lennardf-axis-vs-odonis-allies(+0) LTTA

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to Korea
            1 bomber moved from Queensland to Guam
            1 fighter moved from India to Eastern Persia
            1 fighter moved from Eastern Persia to Egypt
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to Korea
            1 bomber moved from Queensland to Guam
            1 fighter moved from India to Eastern Persia
            1 fighter moved from Eastern Persia to Egypt
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to Korea
            1 bomber moved from Queensland to Guam
            1 fighter moved from India to Eastern Persia
            1 fighter moved from Eastern Persia to Egypt
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 bombers, 7 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            2 artilleries and 1 infantry moved from Vologda to Samara
            1 fighter moved from Russia to Samara
            4 infantry moved from Russia to Samara
            2 artilleries and 13 infantry moved from Tambov to Samara
            5 artilleries moved from Volgograd to Samara
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            12 artilleries moved from Volgograd to Caucasus
            21 infantry moved from Volgograd to Caucasus
            3 artilleries moved from Rostov to Caucasus
            2 artilleries and 8 infantry moved from Bryansk to Russia
            3 infantry moved from Belarus to Archangel
            5 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to Northern Italy
            3 fighters moved from Western Germany to Northern Italy
            4 infantry moved from Iraq to Persia
            1 artillery moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            4 infantry moved from Northwest Persia to Iraq
            10 armour moved from Northwest Persia to Iraq
            17 artilleries moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Northwest Persia to Persia
            2 mech_infantrys moved from Volgograd to Samara
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Northern Italy
                Germans attack with 2 bombers, 3 fighters and 2 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 carrier
                    Germans roll dice for 2 fighters, 1 submarine and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans and 1 carrier owned by the British lost in 112 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for British: 1 carrier
            Battle in Persia
                Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 3.50 expected hits
                    British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Samara
                Germans attack with 9 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 9 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/33 hits, 9.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 9 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 15 artilleries and 21 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 15 artilleries and 21 infantry in Caucasus, round 2 : 14/36 hits, 11.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 15 artilleries and 18 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Northwest Persia to Iraq
            2 fighters and 2 tactical_bombers moved from Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            3 infantry moved from Ukraine to Rostov
            1 aaGun moved from Tambov to Samara
            9 infantry moved from Finland to Norway
            1 bomber moved from United Kingdom to Western Germany
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
            2 bombers and 3 fighters moved from Northern Italy to Western Germany
            1 aaGun moved from Western Germany to France
            10 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Iraq
            1 armour, 1 artillery, 2 bombers, 2 infantry and 3 mech_infantrys placed in Western Germany
            1 submarine placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 3 infantry
            EDIT: Adding units owned by Germans to Bessarabia: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    British AA : -0.17
    Russians regular : 1.33
    Germans regular : -2.67
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            2 artilleries and 26 infantry moved from Novosibirsk to Urals
            1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            3 fighters moved from Egypt to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 armour, 3 fighters and 2 mech_infantrys
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Russians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Persia, round 2 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Urals
                Russians attack with 2 artilleries and 26 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 26 infantry in Urals, round 2 : 5/28 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 2 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Novosibirsk to Urals
            3 fighters moved from Persia to Eastern Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese repair damage of 11x factory_major; Remaining resources: 4 PUs; 4 SuicideAttackTokens; 
            Japanese buy 1 artillery; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Kwangtung
            1 armour moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Japanese
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in Kwangtung
                Japanese attack with 1 bomber
                Americans defend with 2 bombers; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 2 bombers in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in Kwangtung
                UK_Pacific win with 2 bombers remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 armour
            EDIT: Adding units owned by Japanese to Malaya: 1 infantry
            EDIT: Adding units owned by Japanese to Shan State: 1 armour
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Japanese
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6,2,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,1,2,4,3,1,6,1,4,4,1,2,5,5,4,5,5,1,6,1,2,1,6,2
            Japanese collect 4 PUs (12 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British AA : 0.83
    UK_Pacific regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Greece to Romania
                  Americans take Bulgaria from Germans
                  Americans take Romania from Germans
            1 armour moved from Greece to Yugoslavia
                  Americans take Yugoslavia from Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            3 bombers moved from Southern Italy to Northern Italy
            1 fighter and 1 tactical_bomber moved from Greece to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/7 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Northern Italy to United Kingdom
            1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
            3 fighters moved from Southern Italy to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 carriers, 3 destroyers, 4 fighters and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            2 carriers, 3 destroyers, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from French Indo China to Yunnan
            2 bombers moved from Kwangtung to Korea
            3 tactical_bombers moved from Western United States to 6 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            2 infantry and 1 mech_infantry placed in Southern Italy
            1 armour and 1 artillery placed in Greece
            1 fighter placed in Greece
            2 fighters placed in Eastern United States
            3 bombers placed in Korea
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Germans regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 3 bombers, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Greece to Romania
                  Americans take Bulgaria from Germans
                  Americans take Romania from Germans
            1 armour moved from Greece to Yugoslavia
                  Americans take Yugoslavia from Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            3 bombers moved from Southern Italy to Northern Italy
            1 fighter and 1 tactical_bomber moved from Greece to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/7 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Northern Italy to United Kingdom
            1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
            3 fighters moved from Southern Italy to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 carriers, 3 destroyers, 4 fighters and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            2 carriers, 3 destroyers, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from French Indo China to Yunnan
            2 bombers moved from Kwangtung to Korea
            3 tactical_bombers moved from Western United States to 6 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            2 infantry and 1 mech_infantry placed in Southern Italy
            1 armour and 1 artillery placed in Greece
            1 fighter placed in Greece
            2 fighters placed in Eastern United States
            3 bombers placed in Korea
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 40 PUs; 
            British buy 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Northwest Persia
                  British take Northwest Persia from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from Siam to Yunnan
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser moved from 95 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            6 infantry placed in United Kingdom
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Combat Move - Italians
            1 fighter moved from Bessarabia to Slovakia Hungary
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 3 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Guam to Korea
            1 fighter moved from Eastern Persia to Egypt
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -2.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 3 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Guam to Korea
            1 fighter moved from Eastern Persia to Egypt
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 21 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            9 infantry moved from Norway to Finland
            3 infantry moved from Archangel to Vologda
            2 artilleries moved from Russia to Vologda
            8 infantry moved from Russia to Vologda
            15 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 infantry moved from Volgograd to Kazakhstan
            3 tactical_bombers moved from Volgograd to Persia
            3 fighters moved from Volgograd to Persia
            1 artillery moved from Iraq to Persia
            3 infantry moved from Iraq to Persia
            2 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            10 artilleries moved from Caucasus to Northwest Persia
            10 infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Samara to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Samara to Vologda
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 bombers moved from Western Germany to Romania
            2 bombers moved from Western Germany to Yugoslavia
            2 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            3 fighters moved from Western Germany to Northern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from French
            1 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Bessarabia to Romania
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer; Americans defend with 1 destroyer
                    Germans roll dice for 2 fighters, 1 submarine and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Northern Italy
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Yugoslavia
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 2 bombers and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Romania
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Northwest Persia
                Germans attack with 10 artilleries and 10 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 10 artilleries and 10 infantry in Northwest Persia, round 2 : 6/20 hits, 6.67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 10 artilleries and 10 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Persia
                Germans attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Persia, round 2 : 5/10 hits, 4.50 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 2 mech_infantrys
            Battle in Trans-Jordan
                Germans attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 2 artilleries and 27 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 27 infantry in Vologda, round 2 : 3/29 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 artilleries and 26 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 9 artilleries and 3 infantry moved from Samara to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            2 mech_infantrys moved from Ukraine to Caucasus
            2 bombers moved from Romania to Western Germany
            2 bombers moved from Yugoslavia to Western Germany
            1 aaGun moved from Western Germany to Greater Southern Germany
            1 bomber and 3 fighters moved from Northern Italy to Western Germany
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from 112 Sea Zone to Western Germany
            10 infantry moved from Western Germany to Greater Southern Germany
            2 infantry moved from France to Western Germany
            5 infantry moved from Caucasus to Northwest Persia
            5 artilleries moved from Caucasus to Northwest Persia
            16 armour moved from Iraq to Trans-Jordan
            15 artilleries moved from Iraq to Trans-Jordan
            4 infantry moved from Iraq to Trans-Jordan
            3 fighters and 3 tactical_bombers moved from Persia to Iraq
            18 mech_infantrys moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Iraq to Trans-Jordan
            1 aaGun moved from Iraq to Trans-Jordan
    
        Place Units - Germans
            3 infantry placed in Iraq
            2 fighters and 1 submarine placed in 113 Sea Zone
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            6 infantry and 4 mech_infantrys placed in Western Germany
            3 infantry placed in Novgorod
            Germans undo move 7.
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 80 PUs; end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Russians regular : 1.50
    Germans regular : -2.50
    British regular : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Combat Move - Russians
            2 artilleries and 26 infantry moved from Urals to Novosibirsk
            3 fighters moved from Eastern Persia to Turkmenistan
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 artilleries and 26 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 26 infantry in Novosibirsk, round 2 : 7/28 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Turkmenistan
                Russians attack with 3 fighters
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters in Turkmenistan, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Turkmenistan
                Russians win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Turkmenistan to India
            4 aaGuns moved from Urals to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese repair damage of 1x factory_major; Remaining resources: 3 PUs; 4 SuicideAttackTokens; 
            Japanese buy 1 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 77 Sea Zone to 81 Sea Zone
            2 armour, 17 artilleries, 29 infantry and 7 mech_infantrys moved from Shan State to French Indo China
                  Japanese take French Indo China from Americans
    
        Combat - Japanese
            Battle in 81 Sea Zone
                Japanese attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 81 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
    
        Non Combat Move - Japanese
            1 fighter moved from 81 Sea Zone to Iraq
            3 carriers, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 77 Sea Zone to 75 Sea Zone
            1 aaGun moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,3,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,4,4,5,4,1,4,3,5,5,3,4,4,3,5,1,6,1,3,5,2,4,3,4,3,2,5,3,2,3,5
            Japanese collect 2 PUs (13 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 6 armour, 4 artilleries, 1 carrier, 3 fighters, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 6 artilleries, 8 infantry and 1 marine moved from Korea to 6 Sea Zone
            7 bombers, 9 fighters and 3 tactical_bombers moved from Korea to Japan
            2 armour, 6 artilleries, 7 fighters, 8 infantry, 1 marine and 3 tactical_bombers moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Greece to Romania
            1 armour moved from Greece to Yugoslavia
            1 fighter moved from Greece to Romania
            1 bomber moved from United Kingdom to Yugoslavia
            1 bomber moved from United Kingdom to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Romania
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @LennardF

    Assuming no scramble, but want to use up your remaining KKs?


  • Sure, one on the cruiser, 3 on just one of the AC. Time to get lucky!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 6 armour, 4 artilleries, 1 carrier, 3 fighters, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 6 artilleries, 8 infantry and 1 marine moved from Korea to 6 Sea Zone
            7 bombers, 9 fighters and 3 tactical_bombers moved from Korea to Japan
            2 armour, 6 artilleries, 7 fighters, 8 infantry, 1 marine and 3 tactical_bombers moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Greece to Romania
            1 armour moved from Greece to Yugoslavia
            1 fighter moved from Greece to Romania
            1 bomber moved from United Kingdom to Yugoslavia
            1 bomber moved from United Kingdom to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Romania
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3,6
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Northern Italy
                Americans attack with 2 bombers and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Northern Italy from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Yugoslavia
                Americans attack with 1 armour, 1 bomber and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 1 infantry
            Battle in Romania
                Americans attack with 1 armour and 2 fighters
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour and 2 fighters in Romania, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Americans win, taking Romania from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern France, round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Japan
                Americans attack with 2 armour, 6 artilleries, 7 bombers, 16 fighters, 8 infantry, 1 marine and 6 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 7 fighters, 1 harbour, 32 infantry and 1 tactical_bomber
                    Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 6 artilleries, 7 bombers, 15 fighters, 8 infantry, 1 marine and 6 tactical_bombers in Japan, round 2 : 28/45 hits, 21.83 expected hits
                    Japanese roll dice for 3 aaGuns, 2 artilleries, 7 fighters, 32 infantry and 1 tactical_bomber in Japan, round 2 : 18/42 hits, 16.50 expected hits
                    25 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 8 infantry owned by the Americans, 6 artilleries owned by the Americans and 1 marine owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 7 bombers, 12 fighters and 6 tactical_bombers in Japan, round 3 : 12/27 hits, 15.67 expected hits
                    Japanese roll dice for 2 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber in Japan, round 3 : 9/17 hits, 8.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Americans, 6 fighters owned by the Americans and 2 bombers owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 5 bombers, 6 fighters and 6 tactical_bombers in Japan, round 4 : 13/18 hits, 10.83 expected hits
                    Japanese roll dice for 5 fighters in Japan, round 4 : 5/5 hits, 3.33 expected hits
                    5 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Japan
                Americans captures 2PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 armour, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -38
                Casualties for Americans: 1 armour, 6 artilleries, 4 bombers, 12 fighters, 8 infantry, 1 marine and 1 tactical_bomber
                Casualties for Japanese: 3 aaGuns, 2 artilleries, 7 fighters, 32 infantry and 1 tactical_bomber
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            2 bombers moved from Northern Italy to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            2 fighters moved from Gibraltar to United Kingdom
            3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Romania to Greece
            1 mech_infantry moved from Yunnan to Kwangsi
            3 carriers moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            4 fighters moved from Japan to Korea
            3 bombers moved from Japan to Philippines
            5 tactical_bombers moved from Japan to Korea
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            3 fighters placed in Eastern United States
            3 artilleries and 3 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Southern Italy
            3 armour placed in Greece
            1 marine placed in Eastern United States
            3 armour placed in Korea
    
        Turn Complete - Americans
            Americans collect 92 PUs; end with 94 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 119 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 124 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 129 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 134 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 139 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : 4.00
    Japanese AA : -0.50
    Germans regular : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Yunnan
            2 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

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