@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
tanios (x) vs Giallo (allies + 10) bm3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the British retreated to India Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 5 infantry moved from Libya to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 84 Sea Zone Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : -0,33 British regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the British retreated to India Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 5 infantry moved from Libya to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 84 Sea Zone Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : -0,33 British regular : -0,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Buryatia to Amur Italians take Amur from Russians 1 armour moved from Amur to Korea 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 bomber moved from Southern Italy to Volgograd 1 mech_infantry moved from Kansu to Suiyuyan Italians take Suiyuyan from Chinese Combat - Italians Battle in West India Battle in Volgograd Italians attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Italians win, taking West India from UK_Pacific, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 fighter owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Korea Italians attack with 1 armour Americans defend with 1 artillery Italians roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Korea Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber moved from Volgograd to Northwest Persia 1 armour moved from Northwest Persia to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 fighter moved from Rostov to Ukraine 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 factory_minor placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 tactical_bomber placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,3,3,5,1,5,2,5,5,4,5,1,4,4,5,4,5,2,2,6,4,3,4,4 Italians collect 33 PUs (1 lost to blockades); end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.83 Russians regular : 0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 5 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Caucasus to Trans-Jordan 1 bomber moved from Western Germany to Trans-Jordan 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Belarus to Bryansk 1 submarine moved from 110 Sea Zone to 104 Sea Zone 4 bombers moved from Normandy Bordeaux to 104 Sea Zone 1 infantry moved from United Kingdom to Scotland Germans take Scotland from British 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Combat - Germans Battle in Eire Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Eire from Neutral_Allies with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 104 Sea Zone Germans attack with 4 bombers and 1 submarine Americans defend with 1 cruiser Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 104 Sea Zone Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 bomber and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 1 aaGun moved from Ukraine to Western Ukraine 2 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 3 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery moved from Vyborg to Novgorod 1 infantry moved from Belarus to Archangel 1 armour moved from Novosibirsk to Turkmenistan 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy 5 mech_infantrys moved from Southern Italy to Yugoslavia 2 artilleries moved from Northern Italy to France 4 bombers moved from 104 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun moved from Caucasus to Northwest Persia Place Units - Germans 3 infantry placed in United Kingdom 3 bombers placed in Western Germany 2 bombers and 1 infantry placed in Normandy Bordeaux 3 artilleries placed in Western Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,4,1,4,6,1,2,3,4,4,4,4,5,6,4,2,5,4,6,6,5,4,1,1 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.00 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Samara to Vologda 8 fighters moved from Russia to Vologda 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 artillery and 19 infantry moved from Russia to Bryansk 19 artilleries and 22 infantry moved from Tambov to Bryansk Combat - Russians Battle in Rostov Russians attack with 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 8 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 8 fighters and 1 infantry in Vologda, round 2 : 5/9 hits, 4,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 8 fighters moved from Vologda to Russia 3 aaGuns moved from Russia to Bryansk Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,33 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Shan State to Sumatra 1 bomber moved from Japan to 20 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 battleships moved from 81 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Szechwan to French Indo China 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from 20 Sea Zone to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 44 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 infantry and 2 mech_infantrys moved from Persia to Iraq 2 infantry moved from Shantung to Jehol 1 infantry moved from Timguska to Kansu 2 fighters moved from 80 Sea Zone to Iraq 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Hopei to Kweichow 1 artillery moved from Kweichow to Hopei 1 armour moved from Hunan to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 bomber moved from Sumatra to Malaya Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 destroyers placed in 36 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery placed in Shantung 2 infantry and 1 mech_infantry placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3 Japanese collect 45 PUs (3 lost to blockades); end with 45 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -1.33 ANZAC regular : -0.33 -
@Giallo bump #2
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 factory_minors, 5 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone 9 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 9 fighters, 9 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 4 fighters moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 factory_minor placed in Egypt 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3 Americans collect 65 PUs (2 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 8 infantry Japanese defend with 3 infantry Chinese roll dice for 8 infantry in Jehol, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 7 infantry in Jehol, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 6 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 factory_minors, 5 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone 9 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 9 fighters, 9 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 4 fighters moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 factory_minor placed in Egypt 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3 Americans collect 65 PUs (2 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 8 infantry Japanese defend with 3 infantry Chinese roll dice for 8 infantry in Jehol, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 7 infantry in Jehol, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 6 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from India to West India 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 battleship moved from 33 Sea Zone to 6 Sea Zone UK_Pacific take 17 Sea Zone from Japanese UK_Pacific take 6 Sea Zone from Japanese Combat - British Battle in West India British attack with 2 infantry Italians defend with 1 infantry British roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in West India British win, taking West India from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 84 Sea Zone to 86 Sea Zone 3 carriers, 1 destroyer, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 3 carriers, 1 destroyer, 1 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,17 Italians regular : -0,33 Japanese regular : 2,67 Germans regular : -0,33 British regular : 0,67 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Iraq to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Volgograd to Samara Italians take Samara from Russians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 4 armour and 3 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 bomber moved from Northwest Persia to Trans-Jordan 1 battleship moved from 80 Sea Zone to 76 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Battle in Trans-Jordan Italians attack with 4 armour, 1 bomber, 1 fighter and 3 infantry Americans defend with 1 artillery Italians roll dice for 4 armour, 1 bomber, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Anglo Egyptian Sudan from British, taking Trans-Jordan from Americans with 4 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Ethiopia Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 bomber moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Trans-Jordan 4 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Southern France 1 fighter moved from Ukraine to 81 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Rostov to Bessarabia 1 transport moved from 79 Sea Zone to 80 Sea Zone Place Units - Italians 3 armour placed in Iraq 2 infantry and 1 mech_infantry placed in Volgograd 1 infantry placed in Ukraine 2 infantry placed in Northern Italy Italians undo move 4. 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 41 Sea Zone to India 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 carrier and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Germans Germans buy 1 destroyer, 7 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt 6 bombers moved from Normandy Bordeaux to Egypt 3 bombers moved from Western Germany to Egypt 2 tactical_bombers moved from Southern Italy to Egypt 2 fighters moved from Southern Italy to Egypt 1 mech_infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 armour moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 3 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus Combat - Germans Battle in Egypt Germans attack with 2 armour, 10 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 5 mech_infantrys; Americans defend with 1 factory_minor, 1 fighter, 1 harbour and 1 infantry British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 2 armour, 10 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 14/19 hits, 11.00 expected hits Americans roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys in Egypt, round 2 : 6/17 hits, 6.17 expected hits 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Americans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the British and 6 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 9 bombers and 2 mech_infantrys in Egypt, round 3 : 6/13 hits, 7.33 expected hits Americans roll dice for 1 armour, 2 artilleries and 1 fighter in Egypt, round 3 : 2/4 hits, 1.83 expected hits 1 fighter owned by the Americans, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from Americans with 2 armour and 9 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers Casualties for Americans: 1 fighter and 1 infantry Casualties for British: 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 5 mech_infantrys Battle in Belarus Germans attack with 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 3/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 mech_infantrys moved from Yugoslavia to Southern Italy 1 aaGun and 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 destroyer moved from 103 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 9 bombers moved from Egypt to Trans-Jordan 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 4 mech_infantrys moved from Caucasus to Volgograd 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 9 artilleries, 7 infantry and 6 mech_infantrys moved from Ukraine to Western Ukraine 1 armour moved from Turkmenistan to Volgograd Place Units - Germans 3 fighters placed in United Kingdom 3 fighters placed in Normandy Bordeaux 1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -0.00 British AA : -0.50 Russians regular : -0.33 Germans regular : 1.00 -
Just FYI, I’m in control of 8 victory cities in Europe for a victory if I can hold them through the end of the round.

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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 3 artilleries and 3 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Belarus 6 fighters moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine 16 artilleries and 32 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Belarus 4 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 1 infantry Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine retreated to Ukraine Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 16 artilleries and 36 infantry Germans defend with 1 aaGun, 16 artilleries, 1 factory_minor, 13 infantry and 6 mech_infantrys; Italians defend with 1 artillery and 1 infantry Russians roll dice for 16 artilleries and 36 infantry in Western Ukraine, round 2 : 19/52 hits, 14,00 expected hits Germans roll dice for 1 aaGun, 17 artilleries, 14 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 11/37 hits, 12,33 expected hits 11 infantry owned by the Russians, 1 aaGun owned by the Germans, 13 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 1 infantry owned by the Italians lost in Western Ukraine Russians roll dice for 16 artilleries and 25 infantry in Western Ukraine, round 3 : 18/41 hits, 12,17 expected hits Germans roll dice for 17 artilleries and 2 mech_infantrys in Western Ukraine, round 3 : 10/19 hits, 6,33 expected hits 10 infantry owned by the Russians, 15 artilleries owned by the Germans, 1 artillery owned by the Italians and 2 mech_infantrys owned by the Germans lost in Western Ukraine 15 infantry owned by the Russians and 16 artilleries owned by the Russians retreated to Bryansk Germans win with 1 artillery remaining. Battle score for attacker is 72 Casualties for Russians: 21 infantry Casualties for Germans: 1 aaGun, 15 artilleries, 13 infantry and 6 mech_infantrys Casualties for Italians: 1 artillery and 1 infantry Battle in Belarus Russians attack with 4 artilleries, 7 fighters and 4 infantry Germans defend with 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys Russians roll dice for 4 artilleries, 7 fighters and 4 infantry in Belarus, round 2 : 5/15 hits, 6,17 expected hits Germans roll dice for 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 4/10 hits, 4,17 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 4 artilleries and 7 fighters in Belarus, round 3 : 5/11 hits, 4,83 expected hits Germans roll dice for 5 armour in Belarus, round 3 : 2/5 hits, 2,50 expected hits 2 artilleries owned by the Russians and 5 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 7 fighters remaining. Battle score for attacker is 29 Casualties for Russians: 2 artilleries and 4 infantry Casualties for Germans: 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys Non Combat Move - Russians 7 fighters moved from Belarus to Russia 1 fighter moved from Ukraine to Russia 3 aaGuns moved from Bryansk to Russia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 1,67 Russians regular : 9,17 -
@tanios said in tanios (x) vs Giallo (allies + 10) bm3:
Just FYI, I’m in control of 8 victory cities in Europe for a victory if I can hold them through the end of the round.

Ah I wasn’t paying attention to that I see. Well that looks like game, but let’s see
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 4 fighters moved from 36 Sea Zone to Philippines 4 tactical_bombers moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 19 Sea Zone Japanese take 20 Sea Zone from Americans 1 fighter moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from 36 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Hunan to Chahar Japanese take Chahar from Chinese 1 armour moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from French Indo China to 19 Sea Zone 1 fighter moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 bomber moved from Malaya to 19 Sea Zone 1 bomber moved from French Indo China to 19 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Japanese roll dice for 1 bomber in Java, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Java Americans win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for Americans: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Philippines Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Philippines, round 2 : 5/11 hits, 5.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 19 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone 3 fighters moved from Borneo to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 7 carriers and 5 submarines moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 battleships moved from 80 Sea Zone to 81 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to Egypt 2 fighters moved from Iraq to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 artillery moved from Shantung to Anhwe 2 tactical_bombers moved from French Indo China to Japan 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Malaya to French Indo China Place Units - Japanese 1 bomber and 1 tactical_bomber placed in French Indo China 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,6,5,3,2,1,3,2,5,1,4,1,6,5,5,3,2,6,5,5,3,2,4,1,3,2,5,5,5,5,3,3,1,3,4,3,6,3,2,1,4,3,5,2,5,1 Japanese collect 45 PUs (8 lost to blockades); end with 45 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -4.83 UK_Pacific regular : -0.33





