Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Inner Mongolia to Honan
1 infantry moved from Inner Mongolia to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 50 Sea Zone to Gilbert Islands
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 2 marines and 1 submarine moved from 50 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Gilbert Islands
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
4 fighters moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
Combat - Americans
Battle in Gilbert Islands
Americans attack with 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Gilbert Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Gilbert Islands, round 2 : 5/10 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 115 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 7 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 7 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 7 infantry moved from 93 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Trans-Jordan to Southern Persia
2 infantry moved from Western United States to 11 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 28 Sea Zone
1 destroyer moved from 65 Sea Zone to 33 Sea Zone
2 submarines moved from 27 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from Gilbert Islands to 33 Sea Zone
Place Units - Americans
1 infantry and 1 marine placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
1 transport placed in 11 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Inner Mongolia to Honan
1 infantry moved from Inner Mongolia to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Western India to Eastern India
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Eastern India
1 fighter moved from Southern Persia to Eastern India
1 fighter moved from Syria to Southern Caucasus
2 artilleries and 3 infantry moved from Northwest Persia to Southern Caucasus
Combat - British
Battle in Eastern India
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Eastern India
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Eastern India, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern India
British win, taking Eastern India from Japanese, taking Gilbert Islands from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Southern Caucasus
British attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 artilleries
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Southern Caucasus, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern Caucasus, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - British
1 fighter moved from Southern Caucasus to Northwest Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 81 Sea Zone to 40 Sea Zone
2 fighters moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to Western India
1 armour and 1 mech_infantry moved from Baluchistan to Western India
1 artillery and 2 infantry moved from Southern Persia to Baluchistan
5 infantry moved from Northwest Persia to Southern Persia
1 armour moved from Iraq to Baluchistan
1 artillery and 3 infantry moved from Iraq to Southern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery moved from Alexandria to Egypt
Place Units - British
1 destroyer placed in 113 Sea Zone
1 fighter placed in United Kingdom
1 submarine placed in 100 Sea Zone
3 infantry placed in Southern Persia
3 infantry placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.67
Germans regular : -0.17
British regular : -0.17
@nikola1975 Assumed you wouldn’t scramble to the North Sea but we can redo the battle if you wanted to.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 115 Sea Zone
Combat - Italians
Battle in 115 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 115 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 115 Sea Zone to Western Germany
5 artilleries moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from South Australia to New South Wales
4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,2,6,5,2,5,5,2,6,2,6,5,1,3,3,3,3,3,2,2,4,1,3,5,4,3,3,2,4,4,4
ANZAC collect 5 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from South Australia to New South Wales
4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,2,6,5,2,5,5,2,6,2,6,5,1,3,3,3,3,3,2,2,4,1,3,5,4,3,3,2,4,4,4
ANZAC collect 5 PUs (5 lost to blockades); end with 6 PUs
Combat Move - French
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 armour moved from Ukraine to Rostov
1 infantry moved from Kursk to Rostov
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
8 armour moved from Western Ukraine to Rostov
13 armour moved from Kursk to Rostov
1 mech_infantry moved from Kursk to Rostov
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Western Germany to Greece
1 submarine moved from 116 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from France to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 mech_infantry moved from Kursk to Rostov
6 infantry moved from Leningrad to Novgorod
3 artilleries moved from Leningrad to Novgorod
3 armour moved from Northern Belarus to Novgorod
3 infantry moved from Northern Belarus to Novgorod
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
French roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 24 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 24 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 15/29 hits, 13.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 24 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Leningrad
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Poland to 117 Sea Zone
1 armour moved from Germany to 117 Sea Zone
1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 armour and 1 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 bomber moved from Greece to Southern Italy
3 armour moved from Slovakia Hungary to Northern Belarus
2 armour moved from Germany to Eastern Poland
1 aaGun, 5 artilleries and 7 infantry moved from France to Western Germany
3 artilleries moved from Normandy Bordeaux to France
6 infantry moved from Normandy Bordeaux to France
2 tactical_bombers moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
2 armour moved from Western Germany to Yugoslavia
6 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Leningrad to Novgorod
1 aaGun moved from Northern Belarus to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
2 infantry placed in Germany
5 armour placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : -0.67
Germans regular : 1.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Tula to Kursk
Russians take Kursk from Germans
Combat - Russians
Russians creates battle in territory 99 Sea Zone
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Yaroslavl
10 infantry moved from Samara to Stalingrad
3 infantry moved from Samara to Stalingrad
1 tactical_bomber moved from Stalingrad to Russia
1 artillery and 2 infantry moved from Northern Caucasus to Stalingrad
2 infantry moved from Samara to Stalingrad
33 infantry moved from Russia to Smolensk
5 artilleries moved from Russia to Smolensk
4 aaGuns moved from Russia to Smolensk
1 infantry moved from Gorky to Nenetsia
1 artillery moved from Gorky to Russia
2 artilleries moved from Samara to Russia
3 armour and 3 mech_infantrys moved from Komi to Russia
1 infantry moved from Kansu to Tsagaan Olom
Place Units - Russians
3 infantry placed in Stalingrad
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Burma to Eastern India
1 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Buyant-Uhaa to Southern Manchuria
4 artilleries moved from Anhwe to Kiangsi
1 artillery moved from Hopei to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Hopei
5 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour and 1 infantry moved from Solomon Islands to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 armour and 1 infantry moved from 57 Sea Zone to Western Australia
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 submarines moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Hunan
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 artilleries and 4 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from French Indo China to 57 Sea Zone
1 fighter moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Shan State to Eastern India
1 bomber moved from Shan State to Eastern India
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 infantry moved from Jehol to Shantung
Combat - Japanese
Battle in Western Australia
Battle in Eastern India
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 2/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Eastern India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking Western Australia from ANZAC, taking Eastern India from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Shan State
2 bombers moved from Eastern India to Shan State
2 infantry moved from 37 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from 36 Sea Zone to Davao
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Northern Manchuria to Southern Manchuria
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
1 armour and 2 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 7 Sea Zone
Japanese undo move 4.
1 carrier placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5,3,3,1,4,6,5,3,4,6
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
@nikola1975 Scramble to Holland?
@flyingbadger No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Persia to Western India
5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
2 tactical_bombers placed in 11 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 59 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Honan to Anhwe
4 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
3 infantry moved from Honan to Shansi
9 infantry moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Persia to Western India
5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
2 tactical_bombers placed in 11 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 59 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Honan to Anhwe
4 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
3 infantry moved from Honan to Shansi
9 infantry moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 13 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 40 Sea Zone to Eastern India
1 tactical_bomber moved from Western India to Eastern India
4 infantry moved from Western India to Eastern India
Combat - British
Battle in Eastern India
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern India, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Eastern India to Western India
1 fighter moved from Northwest Persia to Western India
2 fighters moved from Eastern India to 40 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Baluchistan to Western India
1 artillery and 11 infantry moved from Southern Persia to Baluchistan
1 artillery and 6 infantry moved from Iraq to Southern Persia
2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
3 aaGuns and 3 infantry moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 113 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.33
Japanese regular : -0.67
Germans regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5,6,5
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 armour and 1 infantry moved from Leningrad to Archangel
1 bomber moved from Southern Italy to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 artillery and 2 infantry moved from Ukraine to Kursk
1 armour moved from Bessarabia to Kursk
1 mech_infantry moved from Bessarabia to Kursk
2 armour moved from Eastern Poland to Leningrad
3 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 armour moved from Northern Belarus to Western Ukraine
1 armour moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Western Ukraine
2 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Western Germany
Combat - Germans
Combat Hit Differential Summary :
@FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?