PtV FlyingBadger (allies) vs Nikola1975 (axis +7)


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Leningrad to Vologda
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Kursk to Rostov
            2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            8 armour moved from Western Ukraine to Rostov
            13 armour moved from Kursk to Rostov
            1 mech_infantry moved from Kursk to Rostov
            1 armour and 1 mech_infantry moved from Yugoslavia to Greece
            1 bomber moved from Western Germany to Greece
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            2 tactical_bombers moved from France to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 mech_infantry moved from Kursk to Rostov
            6 infantry moved from Leningrad to Novgorod
            3 artilleries moved from Leningrad to Novgorod
            3 armour moved from Northern Belarus to Novgorod
            3 infantry moved from Northern Belarus to Novgorod
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Germans lost in 115 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Rostov
                Germans attack with 24 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 24 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 15/29 hits, 13.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 24 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vologda
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Vologda to Leningrad
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from Poland to 117 Sea Zone
            1 armour moved from Germany to 117 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 armour and 1 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from Western Germany to Southern Italy
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 bomber moved from Greece to Southern Italy
            3 armour moved from Slovakia Hungary to Northern Belarus
            2 armour moved from Germany to Eastern Poland
            1 aaGun, 5 artilleries and 7 infantry moved from France to Western Germany
            3 artilleries moved from Normandy Bordeaux to France
            6 infantry moved from Normandy Bordeaux to France
            2 tactical_bombers moved from 115 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to Western Germany
            2 armour moved from Western Germany to Yugoslavia
            6 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Leningrad to Novgorod
            1 aaGun moved from Northern Belarus to Novgorod
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Leningrad
            2 infantry placed in Germany
            5 armour placed in Germany
            1 fighter placed in Western Germany
            1 destroyer placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : -0.67
    Germans regular : 1.83
    British regular : 0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Tula to Kursk
                  Russians take Kursk from Germans
    
        Combat - Russians
            Russians creates battle in territory 99 Sea Zone
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Yaroslavl to Vologda
            1 infantry moved from Gorky to Yaroslavl
            10 infantry moved from Samara to Stalingrad
            3 infantry moved from Samara to Stalingrad
            1 tactical_bomber moved from Stalingrad to Russia
            1 artillery and 2 infantry moved from Northern Caucasus to Stalingrad
            2 infantry moved from Samara to Stalingrad
            33 infantry moved from Russia to Smolensk
            5 artilleries moved from Russia to Smolensk
            4 aaGuns moved from Russia to Smolensk
            1 infantry moved from Gorky to Nenetsia
            1 artillery moved from Gorky to Russia
            2 artilleries moved from Samara to Russia
            3 armour and 3 mech_infantrys moved from Komi to Russia
            1 infantry moved from Kansu to Tsagaan Olom
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 7 armour, 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Burma to Eastern India
            1 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Buyant-Uhaa to Southern Manchuria
            4 artilleries moved from Anhwe to Kiangsi
            1 artillery moved from Hopei to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            4 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Hopei
            5 infantry moved from Yunnan to Burma
            2 artilleries moved from Yunnan to Burma
            2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Shan State to Burma
            3 armour moved from Malaya to Burma
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 armour and 1 infantry moved from Solomon Islands to 55 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
            1 armour and 1 infantry moved from 57 Sea Zone to Western Australia
            1 carrier moved from 55 Sea Zone to 57 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 submarines moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Hunan
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            2 artilleries and 4 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from French Indo China to 57 Sea Zone
            1 fighter moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from French Indo China to Davao
            1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from Shan State to Eastern India
            1 bomber moved from Shan State to Eastern India
            1 destroyer moved from 17 Sea Zone to 7 Sea Zone
            1 infantry moved from Jehol to Shantung
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Eastern India
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 2/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Eastern India
                Japanese destroys 9PUs while taking UK_Pacific capital
                Japanese win, taking Western Australia from ANZAC, taking Eastern India from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Eastern India to Shan State
            1 tactical_bomber moved from Eastern India to Shan State
            2 bombers moved from Eastern India to Shan State
            2 infantry moved from 37 Sea Zone to French Indo China
            2 artilleries and 2 infantry moved from 36 Sea Zone to Davao
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 aaGun moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Malaya
            1 armour and 2 infantry placed in Kiangsu
            1 carrier and 1 destroyer placed in 7 Sea Zone
            Japanese undo move 4.
            1 carrier placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 artillery and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5,3,3,1,4,6,5,3,4,6
            Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    UK_Pacific regular : -0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            8 infantry moved from Morocco to 93 Sea Zone
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 Scramble to Holland?


  • @flyingbadger No scramble.

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            8 infantry moved from Morocco to 93 Sea Zone
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
            1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Midway
            2 fighters moved from Hawaiian Islands to Queensland
            1 fighter moved from Western United States to 11 Sea Zone
            1 fighter moved from Eastern United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to Algeria
            2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 armour and 2 mech_infantrys moved from Southern Persia to Western India
            5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            2 tactical_bombers placed in 11 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : -0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Honan to Anhwe
            4 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shansi
            3 infantry moved from Honan to Shansi
            9 infantry moved from Honan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            8 infantry moved from Morocco to 93 Sea Zone
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
            1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Midway
            2 fighters moved from Hawaiian Islands to Queensland
            1 fighter moved from Western United States to 11 Sea Zone
            1 fighter moved from Eastern United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to Algeria
            2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 armour and 2 mech_infantrys moved from Southern Persia to Western India
            5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            2 tactical_bombers placed in 11 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Honan to Anhwe
            4 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shansi
            3 infantry moved from Honan to Shansi
            9 infantry moved from Honan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 13 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 40 Sea Zone to Eastern India
            1 tactical_bomber moved from Western India to Eastern India
            4 infantry moved from Western India to Eastern India
    
        Combat - British
            Battle in Eastern India
                British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern India, round 2 : 3/7 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Eastern India
                British win, taking Eastern India from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Eastern India to Western India
            1 fighter moved from Northwest Persia to Western India
            2 fighters moved from Eastern India to 40 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Baluchistan to Western India
            1 artillery and 11 infantry moved from Southern Persia to Baluchistan
            1 artillery and 6 infantry moved from Iraq to Southern Persia
            2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            3 aaGuns and 3 infantry moved from United Kingdom to 113 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Southern Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 113 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.33
    Japanese regular : -0.67
    Germans regular : -0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5,6,5
            Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
            ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
            ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Vologda
            1 tactical_bomber moved from Leningrad to Vologda
            1 armour and 1 infantry moved from Leningrad to Archangel
            1 bomber moved from Southern Italy to Southern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 artillery and 2 infantry moved from Ukraine to Kursk
            1 armour moved from Bessarabia to Kursk
            1 mech_infantry moved from Bessarabia to Kursk
            2 armour moved from Eastern Poland to Leningrad
            3 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 armour moved from Northern Belarus to Western Ukraine
            1 armour moved from Northern Belarus to Leningrad
            1 armour moved from Northern Belarus to Western Ukraine
            2 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            7 infantry moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            1 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Germany to Western Germany
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?

    No scramble, you have too much cannon fodder, I’ll save them for some offensive fun when it’s the Allies’ turn ;-)


  • @flyingbadger Bah. Americans would always defend their troops on the frontline.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Vologda
            1 tactical_bomber moved from Leningrad to Vologda
            1 armour and 1 infantry moved from Leningrad to Archangel
            1 bomber moved from Southern Italy to Southern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 artillery and 2 infantry moved from Ukraine to Kursk
            1 armour moved from Bessarabia to Kursk
            1 mech_infantry moved from Bessarabia to Kursk
            2 armour moved from Eastern Poland to Leningrad
            3 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 armour moved from Northern Belarus to Western Ukraine
            1 armour moved from Northern Belarus to Leningrad
            1 armour moved from Northern Belarus to Western Ukraine
            2 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            7 infantry moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            1 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 5.17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Southern Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kursk, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Leningrad
            1 bomber moved from Southern Belarus to Leningrad
            2 infantry moved from 118 Sea Zone to Leningrad
            24 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Kursk
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to France
            2 tactical_bombers moved from Holland Belgium to France
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to France
            1 tactical_bomber moved from Vologda to Leningrad
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            4 armour, 2 infantry and 1 mech_infantry placed in Germany
            1 artillery and 5 infantry placed in Western Germany
            1 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            Germans undo move 2.
            1 mech_infantry placed in Western Germany
            3 infantry placed in Leningrad
            2 armour and 1 infantry placed in Western Germany
            2 armour and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,5
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : -0.33
    Germans regular : 1.50
    

    Savegame


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @flyingbadger Bah. Americans would always defend their troops on the frontline.

    Nah, Patton is the general and he couldn’t care for anyone’s life as long as he gets the glory.

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Caucasus to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Russia to Tula
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Southern Belarus
            3 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Yaroslavl to Vologda
            1 infantry moved from Smolensk to Yaroslavl
            1 armour and 1 mech_infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 armour and 1 mech_infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
            3 artilleries and 2 infantry moved from Russia to Gorky
            3 infantry moved from Samara to Gorky
            2 aaGuns, 4 artilleries and 34 infantry moved from Stalingrad to Samara
            1 infantry moved from Kazakhstan to Northern Caucasus
            1 artillery moved from Russia to Samara
            2 artilleries moved from Russia to Smolensk
            1 infantry moved from Tsagaan Olom to Central Mongolia
            2 infantry moved from Buryatia to Ulaanbaatar
            1 aaGun and 3 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            12 armour, 8 artilleries and 17 infantry moved from Burma to Eastern India
            2 bombers moved from Shan State to Jehol
            1 infantry moved from Shantung to Jehol
            1 armour moved from Kiangsu to Jehol
            4 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from Hunan to Kiangsi
            2 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            1 artillery moved from Shan State to Burma
            3 armour moved from French Indo China to Burma
            1 infantry moved from French Indo China to Yunnan
            3 armour moved from Malaya to Burma
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from Western Australia to 57 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 57 Sea Zone to 46 Sea Zone
            1 fighter moved from 57 Sea Zone to 46 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 marine, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            6 infantry moved from Kiangsi to Anhwe
            4 artilleries moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            2 artilleries and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
            1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery moved from New Guinea to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 12 armour, 8 artilleries and 17 infantry
                British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 12 armour, 8 artilleries and 17 infantry in Eastern India, round 2 : 10/37 hits, 12.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the British lost in Eastern India
                Japanese destroys 9PUs while taking UK_Pacific capital
                Japanese win, taking Eastern India from UK_Pacific with 12 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 4 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 infantry
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Jehol, round 2 : 1/10 hits, 3.00 expected hits
                    Chinese roll dice for 7 infantry in Jehol, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Jehol, round 3 : 3/9 hits, 2.83 expected hits
                    Chinese roll dice for 6 infantry in Jehol, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 4 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 5 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 7 infantry
            Battle in Anhwe
                Japanese attack with 4 artilleries and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 artilleries and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Davao
            1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            2 marines moved from 35 Sea Zone to Caroline Islands
            3 artilleries and 3 infantry moved from 35 Sea Zone to Caroline Islands
            1 aaGun moved from Southern Manchuria to Jehol
            2 bombers moved from Jehol to Kiangsu
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            2 armour placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 2 fighters and 5 infantry placed in Japan
            1 artillery placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Davao: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from Davao: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,4,4,4,5,6,3,5,2,3
            Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4.33
    Japanese regular : -7.00
    UK_Pacific regular : 0.67
    

    Savegame

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