good luck1
Anniversary '41 (No Bid) TGC (Allies) vs. VictoryFirst (Axis)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 armour moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States 2 armour moved from East Poland to Eastern Ukraine 5 armour moved from East Poland to Belorussia 1 bomber moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 5 armour and 1 bomber British defend with 1 artillery and 4 infantry Germans roll dice for 5 armour and 1 bomber in Belorussia, round 2 : 6/6 hits, 3,17 expected hits Russians roll dice for 1 artillery and 4 infantry in Belorussia, round 2 : 2/5 hits, 1,67 expected hits 2 armour owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 armour Casualties for British: 1 artillery and 4 infantry Battle in Baltic States Germans attack with 2 armour and 1 fighter British defend with 2 infantry Germans roll dice for 2 armour and 1 fighter in Baltic States, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Baltic States Germans roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 fighter in Baltic States, round 4 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 fighter in Baltic States, round 5 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for British: 2 infantry Battle in Eastern Ukraine Germans attack with 2 armour British defend with 1 infantry; Russians defend with 1 aaGun Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for British: 1 infantry Non Combat Move - Germans 7 armour moved from East Poland to Caucasus 1 bomber moved from Belorussia to Germany 1 fighter moved from Baltic States to Germany 2 armour moved from Germany to East Poland Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 1,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 armour, 1 fighter and 3 infantry Japanese defend with 2 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakh S.S.R. 1 fighter owned by the Russians retreated 3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia Japanese win with 1 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 aaGun moved from Archangel to Russia Place Units - Russians 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 12 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Italian Africa to Rhodesia Combat - Japanese Battle in Rhodesia Japanese attack with 1 armour British defend with 1 infantry Japanese roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Rhodesia Japanese win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 armour moved from India to Caucasus 1 armour moved from Kazakh S.S.R. to Caucasus 1 armour moved from Ningxia to Kazakh S.S.R. 1 armour moved from Ningxia to Chinghai 1 armour moved from Ningxia to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 armour moved from Manchuria to Ningxia 2 armour moved from French Indo-China Thailand to India 1 bomber moved from India to East Poland 1 bomber moved from Japan to India 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 fighters moved from Soviet Far East to Ningxia Place Units - Japanese 4 armour placed in Caucasus 3 armour placed in India 2 armour placed in French Indo-China Thailand 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50 British regular : -0,33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 armour moved from Archangel to Baltic States 1 fighter moved from Russia to Baltic States 4 infantry moved from Archangel to Belorussia 1 armour moved from Archangel to Belorussia 1 fighter moved from Russia to Belorussia 1 artillery moved from Belgian Congo to Italian Africa British take Italian Africa from Japanese Combat - British Battle in Baltic States British attack with 2 armour and 1 fighter Germans defend with 1 armour British roll dice for 2 armour and 1 fighter in Baltic States, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Baltic States British win, taking Baltic States from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Battle in Belorussia British attack with 1 armour, 1 fighter and 4 infantry Germans defend with 3 armour British roll dice for 1 armour, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 3 armour in Belorussia, round 2 : 0/3 hits, 1.50 expected hits 1 armour owned by the Germans lost in Belorussia British roll dice for 1 armour, 1 fighter and 4 infantry in Belorussia, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 armour in Belorussia, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Belorussia British win, taking Belorussia from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 3 armour Non Combat Move - British 1 fighter moved from Belorussia to Russia 1 fighter moved from Baltic States to 4 Sea Zone 2 infantry moved from Archangel to Russia 2 armour moved from Urals to Russia 1 armour and 1 infantry moved from Novosibirsk to Russia 4 transports moved from 4 Sea Zone to 3 Sea Zone 2 armour, 1 artillery and 5 infantry moved from United Kingdom to 3 Sea Zone 2 armour, 1 artillery, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone 2 armour, 1 artillery and 5 infantry moved from 4 Sea Zone to Archangel 1 transport moved from 23 Sea Zone to 27 Sea Zone Place Units - British 1 infantry placed in Union of South Africa 1 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 British regular : 1.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Combat Move - Italians 1 infantry moved from Trans-Jordan to Egypt Italians take Egypt from British Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 armour, 1 factory and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Egypt 1 armour moved from Belgian Congo to Rhodesia 1 bomber moved from Morocco Algeria to Rhodesia 1 fighter moved from Libya to Egypt 1 armour moved from France to Northwestern Europe Americans take Northwestern Europe from Germans 1 armour moved from Northwestern Europe to France Combat - Americans Battle in Egypt Americans attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rhodesia Americans attack with 1 armour and 1 bomber Japanese defend with 1 armour Americans roll dice for 1 armour and 1 bomber in Rhodesia, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Rhodesia Americans win, taking Rhodesia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 aaGun and 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 bomber moved from Rhodesia to Belgian Congo 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 2 fighters moved from 13 Sea Zone to Russia 1 fighter moved from Italy to Russia 5 infantry moved from Italy to France 2 armour and 6 infantry moved from Morocco Algeria to 13 Sea Zone 2 armour and 6 infantry moved from 13 Sea Zone to France 4 transports moved from 12 Sea Zone to 9 Sea Zone 1 armour and 7 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 7 infantry and 4 transports moved from 9 Sea Zone to 12 Sea Zone 1 armour and 7 infantry moved from 12 Sea Zone to Morocco Algeria 7 infantry moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern Canada to 13 Sea Zone 1 fighter moved from Egypt to 13 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 11 Sea Zone 1 submarine moved from 63 Sea Zone to 60 Sea Zone Place Units - Americans 1 factory placed in France 5 armour and 1 fighter placed in Italy Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.50 Italians regular : -0.33
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@VictoryFirst forgot to non-com the AA gun into France. Could you make the edit? Many thanks.
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I made the edit
which casualties do you want to take?
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@victoryfirst just how it is looks fine; leave two british inf - the rest can be taken by the russian inf
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Something went wrong with my battery so TripleA shut down. Including the dice rolls of this battle. I loaded a savegame after the German combat move and now my bomber didn’t get shot down, and I rolled 9 hits. I am going to edit that to the previous roll.
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I edited 5 russian infantry back.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Americans to France: 1 aaGun EDIT: Removing units owned by Americans from Italy: 1 aaGun EDIT: Turning off Edit Mode Germans buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Battle in Russia Germans attack with 10 armour and 1 bomber British defend with 9 armour, 1 fighter and 5 infantry; Americans defend with 3 fighters; Russians defend with 2 aaGuns, 5 armour, 1 factory, 1 fighter and 16 infantry Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Germans roll dice for 10 armour and 1 bomber in Russia, round 2 : 9/11 hits, 5,67 expected hits Russians roll dice for 14 armour, 5 fighters and 21 infantry in Russia, round 2 : 19/40 hits, 17,33 expected hits 6 infantry owned by the Russians, 1 bomber owned by the Germans, 10 armour owned by the Germans and 3 infantry owned by the British lost in Russia Russians win with 14 armour, 5 fighters and 12 infantry remaining. Battle score for attacker is -35 Casualties for Germans: 10 armour and 1 bomber Casualties for British: 3 infantry Casualties for Russians: 6 infantry 7 armour moved from Caucasus to Russia 1 armour moved from Eastern Ukraine to Russia 2 armour moved from East Poland to Russia 1 bomber moved from Germany to Russia Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 5 infantry EDIT: Turning off Edit Mode Place Units - Germans 8 infantry placed in Germany Turn Complete - Germans Germans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 3,33 Russians AA : -0,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 aaGun moved from Russia to Archangel Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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I am now doing the Japanese turn. The battle for Moscow is nail-biting as always. You have a slight upper hand with just two fighters left. Although the casualties are going to be very specific now so which casualties do you want to take?
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@victoryfirst leave the Russian fighter and the UK fighter
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Something went wrong again. I had triplea in mid-battle in the background and was doing other things while I was waiting for your response. Then my battery was low again. I wanted to plug the charger into the computer but I couldn’t find it. Once I found out that it was in the living room because I forgot to bring it back to my workroom… it was too late. My computer shut down due to low energy and the combat statistics were lost as well. I hate that battery of me, it’s just out of energy way too quickly. I even purchased a new one but it still goes empty after half an hour. (I call it a worsery now :) Is there a way to solve this? Triplea doesn’t store save games while in battle.
Do we have to roll them manually? -
@victoryfirst yeah, use this website here: https://www.pbegames.com/roller/
in the first box put your email address, in the next line put my address
for Show Results - select “Both”
under Roll One - number of rolls =5, dice type= 1d6, Rolls per line = 1, comment = Allied fighters
under Roll Two - number of dice =1, dice type = 1d6, Rolls per line = 1, comment = UK tankscroll to the bottom and click submit
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@the_good_captain I select three of my tanks as casualties. I will press the attack.
Japanese:
2 tanks and 1 bomberAmericans:
2 Fighters -
I have one hit, so you will have to lose one fighter
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 11 armour; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese Battle in Russia Japanese attack with 27 armour, 1 artillery, 3 bombers, 9 fighters and 1 infantry British defend with 9 armour, 1 fighter and 2 infantry; Americans defend with 3 fighters; Russians defend with 1 aaGun, 5 armour, 1 artillery, 1 factory, 1 fighter and 18 infantry Russians roll AA dice in Russia : 1/12 hits, 2,00 expected hits 1 fighter owned by the Japanese lost in Russia Japanese roll dice for 27 armour, 1 artillery, 3 bombers, 8 fighters and 1 infantry in Russia, round 2 : 17/40 hits, 20,17 expected hits Russians roll dice for 14 armour, 1 artillery, 5 fighters and 20 infantry in Russia, round 2 : 14/40 hits, 17,33 expected hits 1 infantry owned by the Japanese, 15 infantry owned by the Russians, 1 artillery owned by the Japanese, 12 armour owned by the Japanese and 2 infantry owned by the British lost in Russia Japanese roll dice for 15 armour, 3 bombers and 8 fighters in Russia, round 3 : 14/26 hits, 13,50 expected hits Russians roll dice for 14 armour, 1 artillery, 5 fighters and 3 infantry in Russia, round 3 : 15/23 hits, 11,67 expected hits 3 infantry owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians, 15 armour owned by the Japanese and 6 armour owned by the British lost in Russia Japanese roll dice for 3 bombers and 8 fighters in Russia, round 4 : 6/11 hits, 6,00 expected hits Russians roll dice for 4 armour and 5 fighters in Russia, round 4 : 6/9 hits, 5,33 expected hits 6 fighters owned by the Japanese, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the British and 3 armour owned by the British lost in Russia Japanese roll dice for 3 bombers and 2 fighters in Russia, round 5 : 2/5 hits, 3,00 expected hits Russians roll dice for 3 fighters in Russia, round 5 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Russia Japanese roll dice for 3 bombers in Russia, round 6 : 1/3 hits, 2,00 expected hits Russians roll dice for 1 fighter in Russia, round 6 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Russia Japanese win with 3 bombers remaining. Battle score for attacker is -48 Casualties for Japanese: 27 armour, 1 artillery, 9 fighters and 1 infantry Casualties for British: 9 armour, 1 fighter and 2 infantry Casualties for Russians: 5 armour, 1 artillery, 1 fighter and 18 infantry Casualties for Americans: 3 fighters 24 armour, 1 artillery and 1 infantry moved from Caucasus to Russia 2 bombers and 7 fighters moved from East Poland to Russia 2 armour moved from Kazakh S.S.R. to Russia 2 fighters moved from Ningxia to Russia 1 bomber moved from India to Russia 1 armour moved from Chinghai to Russia Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Russia: 1 armour EDIT: Removing units owned by Japanese from Russia: 2 bombers EDIT: Removing units owned by Japanese from Russia: 1 bomber EDIT: Changing ownership of Russia from Russians to Japanese EDIT: Changing PUs for Russians from 15 to 0 EDIT: Changing PUs for Japanese from 4 to 19 EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 5 armour moved from India to Caucasus 3 armour moved from Ningxia to Kazakh S.S.R. 2 armour moved from French Indo-China Thailand to India 3 armour moved from Manchuria to Ningxia Place Units - Japanese 4 armour placed in Caucasus 3 armour placed in India 2 armour placed in French Indo-China Thailand 2 armour placed in Manchuria Turn Complete - Japanese Japanese collect 62 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : -4,67 Russians regular : 0,00 Russians AA : -1,00