axis-dominion vs ghost (allies+20) bm3


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from United Kingdom to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Germany causes 17 damage total. 
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            3 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            3 bombers moved from Germany to Normandy Bordeaux
            2 infantry moved from 54 Sea Zone to Queensland
            2 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            2 carriers and 1 destroyer placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans AA : 0.33
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from United Kingdom to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Germany causes 17 damage total. 
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to United Kingdom
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            3 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            3 bombers moved from Germany to Normandy Bordeaux
            2 infantry moved from 54 Sea Zone to Queensland
            2 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            2 carriers and 1 destroyer placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 39 PUs; 
            British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            3 fighters moved from United Kingdom to Western Germany
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 8 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 aaGun, 4 artilleries and 25 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Kenya to Belgian Congo
            1 marine moved from Tanganyika Territory to Belgian Congo
            2 infantry moved from French Equatorial Africa to Belgian Congo
            1 armour moved from Northwest Persia to Rostov
            4 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to Normandy Bordeaux
            4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Union of South Africa
            6 infantry and 3 mech_infantrys placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 1 fighter, 3 mech_infantrys and 1 tactical_bomber
            EDIT: Adding units owned by British to Union of South Africa: 1 fighter, 3 mech_infantrys and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            British undo move 1.
            British undo move 1.
            3 mech_infantrys placed in Union of South Africa
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,3,1,4
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 0.33
    Germans AA : 0.17
    Germans regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 armour moved from Bryansk to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Belarus to Holland Belgium
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            3 marines moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Eastern Persia
            Battle in Persia
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Eastern Persia from British, taking Persia from British, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 2 artilleries, 3 infantry, 3 marines and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry, 3 marines and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/10 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 3 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            4 infantry moved from Northern Italy to Western Germany
            1 battleship and 2 cruisers moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from Southern France to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Italians
            3 infantry placed in Egypt
            8 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 1.50
    British regular : -0.33
    

    Savegame


  • btw I noticed you had forgotten about your transport in sz 51. plz feel free to edit during franz


  • Thank you for the reminder and for allowing a late edit


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 51 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to New Zealand: 1 infantry
            EDIT: Turning off Edit Mode
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • interesting choice that you went for borneo, and not Sumatra, since you won’t be benefiting from that income


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 63 PUs; 
            Germans buy 1 carrier, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            3 infantry moved from Bryansk to Ukraine
            3 armour and 3 mech_infantrys moved from Bryansk to Ukraine
            11 artilleries and 6 infantry moved from Bryansk to Rostov
            4 armour and 4 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Archangel
            2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 5 armour, 3 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 5 armour, 3 infantry and 5 mech_infantrys in Ukraine, round 2 : 3/13 hits, 3.83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 4 armour, 11 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour; Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 4 armour, 11 artilleries, 6 infantry and 4 mech_infantrys in Rostov, round 2 : 10/25 hits, 9.00 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 4 armour, 11 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Archangel to Novgorod
            1 bomber moved from Archangel to Germany
            1 bomber moved from Bryansk to Yunnan
            1 aaGun moved from Western Germany to Germany
            6 fighters and 2 tactical_bombers moved from Bryansk to Germany
            2 fighters moved from Western Germany to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            13 mech_infantrys moved from Bryansk to Rostov
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 63 PUs; 
            Germans buy 1 carrier, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            3 infantry moved from Bryansk to Ukraine
            3 armour and 3 mech_infantrys moved from Bryansk to Ukraine
            11 artilleries and 6 infantry moved from Bryansk to Rostov
            4 armour and 4 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Archangel
            2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 5 armour, 3 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 5 armour, 3 infantry and 5 mech_infantrys in Ukraine, round 2 : 3/13 hits, 3.83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 4 armour, 11 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour; Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 4 armour, 11 artilleries, 6 infantry and 4 mech_infantrys in Rostov, round 2 : 10/25 hits, 9.00 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 4 armour, 11 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Archangel to Novgorod
            1 bomber moved from Archangel to Germany
            1 bomber moved from Bryansk to Yunnan
            1 aaGun moved from Western Germany to Germany
            6 fighters and 2 tactical_bombers moved from Bryansk to Germany
            2 fighters moved from Western Germany to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            13 mech_infantrys moved from Bryansk to Rostov
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Ukraine: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Tambov to Volgograd
            12 artilleries and 39 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Smolensk
            2 armour moved from Russia to Tambov
            1 infantry moved from Volgograd to Caucasus
    
        Place Units - Russians
            1 infantry placed in Volgograd
            2 infantry and 8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 0.00
    Russians regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from Kwangsi to Borneo
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
            1 fighter moved from Malaya to 43 Sea Zone
            1 fighter moved from Caroline Islands to 45 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 2 : 5/7 hits, 3.33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            2 carriers moved from 37 Sea Zone to 45 Sea Zone
            2 carriers moved from 37 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 45 Sea Zone to Philippines
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 cruiser moved from 37 Sea Zone to 43 Sea Zone
            1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            5 fighters moved from Caroline Islands to Philippines
            2 bombers moved from Borneo to Philippines
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            1 carrier moved from 72 Sea Zone to 80 Sea Zone
            1 carrier moved from 72 Sea Zone to 81 Sea Zone
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Persia
            1 fighter moved from 72 Sea Zone to Anglo Egyptian Sudan
            1 tactical_bomber moved from Egypt to Persia
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 artillery moved from Szechwan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 armour moved from Hunan to Yunnan
            1 tactical_bomber moved from Japan to Philippines
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kweichow to Szechwan
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Philippines
            1 armour moved from Kwangsi to Yunnan
            1 armour moved from Yunnan to Szechwan
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 72 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 submarines placed in 37 Sea Zone
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from Americans
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
                  French take Algeria from British
                  French take French West Africa from British
            1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from United Kingdom to Holland Belgium
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
            2 bombers moved from Normandy Bordeaux to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Holland Belgium
                Americans attack with 5 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
            1 bomber moved from Southern France to Gibraltar
            1 bomber moved from Northern Italy to Gibraltar
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Japanese regular : 0.33
    Italians regular : -0.67
    Germans regular : -0.33
    Italians AA : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from Americans
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
                  French take Algeria from British
                  French take French West Africa from British
            1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from United Kingdom to Holland Belgium
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
            2 bombers moved from Normandy Bordeaux to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Holland Belgium
                Americans attack with 5 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
            1 bomber moved from Southern France to Gibraltar
            1 bomber moved from Northern Italy to Gibraltar
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 carrier and 6 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Northern Italy
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to France
            3 aaGuns, 8 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to France
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            6 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Union of South Africa to French West Africa
            2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Japanese regular : 0.33
    Italians regular : -0.67
    Germans regular : -0.33
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 3 infantry
                French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 3 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Iraq to Persia
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Holland Belgium to Egypt
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Belarus to Novgorod
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            3 transports moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Italians
            1 factory_minor placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    French regular : 1.00
    Italians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to South Australia
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to South Australia
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from France to Holland Belgium
            3 infantry moved from France to Southern France
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                French attack with 3 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to France
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.83
    Germans regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 fighter moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            9 artilleries moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            4 armour moved from Rostov to Caucasus
            4 mech_infantrys moved from Rostov to Caucasus
            2 artilleries, 4 fighters, 5 infantry, 2 marines and 1 mech_infantry moved from Western Germany to France
            1 bomber, 6 fighters and 2 tactical_bombers moved from Germany to France
            7 fighters and 3 tactical_bombers moved from 112 Sea Zone to France
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 9 artilleries, 3 infantry and 4 mech_infantrys
                British defend with 2 artilleries and 1 infantry; Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 9 artilleries, 3 infantry and 4 mech_infantrys in Caucasus, round 2 : 5/20 hits, 7.33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 9 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in France
                Germans attack with 2 artilleries, 1 bomber, 17 fighters, 5 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 aaGuns, 1 bomber, 8 infantry, 1 marine and 1 mech_infantry; French defend with 1 airfield, 1 factory_minor and 1 fighter; Americans defend with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    British roll AA dice in France : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the Germans lost in France
                    Germans roll dice for 2 artilleries, 1 bomber, 14 fighters, 5 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers in France, round 2 : 14/30 hits, 13.33 expected hits
    

    Combat Hit Differential Summary :

    British AA : 1.50
    Russians regular : 2.00
    Germans regular : -1.00
    

    Savegame


  • casualties? ool ?


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 fighter moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            9 artilleries moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            4 armour moved from Rostov to Caucasus
            4 mech_infantrys moved from Rostov to Caucasus
            2 artilleries, 4 fighters, 5 infantry, 2 marines and 1 mech_infantry moved from Western Germany to France
            1 bomber, 6 fighters and 2 tactical_bombers moved from Germany to France
            7 fighters and 3 tactical_bombers moved from 112 Sea Zone to France
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 9 artilleries, 3 infantry and 4 mech_infantrys
                British defend with 2 artilleries and 1 infantry; Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 9 artilleries, 3 infantry and 4 mech_infantrys in Caucasus, round 2 : 5/20 hits, 7.33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 9 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in France
                Germans attack with 2 artilleries, 1 bomber, 17 fighters, 5 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 aaGuns, 1 bomber, 8 infantry, 1 marine and 1 mech_infantry; French defend with 1 airfield, 1 factory_minor and 1 fighter; Americans defend with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    British roll AA dice in France : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the Germans lost in France
                    Germans roll dice for 2 artilleries, 1 bomber, 14 fighters, 5 infantry, 2 marines, 1 mech_infantry and 5 tactical_bombers in France, round 2 : 14/30 hits, 13.33 expected hits
                    French roll dice for 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry, 1 marine and 3 mech_infantrys in France, round 2 : 7/21 hits, 7.67 expected hits
                    3 aaGuns owned by the British, 5 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the Americans, 8 infantry owned by the British and 2 marines owned by the Germans lost in France
                    Germans roll dice for 2 artilleries, 1 bomber, 14 fighters, 1 mech_infantry and 5 tactical_bombers in France, round 3 : 11/23 hits, 12.00 expected hits
                    French roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 3 mech_infantrys in France, round 3 : 3/10 hits, 4.17 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the British, 2 artilleries owned by the Germans, 3 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in France
                Germans win with 1 bomber, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 2 artilleries, 3 fighters, 5 infantry, 2 marines and 1 mech_infantry
                Casualties for Americans: 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Casualties for British: 3 aaGuns, 1 bomber, 8 infantry, 1 marine and 1 mech_infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of France from French to Germans
            EDIT: Changing PUs for French from 16 to 0
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Removing units owned by Germans from France: 1 fighter
            EDIT: Turning off Edit Mode
            7 fighters moved from France to 112 Sea Zone
            3 tactical_bombers moved from France to 112 Sea Zone
            1 bomber, 6 fighters and 2 tactical_bombers moved from France to Western Germany
            2 mech_infantrys moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            11 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Archangel to Germany
            1 aaGun moved from Belarus to Archangel
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 artilleries and 2 infantry placed in Western Germany
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.83
    British AA : 1.50
    Russians regular : 2.00
    Germans regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Tambov to Volgograd
            2 armour, 12 artilleries and 37 infantry moved from Tambov to Rostov
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 artillery and 1 infantry moved from Smolensk to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 artillery moved from Bryansk to Rostov
            4 mech_infantrys moved from Russia to Archangel
            2 mech_infantrys moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 mech_infantry moved from Russia to Rostov
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Rostov
                Russians attack with 2 armour, 13 artilleries, 37 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 13 artilleries, 37 infantry and 1 mech_infantry in Rostov, round 2 : 14/53 hits, 13.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 armour, 13 artilleries, 37 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 infantry and 7 mech_infantrys
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 7 mech_infantrys in Archangel, round 2 : 1/9 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery and 7 mech_infantrys in Archangel, round 3 : 3/8 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Bryansk to Rostov
            1 aaGun moved from Smolensk to Bryansk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.50
    

    Savegame

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