TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Solomon Islands to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Northern Australia
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
2 marines moved from 55 Sea Zone to Queensland
1 armour, 2 artilleries and 3 infantry moved from Paulau to 35 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 55 Sea Zone to Queensland
1 artillery moved from Honan to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kwangtung to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter moved from Kwangtung to Kwangsi
1 submarine moved from 35 Sea Zone to 64 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from New Britain to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 64 Sea Zone
1 submarine moved from 23 Sea Zone to 7 Sea Zone
1 bomber moved from Kwangtung to Hunan
1 artillery moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Northern Australia
Battle in Queensland
Battle in 64 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 64 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 64 Sea Zone
Japanese win, taking Northern Australia from ANZAC, taking Queensland from ANZAC, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Hunan to Dutch New Guinea
1 carrier moved from 35 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from French Indo China to 47 Sea Zone
1 fighter moved from Kwangtung to 47 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Hunan to 37 Sea Zone
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
5 fighters moved from 64 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
Place Units - Japanese
2 artilleries and 1 infantry placed in Southern Manchuria
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in French Indo China
3 infantry placed in Japan
2 transports placed in 6 Sea Zone
3 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.00
ANZAC regular : -0.33
Savegame