@Avner Use this one instead.
L20 #3 trulpen (X) vs CaptainNapalm (A) P2V
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Scramble S Fr?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Algeria, round 2 : 1/11 hits, 3,00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from French with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 3 fighters and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Northern Caucasus Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Bessarabia to Romania 1 armour moved from Bessarabia to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 3 fighters moved from Southern France to Southern Italy 1 aaGun, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 armour EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,2,6,5,3,4,1,6 Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : 0,00 Italians regular : -1,67 Russians regular : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to South Australia 1 marine moved from 63 Sea Zone to South Australia 1 aaGun, 1 armour and 1 infantry moved from New South Wales to South Australia 1 aaGun, 1 armour, 2 artilleries, 4 fighters and 4 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Solomon Islands 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 2 infantry moved from 113 Sea Zone to Holland Belgium Turn Complete - French French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 artillery and 3 infantry moved from Vologda to Novgorod 1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod 2 armour and 2 mech_infantrys moved from Vologda to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Eastern Poland to Northern Belarus 2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus 5 artilleries moved from Baltic States to Leningrad 1 artillery moved from Eastern Poland to Baltic States 4 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 fighter moved from Leningrad to 115 Sea Zone 1 infantry moved from Archangel to Vologda Place Units - Germans 1 carrier and 1 fighter placed in 115 Sea Zone 3 infantry placed in Leningrad 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 artillery and 3 infantry moved from Vologda to Novgorod 1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod 2 armour and 2 mech_infantrys moved from Vologda to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Eastern Poland to Northern Belarus 2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus 5 artilleries moved from Baltic States to Leningrad 1 artillery moved from Eastern Poland to Baltic States 4 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 fighter moved from Leningrad to 115 Sea Zone 1 infantry moved from Archangel to Vologda Place Units - Germans 1 carrier and 1 fighter placed in 115 Sea Zone 3 infantry placed in Leningrad 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 artillery and 3 infantry moved from Vologda to Novgorod 1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod 2 armour and 2 mech_infantrys moved from Vologda to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Eastern Poland to Northern Belarus 2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus 5 artilleries moved from Baltic States to Leningrad 1 artillery moved from Eastern Poland to Baltic States 4 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 fighter moved from Leningrad to 115 Sea Zone 1 infantry moved from Archangel to Vologda Place Units - Germans 1 carrier and 1 fighter placed in 115 Sea Zone 3 infantry placed in Leningrad 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 4 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Austria: 4 armour and 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Please use the third file. 1 inf in Norway and pansar in Austria.
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I’m paying heavily for my daring attack on z112, but think it was worth a shot. Probably unnecessary risk for Germany in the beginning.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 10 infantry moved from Korea to Northern Manchuria 8 infantry moved from Amur to Siberia 2 infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Kursk to Rostov Russians take Rostov from Germans 1 fighter moved from Russia to Stalingrad 1 infantry moved from Smolensk to Southern Belarus 1 armour and 1 mech_infantry moved from Kursk to Southern Belarus 2 artilleries and 21 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad Combat - Russians Battle in Siberia Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Siberia, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Manchuria Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Northern Manchuria, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Stalingrad Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry in Southern Belarus, round 2 : 3/27 hits, 5.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Smolensk to Southern Belarus 1 infantry moved from Russia to Smolensk 1 aaGun, 3 artilleries and 31 infantry moved from Kursk to Rostov 1 infantry moved from Kursk to Ukraine 1 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Stalingrad to Russia 1 artillery and 2 infantry moved from Urals to Samara 3 infantry moved from Kazakhstan to Samara 1 artillery and 7 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 aaGun moved from Amur to Siberia 1 aaGun moved from Korea to Northern Manchuria Place Units - Russians 3 infantry placed in Urals 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,5,3,2 Russians collect 29 PUs (7 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 Russians regular : -0.67
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@trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
Please use the third file. 1 inf in Norway and pansar in Austria.
I did. Please finish your turn before posting.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter moved from 43 Sea Zone to 50 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
I did. Please finish your turn before posting.
It’s always my ambition.
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Scramble z50?
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Sorry, might take away a fig.
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No, let it stand.
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Have to go for a while, being stressed. Think it’s wiser to keep this on hold, so no scramble decision yet.
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Thanks for being patient. Now I’m able to make some decision under a bit calmer circumstances.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter moved from 43 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese
Combat Hit Differential Summary :
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Not sure, but think it’s the same setup as the previous post. I’ll assume no scramble in z50, since it’s about 4-5 worse expected TUV.
As usual, full re-roll of the battle if you wanted to scramble, since the decision should be made regarding expectations and not present results.