@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales 3 fighters moved from Queensland to New South Wales 1 destroyer moved from 55 Sea Zone to 63 Sea Zone 1 cruiser moved from 65 Sea Zone to 63 Sea Zone 1 submarine moved from 64 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Shan State to Yunnan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Scotland: 1 infantry EDIT: Adding units owned by French to United Kingdom: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour moved from Norway to Karelia Germans take Karelia from Russians 8 infantry moved from Finland to Vyborg 1 bomber moved from Western Germany to Vyborg 1 cruiser and 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 artillery and 3 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Western Germany to Baltic StatesCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour moved from Norway to Karelia Germans take Karelia from Russians 8 infantry moved from Finland to Vyborg 1 bomber moved from Western Germany to Vyborg 1 cruiser and 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 artillery and 3 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Western Germany to Baltic StatesCombat Hit Differential Summary :
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@trulpen Scramble?
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Scramble?
No scramble, thanks.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour moved from Norway to Karelia Germans take Karelia from Russians 8 infantry moved from Finland to Vyborg 1 bomber moved from Western Germany to Vyborg 1 cruiser and 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 artillery and 3 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in 117 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 fighter Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 8 infantry in Vyborg, round 2 : 1/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from 100 Sea Zone to Egypt 1 aaGun moved from Finland to Vyborg 1 infantry moved from Norway to Finland 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 mech_infantry moved from Western Germany to 116 Sea Zone 1 mech_infantry moved from 116 Sea Zone to Norway 1 bomber moved from Vyborg to Poland 1 fighter moved from Baltic States to Poland 1 tactical_bomber moved from Baltic States to Poland 1 fighter moved from 117 Sea Zone to Western Germany 1 bomber moved from Baltic States to Poland 1 fighter moved from Alexandria to Egypt 1 aaGun, 5 artilleries and 23 infantry moved from Romania to Eastern Poland 1 aaGun and 1 infantry moved from Poland to Baltic States 3 armour and 2 artilleries moved from Poland to Eastern Poland 1 aaGun and 1 artillery moved from Germany to Poland 8 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 submarine placed in 108 Sea Zone 1 destroyer placed in 116 Sea Zone 3 armour and 3 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 118 Sea Zone to 117 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to 117 Sea Zone 1 artillery and 1 infantry moved from Leningrad to Baltic States 1 artillery and 1 infantry moved from Leningrad to Baltic States 1 artillery moved from Northern Belarus to Baltic States 1 infantry moved from Northern Belarus to Baltic States 1 infantry moved from Northern Belarus to Baltic States 1 artillery moved from Northern Belarus to Baltic States Combat - Russians Battle in 117 Sea Zone Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Russians, 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 117 Sea Zone Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 submarine and 1 tactical_bomber Casualties for Germans: 1 cruiser and 1 destroyer Battle in Baltic States Russians attack with 4 artilleries and 4 infantry Germans defend with 1 aaGun, 1 artillery and 3 infantry Russians roll dice for 4 artilleries and 4 infantry in Baltic States, round 2 : 5/8 hits, 2,67 expected hits Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from 117 Sea Zone to Leningrad 2 aaGuns and 14 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Bryansk to Ukraine 2 aaGuns moved from Kursk to Ukraine 1 armour moved from Russia to Kursk 5 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Siberia to Amur 3 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur 1 aaGun and 2 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Russia to Novgorod 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 infantry moved from Leningrad to Archangel Place Units - Russians 2 artilleries and 1 infantry placed in Leningrad 1 armour and 2 mech_infantrys placed in Stalingrad 3 infantry placed in Ukraine 1 fighter placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Southern Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry EDIT: Adding units owned by Russians to Kursk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans regular : 1,83 Russians regular : 2,33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry and 1 marine moved from 21 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Hopei 1 infantry moved from Honan to Hopei 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Shansi 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei 2 bombers moved from Kwangsi to Eastern India 2 fighters moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 infantry moved from Kwangsi to 37 Sea Zone 3 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from 132 Sea Zone to Malaya 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 fighter moved from Caroline Islands to 56 Sea Zone 1 artillery and 3 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 5 infantry, 1 marine and 3 transports moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 destroyer moved from 34 Sea Zone to 47 Sea Zone 1 cruiser moved from 34 Sea Zone to 47 Sea Zone 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 artillery and 5 infantry moved from 47 Sea Zone to New Guinea 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 destroyer moved from 7 Sea Zone to 17 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Eastern India causes 12 damage total. Battle in Java Battle in Celebes Battle in New Guinea Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in New Britain Battle in Sumatra Battle in Malaya Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking New Britain from ANZAC, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Hopei to Kwangsi 2 artilleries and 4 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kiangsi to Hopei 1 artillery moved from Anhwe to Hopei 1 artillery moved from Shansi to Honan 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Borneo to 132 Sea Zone 1 fighter moved from 56 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 bombers moved from Eastern India to Kwangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 battleship moved from 132 Sea Zone to 37 Sea Zone 1 aaGun moved from Kyushu to 7 Sea Zone 1 aaGun and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 aaGun and 1 infantry moved from Southern Manchuria to Korea 1 aaGun moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67 UK_Pacific AA : -0.33 UK_Pacific regular : -1.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 carrier and 3 submarines moved from 27 Sea Zone to 65 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 2 fighters moved from Hawaiian Islands to 65 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 65 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 carrier and 3 submarines moved from 27 Sea Zone to 65 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 2 fighters moved from Hawaiian Islands to 65 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 65 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 artillery moved from Anglo-Egyptian Sudan to Ethiopia 1 marine moved from French Madagascar to 74 Sea Zone 1 battleship and 1 marine moved from 74 Sea Zone to 78 Sea Zone 1 marine moved from 78 Sea Zone to Ethiopia 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from United Kingdom to France 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 83 Sea Zone to 74 Sea Zone Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Morocco Battle in Trans-Jordan Battle in Kweichow British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Morocco from Neutral_Axis, taking Trans-Jordan from Italians with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 1 artillery and 1 marine Italians defend with 1 infantry British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 marine remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer moved from 74 Sea Zone to 78 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Northeast Persia to Southern Persia 1 infantry moved from Northwest Persia to Southern Persia 1 tactical_bomber moved from French Indo China to Eastern India 1 fighter moved from Kweichow to Eastern India 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Eastern India 1 cruiser moved from 83 Sea Zone to 78 Sea Zone 1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 transport placed in 109 Sea Zone 1 fighter and 1 tactical_bomber placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,4,3,5,4,1 British collect 31 PUs (1 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : 0,67 Japanese regular : 0,67 Germans AA : -0,17 British regular : 1,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 transport moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 transport moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete Combat - Italians Battle in Cyprus Battle in Crete Battle in Malta Non Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 100 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland 2 fighters moved from Alexandria to Egypt 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 65 Sea Zone Place Units - ANZAC 2 artilleries and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Poland to Baltic States 7 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 artillery moved from Eastern Poland to Baltic States 6 artilleries and 10 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Southern Belarus 8 armour and 8 mech_infantrys moved from Eastern Poland to Southern Belarus 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Poland to Eastern Poland 1 mech_infantry moved from Norway to Karelia 1 infantry moved from Finland to Karelia 1 submarine moved from 108 Sea Zone to 127 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Western Germany to France 2 bombers moved from Poland to Ukraine Combat - GermansCombat Hit Differential Summary :
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@trulpen Scramble from Leningrad?
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Scramble from Leningrad?
Nope.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Poland to Baltic States 7 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 artillery moved from Eastern Poland to Baltic States 6 artilleries and 10 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Southern Belarus 8 armour and 8 mech_infantrys moved from Eastern Poland to Southern Belarus 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Poland to Eastern Poland 1 mech_infantry moved from Norway to Karelia 1 infantry moved from Finland to Karelia 1 submarine moved from 108 Sea Zone to 127 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Western Germany to France 2 bombers moved from Poland to Ukraine Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Baltic States Germans attack with 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber Russians defend with 4 artilleries and 2 infantry Germans roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 2 : 6/12 hits, 3.83 expected hits Russians roll dice for 4 artilleries and 2 infantry in Baltic States, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 infantry Casualties for Russians: 4 artilleries and 2 infantry Battle in Southern Belarus Germans attack with 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys in Southern Belarus, round 2 : 7/34 hits, 11.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland Place Units - Germans 1 infantry placed in Normandy Bordeaux 2 armour and 3 mech_infantrys placed in Germany 1 artillery, 1 fighter and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -2.50 Russians AA : 1.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Novgorod to Russia 1 armour and 2 mech_infantrys moved from Stalingrad to Russia 2 fighters moved from Leningrad to Russia 2 artilleries and 15 infantry moved from Leningrad to Novgorod 2 aaGuns moved from Leningrad to Novgorod 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Kursk to Bryansk 1 artillery and 21 infantry moved from Ukraine to Kursk 3 infantry moved from Rostov to Kursk 2 armour and 2 mech_infantrys moved from Ukraine to Kursk 2 aaGuns moved from Ukraine to Kursk 1 aaGun moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 4 infantry moved from Amur to Siberia 3 infantry moved from Amur to Siberia 1 infantry moved from Amur to Buryatia 1 submarine moved from 112 Sea Zone to 108 Sea Zone Place Units - Russians 10 infantry placed in Russia Russians undo move 1. 1 artillery and 9 infantry placed in Russia 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Novgorod to Russia 1 armour and 2 mech_infantrys moved from Stalingrad to Russia 2 fighters moved from Leningrad to Russia 2 artilleries and 15 infantry moved from Leningrad to Novgorod 2 aaGuns moved from Leningrad to Novgorod 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Kursk to Bryansk 1 artillery and 21 infantry moved from Ukraine to Kursk 3 infantry moved from Rostov to Kursk 2 armour and 2 mech_infantrys moved from Ukraine to Kursk 2 aaGuns moved from Ukraine to Kursk 1 aaGun moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 4 infantry moved from Amur to Siberia 3 infantry moved from Amur to Siberia 1 infantry moved from Amur to Buryatia 1 submarine moved from 112 Sea Zone to 108 Sea Zone Place Units - Russians 10 infantry placed in Russia Russians undo move 1. 1 artillery and 9 infantry placed in Russia 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Moved back an inf from Archangel.





