Japan to go
Godspeed :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 28 Sea Zone to 13 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 50 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
1 carrier and 2 destroyers placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 marine placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Tsinghai to Hopei
2 infantry moved from Tsinghai to Honan
2 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Honan, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 factory_minors and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 78 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
2 fighters moved from Union of South Africa to Anglo-Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 3 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,33 expected hits
1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Eastern India to 83 Sea Zone
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 destroyer moved from 78 Sea Zone to 74 Sea Zone
1 destroyer moved from 83 Sea Zone to 74 Sea Zone
3 aaGuns and 8 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
4 infantry moved from Eastern India to Burma
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Quebec to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Southern Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,2,1,1,1
British collect 28 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2,2,2,3,6,4
UK_Pacific collect 10 PUs (7 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50
Italians regular : 2,00
Japanese regular : -1,00
British regular : -1,50
Thought this was posted 2 h ago, but wasn’t.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 100 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 2 artilleries and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from 100 Sea Zone to Egypt
Combat Hit Differential Summary :
@trulpen I assume you’re scrambling from the carrier, but thought I would check?
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen I assume you’re scrambling from the carrier, but thought I would check?
Yes, scramble and max d.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 100 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 2 artilleries and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from 100 Sea Zone to Egypt
Combat - Italians
British scrambles 1 units out of 83 Sea Zone to defend against the attack in Egypt
Battle in Egypt
Italians attack with 2 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
British roll AA dice in Egypt : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/14 hits, 5.17 expected hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits, 5.50 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the British, 1 infantry owned by the British, 5 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 4 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 3 : 5/9 hits, 3.67 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 4/5 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 4 artilleries owned by the Italians and 4 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 48
Casualties for Italians: 4 artilleries and 5 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
2 fighters moved from Egypt to Alexandria
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,5,5
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British AA : -0.33
British regular : 0.33
@trulpen Mussolini is a happy man. The Italians are rolling well.
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Mussolini is a happy man. The Italians are rolling well.
Darn, that was extremely bad news for the Brits! Had a bad feeling about that mIC, but was grabbing for some luck. Bad play on my part.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 cruiser moved from 65 Sea Zone to 63 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Shan State to Yunnan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 cruiser moved from 65 Sea Zone to 63 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Shan State to Yunnan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Scotland: 1 infantry
EDIT: Adding units owned by French to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Vyborg
1 cruiser and 1 destroyer moved from 116 Sea Zone to 117 Sea Zone
1 fighter moved from Western Germany to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Western Germany to Baltic States
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Vyborg
1 cruiser and 1 destroyer moved from 116 Sea Zone to 117 Sea Zone
1 fighter moved from Western Germany to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Western Germany to Baltic States
Combat Hit Differential Summary :
@trulpen Scramble?
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Scramble?
No scramble, thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Vyborg
1 cruiser and 1 destroyer moved from 116 Sea Zone to 117 Sea Zone
1 fighter moved from Western Germany to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 8 infantry in Vyborg, round 2 : 1/9 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from 100 Sea Zone to Egypt
1 aaGun moved from Finland to Vyborg
1 infantry moved from Norway to Finland
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 mech_infantry moved from Western Germany to 116 Sea Zone
1 mech_infantry moved from 116 Sea Zone to Norway
1 bomber moved from Vyborg to Poland
1 fighter moved from Baltic States to Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from 117 Sea Zone to Western Germany
1 bomber moved from Baltic States to Poland
1 fighter moved from Alexandria to Egypt
1 aaGun, 5 artilleries and 23 infantry moved from Romania to Eastern Poland
1 aaGun and 1 infantry moved from Poland to Baltic States
3 armour and 2 artilleries moved from Poland to Eastern Poland
1 aaGun and 1 artillery moved from Germany to Poland
8 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 submarine placed in 108 Sea Zone
1 destroyer placed in 116 Sea Zone
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 118 Sea Zone to 117 Sea Zone
2 fighters and 1 tactical_bomber moved from Leningrad to 117 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Baltic States
1 artillery and 1 infantry moved from Leningrad to Baltic States
1 artillery moved from Northern Belarus to Baltic States
1 infantry moved from Northern Belarus to Baltic States
1 infantry moved from Northern Belarus to Baltic States
1 artillery moved from Northern Belarus to Baltic States
Combat - Russians
Battle in 117 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 destroyer
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Russians, 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 117 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 submarine and 1 tactical_bomber
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in Baltic States
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll dice for 4 artilleries and 4 infantry in Baltic States, round 2 : 5/8 hits, 2,67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters moved from 117 Sea Zone to Leningrad
2 aaGuns and 14 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Novgorod
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
2 aaGuns moved from Kursk to Ukraine
1 armour moved from Russia to Kursk
5 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Siberia to Amur
3 infantry moved from Siberia to Amur
1 aaGun moved from Siberia to Amur
1 aaGun and 2 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Russia to Novgorod
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Leningrad to Archangel
Place Units - Russians
2 artilleries and 1 infantry placed in Leningrad
1 armour and 2 mech_infantrys placed in Stalingrad
3 infantry placed in Ukraine
1 fighter placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Southern Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Kursk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 1,83
Russians regular : 2,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry and 1 marine moved from 21 Sea Zone to Kwangtung
1 infantry moved from Anhwe to Hopei
1 infantry moved from Honan to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
2 bombers moved from Kwangsi to Eastern India
2 fighters moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo
1 infantry moved from Kwangsi to 37 Sea Zone
3 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from 132 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to 56 Sea Zone
1 artillery and 3 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 5 infantry, 1 marine and 3 transports moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 34 Sea Zone to 50 Sea Zone
1 destroyer moved from 34 Sea Zone to 47 Sea Zone
1 cruiser moved from 34 Sea Zone to 47 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery and 5 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Java
Battle in Celebes
Battle in New Guinea
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in New Britain
Battle in Sumatra
Battle in Malaya
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking New Britain from ANZAC, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hopei to Kwangsi
2 artilleries and 4 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery moved from Shansi to Honan
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Borneo to 132 Sea Zone
1 fighter moved from 56 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Eastern India to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 battleship moved from 132 Sea Zone to 37 Sea Zone
1 aaGun moved from Kyushu to 7 Sea Zone
1 aaGun and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from Southern Manchuria to Korea
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
UK_Pacific AA : -0.33
UK_Pacific regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier and 3 submarines moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
2 fighters moved from Hawaiian Islands to 65 Sea Zone
1 carrier moved from 27 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 65 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer placed in 104 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Eastern Sinkiang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier and 3 submarines moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
2 fighters moved from Hawaiian Islands to 65 Sea Zone
1 carrier moved from 27 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 65 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer placed in 104 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Eastern Sinkiang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Trans-Jordan
1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
1 marine moved from French Madagascar to 74 Sea Zone
1 battleship and 1 marine moved from 74 Sea Zone to 78 Sea Zone
1 marine moved from 78 Sea Zone to Ethiopia
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from United Kingdom to France
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 83 Sea Zone to 74 Sea Zone
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Morocco
Battle in Trans-Jordan
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Morocco from Neutral_Axis, taking Trans-Jordan from Italians with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 artillery and 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 marine remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Northeast Persia to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
1 tactical_bomber moved from French Indo China to Eastern India
1 fighter moved from Kweichow to Eastern India
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Eastern India
1 cruiser moved from 83 Sea Zone to 78 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
1 transport placed in 109 Sea Zone
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,4,3,5,4,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : 0,67
Japanese regular : 0,67
Germans AA : -0,17
British regular : 1,33