20L Semis Ksmckay(X) vs Adam514(a+15)

  • '19 '17

    @ksmckay Yeah probably only a hail Mary left for the Allies.

  • '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 artilleries, 6 infantry and 1 marine moved from Wake Island to 31 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 26 Sea Zone
            5 fighters and 5 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
            2 artilleries, 6 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            1 bomber moved from Caroline Islands to 26 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 carrier moved from 31 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 4 fighters in 25 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 4 fighters in 25 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 bomber and 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries, 5 fighters, 6 infantry, 1 marine and 5 tactical_bombers
                Americans defend with 2 aaGuns, 1 airfield, 6 fighters, 1 harbour and 4 infantry; ANZAC defend with 3 fighters
                    Americans roll AA dice in Hawaiian Islands : 2/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters, 6 infantry, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 2 : 6/17 hits, 7.00 expected hits
                    Americans roll dice for 2 aaGuns, 9 fighters and 4 infantry in Hawaiian Islands, round 2 : 7/13 hits, 7.33 expected hits
                    6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the Americans and 4 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 3 : 7/10 hits, 5.33 expected hits
                    Americans roll dice for 9 fighters in Hawaiian Islands, round 3 : 3/9 hits, 6.00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC and 4 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 4 fighters, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 4 : 3/7 hits, 3.67 expected hits
                    Americans roll dice for 2 fighters in Hawaiian Islands, round 4 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Japanese: 2 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers
                Casualties for Americans: 2 aaGuns, 6 fighters and 4 infantry
                Casualties for ANZAC: 3 fighters
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 carriers and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 49 Sea Zone
            1 carrier and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters and 8 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 10 infantry moved from West India to India
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to French Indo China
            8 mech_infantrys moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 submarine moved from 72 Sea Zone to 58 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from 26 Sea Zone to Wake Island
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 artilleries placed in India
            1 artillery and 1 marine placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.33
    Japanese regular : -4.83
    Americans AA : 1.00
    ANZAC regular : -0.67
    

    Savegame

  • '19

    @adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):

    @ksmckay Yeah probably only a hail Mary left for the Allies.

    feel free to just conduct the z26 battle and if you are successful enough to give hope to anzac retaking hawaii then you can do whatever you want with US purchases and remaining combat. But no reason to think through europe and such if you dont want to since odds are slim.

  • '19

    @Adam514

    OOL in 26 is
    damage cvs and bb
    subs
    cvs
    dd
    if you still have subs left then at this point you can go
    ca
    dd
    tacs
    bb
    ftrs

    if no subs left at that point then
    dd
    ca
    tacs
    bb
    ftrs

  • '19 '17

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 80 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 13 Sea Zone
            1 destroyer moved from 13 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Queensland to 26 Sea Zone
            3 submarines moved from 54 Sea Zone to 49 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 49 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 3 destroyers, 14 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 5 transports
                    Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 14 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 7/19 hits, 9.33 expected hits
                Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 tactical_bombers and 5 transports in 26 Sea Zone, round 2 : 10/21 hits, 10.67 expected hits
                    3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber, 12 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 8/14 hits, 7.33 expected hits
                    Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 tactical_bombers and 5 transports in 26 Sea Zone, round 3 : 9/21 hits, 10.67 expected hits
                    6 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 9 fighters owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 8 fighters, 3 tactical_bombers and 5 transports in 26 Sea Zone, round 4 : 6/13 hits, 8.00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                Japanese win with 1 battleship, 8 fighters, 1 submarine, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -78
                Casualties for Americans: 1 bomber, 1 carrier, 3 destroyers, 14 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
                1 tactical_bomber owned by the Japanese and 8 fighters owned by the Japanese forced to land in Hawaiian Islands
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -5.33
    

    Savegame

  • '19 '17

    @ksmckay Good game, well played and good luck in the final!

  • '19

    @adam514 thanks. good game.

    rough g1 but pretty good dice for axis afterwards. always felt like I had just enough to do what I needed everywhere. a bit more attrition (or less attrition for allies) would have made a difference.

    I regret not defending Norway the turn you took it. I think I could have protected it that turn but I didnt think you would go for it when you did. That was costly, thought you would rather have normandy that turn but Norway was the right call there I think.

    Not sure I should have gone to Africa. Felt like I needed to apply some pressure in that area to divert some UK resources and let Germany build up some defense. Hard to judge the consequences of that decision. I felt like simply holding at that time was sufficient for Japan since you were investing pretty heavily in pacific I thought Pacific would get tougher than it did quicker.

    Would have liked to play this one out without attacking Hawaii but I felt a squeeze coming on Japan and felt like I was going to lose momentum there and be stuck playing defensively in Europe and would have found myself behind in a few turns regretting not taking the chance.

    thanks for the game.

  • '15 '14

    Gratz at kmsckay: What were the odds at hawaii?

  • '19

    @jdow 80% with expected 5 units left. Needed at least 3 surviving units to keep odds of allies retaking things below 25%

  • '15 '14

    @ksmckay thanks!

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