Snigg (x) vs. LennardF (Allies +17)

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 artillery moved from Normandy Bordeaux to Southern France
            1 artillery moved from France to Southern France
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF scramble 109?


  • No scramble.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 artillery moved from Normandy Bordeaux to Southern France
            1 artillery moved from France to Southern France
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                    British roll dice for 1 battleship in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship
            Battle in Southern France
                Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 3.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery
                Casualties for French: 1 artillery
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            5 armour and 3 mech_infantrys moved from France to Germany
            3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            1 fighter moved from Southern France to Southern Italy
            2 tactical_bombers moved from Southern France to Western Germany
            2 bombers moved from 109 Sea Zone to Western Germany
            2 submarines moved from 106 Sea Zone to 118 Sea Zone
    
        Place Units - Germans
            10 artilleries placed in Germany
            6 mech_infantrys placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : 0.33
    French : 0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
    Slovakia Hungary : 3 aaGuns, 3 armour, 10 artilleries and 22 infantry
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 6 mech_infantrys and 2 tactical_bombers
    Romania : 5 infantry
    Poland : 2 infantry
    Germany : 5 armour, 10 artilleries, 1 factory_major and 3 mech_infantrys
    Norway : 1 artillery and 5 infantry
    Holland Belgium : 2 aaGuns, 2 fighters and 3 tactical_bombers
    Southern Italy : 2 fighters
    112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    118 Sea Zone : 2 submarines
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 5 infantry
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            12 infantry moved from Buryatia to Yakut S.S.R.
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 artillery and 5 infantry moved from Western Ukraine to Bryansk
            1 armour, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            1 tactical_bomber moved from Belarus to Russia
            2 fighters moved from Belarus to Russia
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Belarus
            2 aaGuns moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF I just noticed you had moved an American destroyer to sz 33 last turn. It’ll need to be edited to somewhere else from where it started in the Philippines. American naval units can’t end in a sz that has a Japanese island until they’re at war.

    Thanks,
    Snigg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 harbour, 3 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 fighter moved from Kiangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
            2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/22 hits, 12.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers, 9 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun and 5 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 harbour placed in Kwangsi
            1 submarine placed in 6 Sea Zone
            2 marines placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 3.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 3 artilleries, 2 bombers, 9 fighters, 1 harbour, 6 infantry and 8 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag, 1 artillery and 3 infantry
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 marines
    Jehol : 1 flag
    Siam : 2 infantry
    Manchuria : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 artillery
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry
    36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 5 transports
    6 Sea Zone : 2 destroyers and 1 submarine
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Central United States to Western United States
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 3 mech_infantrys moved from Central United States to Western United States
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            11 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 battleship moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            2 fighters moved from India to Iraq
            3 infantry moved from Shan State to Burma
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 bomber moved from United Kingdom to Gibraltar
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 harbour placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 harbour
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 2.00
    Chinese : -0.50
    Neutral_Axis : 1.00
    Japanese : -0.67
    

    Savegame


  • @Snigg You are correct and I fixed it. I also did a funky drop and removal because my edit last turn had left me with a “bonus” UK harbor and I didn’t know how else to get rid of it other than to place and then remove it.

  • '22 '21 '20 '17 '15

    @LennardF Sounds good. thanks.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 artillery moved from Tunisia to Libya
            1 infantry moved from British Somaliland to Italian Somaliland
            1 artillery and 1 infantry moved from Kenya to Italian Somaliland
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 armour moved from Greece to Romania
            2 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 3 infantry moved from Greece to Albania
            1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : 0.83
    

    Territory Summary for Italians :

    British Somaliland : 1 flag
    Kenya : 1 flag
    Algeria : 1 flag, 1 infantry
    Tunisia : 1 flag
    Romania : 3 armour and 1 mech_infantry
    Albania : 1 artillery and 3 infantry
    Northern Italy : 2 aaGuns, 2 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
    Libya : 2 artilleries and 1 infantry
    Italian Somaliland : 1 artillery and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 marine
    95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
    93 Sea Zone : 1 flag
    Greece : 1 flag
    

    Savegame


  • Hey, the login and password have gone AWOL and since you set this one up I don’t have them so I’m just attaching the file (there were no dice rolls).

    Fr2.tsvg

  • '22 '21 '20 '17 '15

    @LennardF Odd…no clue what happened there…hopefully returns with this one. Didn’t do anything different that I remember.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            4 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to 112 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
    
        Combat - Germans
            Battle in Novgorod
    
        Non Combat Move - Germans
            3 aaGuns, 3 armour, 10 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
            10 artilleries moved from Germany to Poland
            4 infantry moved from Romania to Eastern Poland
            5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
            1 artillery moved from Southern France to France
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Southern Italy
            2 tactical_bombers moved from Western Germany to Southern Italy
            2 aaGuns moved from Holland Belgium to Western Germany
            2 bombers moved from Western Germany to Southern Italy
            2 submarines moved from 118 Sea Zone to 109 Sea Zone
            1 artillery and 3 infantry moved from Norway to Finland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
    Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Poland : 10 artilleries and 6 mech_infantrys
    Germany : 1 factory_major and 10 mech_infantrys
    Southern Italy : 2 bombers, 4 fighters and 5 tactical_bombers
    Karelia : 1 flag, 4 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 10 artilleries, 27 infantry and 3 mech_infantrys
    Bessarabia : 1 flag, 1 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    109 Sea Zone : 2 submarines
    127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
    Finland : 1 flag, 1 artillery and 3 infantry
    

    Savegame

  • '22 '21 '20 '17 '15

    Yeah…when I downloaded your file (and the file from me that you had issues with), everything filled in as normal, so absolutely no idea what’s going on there.


  • Happened to me with another game as well - I don’t know why it sporadically does that. I could probably have just filled our game back in with my login/password combo.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            3 fighters moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery and 9 infantry moved from Belarus to Bryansk
            9 infantry moved from Russia to Bryansk
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            6 infantry moved from Yenisey to Timguska
            12 infantry moved from Yakut S.S.R. to Yenisey
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Belarus to Bryansk
            3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 aaGuns moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.50
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 armour, 3 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            3 fighters and 3 tactical_bombers moved from Kwangsi to India
            2 bombers moved from Kwangsi to India
            1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
            3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Hopei
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Anhwe to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                British defend with 3 aaGuns, 4 artilleries and 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 0/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in India, round 2 : 7/18 hits, 7.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 13 infantry in India, round 2 : 10/17 hits, 5.67 expected hits
                    6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 armour owned by the Japanese and 4 infantry owned by the British lost in India
                UK_Pacific win with 4 artilleries and 9 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 armour, 3 artilleries and 6 infantry
                Casualties for British: 3 aaGuns and 4 infantry
                3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery
                Casualties for British: 3 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from India to 39 Sea Zone
            3 tactical_bombers moved from India to 39 Sea Zone
            2 bombers moved from India to Kwangsi
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Hopei to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 4.33
    AA fire in India : : -1.33
    Japanese : -1.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 bombers, 5 fighters, 1 harbour and 5 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag, 4 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 2 artilleries, 1 fighter and 6 infantry
    Shan State : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
    French Indo China : 1 flag, 1 infantry
    39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF wow…I got SO hammered by the dice in India. That’s going to be a hell of a hill to climb now.


  • Yep. I’m an idiot - I just flat out forgot to move the Anzac destroyer to SZ 37. TBH, my bet was that you’d take the money islands but… I’m a lucky idiot.

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