Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 4 artilleries, 58 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Tambov to Rostov
1 infantry and 2 mech_infantrys moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Smolensk to Samara
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Place Units - Russians
3 armour placed in Volgograd
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to Shensi
2 infantry moved from Shan State to Burma
2 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
2 fighters moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Burma to Kwangsi
2 tactical_bombers moved from Burma to Kwangsi
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 factory_minor placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -5.00
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
Combat - Americans
Battle in Tunisia
Americans attack with 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Tunisia
1 bomber owned by the Americans retreated
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 62 Sea Zone
3 fighters moved from Western United States to Line Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
Combat - Americans
Battle in Tunisia
Americans attack with 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Tunisia
1 bomber owned by the Americans retreated
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 62 Sea Zone
3 fighters moved from Western United States to Line Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Egypt to Iraq
6 fighters moved from Egypt to Persia
1 fighter moved from India to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Syria to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.67
Italians regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Tunisia to Libya
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Libya
British win with 1 armour remaining. Battle score for attacker is -9
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 0.00
Russians regular : 0.67
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from India to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from India to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Belarus to Caucasus
1 bomber moved from Belarus to Tambov
3 fighters moved from Ukraine to Volgograd
3 tactical_bombers moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
17 armour, 11 artilleries, 24 infantry and 11 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Southern Italy
2 tactical_bombers moved from Novgorod to 114 Sea Zone
1 fighter moved from Novgorod to 114 Sea Zone
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 fighters, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 3 armour and 1 factory_minor
Germans roll dice for 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 4/12 hits, 5.33 expected hits
Russians roll dice for 3 armour in Volgograd, round 2 : 2/3 hits, 1.50 expected hits
3 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 armour
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 17 armour, 11 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
Germans roll dice for 17 armour, 11 artilleries, 24 infantry and 11 mech_infantrys in Russia, round 2 : 17/63 hits, 19.83 expected hits
Russians roll dice for 4 infantry and 2 mech_infantrys in Russia, round 2 : 4/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 11 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 armour moved from Belarus to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
8 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
5 infantry moved from Belarus to Bryansk
1 bomber moved from Tambov to Rostov
4 fighters moved from Volgograd to Ukraine
4 tactical_bombers moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Rostov
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
1 fighter and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (2 lost to blockades); end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 2.33
Germans regular : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Vologda
1 fighter moved from Samara to Vologda
2 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Tambov
2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys moved from Samara to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys in Volgograd, round 2 : 16/63 hits, 12.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 4 artilleries, 54 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Tambov to Volgograd
4 aaGuns moved from Samara to Volgograd
1 fighter moved from Vologda to Kansu
1 tactical_bomber moved from Volgograd to Tsinghai
1 submarine moved from 105 Sea Zone to 112 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Yunnan to Burma
2 fighters moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shensi to Tsinghai
2 fighters moved from Yunnan to Tsinghai
2 tactical_bombers moved from Yunnan to Tsinghai
2 bombers moved from Yunnan to Tsinghai
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Hawaiian Islands
Battle in Tsinghai
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry; Russians defend with 1 tactical_bomber
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 4.00 expected hits
Chinese roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Hawaiian Islands from Americans, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Burma
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Burma to Kwangsi
2 fighters moved from Burma to Kwangsi
3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
2 fighters moved from Tsinghai to Shensi
2 tactical_bombers moved from Tsinghai to Shensi
2 bombers moved from Tsinghai to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
4 carriers moved from 33 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
4 fighters moved from 33 Sea Zone to 26 Sea Zone
3 destroyers moved from 33 Sea Zone to 26 Sea Zone
4 submarines moved from 33 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 carrier and 5 submarines placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : -1.33
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from French Central Africa to French West Africa
1 infantry moved from Brazil to British Guiana
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Southeast Mexico to Western United States
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to Central United States
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
5 fighters moved from 54 Sea Zone to 30 Sea Zone
1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Line Islands to 62 Sea Zone
1 fighter moved from Line Islands to 54 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 armour, 1 fighter and 8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from French Central Africa to French West Africa
1 infantry moved from Brazil to British Guiana
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Southeast Mexico to Western United States
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to Central United States
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
5 fighters moved from 54 Sea Zone to 30 Sea Zone
1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Line Islands to 62 Sea Zone
1 fighter moved from Line Islands to 54 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 armour, 1 fighter and 8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
30 infantry moved from India to Burma
1 bomber moved from Iraq to 96 Sea Zone
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Libya
2 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Persia to Caucasus
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 30 infantry
Japanese defend with 1 infantry
British roll dice for 30 infantry in Burma, round 2 : 4/30 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 29 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 5 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 5 fighters and 2 infantry in Caucasus, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Eastern Persia to Kansu
3 aaGuns moved from India to Burma
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 bomber moved from 96 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to Norway
2 fighters moved from 91 Sea Zone to Norway
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Caucasus to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from French Central Africa to French West Africa
1 infantry moved from Brazil to British Guiana
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Southeast Mexico to Western United States
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to Central United States
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
5 fighters moved from 54 Sea Zone to 30 Sea Zone
1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Line Islands to 62 Sea Zone
1 fighter moved from Line Islands to 54 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 armour, 1 fighter and 8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
30 infantry moved from India to Burma
1 bomber moved from Iraq to 96 Sea Zone
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Libya
2 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Persia to Caucasus
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 30 infantry
Japanese defend with 1 infantry
British roll dice for 30 infantry in Burma, round 2 : 4/30 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 29 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 5 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 5 fighters and 2 infantry in Caucasus, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Eastern Persia to Kansu
3 aaGuns moved from India to Burma
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 bomber moved from 96 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to Norway
2 fighters moved from 91 Sea Zone to Norway
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Caucasus to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.67
British regular : -0.83
@aagamerz13 plz use last save. also assumed no scramble for norway amphib. can change if u want
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 armour moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Ukraine to Rostov
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
@jkeller forgot to move us transports up. it doesn’t affect italy so moving them up ok?
@aagamerz13 also meant to land one uk plane in india ok?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Kansu: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to Iraq
3 carriers and 6 fighters moved from 54 Sea Zone to 30 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Burma
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :