Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL20 BM3 majikforce (L+12) vs AetV (X)
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@aequitas-et-veritas Hey I killed 21 IPC! You don’t get all the good dice and get to forget all the casualties! LOL! At least you had to give up Egypt for that maneuver.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters moved from Bessarabia to Rostov 1 mech_infantry moved from Volgograd to Rostov 2 armour and 4 mech_infantrys moved from Bryansk to Rostov 2 aaGuns, 3 artilleries and 1 infantry moved from Archangel to Smolensk 1 infantry moved from Volgograd to Tambov 11 artilleries moved from Bryansk to Tambov 20 infantry moved from Bryansk to Tambov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov Place Units - Russians 10 artilleries placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.33 Russians regular : 1.50
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@aequitas-et-veritas I am going to be on vacation from Friday thru Tuesday so I will not be able to post during that time.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Shensi 1 artillery and 3 infantry moved from Kweichow to Shensi 1 fighter moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Sumatra Battle in Guam Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 1/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Shensi, round 2 : 1/7 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Shensi, round 3 : 4/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to French Indo China 1 infantry moved from Hunan to Yunnan 1 fighter moved from Shensi to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 5 infantry moved from Jehol to Anhwe 1 armour moved from Kwangtung to Hunan 1 armour and 2 mech_infantrys moved from Manchuria to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery moved from Malaya to Shan State 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery placed in French Indo China 3 infantry placed in Manchuria 1 carrier placed in 36 Sea Zone 1 infantry placed in French Indo China 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 1,33 Japanese regular : -1,17 ANZAC regular : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to British Columbia 1 mech_infantry moved from Eastern United States to Western United States 1 bomber moved from Eastern United States to United Kingdom 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield and 1 carrier; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 3 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 infantry moved from Tunisia to Libya 1 fighter moved from Persia to Trans-Jordan 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from Iraq to Trans-Jordan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Trans-Jordan British attack with 1 artillery, 2 fighters, 5 infantry and 1 marine Germans defend with 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 marine in Trans-Jordan, round 2 : 3/9 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Trans-Jordan, round 3 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 tactical_bomber in Trans-Jordan, round 3 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 16 Casualties for British: 5 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 1 tactical_bomber Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Normandy Bordeaux British attack with 3 fighters Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 fighters in Normandy Bordeaux, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 3 fighters moved from Algeria to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Trans-Jordan to Persia 1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Burma to India Place Units - British 1 airfield placed in Gibraltar 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.17 Italians regular : 1.33 Japanese regular : 0.00 Germans regular : 0.33 British regular : 2.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Greece to Romania 1 armour moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Greece to Bulgaria 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 1 infantry, 1 marine, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 mech_infantrys moved from Poland to Eastern Poland 3 mech_infantrys moved from Baltic States to Eastern Poland 15 armour, 8 artilleries, 26 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 15 armour, 8 artilleries, 26 infantry and 7 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 15 armour, 8 artilleries, 26 infantry and 7 mech_infantrys in Ukraine, round 2 : 14/56 hits, 17,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 15 armour, 8 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Eastern Poland Germans attack with 3 armour and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 10 mech_infantrys in Eastern Poland, round 2 : 4/13 hits, 3,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 6 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 1 aaGun and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Northern Italy 1 infantry moved from Germany to Poland Place Units - Germans 1 fighter placed in 110 Sea Zone 1 infantry and 1 marine placed in Normandy Bordeaux 1 submarine placed in 112 Sea Zone 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : -2,17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 fighter moved from Rostov to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Rostov to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 2 aaGuns and 2 artilleries moved from Smolensk to Russia 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 10 artilleries and 10 infantry moved from Russia to Tambov 1 aaGun moved from Bryansk to Rostov 2 armour and 5 mech_infantrys moved from Rostov to Russia 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 5 artilleries, 3 infantry and 2 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 armour and 2 mech_infantrys moved from Chahar to Shensi 1 armour moved from Hunan to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Yunnan to Shensi 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Celebes Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 3/4 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Celebes from Dutch, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser and 1 submarine Non Combat Move - Japanese 2 fighters moved from 21 Sea Zone to Guam 1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Philippines 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 bombers moved from Burma to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Shensi to Yunnan 1 aaGun moved from Kweichow to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Anhwe to Hunan 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1 Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,83 ANZAC regular : -0,67 UK_Pacific regular : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 55 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 4 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 5 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -17 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 armour moved from Tobruk to Egypt British take Alexandria from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 2 fighters moved from Persia to India 1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 marine moved from Trans-Jordan to Iraq 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.50 Japanese regular : 1.00 Japanese AA : -0.17 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to Southern Italy 2 armour and 1 mech_infantry moved from Romania to Ukraine 1 aaGun and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Greece Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Smolensk Germans take Bryansk from Russians Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 6 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Rostov 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Rostov : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 3 : 3/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 2 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 6 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 6 infantry in Belarus, round 2 : 1/7 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 6 infantry in Belarus, round 3 : 2/7 hits, 1,67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Ukraine 1 bomber moved from Rostov to Ukraine 1 fighter moved from Rostov to 99 Sea Zone 2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Bryansk 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 0,33 Russians AA : 0,50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 2 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 2 artilleries moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 5 infantry moved from Novosibirsk to Vologda 2 aaGuns and 7 infantry moved from Novosibirsk to Samara 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 2 infantry moved from Tambov to Rostov 3 infantry moved from Tambov to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 2.83
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour and 1 mech_infantry moved from Shensi to Tsinghai 2 bombers moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java
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@majikforce my CPU crashed in the middle of the Burma battle.
1st Round you scored a hit while I missed.
I’ll try to recover the results. -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour and 1 mech_infantry moved from Shensi to Tsinghai 2 bombers moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Airborne Attack Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Removing units owned by Japanese from Burma: 1 infantry EDIT: Removing units owned by Americans from Java: 2 infantry EDIT: Turning off Edit Mode Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 submarine and 2 transports ANZAC defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers Battle in Tsinghai Japanese attack with 1 armour, 2 bombers and 1 mech_infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma UK_Pacific winJapanese winJapanese win, taking Java from Americans with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers remaining, taking Tsinghai from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Szechwan 2 bombers moved from Tsinghai to Yunnan 1 armour moved from Shensi to Yunnan 3 infantry moved from French Indo China to Shan State 2 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 destroyer moved from 21 Sea Zone to 46 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 mech_infantrys moved from Manchuria to Anhwe 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from 6 Sea Zone to Japan 4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Manchuria 1 carrier and 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 UK_Pacific regular : 0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 104 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States 1 bomber moved from 104 Sea Zone to United Kingdom 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 carrier and 3 destroyers moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from 104 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 2 transports EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 3 infantry EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 infantry moved from Burma to India 1 marine moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 marine moved from 81 Sea Zone to Egypt 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Iraq to Eastern Persia 1 armour and 3 mech_infantrys moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 109 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1 British collect 33 PUs (2 lost to blockades); end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.67 Japanese regular : -0.67 Germans regular : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Italians Battle in Cyprus Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery and 4 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk 1 armour owned by the Italians retreated to Ukraine Russians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Ukraine 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 Russians regular : 0,33