OOL
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
1 fighter moved from 37 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
3 carriers moved from 26 Sea Zone to 10 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Solomon Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber in Solomon Islands, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 10 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.00
ANZAC regular : -0.50
Made my picks. Just max defend for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
1 fighter moved from 37 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
3 carriers moved from 26 Sea Zone to 10 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 2/3 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Solomon Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0,67 expected hits
ANZAC roll dice for 1 bomber in Solomon Islands, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 10 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 3 transports in 10 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 carrier owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 2 carriers, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 3 : 6/6 hits, 3,50 expected hits
Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 10 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 5 fighters owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 1 submarine in 10 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 1 carrier, 3 fighters and 1 tactical_bomber in 10 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 fighter in 10 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 10 Sea Zone
2 transports owned by the Americans lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
Non Combat Move - Japanese
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers and 2 destroyers moved from 37 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
2 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
1 artillery moved from Buryatia to Sakha
1 infantry moved from Sakha to Siberia
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Java to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from Japan to 45 Sea Zone
1 artillery moved from Shan State to Yunnan
2 infantry moved from Yunnan to Shan State
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kiangsu
3 artilleries placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 3,33
ANZAC regular : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
6 fighters moved from 92 Sea Zone to 98 Sea Zone
2 bombers moved from Morocco to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 fighter moved from Queensland to 49 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble SZ98?
Oups, I seem to have forgotten to land german air on the ac’s as intended. Well, full scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
6 fighters moved from 92 Sea Zone to 98 Sea Zone
2 bombers moved from Morocco to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 fighter moved from Queensland to 49 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 2 bombers and 6 fighters
Italians defend with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports
2 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 6 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : 0.67
I seem to have no luck in these fleet battles. OOL?
Nothing else than dmg 1 ac and sink the other.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
6 fighters moved from 92 Sea Zone to 98 Sea Zone
2 bombers moved from Morocco to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 fighter moved from Queensland to 49 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 2 bombers and 6 fighters
Italians defend with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports
2 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 6 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 2 carriers, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
1 cruiser owned by the Italians, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers and 6 fighters
Casualties for Italians: 2 carriers, 1 cruiser and 2 fighters
Battle in Malta
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Americans
2 infantry moved from French Central Africa to French West Africa
2 infantry and 2 mech_infantrys moved from Suriname to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from 49 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 carrier moved from 92 Sea Zone to 87 Sea Zone
3 carriers and 2 fighters moved from 92 Sea Zone to 87 Sea Zone
Place Units - Americans
3 infantry placed in Eastern United States
5 fighters placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,3,2,1,3
Americans collect 44 PUs (12 lost to blockades); end with 44 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Manchuria to Jehol
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Jehol to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Jehol, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Jehol, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
Combat - British
Combat Hit Differential Summary :
Scramble. I doubt it. Why bother.
I don’t see a light at the end of the tunnel here. But you are so close to crushing me I feel I should see it through. :)
No scramble.
It’s ok. I don’t have a problem with you continuing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
6 fighters moved from 92 Sea Zone to 98 Sea Zone
2 bombers moved from Morocco to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 fighter moved from Queensland to 49 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 2 bombers and 6 fighters
Italians defend with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports
2 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 6 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 2 carriers, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
1 cruiser owned by the Italians, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers and 6 fighters
Casualties for Italians: 2 carriers, 1 cruiser and 2 fighters
Battle in Malta
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Americans
2 infantry moved from French Central Africa to French West Africa
2 infantry and 2 mech_infantrys moved from Suriname to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from 49 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 carrier moved from 92 Sea Zone to 87 Sea Zone
3 carriers and 2 fighters moved from 92 Sea Zone to 87 Sea Zone
Place Units - Americans
3 infantry placed in Eastern United States
5 fighters placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,3,2,1,3
Americans collect 44 PUs (12 lost to blockades); end with 44 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Manchuria to Jehol
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Jehol to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Jehol, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Jehol, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 2 submarines and 2 transports
2 submarines owned by the Italians Submerged
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
1 transport owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
5 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 75 Sea Zone
2 infantry moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
2 fighters moved from 87 Sea Zone to United Kingdom
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 transports moved from 92 Sea Zone to 87 Sea Zone
1 destroyer moved from 92 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia
Place Units - British
3 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
British undo move 2.
1 artillery and 2 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.50
Japanese regular : 0.33
Italians regular : 2.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 submarines moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 armour and 1 mech_infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from Americans
1 armour and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 armour, 2 artilleries and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Egypt to Bryansk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 cruiser owned by the Americans lost in 96 Sea Zone
Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
Russians defend with 6 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Bryansk, round 2 : 2/6 hits, 2,50 expected hits
Russians roll dice for 6 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Bryansk, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Bryansk, round 4 : 3/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Caucasus
2 infantry moved from Libya to Tobruk
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Urals to Smolensk
Place Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 33 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Iraq to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
5 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Iraq to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
5 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Rostov to Russia
1 mech_infantry moved from Archangel to Russia
4 fighters and 2 tactical_bombers moved from Rostov to Russia
7 armour moved from Rostov to Russia
2 armour moved from Archangel to Russia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Rostov to Russia
1 bomber moved from Rostov to Russia
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Russia
Germans attack with 9 armour, 3 bombers, 4 fighters, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 9 armour, 3 bombers, 4 fighters, 9 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/27 hits, 11,33 expected hits
Russians roll dice for 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 3/20 hits, 7,83 expected hits
11 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 9 armour, 3 bombers, 4 fighters, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 9/24 hits, 10,83 expected hits
Russians roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 4/9 hits, 4,17 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 3 fighters owned by the Russians, 1 artillery owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 3 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 aaGun and 7 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Rostov to Caucasus
2 aaGuns, 3 artilleries and 18 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Germany to Eastern Poland
5 transports moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
2 fighters moved from Southern Italy to Scotland
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Southern France to France
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
3 bombers moved from Russia to Novgorod
4 fighters and 2 tactical_bombers moved from Russia to Ukraine
1 fighter moved from 111 Sea Zone to Scotland
1 fighter moved from 114 Sea Zone to 111 Sea Zone
1 fighter moved from 114 Sea Zone to Western Germany
Place Units - Germans
1 carrier placed in 113 Sea Zone
2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 78 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Russians regular : -5,50
Germans regular : -1,83
@trulpenplay GG. Sure I can kill some tanks, but it’s been over for awhile. I don’t think I was very competitive after the missteps in the ME and whatever that was “defending” the UK. I think you are doing well against @AndrewAAGamer. I hope it continues.