L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3


  • Think this is better.


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Yugoslavia to 98 Sea Zone
            1 bomber moved from Yugoslavia to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            4 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from 98 Sea Zone to Yugoslavia
            3 infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Northern Italy to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Spain to Gibraltar
            3 armour moved from Szechwan to Sikang
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from Yugoslavia to Romania
            1 marine moved from Bulgaria to Yugoslavia
            2 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Yugoslavia
            1 aaGun moved from Bulgaria to Yugoslavia
            3 infantry moved from Bulgaria to Yugoslavia
            2 fighters moved from 37 Sea Zone to India
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : 0.67
    

    Savegame


  • @trulpen assumed no scramble. we can reroll if you want.


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Yugoslavia to 98 Sea Zone
            1 bomber moved from Yugoslavia to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            4 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from 98 Sea Zone to Yugoslavia
            3 infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Northern Italy to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Spain to Gibraltar
            3 armour moved from Szechwan to Sikang
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from Yugoslavia to Romania
            1 marine moved from Bulgaria to Yugoslavia
            2 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Yugoslavia
            1 aaGun moved from Bulgaria to Yugoslavia
            3 infantry moved from Bulgaria to Yugoslavia
            2 fighters moved from 37 Sea Zone to India
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from India: 2 fighters
            EDIT: Adding units owned by Italians to Sikang: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : 0.67
    

    Savegame


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen assumed no scramble. we can reroll if you want.

    Correct assumption. I also like that a scramble battle will be fully rerolled if different choice than assumption is made. That’s how I prefer to handle it too.


  • TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island
            1 fighter moved from 22 Sea Zone to Paulau Island
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to South Australia
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island
            1 fighter moved from 22 Sea Zone to Paulau Island
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to South Australia
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,33
    

    Savegame


  • Silly, didn’t calculate with the fleet before I did Franz. See now that I can’t abandon the fleet with the aussie-air. Will redo. Also, then a bunch of air would go on the attack on the sub, so will take out the aussie-sub from that battle. Hope that’s ok.


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island
            1 fighter moved from 22 Sea Zone to Paulau Island
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to South Australia
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from Paulau Island: 4 fighters and 2 tactical_bombers
            EDIT: Adding units owned by ANZAC to 46 Sea Zone: 4 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,33
    

    Savegame


  • Will be gone most of the day playing Blitz.


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Sikang to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 mech_infantrys moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Volgograd
            1 bomber moved from Szechwan to Volgograd
            1 bomber moved from India to Volgograd
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Caucasus
            1 mech_infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Belarus to Tambov
            1 tactical_bomber moved from Belarus to Tambov
            1 fighter moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            7 armour and 26 mech_infantrys moved from Rostov to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bessarabia to Rostov
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            2 mech_infantrys moved from Belarus to Rostov
            1 infantry moved from Belarus to Bryansk
            2 artilleries and 2 infantry moved from Bessarabia to Ukraine
            2 armour moved from Sikang to Caucasus
            1 armour moved from India to Afghanistan
            3 fighters moved from Southern Italy to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            2 tactical_bombers moved from Yugoslavia to Gibraltar
            2 artilleries moved from Southern France to Northern Italy
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            6 artilleries moved from Bulgaria to Romania
            2 infantry moved from Bulgaria to Romania
            2 infantry moved from Albania to Yugoslavia
            2 infantry moved from Greater Southern Germany to Yugoslavia
            6 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 artilleries and 2 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            1 tactical_bomber moved from Bessarabia to Southern Italy
            2 tactical_bombers moved from Novgorod to Yugoslavia
            1 fighter moved from Bessarabia to Southern Italy
            1 fighter moved from Bessarabia to Yugoslavia
            1 tactical_bomber moved from Belarus to Yugoslavia
            1 bomber moved from Volgograd to Romania
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Volgograd to Szechwan
            1 fighter and 1 tactical_bomber moved from Caucasus to Romania
            2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
            2 armour moved from Caucasus to Rostov
            2 mech_infantrys moved from Caucasus to Rostov
            3 armour moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 submarine placed in 110 Sea Zone
            3 infantry placed in Yugoslavia
            2 mech_infantrys placed in Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.33
    

    Savegame

  • '15 '14

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    Will be gone most of the day playing Blitz.

    Where do u play and what is ur rating?


  • Actually, it’s the game, not chess. Regarding the latter I play in a club in Stockholm, Kristallens SK, and have about 2000 Elo.

  • '15 '14

    Solid, 2000 Elo is strong!


  • @jdow said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    Solid, 2000 Elo is strong!

    So-so mediocre. :)


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
    

    That Stalingrad is a tough nut for the sauerkrauts. Isn’t it the second time in a row now?


  • @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
    

    That Stalingrad is a tough nut for the sauerkrauts. Isn’t it the second time in a row now?

    Lol yah maybe like in the real war. But that’s ok, won’t be a problem for much longer.


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
            1 tactical_bomber moved from Russia to Kazakhstan
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 infantry moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Archangel to Russia
            1 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            20 artilleries and 30 infantry moved from Russia to Tambov
            1 aaGun moved from Samara to Tambov
            5 artilleries moved from Samara to Tambov
            1 armour and 6 mech_infantrys moved from Samara to Russia
            7 infantry moved from Samara to Tambov
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Vologda to Samara
            1 infantry moved from Samara to Volgograd
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,67
    Russians regular : 2,00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 11 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Yenisey
            3 mech_infantrys moved from Dzavhan to Yenisey
            2 infantry moved from Afghanistan to Kazakhstan
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 bombers moved from India to Kazakhstan
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from 37 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
            4 fighters moved from India to 45 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines
            1 tactical_bomber moved from India to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            2 fighters moved from 37 Sea Zone to 44 Sea Zone
            2 fighters moved from 37 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Java
            Battle in 35 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Java from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen before I do battle rolls, letting you know that I’ll be exchanging 1 sub for 2 inf

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