Cwglee51 (allies+15) vs Kilroynothere (Axis) G40.2

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Baltic States to Novgorod
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Baltic States to Belarus
            7 infantry moved from Poland to Eastern Poland
            6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            2 artilleries and 11 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Finland to Belarus
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Romania to Volgograd
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to Belarus
            1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total. 
            Battle in Gibraltar
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win, taking Gibraltar from British with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 6 armour, 7 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 7 infantry and 1 mech_infantry in Eastern Poland, round 2 : 4/14 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 artillery and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 2 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 11 infantry in Bessarabia, round 2 : 1/13 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern Italy to 91 Sea Zone
            1 bomber moved from 114 Sea Zone to Western Germany
            1 bomber moved from Belarus to Baltic States
            2 infantry moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            2 infantry moved from Finland to Karelia
            1 aaGun moved from Norway to Finland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Germany to Poland
            1 aaGun, 2 artilleries and 10 infantry moved from Baltic States to Eastern Poland
            3 armour moved from Baltic States to Eastern Poland
            1 bomber moved from Volgograd to Romania
            1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Romania
            1 fighter moved from Belarus to Baltic States
            1 tactical_bomber moved from Belarus to Baltic States
            1 fighter moved from 114 Sea Zone to Romania
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Romania
            1 artillery, 3 infantry and 3 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    AA fire in Volgograd : : -0.17
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 artillery moved from Smolensk to Bryansk
            2 aaGuns moved from Smolensk to Russia
            1 infantry moved from Smolensk to Archangel
            19 infantry moved from Smolensk to Bryansk
            8 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Hunan to India
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 61 Sea Zone
            2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 20 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
            2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 armour and 1 artillery moved from Kwangtung to Kwangsi
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 bomber moved from Kiangsi to Kwangsi
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 aaGun moved from Chahar to Suiyuyan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            4 infantry placed in Japan
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    AA fire in India : : 0.83
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Yunnan
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Yunnan
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Iraq to Egypt
            3 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 armour moved from Kenya to Egypt
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 bomber moved from Egypt to Alexandria
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 cruiser moved from 80 Sea Zone to 79 Sea Zone
            1 battleship moved from 80 Sea Zone to 79 Sea Zone
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            2 fighters moved from Alexandria to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            3 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 fighter placed in 106 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 1.33
    Italians : -0.33
    Americans : 1.00
    Japanese : -0.33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Morocco to Algeria
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            2 armour moved from Greece to Romania
            1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 carrier and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 5:07:25 PM
    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
            9 armour, 2 artilleries, 17 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery and 8 infantry moved from Novgorod to Archangel
            1 bomber moved from Romania to Belarus
            1 bomber moved from Baltic States to Belarus
            1 fighter moved from Romania to Belarus
            1 tactical_bomber moved from Romania to Belarus
            1 fighter moved from Baltic States to Archangel
            1 tactical_bomber moved from Baltic States to Archangel
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                British defend with 1 carrier, 1 destroyer, 1 fighter and 3 transports
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 106 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 106 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 fighter owned by the British lost in 106 Sea Zone
                    2 transports owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                Germans win, taking 106 Sea Zone from British with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 55
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 3 transports
            Battle in Western Ukraine
                Germans attack with 9 armour, 4 artilleries, 27 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 4 artilleries, 27 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 12/44 hits, 11.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 4 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Archangel, round 2 : 1/11 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 carrier moved from 91 Sea Zone to 106 Sea Zone
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 aaGun moved from Finland to Karelia
            1 artillery and 2 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Baltic States to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 3 infantry moved from Germany to Poland
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 fighter moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - Germans
            1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
            Germans undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 1 infantry and 1 mech_infantry placed in Romania
            3 infantry placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Germany
            1 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            3 submarines placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -3.33
    Russians : -0.33
    

    Savegame


  • @kilroynothere
    Can you save in new version of Triple A? I’m getting this error when trying to open.
    808648b7-adb4-447d-92e6-c837cb92b61c-image.png


  • @cwglee51 I’d love to, but not exactly sure how to do it. I downloaded the new version and get the same error, but the older version of the game does not seem to upgrade files. Not sure what to do here. I’ll look through the forum and see if there is a method I’m missing.


  • @kilroynothere Just read the post on the new version 2. Looks like if we want to continue this game, we have to use the old version until it is finished. There is no way of upgrading an ongoing game. I’m fine with continuing to play with the older version. Let me know!


  • @kilroynothere Hey Erik. Just checking in to see if you are OK with continuing with the older version of the game. Hope so. Good game!

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