Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II

  • '20 '19

    TripleA Move Summary: Americans round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Iwo Jima to Chahar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries and 1 infantry moved from Manchuria to Korea
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Trans-Jordan to Syria
            4 fighters moved from Trans-Jordan to Syria
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Trans-Jordan to Syria
            4 fighters moved from Trans-Jordan to Syria
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from India to Malaya
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Iwo Jima to Chahar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries and 1 infantry moved from Manchuria to Korea
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Southern France
            Battle in Normandy Bordeaux
                Americans attack with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/13 hits, 5.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Southern France from Italians, taking Normandy Bordeaux from Germans with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Chahar to Suiyuyan
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from France to United Kingdom
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            2 bombers moved from Western United States to United Kingdom
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            2 submarines moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 carrier moved from 7 Sea Zone to 24 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
            1 fighter moved from Iwo Jima to 22 Sea Zone
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 submarines and 2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Trans-Jordan to Syria
            4 fighters moved from Trans-Jordan to Syria
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from India to Malaya
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Malaya causes 4 damage total. 
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 4 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Alexandria to Trans-Jordan
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 fighter moved from Trans-Jordan to Gibraltar
            4 fighters moved from Syria to Trans-Jordan
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 armour and 3 mech_infantrys moved from Suiyuyan to Jehol
            1 bomber moved from Malaya to India
            1 infantry moved from India to Burma
            8 artilleries, 2 fighters and 30 infantry moved from India to West India
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 22 Sea Zone to 24 Sea Zone
    
        Place Units - British
            1 carrier and 1 fighter placed in 110 Sea Zone
            2 artilleries placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 1.67
    Italians : -0.33
    AA fire in France : : -0.17
    Americans : 1.83
    AA fire in Malaya : : -0.17
    Japanese : -0.33
    

    Savegame

  • '20 '19

    @simon33 I was hoping to get you below 20! Maybe next time…:hand_with_index_and_middle_fingers_crossed:

  • '19 '17 '16

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Iraq to Syria
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                 retreated to Southern France
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Syria to Southern Italy
            1 fighter moved from Southern France to Western Germany
            1 mech_infantry moved from Ukraine to Caucasus
    
        Place Units - Italians
            3 infantry placed in Iraq
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -1.33
    Americans : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - ANZAC
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            5 fighters moved from India to 37 Sea Zone
    

    Savegame

  • '20 '19

    @simon33 scramble sz 37? and will the sub submerge or fight?

  • '19 '17 '16

    Pondering what I was thinking there. It isn’t worth 3 fighters to kill 2 subs.

    No scramble, and submerge the sub.

  • '20 '19

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - ANZAC
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            5 fighters moved from India to 37 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 5 fighters and 5 submarines
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 5 fighters and 5 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            5 fighters moved from 37 Sea Zone to Sumatra
            2 artilleries, 2 fighters and 2 infantry moved from Manchuria to Korea
            1 fighter moved from Russia to West India
            1 destroyer moved from 22 Sea Zone to 33 Sea Zone
            1 cruiser moved from 22 Sea Zone to 24 Sea Zone
            1 fighter moved from Queensland to Guam
            1 bomber moved from Queensland to Korea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to 93 Sea Zone
            2 fighters moved from Western Germany to Southern France
            1 armour moved from Tsinghai to Timguska
                  Germans take Novosibirsk from Russians
            2 armour and 2 mech_infantrys moved from Tsinghai to Timguska
                  Germans take Kansu from Chinese
            1 artillery and 1 infantry moved from Smolensk to Russia
            1 fighter moved from Ukraine to Russia
            1 armour moved from Volgograd to Bryansk
                  Germans take Tambov from Russians
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 6 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    Germans roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 airfield, 1 factory_major and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Russia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery and 1 fighter in Russia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 12PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 fighter moved from Russia to Ukraine
            2 aaGuns, 5 armour, 32 artilleries, 55 infantry and 7 mech_infantrys moved from Smolensk to Bryansk
            3 mech_infantrys moved from Ukraine to Caucasus
            6 artilleries moved from Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            6 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries, 2 infantry and 10 mech_infantrys moved from Belarus to Bryansk
            2 artilleries and 1 infantry moved from Novgorod to Belarus
            2 armour and 10 mech_infantrys moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            2 armour and 2 mech_infantrys moved from Persia to Iraq
            1 fighter moved from Iraq to Southern Italy
            2 armour and 4 mech_infantrys moved from Persia to Caucasus
            1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to Persia
            1 fighter moved from 93 Sea Zone to Southern Italy
            3 infantry moved from Western Germany to Northern Italy
            1 fighter moved from 126 Sea Zone to Germany
            2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 7 transports moved from 126 Sea Zone to 113 Sea Zone
            3 infantry moved from Norway to Finland
            1 fighter moved from Norway to Germany
            2 fighters moved from Southern France to Western Germany
            4 infantry moved from Germany to Western Germany
            4 mech_infantrys moved from Poland to Western Germany
    
        Place Units - Germans
            3 artilleries placed in France
            5 infantry and 5 mech_infantrys placed in Western Germany
            1 fighter placed in 113 Sea Zone
            3 artilleries placed in Persia
            3 infantry placed in Ukraine
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Germans collect 66 PUs (4 lost to blockades); end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : -0.33
    Russians : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Samara to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from West India to Eastern Persia
                  Russians take Eastern Persia from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Samara to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from West India to Eastern Persia
                  Russians take Eastern Persia from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
            2 aaGuns and 11 infantry moved from West India to India
            3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @simon33 sorry…just want to change a ncm

  • '20 '19

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Samara to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from West India to Eastern Persia
                  Russians take Eastern Persia from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
            2 aaGuns and 11 infantry moved from West India to India
            3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to India: 3 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Trans-Jordan: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Japanese
            15 artilleries and 19 infantry moved from Shan State to Burma
            1 armour moved from Timguska to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Japan to 6 Sea Zone
            1 bomber moved from Shan State to Suiyuyan
            1 artillery and 1 infantry moved from Timguska to Evenkiyskiy
            1 fighter and 1 tactical_bomber moved from Shan State to Chahar
            1 infantry moved from Anhwe to Chahar
    
        Purchase Units - Japanese
            Japanese buy 4 infantry and 1 submarine; Remaining resources: 7 PUs; 1 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Evenkiyskiy
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine; Americans defend with 3 submarines and 1 transport
                3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 15 artilleries and 19 infantry
                British defend with 1 infantry
                    Japanese roll dice for 15 artilleries and 19 infantry in Burma, round 2 : 9/34 hits, 10.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 15 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Szechwan
            2 artilleries and 2 infantry moved from Timguska to Yenisey
            1 mech_infantry moved from Hunan to Anhwe
            2 fighters moved from Shan State to French Indo China
            2 tactical_bombers moved from Philippines to Java
            1 aaGun moved from Shan State to Burma
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 armour moved from Yunnan to Hopei
            1 mech_infantry moved from Kweichow to Hopei
            1 bomber moved from Suiyuyan to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            5 fighters and 2 infantry moved from Amur to Siberia
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            2 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 33
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,5,2,1,6,6,2,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6,3,6,2,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,3,1,3,2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,1,1,3,5
            Japanese collect 19 PUs (33 lost to blockades); end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    UK_Pacific : 0.67
    Russians : -0.33
    Japanese : -2.50
    

    Savegame

  • '19 '17 '16

    You rolled maximum convoy damage that round. 19 is my income which can’t be convoyed.

  • '20 '19

    @simon33 There are a lot of subs floating on the asian coast! Just need to start taking the inland territories away from you now :smiling_imp:

  • '20 '19

    TripleA Move Summary: Americans round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Korea to Amur
                  Americans take Amur from Japanese
            2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from United Kingdom to Southern France
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Gibraltar to Southern France
            2 bombers moved from United Kingdom to France
            3 fighters moved from United Kingdom to France
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
            1 infantry moved from Normandy Bordeaux to France
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Chinese
            3 infantry moved from Jehol to Anhwe
    

    Savegame

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