat results
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Italy
Trigger italianaTIP: Italy gains access to ImprovedProduction
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0,00 expected hits
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
1 italianCombatEngineer moved from Cairo to 53 Sea Zone
1 italianCombatEngineer and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone
1 italianCombatEngineer moved from 72 Sea Zone to Anglo Egyptian Sudan
2 italianBattleships moved from 53 Sea Zone to 72 Sea Zone
1 italianCruiser moved from 53 Sea Zone to 72 Sea Zone
2 italianTanks moved from Smolensk to Voronezh
5 italianInfantrys moved from Smolensk to Voronezh
1 italianArtillery moved from Smolensk to Voronezh
1 italianInfantry moved from Pskov to Lativa Estonia
Italy take Lativa Estonia from Russia
Combat - Italy
Battle in Anglo Egyptian Sudan
Italy attack with 1 italianCombatEngineer
Egypt defend with 1 Flagpole; Britain defend with 1 britishTank
Italy roll dice for 1 italianBattleship in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,83 expected hits
Italy roll dice for 1 italianCombatEngineer in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,17 expected hits
Egypt roll dice for 1 britishTank in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,42 expected hits
1 britishTank owned by the Britain lost in Anglo Egyptian Sudan
Italy win, taking Anglo Egyptian Sudan from Egypt with 1 italianCombatEngineer remaining. Battle score for attacker is 6
Casualties for Britain: 1 britishTank
Battle in Voronezh
Italy attack with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks
Russia defend with 1 Flagpole and 2 russianInfantrys
Italy roll dice for 1 italianArtillery, 5 italianInfantrys and 2 italianTanks in Voronezh, round 2 : 2/1 hits, 2,17 expected hits
Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits
2 russianInfantrys owned by the Russia lost in Voronezh
Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianArtillery moved from Kharkov to Voronezh
1 italianArtillery moved from Kharkov to Voronezh
1 italianMech.Infantry moved from Kharkov to Voronezh
1 italianAlpineInfantry moved from Orel Kursk to Voronezh
1 Truck and 1 italianCombatEngineer moved from Romania to Kharkov
1 Truck moved from Kharkov to Romania
3 italianTransports moved from 53 Sea Zone to 50 Sea Zone
5 italianDestroyers and 1 italianSubmarine moved from 53 Sea Zone to 72 Sea Zone
3 italianArtillerys moved from Cairo to Central Egpyt
1 Truck and 1 italianAntiAirGun moved from Cairo to Anglo Egyptian Sudan
EDIT: 1 italianCombatEngineer moved from Anglo Egyptian Sudan to Cairo
EDIT: 1 italianParatrooper moved from Cairo to Anglo Egyptian Sudan
1 Train and 1 italianAntiAirGun moved from Rome to Northern Italy
1 Train and 2 italianArtillerys moved from Northern Italy to Belorussia
2 italianArtillerys moved from Northern Italy to Northern Yugoslavia
2 italianFighters moved from Western Egypt to Southern Italy
5 italianInfantrys moved from Rome to Southern Italy
1 Truck moved from Smolensk to Belorussia
1 italianAntiAirGun and 2 italianMech.Infantrys moved from Smolensk to Voronezh
1 italianAntiAirGun and 1 italianMech.Infantry moved from Smolensk to Voronezh
1 Truck and 1 italianAntiAirGun moved from Kharkov to Voronezh
1 Truck moved from Voronezh to Kharkov
1 italianAirTransport moved from Western Egypt to Rome
Purchase Units - Italy
Italy buy 1 italianArtillery, 1 italianBarracks, 1 italianMech.Infantry, 2 italianNavalFighters and 1 italianParatrooper; Remaining resources: 1 PUs; 9 techTokens;
Place Units - Italy
Units in Cairo being upgraded or consumed: 2 Materials
1 italianBarracks placed in Cairo
1 italianArtillery, 1 italianMech.Infantry and 2 italianNavalFighters placed in Northern Italy
1 italianParatrooper placed in Rome
Turn Complete - Italy
Italy collect 37 PUs; end with 38 PUs
Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
Italy regular : -0,17
Egypt regular : -0,42
Italy rolls : 0,00
Russia regular : -0,50
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Usa
Trigger americanaTAH: Usa gains access to AdvancedHulls
Trigger americanaTIC: Usa gains access to ImprovedCarriers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedCarriers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Usa
Trigger americanaTAH: Usa gains access to AdvancedHulls
Trigger americanaTIC: Usa gains access to ImprovedCarriers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedCarriers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanNavalFighter moved from Gilbert Islands to Queensland
1 americanNavalFighter moved from Chicago to Labrador
1 americanStrategicBomber moved from Labrador to Central Britain
1 americanNavalFighter moved from Labrador to Central Britain
1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
1 americanNavalFighter moved from Chicago to Los Angeles
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone
1 americanTransport moved from 156 Sea Zone to 112 Sea Zone
1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone
1 americanFighter moved from Hawaiian Islands to 112 Sea Zone
1 americanStrategicBomber moved from Chicago to 112 Sea Zone
1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone
1 americanTank moved from Washington to 30 Sea Zone
1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
1 americanMarine moved from Los Angeles to San Francisco
1 americanStrategicBomber moved from 112 Sea Zone to San Francisco
1 americanFighter moved from 112 Sea Zone to San Francisco
Purchase Units - Usa
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Usa
Trigger americanaTAH: Usa gains access to AdvancedHulls
Trigger americanaTIC: Usa gains access to ImprovedCarriers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedCarriers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanNavalFighter moved from Gilbert Islands to Queensland
1 americanNavalFighter moved from Chicago to Labrador
1 americanStrategicBomber moved from Labrador to Central Britain
1 americanNavalFighter moved from Labrador to Central Britain
1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
1 americanNavalFighter moved from Chicago to Los Angeles
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone
1 americanTransport moved from 156 Sea Zone to 112 Sea Zone
1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone
1 americanFighter moved from Hawaiian Islands to 112 Sea Zone
1 americanStrategicBomber moved from Chicago to 112 Sea Zone
1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone
1 americanTank moved from Washington to 30 Sea Zone
1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
1 americanMarine moved from Los Angeles to San Francisco
1 americanStrategicBomber moved from 112 Sea Zone to San Francisco
1 americanFighter moved from 112 Sea Zone to San Francisco
Purchase Units - Usa
Usa buy 2 americanHulls, 3 americanMarines and 3 americanNavalFighters; Remaining resources: 2 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
2 americanHulls placed in 156 Sea Zone
3 americanMarines placed in San Francisco
3 americanNavalFighters placed in Chicago
Activate Technology - Usa
Usa activating ImprovedCarriers
Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
Turn Complete - Usa
Usa collect 64 PUs; end with 66 PUs
Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 69 PUs
Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 9 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 19 PUs
Research Technology - Germany
Trigger germanaTAD: Germany gains access to AdvancedDestroyers
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover ImprovedProduction
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines moved from 23 Sea Zone to 25 Sea Zone
1 germanTank moved from Sinai to Syria
Germany take Trans Jordan from Britain
VichyFrance take Syria from ExiledAllies
1 germanTank moved from Sinai to Iraq
Germany take Iraq from Britain
1 germanCombatEngineer moved from Congo to Cameroon
VichyFrance take Cameroon from ExiledAllies
1 germanInfantry moved from Congo to Belgian Congo
Germany take Belgian Congo from ExiledAllies
Combat - Germany
Battle in 25 Sea Zone
Germany attack with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines
Britain defend with 1 britishSubmarine
Britain roll Substrike dice in 25 Sea Zone : 0/1 hits, 0,17 expected hits
Germany roll dice for 2 germanSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germany roll dice for 1 germanBattleship and 14 germanDestroyers in 25 Sea Zone, round 2 : 5/1 hits, 4,50 expected hits
Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
1 britishSubmarine owned by the Britain lost in 25 Sea Zone
Germany win with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishSubmarine
Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger UnitsGSyria1: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance
Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger UnitsGSyria1: VichyFrance has 1 germanInfantry placed in Syria
Trigger germanProd: Germany has 1 Material placed in Berlin
Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq
1 germanCombatEngineer moved from Pskov to Orel Kursk
1 germanArtillery, 6 germanInfantrys and 7 germanTanks moved from Pskov to Smolensk
2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Pskov to Smolensk
3 germanMech.Infantrys moved from Pskov to Smolensk
4 germanInfantrys moved from Orel Kursk to Smolensk
1 germanInfantry moved from Belorussia to Pskov
1 Truck and 1 germanInfantry moved from Belorussia to Smolensk
3 germanInfantrys moved from Belorussia to Orel Kursk
2 germanInfantrys moved from Eastern Poland to Belorussia
1 Material and 1 germanAirTransport moved from Berlin to Orel Kursk
2 germanFighters moved from Pskov to Orel Kursk
1 germanStrategicBomber moved from Pskov to Smolensk
1 germanFighter moved from Pskov to Smolensk
1 germanStrategicBomber and 1 germanTacticalBomber moved from Pskov to Smolensk
1 germanInfantry moved from Kharkov to Voronezh
1 germanInfantry moved from Kharkov to Voronezh
1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
1 germanInfantry moved from Western Ukraine to Kharkov
5 germanInfantrys moved from Romania to Western Ukraine
3 germanInfantrys moved from Hungary Slovakia to Romania
2 Trains moved from Belorussia to Eastern Germany
2 Trains and 4 germanInfantrys moved from Eastern Germany to Eastern Poland
4 germanInfantrys moved from Poland to Eastern Poland
1 Material and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
1 germanTank moved from Low Countries to Eastern Germany
1 germanFighter moved from Vichy France to Western Ukraine
1 germanFighter moved from Western Ukraine to Kharkov
1 Truck moved from Pskov to Eastern Poland
2 germanInfantrys moved from Finland to Eastern Finland
1 Truck moved from Finland to Northern Finland
1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
1 Truck moved from Northern Norway to Finland
1 germanNavalFighter moved from Southern Germany to Northern Germany
5 germanInfantrys moved from Low Countries to Northern France
1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Western Ukraine
1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
1 germanDestroyer and 1 germanTransport moved from 53 Sea Zone to 50 Sea Zone
2 germanInfantrys moved from Southern Italy to 50 Sea Zone
2 germanInfantrys moved from 50 Sea Zone to Greece
1 germanInfantry moved from Central Egpyt to Anglo Egyptian Sudan
1 Truck and 1 germanAntiAirGun moved from Western Egypt to Anglo Egyptian Sudan
3 germanInfantrys moved from Cairo to Central Egpyt
3 germanArtillerys moved from Cairo to Central Egpyt
1 germanCombatEngineer moved from Cairo to Central Egpyt
1 germanParatrooper moved from Cairo to Central Egpyt
2 germanInfantrys and 2 germanMech.Infantrys moved from Sinai to Iraq
1 germanArtillery moved from Low Countries to Northern France
3 germanArtillerys moved from Western Germany to Low Countries
1 Material and 1 germanAirTransport moved from Crete to Cairo
2 germanArtillerys moved from Belorussia to Orel Kursk
Purchase Units - Germany
Germany buy 2 Materials, 1 germanAirfield, 4 germanDestroyers and 11 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
Units in Orel Kursk being upgraded or consumed: 1 Material
1 germanAirfield placed in Orel Kursk
2 Materials and 2 germanInfantrys placed in Eastern Germany
3 germanInfantrys placed in Austria
4 germanDestroyers placed in 25 Sea Zone
4 germanInfantrys placed in Berlin
2 germanInfantrys placed in Belorussia
Activate Technology - Germany
Germany activating ImprovedProduction
Turn Complete - Germany
Germany collect 75 PUs; end with 75 PUs
Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 78 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Cameroon change ownership: 1 germanCombatEngineer
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Tunisia change ownership: 1 Material
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs;
Place Units - VichyFrance
1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in Cameroon change ownership: 1 germanCombatEngineer
Some Units in Syria change ownership: 1 germanInfantry
Some Units in Tunisia change ownership: 1 Material
Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 3 germanInfantrys; Remaining resources: 0 PUs;
Place Units - Finland
3 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Finland change ownership: 3 germanInfantrys
Combat Hit Differential Summary :
Germany regular : -0,17
Britain Substrike : -0,17
Germany rolls : 1,00
Britain regular : -0,08
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - Russia
Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover Production
Politics - Russia
Combat Hit Differential Summary :
Russia rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - Russia
Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover Production
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Some non-combat units are destroyed:
1 russianInfantry moved from Caucasus to Eastern Ukraine
Russia take Eastern Ukraine from Germany
1 russianInfantry moved from Southern Ukraine to Bessarabia
Russia take Bessarabia from DanubeAxis
1 russianInfantry moved from Astrakhan to Southern Caucasus
Russia take Southern Caucasus from Germany
2 russianInfantrys moved from Leningrad to Lativa Estonia
2 russianInfantrys moved from Novgorod to Pskov
1 russianStrategicBomber moved from Moscow to Lativa Estonia
1 russianArtillery moved from Leningrad to Lativa Estonia
4 russianFighters moved from Moscow to Pskov
1 russianTacticalBomber moved from Moscow to Pskov
Combat Hit Differential Summary :
Russia rolls : 1.00
@aagamerz13 land scramble anywhere?
@aagamerz13
No thanks
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - Russia
Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover Production
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Some non-combat units are destroyed:
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
1 russianInfantry moved from Caucasus to Eastern Ukraine
Russia take Eastern Ukraine from Germany
1 russianInfantry moved from Southern Ukraine to Bessarabia
Russia take Bessarabia from DanubeAxis
1 russianInfantry moved from Astrakhan to Southern Caucasus
Russia take Southern Caucasus from Germany
2 russianInfantrys moved from Leningrad to Lativa Estonia
2 russianInfantrys moved from Novgorod to Pskov
1 russianStrategicBomber moved from Moscow to Lativa Estonia
1 russianArtillery moved from Leningrad to Lativa Estonia
4 russianFighters moved from Moscow to Pskov
1 russianTacticalBomber moved from Moscow to Pskov
Combat - Russia
Battle in Pskov
Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits
Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
1 germanInfantry owned by the Germany lost in Pskov
Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Lativa Estonia
Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber
Italy defend with 1 Flagpole and 1 italianInfantry
Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits
Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 italianInfantry owned by the Italy lost in Lativa Estonia
Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Non Combat Move - Russia
Note to players Russia: <body><img src="efcollapse.png"/></body>
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
3 russianMech.Infantrys moved from Urals to Moscow
1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow
3 russianInfantrys moved from Volgarod to Moscow
4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow
1 russianStrategicBomber moved from Lativa Estonia to Moscow
1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow
1 Truck moved from Moscow to Leningrad
1 Truck moved from Moscow to Leningrad
1 Truck moved from Moscow to Leningrad
3 russianTanks moved from Leningrad to Moscow
1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk
Purchase Units - Russia
Combat Hit Differential Summary :
Italy regular : -0.33
Germany regular : -0.33
Russia rolls : 1.00
Russia regular : 0.25
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - Russia
Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover Production
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Some non-combat units are destroyed:
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
1 russianInfantry moved from Caucasus to Eastern Ukraine
Russia take Eastern Ukraine from Germany
1 russianInfantry moved from Southern Ukraine to Bessarabia
Russia take Bessarabia from DanubeAxis
1 russianInfantry moved from Astrakhan to Southern Caucasus
Russia take Southern Caucasus from Germany
2 russianInfantrys moved from Leningrad to Lativa Estonia
2 russianInfantrys moved from Novgorod to Pskov
1 russianStrategicBomber moved from Moscow to Lativa Estonia
1 russianArtillery moved from Leningrad to Lativa Estonia
4 russianFighters moved from Moscow to Pskov
1 russianTacticalBomber moved from Moscow to Pskov
Combat - Russia
Battle in Pskov
Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits
Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
1 germanInfantry owned by the Germany lost in Pskov
Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Lativa Estonia
Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber
Italy defend with 1 Flagpole and 1 italianInfantry
Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits
Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 italianInfantry owned by the Italy lost in Lativa Estonia
Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Non Combat Move - Russia
Note to players Russia: <body><img src="efcollapse.png"/></body>
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
3 russianMech.Infantrys moved from Urals to Moscow
1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow
3 russianInfantrys moved from Volgarod to Moscow
4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow
1 russianStrategicBomber moved from Lativa Estonia to Moscow
1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow
1 Truck moved from Moscow to Leningrad
1 Truck moved from Moscow to Leningrad
1 Truck moved from Moscow to Leningrad
3 russianTanks moved from Leningrad to Moscow
1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk
Purchase Units - Russia
Russia buy 2 russianAntiTankGuns, 13 russianInfantrys and 1 russianTank; Remaining resources: 2 PUs; 0 techTokens;
Place Units - Russia
2 russianInfantrys placed in Leningrad
2 russianAntiTankGuns, 1 russianInfantry and 1 russianTank placed in Moscow
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Volgarod
3 russianInfantrys placed in Stalingrad
2 russianInfantrys placed in Urals
Activate Technology - Russia
Russia activating Production
Turn Complete - Russia
Russia collect 58 PUs; end with 60 PUs
Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : -0.33
Germany regular : -0.33
Russia rolls : 1.00
Russia regular : 0.25
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 11 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Trigger japaneseaTAH: Japan gains access to AdvancedHulls
Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover Logistics
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Some non-combat units are destroyed:
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseInfantry moved from Alaska to Yukon
Japan take Yukon from Canada
1 japaneseInfantry moved from Burma to Eastern Szechwan
2 japaneseNavalFighters moved from French Indochina to Bengal
1 japaneseInfantry moved from Burma to Bengal
1 japaneseNavalFighter moved from French Indochina to Bengal
2 japaneseFighters moved from French Indochina to Eastern Szechwan
1 japaneseTacticalBomber moved from French Indochina to Eastern Szechwan
1 japaneseNavalFighter moved from French Indochina to Bengal
1 japaneseInfantry moved from Kansu to Northern China
Japan take Northern China from China
1 japaneseInfantry moved from Shansi to Inner Mongolia
2 japaneseFighters moved from Shansi to Inner Mongolia
1 japaneseStrategicBomber moved from Shansi to Inner Mongolia
1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
Japan take Northern Siberia from Russia
1 japaneseAntiTankGun moved from Kansk to Novosibirsk
Japan take Novosibirsk from Russia
2 japaneseInfantrys and 2 japaneseMarines moved from Celebes to 147 Sea Zone
2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 144 Sea Zone
2 japaneseInfantrys and 2 japaneseMarines moved from 144 Sea Zone to New Britain
2 japaneseMarines moved from Celebes to 147 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone
2 japaneseMarines moved from 144 Sea Zone to New Britain
2 japaneseMarines moved from Celebes to 147 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone
2 japaneseMarines moved from 144 Sea Zone to New Britain
1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone
4 japaneseNavalFighters moved from 147 Sea Zone to New Britain
Combat - Japan
Battle in Bengal
Japan attack with 1 japaneseInfantry and 4 japaneseNavalFighters
Britain defend with 1 Flagpole and 1 britishInfantry
Japan roll dice for 1 japaneseInfantry and 4 japaneseNavalFighters in Bengal, round 2 : 2/1 hits, 1,50 expected hits
Britain roll dice for 1 britishInfantry in Bengal, round 2 : 1/1 hits, 0,33 expected hits
1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for Britain: 1 britishInfantry
Battle in Inner Mongolia
Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits
China roll dice for 1 chineseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China lost in Inner Mongolia
Japan win, taking Inner Mongolia from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in New Britain
Japan attack with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters
Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole
Japan roll dice for 1 japaneseBattleship in New Britain, round 2 : 0/1 hits, 0,83 expected hits
Japan roll dice for 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters in New Britain, round 2 : 4/1 hits, 4,17 expected hits
Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0,33 expected hits
1 britishArtillery owned by the Britain lost in New Britain
Japan win, taking New Britain from Australia with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 4
Casualties for Britain: 1 britishArtillery
Battle in Eastern Szechwan
Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Eastern Szechwan, round 2 : 1/0 hits, 1,00 expected hits
China roll dice for 1 chineseInfantry in Eastern Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China lost in Eastern Szechwan
Japan win, taking Eastern Szechwan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
2 japaneseArtillerys moved from Shensi to Hupeh
1 Truck and 1 japaneseAntiAirGun moved from Shansi to Hupeh
1 japaneseArtillery moved from Shansi to Shensi
1 Truck and 1 japaneseArtillery moved from Suiyuan to Hupeh
1 Train moved from Shansi to Manchuria
1 Material, 1 Train and 1 japaneseArtillery moved from Manchuria to Shensi
1 japaneseCombatEngineer moved from Hupeh to Shensi
1 Material and 1 japaneseAirTransport moved from Shanghai to Shensi
1 japaneseAirTransport moved from Shensi to Korea
1 japaneseStrategicBomber moved from Inner Mongolia to Shansi
2 japaneseFighters moved from Inner Mongolia to Shansi
3 japaneseInfantrys moved from Thailand to Burma
4 japaneseCarriers, 1 japaneseCruiser and 2 japaneseDestroyers moved from 147 Sea Zone to 144 Sea Zone
4 japaneseNavalFighters moved from New Britain to 144 Sea Zone
4 japaneseNavalFighters moved from Bengal to French Indochina
1 japaneseTransport moved from 147 Sea Zone to 127 Sea Zone
2 japaneseInfantrys moved from Aleutian Islands to 103 Sea Zone
1 japaneseAlpineInfantry, 6 japaneseInfantrys and 1 japaneseMarine moved from Alaska to 103 Sea Zone
1 japaneseAlpineInfantry, 2 japaneseBattleships, 1 japaneseCruiser, 3 japaneseDestroyers, 8 japaneseInfantrys, 1 japaneseMarine and 6 japaneseTransports moved from 103 Sea Zone to 107 Sea Zone
1 Material, 1 Train and 1 japaneseArtillery moved from Korea to Shensi
1 Train moved from Shensi to Shansi
1 japaneseCombatEngineer moved from Kwangsi to French Indochina
3 japaneseSubmarines moved from 96 Sea Zone to 130 Sea Zone
4 japaneseInfantrys moved from Tokyo to Japan
1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
4 japaneseBattleships, 3 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 119 Sea Zone
1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
1 japaneseInfantry and 1 japaneseMech.Infantry moved from Chahar to Shensi
1 japaneseCombatEngineer moved from Suiyuan to Shansi
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Chahar to Shensi
1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Siberia to Northern Siberia
2 japaneseFighters and 1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand
1 Truck moved from Hupeh to Shansi
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Shansi
2 Trucks and 2 japaneseArtillerys moved from Manchuria to Shansi
2 japaneseArtillerys moved from Manchuria to Peking
1 japaneseAlpineInfantry moved from Manchuria to Peking
1 japaneseInfantry moved from Manchuria to Peking
Purchase Units - Japan
Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction
Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction
Japan buy 1 Material, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseMech.Infantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
3 japaneseDestroyers placed in 99 Sea Zone
4 japaneseNavalFighters placed in Japan
1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea
2 japaneseAlpineInfantrys placed in Hupeh
Units in Shensi being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Shensi
Activate Technology - Japan
Japan activating Logistics
Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier
Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier
Turn Complete - Japan
Japan collect 98 PUs; end with 98 PUs
Units generate 12 techTokens; Japan end with 12 techTokens
Purchase Units - Manchuria
Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs;
Place Units - Manchuria
3 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 13 PUs
Some Units in Manchuria change ownership: 3 japaneseInfantrys
Purchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : -0,33
China regular : -0,67
Australia regular : -0,33
Japan rolls : 1,00
Britain regular : 0,67
@malmessi74 This is definitely a test game, lol. allies have some work to do… I’ll make my next move probably Sunday or Monday for UK. Happy holidays
@aagamerz13
Happy holiday too
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - China
China spend 0 on tech rolls
China rolls : 1/1 hits, 0.00 expected hits
China removing all Technology Tokens after successful research.
China discover ImprovedAntiTank
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Combat Hit Differential Summary :
China rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - China
China spend 0 on tech rolls
China rolls : 1/1 hits, 0.00 expected hits
China removing all Technology Tokens after successful research.
China discover ImprovedAntiTank
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
1 chineseInfantry moved from Chungking to Kweichow
1 chineseFighter moved from Chungking to Kweichow
Combat - China
Battle in Kweichow
China attack with 1 chineseFighter and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseInfantry
China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
Japan roll dice for 1 japaneseInfantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 japaneseInfantry owned by the Japan lost in Kweichow
China win, taking Kweichow from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Japan to China
EDIT: Turning off Edit Mode
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseFighter moved from Kweichow to Chungking
1 chineseCombatEngineer and 1 chineseInfantry moved from Western Szechwan to Chungking
1 chineseInfantry moved from Tsinghai to Kansu
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
China buy 3 chineseAntiTankGuns and 3 chineseInfantrys; Remaining resources: 4 PUs; 0 techTokens;
Place Units - China
3 chineseAntiTankGuns placed in Chungking
3 chineseInfantrys placed in Singkiang
Activate Technology - China
China activating ImprovedAntiTank
Turn Complete - China
China collect 17 PUs; end with 21 PUs
Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
Japan regular : -0.67
China regular : 0.00
China rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - Britain
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Research Technology - Britain
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedCarriers
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Combat Hit Differential Summary :
Britain rolls : 1.00