Good luck to both of you!
bm3 aagamerz13 (l+20) vs jkeller
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Romania to Ukraine 3 fighters moved from Southern Italy to 96 Sea Zone 2 infantry moved from Libya to Tunisia Combat - Italians Battle in 96 Sea Zone Italians attack with 3 fighters British defend with 1 cruiser and 1 transport Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser and 1 transport Battle in Ukraine Italians attack with 2 armour and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.83 Russians regular : 0.33 British regular : 0.50
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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french move>
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Southern Italy to Smolensk 1 bomber moved from Southern Italy to Smolensk 3 mech_infantrys moved from Poland to Western Ukraine 3 fighters moved from Western Germany to Western Ukraine 3 tactical_bombers moved from Western Germany to Western Ukraine 14 armour, 11 artilleries, 26 infantry and 10 mech_infantrys moved from Belarus to Bryansk 1 armour moved from Novgorod to Bryansk 2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Archangel to Belarus 5 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 artillery moved from France to Western Germany 1 battleship, 1 cruiser and 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine Combat - Germans Battle in Bryansk Germans attack with 17 armour, 11 artilleries, 26 infantry and 17 mech_infantrys Russians defend with 2 infantry Germans roll dice for 17 armour, 11 artilleries, 26 infantry and 17 mech_infantrys in Bryansk, round 2 : 18/71 hits, 21.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 17 armour, 11 artilleries, 26 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Western Ukraine, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Eastern Poland 1 aaGun moved from Belarus to Bryansk 3 fighters moved from Western Ukraine to Ukraine 3 tactical_bombers moved from Western Ukraine to Ukraine 2 bombers moved from Smolensk to Belarus 1 aaGun moved from Poland to Germany Place Units - Germans 4 bombers and 1 mech_infantry placed in Western Germany Germans undo move 1. 4 bombers placed in Western Germany 1 mech_infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83
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There were no meaningful battles in this turn so I figured it would be okay to edit my buy after combat but let me know if thats not cool with you.
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@jkeller it’s fine. my planes are out of position so might be a fast game.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 4 artilleries, 58 infantry and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Tambov to Rostov 1 infantry and 2 mech_infantrys moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Smolensk to Samara 1 submarine moved from 104 Sea Zone to 105 Sea Zone Place Units - Russians 3 armour placed in Volgograd 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Kweichow to Shensi 2 infantry moved from Yunnan to Szechwan 2 bombers moved from Kwangsi to Shensi 2 infantry moved from Shan State to Burma 2 fighters moved from Kwangsi to Szechwan 2 tactical_bombers moved from Kwangsi to Szechwan 2 fighters moved from Kwangsi to Burma 2 tactical_bombers moved from Kwangsi to Burma 1 infantry moved from Celebes to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to Yunnan 2 tactical_bombers moved from Szechwan to Yunnan 2 fighters moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Anhwe to Hunan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 cruiser moved from 44 Sea Zone to 36 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Burma to Kwangsi 2 tactical_bombers moved from Burma to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 tactical_bomber placed in 6 Sea Zone 1 factory_minor placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -5.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia Combat - Americans Battle in Tunisia Americans attack with 1 bomber and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 bomber owned by the Americans retreated Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Gibraltar 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 62 Sea Zone 3 fighters moved from Western United States to Line Islands Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia Combat - Americans Battle in Tunisia Americans attack with 1 bomber and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 bomber owned by the Americans retreated Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Gibraltar 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 62 Sea Zone 3 fighters moved from Western United States to Line Islands Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Egypt to Iraq 6 fighters moved from Egypt to Persia 1 fighter moved from India to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 106 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from Brazil: 1 infantry EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to British Guiana: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67 Italians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 2 armour moved from Ukraine to Rostov 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to Libya 1 artillery moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Rostov Italians attack with 2 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 artillery and 3 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Libya Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Libya British win with 1 armour remaining. Battle score for attacker is -9 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.00 Russians regular : 0.67 British regular : 2.17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from India to Eastern Persia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from India to Eastern Persia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 bomber moved from Belarus to Caucasus 1 bomber moved from Belarus to Tambov 3 fighters moved from Ukraine to Volgograd 3 tactical_bombers moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 17 armour, 11 artilleries, 24 infantry and 11 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Ukraine to Southern Italy 1 tactical_bomber moved from Ukraine to Southern Italy 2 tactical_bombers moved from Novgorod to 114 Sea Zone 1 fighter moved from Novgorod to 114 Sea Zone 1 battleship moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 fighters, 4 mech_infantrys and 4 tactical_bombers Russians defend with 3 armour and 1 factory_minor Germans roll dice for 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 4/12 hits, 5.33 expected hits Russians roll dice for 3 armour in Volgograd, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 armour Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 17 armour, 11 artilleries, 24 infantry and 11 mech_infantrys Russians defend with 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys Germans roll dice for 17 armour, 11 artilleries, 24 infantry and 11 mech_infantrys in Russia, round 2 : 17/63 hits, 19.83 expected hits Russians roll dice for 4 infantry and 2 mech_infantrys in Russia, round 2 : 4/6 hits, 2.00 expected hits 2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia Germans captures 31PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 17 armour, 11 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 4 infantry Casualties for Russians: 4 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour moved from Belarus to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 8 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Poland to Western Ukraine 5 infantry moved from Belarus to Bryansk 1 bomber moved from Tambov to Rostov 4 fighters moved from Volgograd to Ukraine 4 tactical_bombers moved from Volgograd to Ukraine 1 bomber moved from Caucasus to Rostov 1 aaGun moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 mech_infantrys placed in Novgorod 1 fighter and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 60 PUs (2 lost to blockades); end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -5.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Samara to Vologda 1 fighter moved from Samara to Vologda 2 infantry moved from Samara to Tambov 1 fighter and 1 tactical_bomber moved from Samara to Tambov 2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys moved from Samara to Volgograd Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys in Volgograd, round 2 : 16/63 hits, 12.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Tambov to Volgograd 4 aaGuns moved from Samara to Volgograd 1 fighter moved from Vologda to Kansu 1 tactical_bomber moved from Volgograd to Tsinghai 1 submarine moved from 105 Sea Zone to 112 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Yunnan to Burma 2 fighters moved from Kwangsi to Burma 2 tactical_bombers moved from Kwangsi to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Shensi to Tsinghai 2 fighters moved from Yunnan to Tsinghai 2 tactical_bombers moved from Yunnan to Tsinghai 2 bombers moved from Yunnan to Tsinghai 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in Tsinghai Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry; Russians defend with 1 tactical_bomber Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 4.00 expected hits Chinese roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians and 3 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Hawaiian Islands from Americans, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Casualties for Russians: 1 tactical_bomber Battle in Burma Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Burma to Kwangsi 2 fighters moved from Burma to Kwangsi 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 2 fighters moved from Tsinghai to Shensi 2 tactical_bombers moved from Tsinghai to Shensi 2 bombers moved from Tsinghai to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 2 transports moved from 36 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 6 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 26 Sea Zone 4 carriers moved from 33 Sea Zone to 26 Sea Zone 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 4 fighters moved from 33 Sea Zone to 26 Sea Zone 3 destroyers moved from 33 Sea Zone to 26 Sea Zone 4 submarines moved from 33 Sea Zone to 26 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in French Indo China 1 carrier and 5 submarines placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -1.33 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from French Central Africa to French West Africa 1 infantry moved from Brazil to British Guiana 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Southeast Mexico to Western United States 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to Central United States 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone 5 fighters moved from 54 Sea Zone to 30 Sea Zone 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Line Islands to 62 Sea Zone 1 fighter moved from Line Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 armour, 1 fighter and 8 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :