scramble in holland ? factor in that i could also include the bombardment
L20 #6 trulpen (X) vs simon33 (A) P2V
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Northern Caucasus to Kazakhstan Non Combat Move - ANZAC 2 infantry moved from Southern Persia to 82 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from South Australia to New South Wales 1 transport moved from 64 Sea Zone to 55 Sea Zone 3 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New Zealand 1 cruiser moved from 31 Sea Zone to 65 Sea Zone 2 infantry moved from South Australia to Queensland 1 marine moved from Queensland to 55 Sea Zone 1 marine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 fighter moved from Northern Sinkiang to Russia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
Now the battle for Moscow will be interesting!
-
For the germans it went well.
-
For some reason I can’t upgrade the mIC in Berlin. Trying to figure out why, but it should be possible. Is it the dmg? Must be a bug in that case.
-
Sounds wrong.
-
What happens to the dmg if it’s upgraded?
-
It stays as far as I am aware. If you remove the damage and can then upgrade it, you would have to reinstate the damage.
-
Found the rule on p 27 in a pdf-version. Is not in the mobile friendly version.
“A damaged minor complex may not be upgraded, so any damage on the industrial complex must be repaired at the same time that the upgrade is purchased.”
So I must ask if you’re ok with a change of purchase?
Bought 6 inf, 2 art, 2 fig, MIC-upgrade.
Thinking it should be ok to change the 2 art to 2 inf and have the mIC repaired.
-
Oh wow. Yeah, alright.
-
Thanks, mate!
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_upgrade, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Northern Belarus to Russia 1 artillery and 2 infantry moved from Smolensk to Russia 8 armour and 7 mech_infantrys moved from Bryansk to Tula 8 armour and 7 mech_infantrys moved from Tula to Russia 9 artilleries and 30 infantry moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 3 fighters and 3 tactical_bombers moved from Southern Belarus to Russia 2 bombers moved from Western Germany to Russia Combat - Germans Battle in Leningrad Germans attack with 2 artilleries and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Leningrad, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 9 armour, 10 artilleries, 2 bombers, 5 fighters, 32 infantry, 8 mech_infantrys and 3 tactical_bombers ANZAC defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 45 infantry and 2 mech_infantrys Russians roll AA dice in Russia : 0/10 hits, 1,67 expected hits Germans roll dice for 9 armour, 10 artilleries, 2 bombers, 5 fighters, 32 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 26/69 hits, 23,00 expected hits Russians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 5 fighters, 45 infantry and 2 mech_infantrys in Russia, round 2 : 18/56 hits, 20,67 expected hits 22 infantry owned by the Russians, 18 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 9 armour, 10 artilleries, 2 bombers, 5 fighters, 14 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 25/51 hits, 20,00 expected hits Russians roll dice for 1 armour, 3 artilleries, 5 fighters, 23 infantry and 2 mech_infantrys in Russia, round 3 : 9/34 hits, 13,33 expected hits 23 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 infantry owned by the Germans lost in Russia Germans roll dice for 9 armour, 10 artilleries, 2 bombers, 5 fighters, 5 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 21/42 hits, 17,67 expected hits Russians roll dice for 1 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Russia, round 4 : 7/9 hits, 5,00 expected hits 2 mech_infantrys owned by the Russians, 2 fighters owned by the Russians, 3 fighters owned by the ANZAC, 1 armour owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Russia Germans captures 33PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 8 artilleries, 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 129 Casualties for Germans: 2 artilleries and 32 infantry Casualties for Russians: 4 aaGuns, 1 armour, 3 artilleries, 2 fighters, 45 infantry and 2 mech_infantrys Casualties for ANZAC: 3 fighters triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Northern Belarus to Eastern Poland 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Bessarabia to Romania 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Germany 2 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Russia to Tula 1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Tula 2 bombers moved from Russia to Smolensk 1 infantry moved from Western Germany to Germany 1 fighter moved from Western Germany to 99 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0 EDIT: Turning off Edit Mode Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Germany 2 artilleries, 2 fighters and 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 artilleries EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 49 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -5,33 Germans regular : 11,33 Russians AA : -1,67
-
Hmm, might have missed 2 UK-figs in the Med. It’s all clotted up.
-
Well, anyway, let it stand.
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 7 artilleries and 27 infantry moved from Ukraine to Kursk Russians take Kursk from Germans 1 infantry moved from Northern Sinkiang to Kansu 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Kansu Combat - Russians Battle in Kansu Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kansu to Northern Sinkiang 1 fighter moved from Kansu to Kazakhstan 1 submarine moved from 82 Sea Zone to 40 Sea Zone 3 artilleries and 19 infantry moved from Gorky to Samara 1 infantry moved from Stalingrad to Samara 1 armour, 1 infantry and 1 mech_infantry moved from Sakha to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.67
-
@simon33 said in L20 #6 trulpen (X) vs simon33 (A) P2V:
Well that is where the USN will go.
Realize I should’ve landed air on NZ to deny US the grabbing and repair of it’s fleet.
-
Messed up the purchase again. Can not build all of the units. Have 19 that I can produce and apparently chose 21.
15 inf, 2 art, 4 fig.
2 inf, 1 art could be a fig.
Trust you’re ok with the change, but if not, I’ll take away a fig and put 6 IPC in Japan’s treasury.
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 4 fighters and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 bombers moved from Caroline Islands to Southern Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Jehol to Southern Manchuria Combat - Japanese Battle in Southern Manchuria Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Southern Manchuria, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor EDIT: Turning off Edit Mode EDIT: 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone EDIT: 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour, 8 infantry and 1 mech_infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 1 artillery moved from Jehol to Shansi 1 aaGun moved from Jehol to Shansi 2 bombers moved from Southern Manchuria to Jehol 1 infantry moved from Amur to Sakha 3 infantry moved from Siberia to Sakha 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 20 Sea Zone to Jehol 3 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Shan State 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Hopei to Szechwan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Hunan 4 transports moved from 37 Sea Zone to 7 Sea Zone 3 carriers moved from 35 Sea Zone to 38 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 49 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Hawaiian Islands 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 marine moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 fighter moved from French Indo China to 38 Sea Zone 2 submarines moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands 1 infantry moved from Kwangsi to French Indo China 1 fighter moved from French Indo China to 38 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Hawaiian Islands Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery, 1 factory_minor and 2 infantry EDIT: Turning off Edit Mode 1 artillery, 2 fighters and 7 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kwangtung 2 fighters placed in French Indo China Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,17
-
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 carriers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 units repaired. 1 fighter moved from 98 Sea Zone to Southern Italy 1 tactical_bomber moved from 98 Sea Zone to Northern Italy 2 bombers and 1 fighter moved from Normandy Bordeaux to Southern Italy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone 1 artillery and 1 infantry moved from 128 Sea Zone to Norway Combat - Americans
Combat Hit Differential Summary :
-
Scramble to N Italy?
Intercept in Rome? -
Actually, I’m not sure about that. Hold on.