Farmboy (X) vs Amon Sul (A+16)


  • anzac and france coming


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                ANZAC win, taking Syria from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Yunnan to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 harbour placed in Northern Territory
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.67
    Neutral_Axis regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                ANZAC win, taking Syria from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Yunnan to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 harbour placed in Northern Territory
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.67
    Neutral_Axis regular : -0.33
    

    Savegame


  • THIS IS It.

    u may proceed with Germany when ready

    cheers


  • French des stays in Indian waters.

    Cheers


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    one thing to note is that in teh saved game posted, all the game details in the load up screen (dice emails, forum #, etc) were erased. I manually added them back in, but not sure what was causing that.

    Maybe its because u switched to 2.3

    But maybe its just some temporary bug


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    one adjustment I will make actually. Sub in 105 will be put in 95.

    I never have normandy bordeaux with italy.

    I suppose u dont take it often too, but in this game i kind of force U to.


  • What a great game so far.

    Looking forward to Ur next move.

    Take Ur time.

    cheers

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to Belarus
            2 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            6 infantry moved from Karelia to Novgorod
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 aaGun moved from Western Germany to Northern Italy
            3 fighters moved from Egypt to Southern Italy
            1 fighter moved from Egypt to 95 Sea Zone
            3 tactical_bombers moved from Egypt to Southern Italy
            2 bombers moved from Egypt to Western Germany
            1 fighter moved from Belarus to Eastern Poland
            1 aaGun, 7 armour, 9 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
            1 aaGun, 11 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 aaGun moved from Poland to Eastern Poland
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            3 mech_infantrys moved from Baltic States to Western Ukraine
            2 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine
            1 aaGun and 1 artillery moved from France to Northern Italy
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 infantry placed in France
            1 infantry and 5 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.00
    

    Savegame


  • @Amon-Sul I’m enjoying it as well. Its an approach to the pacific that is quite challenging for the axis. At least for me.

    And yeah, I normally take Normandy with Germany. But it seemed worth it here to try with Italy after your UK turn.


  • I ll wait for U to see if U have any ncms and then i ll play Russia. I am also busy now and on mobile

    So in 2-3 hours u can expect my russian move


  • @Amon-Sul I might be missing something but the move is final.


  • @farmboy said in Farmboy (X) vs Amon Sul (A+16):

    @Amon-Sul I might be missing something but the move is final.

    i am not saying U are, havent look the map, but since russia is emmiditealy after germany, its hard to redo

    cheers


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.4.22192, time: 8:44:43 PM
    Savegame


  • i forgot to take the lonely trany in sz 37 i ll do it now


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 armour moved from Szechwan to Yunnan
            1 artillery and 1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            6 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Archangel to Vologda
            1 artillery moved from Russia to Tambov
            11 infantry moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            2 aaGuns, 4 artilleries and 26 infantry moved from Bryansk to Tambov
            2 infantry moved from Volgograd to Tambov
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 fighter moved from Yunnan to Novosibirsk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.33
    

    Savegame


  • japan may go


  • A unique position on the map for the both of Us i suppose. Really interesting.

    Eager to see how this game moves on.

    But take Ur time with Jap, as much as U need.

    cheers

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Hunan to Kweichow
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 bombers moved from Hunan to Kweichow
            2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            2 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
            1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
            1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
    
        Combat - Japanese
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 3 bombers and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 3 bombers and 2 infantry in Kweichow, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 6 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/19 hits, 6.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 6 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 cruiser and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 destroyer and 2 fighters moved from 41 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Hunan to Kwangsi
            1 aaGun and 2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
            3 bombers moved from Kweichow to Hainan
            2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
            1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
            1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
            1 tactical_bomber moved from Kwangtung to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 harbour placed in Hainan
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.33
    Japanese regular : 1.00
    UK_Pacific regular : 0.67
    

    Savegame


  • @Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):

    A unique position on the map for the both of Us i suppose. Really interesting.

    Eager to see how this game moves on.

    But take Ur time with Jap, as much as U need.

    cheers

    Yeah, your position in the Pacific is great and very difficult to play against. I’m somewhat regretting I didn’t just gamble on Yunnan on turn 3.

Suggested Topics

  • 36
  • 167
  • 31
  • 135
  • 68
  • 61
  • 57
  • 1.7k
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.1k

Users

39.3k

Topics

1.7m

Posts