tanios (x) vs OwenToo (l) PTV

  • '21 '20 '19 '18 '17

    @owentoo sorry, it didn’t seem to give me the option to post after the French turn, then suddenly it was the German turn. You can see the results in the history. But, it is Germany’s turn

  • '20

    @owentoo no problem, thanks. Probably won’t be able to get to Germany until later tonight or tomorrow.

  • '21 '20 '19 '18 '17

    @tanios :+1:

  • '20

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Eastern Poland to Northern Belarus
            1 mech_infantry moved from Poland to Leningrad
            1 infantry moved from Vyborg to Leningrad
            1 fighter and 1 tactical_bomber moved from Baltic States to Leningrad
            1 artillery moved from Eastern Poland to Northern Belarus
            2 fighters and 2 tactical_bombers moved from Baltic States to Northern Belarus
            1 mech_infantry moved from Eastern Poland to Northern Belarus
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for Russians: 2 infantry
            Battle in Leningrad
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            2 artilleries and 3 infantry moved from Germany to Poland
            1 artillery moved from Greece to Bulgaria
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            2 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Bulgaria to Western Germany
            1 infantry moved from Finland to Karelia
            2 artilleries and 1 infantry moved from Finland to Vyborg
            5 transports moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 artillery moved from France to Western Germany
            1 fighter moved from 116 Sea Zone to Western Germany
            1 tactical_bomber moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Leningrad to 116 Sea Zone
            2 tactical_bombers moved from Northern Belarus to Slovakia Hungary
            2 fighters moved from Northern Belarus to Slovakia Hungary
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Germany
            1 armour placed in Germany
            3 artilleries, 1 fighter and 5 infantry placed in Western Germany
            1 destroyer placed in 116 Sea Zone
            Germans undo move 4.
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,2,2,2,3,5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,6
            Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
            1 infantry moved from Novgorod to Leningrad
            1 mech_infantry moved from Novgorod to Leningrad
            1 armour moved from Novgorod to Leningrad
            1 fighter moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 fighter moved from Novgorod to Northern Belarus
            1 fighter moved from Novgorod to Northern Belarus
            1 armour moved from Russia to Southern Belarus
            1 mech_infantry moved from Novgorod to Southern Belarus
            1 armour moved from Yenisey to Dzavhan
                  Russians take Dzavhan from Japanese
            1 armour moved from Dzavhan to Yakut S.S.R.
            5 infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Leningrad, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Leningrad, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Northern Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Northern Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Southern Belarus
                Russians attack with 1 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yakut S.S.R.
                Russians attack with 1 armour, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/7 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Urals to Yenisey
            1 infantry moved from Urals to Timguska
            1 fighter moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Bessarabia to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 artillery moved from Stalingrad to Rostov
            2 infantry moved from Stalingrad to Rostov
            4 infantry moved from Yaroslavl to Vologda
            1 artillery moved from Yaroslavl to Vologda
            2 artilleries and 7 infantry moved from Russia to Smolensk
            1 fighter moved from Leningrad to Novgorod
            2 fighters moved from Northern Belarus to Novgorod
    
        Place Units - Russians
            1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -0.33
    Germans regular : -1.00
    Russians regular : -1.67
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Eastern India to Central India
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 armour moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Davao
            1 fighter moved from 22 Sea Zone to Manilla
            1 submarine moved from 37 Sea Zone to 59 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 battleship moved from 22 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to Soviet Far East
            1 fighter and 1 tactical_bomber moved from Chahar to Inner Mongolia
            1 artillery moved from Honan to Inner Mongolia
            1 infantry moved from Shansi to Inner Mongolia
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from Eastern India to Central India
            1 fighter and 1 tactical_bomber moved from Shan State to Central India
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 cruiser owned by the Americans lost in 43 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 11
                Casualties for Americans: 1 cruiser
            Battle in Davao
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Davao, round 2 : 2/8 hits, 3.83 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Davao, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Davao
                Japanese win, taking Davao from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Manilla
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Manilla, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Manilla
                Japanese win, taking Manilla from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Inner Mongolia
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 bomber in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Soviet Far East, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Soviet Far East
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 armour
            Battle in Central India
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Central India, round 2 : 0/5 hits, 2.33 expected hits
                    Americans roll dice for 1 mech_infantry in Central India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Central India
                1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Central India to Eastern India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Siam
            1 fighter moved from French Indo China to Eastern India
            1 armour moved from Yunnan to Eastern India
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Kiangsu
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Tsinghai to Kansu
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
            1 infantry moved from Japan to Kyushu
            5 carriers and 2 submarines moved from 22 Sea Zone to 36 Sea Zone
            5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Eastern India
            2 fighters and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Davao to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            6 carriers moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Soviet Far East to Japan
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Eastern India
            Japanese undo move 1.
            1 armour, 1 fighter and 1 infantry placed in Eastern India
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -7.83
    Russians regular : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from United Kingdom to 113 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            2 fighters moved from 56 Sea Zone to 42 Sea Zone
            7 fighters and 2 tactical_bombers moved from 56 Sea Zone to 44 Sea Zone
            1 submarine moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in 4 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 113 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 7 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 tactical_bombers moved from 44 Sea Zone to 56 Sea Zone
            7 fighters moved from 44 Sea Zone to 56 Sea Zone
            2 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 armour and 1 artillery moved from Solomon Islands to 50 Sea Zone
            4 infantry moved from Solomon Islands to 50 Sea Zone
            1 destroyer moved from 50 Sea Zone to 47 Sea Zone
            1 armour, 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 4 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 3 transports moved from 50 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Northern Australia
            1 artillery moved from 56 Sea Zone to Northern Australia
            4 infantry moved from 56 Sea Zone to Northern Australia
            1 armour moved from 56 Sea Zone to Northern Australia
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 infantry moved from 55 Sea Zone to Queensland
            1 fighter moved from 56 Sea Zone to Queensland
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from 26 Sea Zone to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 carrier and 2 fighters moved from 98 Sea Zone to 100 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 113 Sea Zone to United Kingdom
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from 93 Sea Zone to Morocco
            1 aaGun moved from 93 Sea Zone to Morocco
            1 cruiser, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone
            1 carrier moved from 95 Sea Zone to 94 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Central India to Western India
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            2 artilleries, 3 infantry and 1 marine placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
            EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,3
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1
            Americans collect 62 PUs (3 lost to blockades); end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.17
    Germans regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: British round 18

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 submarines moved from 83 Sea Zone to 99 Sea Zone
            2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 submarine moved from 112 Sea Zone to 94 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Baluchistan
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble fighters from Italy into SZ 99?

  • '20

    no scramble

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from United Kingdom to 113 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            2 fighters moved from 56 Sea Zone to 42 Sea Zone
            7 fighters and 2 tactical_bombers moved from 56 Sea Zone to 44 Sea Zone
            1 submarine moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in 4 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 113 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 7 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 tactical_bombers moved from 44 Sea Zone to 56 Sea Zone
            7 fighters moved from 44 Sea Zone to 56 Sea Zone
            2 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 armour and 1 artillery moved from Solomon Islands to 50 Sea Zone
            4 infantry moved from Solomon Islands to 50 Sea Zone
            1 destroyer moved from 50 Sea Zone to 47 Sea Zone
            1 armour, 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 4 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 3 transports moved from 50 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Northern Australia
            1 artillery moved from 56 Sea Zone to Northern Australia
            4 infantry moved from 56 Sea Zone to Northern Australia
            1 armour moved from 56 Sea Zone to Northern Australia
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 infantry moved from 55 Sea Zone to Queensland
            1 fighter moved from 56 Sea Zone to Queensland
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from 26 Sea Zone to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 carrier and 2 fighters moved from 98 Sea Zone to 100 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 113 Sea Zone to United Kingdom
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from 93 Sea Zone to Morocco
            1 aaGun moved from 93 Sea Zone to Morocco
            1 cruiser, 1 destroyer and 2 transports moved from 94 Sea Zone to 93 Sea Zone
            1 carrier moved from 95 Sea Zone to 94 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Central India to Western India
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            2 artilleries, 3 infantry and 1 marine placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
            EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,3
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1
            Americans collect 62 PUs (3 lost to blockades); end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 submarines moved from 83 Sea Zone to 99 Sea Zone
            2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 submarine moved from 112 Sea Zone to 94 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Baluchistan
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 destroyer, 2 fighters and 5 submarines
                Italians defend with 1 destroyer
                    British roll dice for 5 submarines in 99 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                British win with 1 destroyer, 2 fighters and 5 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Gibraltar to Malta
            1 infantry moved from Baluchistan to Central India
            2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Baluchistan to Western India
    
        Place Units - British
            3 artilleries placed in Iraq
            1 transport placed in 83 Sea Zone
            1 fighter and 1 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : -0.33
    Japanese regular : 0.17
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Southern France to France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,1,5,2,1,2,6,6,6
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4
            Italians collect 5 PUs (6 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Java to 43 Sea Zone
            1 destroyer moved from 46 Sea Zone to 43 Sea Zone
            1 destroyer moved from 64 Sea Zone to 59 Sea Zone
            2 fighters moved from 56 Sea Zone to 43 Sea Zone
            2 fighters moved from 56 Sea Zone to 59 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 2 submarines
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 59 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 59 Sea Zone
                ANZAC win, taking 59 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Northern Australia
            1 mech_infantry moved from Queensland to Northern Australia
            1 bomber moved from 43 Sea Zone to Northern Australia
            2 fighters moved from 59 Sea Zone to 56 Sea Zone
            1 fighter moved from 43 Sea Zone to 56 Sea Zone
            1 fighter moved from 43 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 55 Sea Zone
            1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -1.67
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            2 artilleries and 1 infantry moved from Vyborg to Leningrad
            1 artillery moved from Eastern Poland to Northern Belarus
            1 artillery moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Poland to Northern Belarus
            1 tactical_bomber moved from Slovakia Hungary to Bessarabia
            1 fighter moved from Slovakia Hungary to Bessarabia
            1 artillery moved from Eastern Poland to Southern Belarus
            1 mech_infantry moved from Poland to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Belarus
            1 fighter moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 fighter moved from Western Germany to Southern Belarus
            1 fighter moved from Western Germany to Leningrad
            1 tactical_bomber moved from 116 Sea Zone to Leningrad
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 2 infantry
            Battle in Northern Belarus
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Belarus
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Leningrad
                Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Leningrad, round 2 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States
            2 fighters and 1 tactical_bomber moved from Southern Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Germany to Poland
            4 artilleries and 5 infantry moved from Western Germany to 116 Sea Zone
            4 artilleries, 5 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone
            4 artilleries and 5 infantry moved from 118 Sea Zone to Baltic States
            1 carrier moved from 116 Sea Zone to 117 Sea Zone
            2 fighters moved from 116 Sea Zone to Western Germany
            1 fighter moved from 116 Sea Zone to 117 Sea Zone
            1 carrier moved from 116 Sea Zone to 117 Sea Zone
            1 battleship moved from 116 Sea Zone to 118 Sea Zone
    
        Place Units - Germans
            4 infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            3 infantry placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,6,1,3,1,4,2,1,5,5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,2
            Germans collect 43 PUs (8 lost to blockades); end with 43 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Yakut S.S.R. to Ulaanbaatar
                  Russians take Ulaanbaatar from Japanese
            1 armour moved from Ulaanbaatar to Buryatia
            4 infantry moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Yenisey to Buryatia
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Ukraine to Northern Belarus
            2 infantry moved from Smolensk to Northern Belarus
            1 artillery moved from Vologda to Leningrad
            3 infantry moved from Vologda to Leningrad
            2 fighters moved from Novgorod to Leningrad
            1 fighter moved from Russia to Archangel
            1 artillery moved from Smolensk to Northern Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            1 fighter moved from Archangel to Leningrad
            1 fighter moved from Novgorod to Archangel
            1 tactical_bomber moved from Yenisey to Russia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Leningrad
                Russians attack with 1 artillery, 3 fighters and 3 infantry
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Leningrad, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Leningrad, round 3 : 6/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Northern Belarus
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            5 infantry moved from Smolensk to Novgorod
            1 artillery moved from Smolensk to Novgorod
            2 artilleries and 5 infantry moved from Russia to Yaroslavl
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            1 fighter moved from Northern Belarus to Novgorod
            1 fighter moved from Archangel to Novgorod
            1 tactical_bomber moved from Northern Belarus to Novgorod
            3 fighters moved from Leningrad to Novgorod
            1 artillery and 2 infantry moved from Rostov to Ukraine
            3 infantry moved from Stalingrad to Rostov
    
        Place Units - Russians
            2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.67
    

    Savegame

  • '20

    @OwenToo I’ve been looking over this game trying to find ways to swing the war and I don’t see anything. I resign. Well played.

  • '21 '20 '19 '18 '17

    @tanios Thanks! Best wishes on your future gaming. I am going to take some time off, but I enjoyed the game, and I believe that PTV is a better game than BM3

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