@Daaras Scramble decisions?
L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novgorod to Baltic States 1 submarine moved from 111 Sea Zone to 125 Sea Zone 2 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 9 infantry moved from Russia to Bryansk 1 armour moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Novgorod to Belarus 2 artilleries moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Kazakhstan to Rostov 1 infantry moved from Novgorod to Belarus Place Units - Russians 2 infantry placed in Novgorod 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries and 5 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 7 fighters moved from Kwangsi to Yunnan 5 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/18 hits, 8.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Manchuria 1 artillery moved from Hunan to Kwangsi 1 fighter moved from Kwangsi to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 bombers moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria 1 fighter moved from 36 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Yunnan to Kwangsi 4 fighters and 4 tactical_bombers moved from Yunnan to Hunan 1 infantry moved from Manchuria to Jehol 1 armour moved from Kwangsi to Hunan 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 marine placed in Japan 1 factory_minor placed in Manchuria 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 cruiser moved from 64 Sea Zone to 101 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry and 1 marine placed in Central United States 3 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 9 infantry moved from Shensi to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 3 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 4 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 4 infantry moved from 76 Sea Zone to British Somaliland 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to British Somaliland 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians Combat - British Battle in British Somaliland British attack with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 2 cruisers in British Somaliland, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in British Somaliland, round 2 : 1/7 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in British Somaliland, round 3 : 4/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 carrier moved from 81 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from British Somaliland to 76 Sea Zone 1 fighter moved from Nigeria to Egypt 1 aaGun and 2 infantry moved from Burma to India 2 infantry moved from Shan State to Burma 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Quebec to 106 Sea Zone 1 bomber moved from Quebec to United Kingdom 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 aaGun moved from India to Burma 1 infantry moved from Shan State to Burma Place Units - British 1 carrier placed in 106 Sea Zone 1 marine placed in Quebec 1 transport placed in 106 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
British : 2.17 Italians : 1.33 Chinese : 0.33 Japanese : -0.33
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Southern Italy to Syria 1 bomber moved from Southern Italy to Trans-Jordan 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 93 Sea Zone to 98 Sea Zone Combat - Italians
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Scramble SZ 98?
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be great if you could assume in obvious situations. zero chance Ill ever scramble into something like this.
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so no scramble
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Southern Italy to Syria 1 bomber moved from Southern Italy to Trans-Jordan 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 93 Sea Zone to 98 Sea Zone Combat - Italians Battle in Syria Italians attack with 1 artillery, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber and 4 infantry British defend with 1 artillery Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from Syria to Greece 1 bomber moved from Trans-Jordan to Greece 2 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 1 armour moved from Greece to Romania 1 infantry moved from Southern France to France 2 infantry moved from Northern Italy to France 2 artilleries moved from Southern France to Northern Italy 1 armour moved from Southern France to Greater Southern Germany 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to France Place Units - Italians 3 infantry placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.67 French : -0.33
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@ksmckay said in L20 AndrewAAGamer (Axis) vs ksmckay (Allies +16) Global 1940 2nd Ed BM3:
be great if you could assume in obvious situations. zero chance Ill ever scramble into something like this.
I do not mind waiting and I do not like to assume things for my Opponent. You may have been willing to sacrifice the fighter to remove the bombardment. Not likely I agree however still a possibility.
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Yeah, im not saying anything against your policy in general, but I wont ever scramble into something like this. So in this game I am confident you can make reasonable assumptions and be right 99.9% of the time, but of course you are welcome to do whatever.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 marine and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 marine and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Morocco to Algeria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 79 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@AndrewAAGamer changed my mind on french dd position so please use second file.
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Thanks for the heads up! I appreciate it.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Poland to Baltic States 3 fighters and 3 tactical_bombers moved from Western Germany to Baltic States 2 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Eastern Poland 5 artilleries and 28 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 9 armour and 11 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Baltic States Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Baltic States to Finland 1 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 2 bombers, 2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy 1 aaGun moved from Western Germany to France 2 aaGuns moved from Western Germany to Germany 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia 2 fighters and 2 tactical_bombers moved from Baltic States to Romania Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 39 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Novgorod to 127 Sea Zone 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians winGermans win with 1 cruiser remaining, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from 127 Sea Zone to Russia 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 2 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Rostov to Russia 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Belarus to Russia 1 armour moved from Belarus to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.50
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arghh, sorry, might make a ncm edit. This is what happens, I look things over, decide every possible thing, then decide I am good to go and post. Then, I think what if I did that wrong, and then sure enough I miscalculated something I already checked. so please hold. I will let you know when you can proceed.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Novgorod to 127 Sea Zone 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians winGermans win with 1 cruiser remaining, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from 127 Sea Zone to Russia 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 2 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Rostov to Russia 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Belarus to Russia 1 armour moved from Belarus to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.50
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ok good to go. I swear I calc’d out the far east twice and decided it was ok but it definitely wasnt.
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To avoid issues, it would be great if both of us could try to remember to post whats on what when leaving land units on transports. More of an issue for US/UK but tripleA tends to screw things up all the time, even when you take the time to give it the correct input. For example, 3 inf in the same sea zone as 3 transports. are they on two transports or three? In this case I am pretty certain its 3 inf on 3 but its really tricky to tell.
As I said its more important with allies and mixed usage but tripleA seems to get things screwed up all the time and sometimes it is impossible to tell from history.
Ill let you know when carriers have mixed air whenever its not obvious.