I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Baltic States
1 armour and 1 mech_infantry moved from Caucasus to Iraq
6 infantry moved from Timguska to Novosibirsk
8 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/6 hits, 2,17 expected hits
Italians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
4 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Baltic States to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0,83
Russians regular : 2,17
Neutral_Axis regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
3 infantry moved from Kwangtung to Kwangsi
1 armour, 1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 transport moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 4 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 5 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,67
Japanese regular : -3,83
UK_Pacific regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to French Indo China
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
1 submarine owned by the Italians submerged
Battle in French Indo China
British attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in French Indo China, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 fighters and 3 infantry in French Indo China, round 3 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British winBritish winBritish win with 1 bomber, 1 fighter and 1 tactical_bomber remaining with 1 bomber, 1 fighter and 1 tactical_bomber remaining, taking French Indo China from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from French Indo China to Yunnan
1 fighter moved from Yunnan to India
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,1,5,6,1,3,1,2,4,6,3,3,3,1,4,3,2
British collect 23 PUs (8 lost to blockades); end with 23 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Japanese regular : 0,50
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Tunisia to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser; French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 destroyer owned by the French, 1 tactical_bomber owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
British roll dice for 1 battleship in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
British win with no units remaining. Battle score for attacker is 1
Casualties for Italians: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 armour moved from Bessarabia to Poland
Place Units - Italians
2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
Russians regular : -0,33
British regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Syria to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 7 artilleries and 11 infantry moved from Bessarabia to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Bessarabia to Belarus
9 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Belarus
2 artilleries and 12 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 9 armour, 7 artilleries, 11 infantry and 9 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans roll dice for 9 armour, 7 artilleries, 11 infantry and 9 mech_infantrys in Ukraine, round 2 : 12/36 hits, 11,33 expected hits
Russians roll dice for 5 infantry in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 7 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport
British defend with 1 battleship and 1 destroyer; Americans defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits
Units damaged: 1 battleship owned by the British and 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 3 battleships, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 7/12 hits, 6,17 expected hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 4 submarines owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 6/12 hits, 6,67 expected hits
Americans roll dice for 3 battleships, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/10 hits, 5,50 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 4 : 4/10 hits, 6,00 expected hits
Americans roll dice for 3 battleships and 1 fighter in 91 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 85
Casualties for Germans: 1 carrier, 2 destroyers, 5 submarines and 2 tactical_bombers
Casualties for Americans: 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship and 1 destroyer
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers
Russians defend with 12 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers in Belarus, round 2 : 2/18 hits, 5,33 expected hits
Russians roll dice for 12 infantry and 1 mech_infantry in Belarus, round 2 : 3/13 hits, 4,33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Belarus, round 3 : 2/15 hits, 4,83 expected hits
Russians roll dice for 10 infantry and 1 mech_infantry in Belarus, round 3 : 4/11 hits, 3,67 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Belarus, round 4 : 3/11 hits, 4,17 expected hits
Russians roll dice for 8 infantry and 1 mech_infantry in Belarus, round 4 : 4/9 hits, 3,00 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 5 : 5/7 hits, 3,33 expected hits
Russians roll dice for 5 infantry and 1 mech_infantry in Belarus, round 5 : 3/6 hits, 2,00 expected hits
5 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Belarus
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
1 armour owned by the Germans retreated to Eastern Poland
Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 12 infantry
Casualties for Russians: 12 infantry
Non Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Bessarabia to Ukraine
2 tactical_bombers moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 armour and 9 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -2,67
Russians regular : 1,33
Germans regular : -7,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
8 infantry moved from Timguska to Novosibirsk
1 infantry moved from Bryansk to Rostov
3 infantry moved from Baltic States to Poland
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Belarus to Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Poland
Russians attack with 3 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 3 infantry and 1 mech_infantry in Poland, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 aaGun, 1 armour, 6 artilleries and 20 infantry moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0,50
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
1 armour moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
3 fighters moved from Kwangsi to Anhwe
3 tactical_bombers moved from Kwangsi to Anhwe
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 4 fighters, 5 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries and 7 infantry
Japanese roll dice for 1 armour, 4 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 2 : 3/14 hits, 6,00 expected hits
Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers in Anhwe, round 3 : 6/10 hits, 5,33 expected hits
Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 3/7 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
4 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated
Chinese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour, 5 infantry and 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 7 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Anhwe to Kwangsi
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 submarines placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -0,67
Japanese regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery placed in Western United States
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery placed in Western United States
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 bomber moved from Malta to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 armour moved from Egypt to Iraq
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Yunnan to Shensi
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
British roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
1 bomber owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 bomber and 1 fighter
Casualties for Germans: 1 cruiser
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 41 Sea Zone to Yunnan
1 mech_infantry moved from Egypt to Alexandria
Place Units - British
1 battleship and 1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 0,67
Japanese regular : 1,17
Germans regular : -1,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 5 infantry
Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 4 infantry in Bryansk, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Italians
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
2 infantry placed in Queensland
ANZAC undo move 2.
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
2 infantry placed in Queensland
ANZAC undo move 2.
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Poland
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
4 mech_infantrys moved from Romania to Poland
1 infantry moved from Germany to Poland
1 armour and 5 mech_infantrys moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Vyborg
1 tactical_bomber moved from Eastern Poland to Karelia
3 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
8 armour, 6 artilleries, 7 infantry and 7 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 bombers, 1 infantry and 4 mech_infantrys
Russians defend with 3 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 1 infantry and 4 mech_infantrys in Poland, round 2 : 4/7 hits, 2,17 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 8 armour, 6 artilleries, 7 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 6 artilleries, 7 infantry and 7 mech_infantrys in Rostov, round 2 : 10/28 hits, 9,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 6 artilleries, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 5 mech_infantrys in Belarus, round 2 : 2/9 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Vyborg, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Karelia to Finland
1 fighter moved from Vyborg to Finland
1 tactical_bomber moved from Vyborg to Finland
2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Belarus
2 mech_infantrys moved from Ukraine to Belarus
2 bombers moved from Poland to Western Germany
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
5 armour placed in Romania
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Novgorod to Baltic States
6 infantry moved from Samara to Russia
4 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Timguska
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
3 submarines moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship and 1 submarine
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 54 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 2/8 hits, 4,00 expected hits
ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 5/6 hits, 3,17 expected hits
ANZAC roll dice for 1 battleship, 1 fighter and 1 transport in 54 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win, taking New Britain from ANZAC, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 battleship and 1 submarine
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in French Indo China
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/7 hits, 2,83 expected hits
UK_Pacific roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from 43 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
3 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from 19 Sea Zone to Kiangsu
3 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 1 tactical_bomber placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,83
Japanese regular : 2,83
UK_Pacific regular : 1,00
ANZAC regular : 1,83