I assumed no intercept in London.
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Iwo Jima to Chahar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 1 infantry moved from Manchuria to Korea
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TripleA Move Summary: British round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Syria 4 fighters moved from Trans-Jordan to Syria 1 submarine moved from 37 Sea Zone to 42 Sea Zone
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TripleA Move Summary: British round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Syria 4 fighters moved from Trans-Jordan to Syria 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from India to Malaya
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Iwo Jima to Chahar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 1 infantry moved from Manchuria to Korea Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Southern France Battle in Normandy Bordeaux Americans attack with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/13 hits, 5.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Southern France from Italians, taking Normandy Bordeaux from Germans with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Chahar to Suiyuyan 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from France to United Kingdom 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 2 bombers moved from Western United States to United Kingdom 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 submarines moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone 1 fighter moved from Iwo Jima to 22 Sea Zone 2 fighters moved from Western United States to Midway Place Units - Americans 2 transports placed in 101 Sea Zone 2 submarines and 2 transports placed in 10 Sea Zone 1 infantry placed in Western United States 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Syria 4 fighters moved from Trans-Jordan to Syria 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from India to Malaya Purchase Units - British British buy 2 artilleries, 1 carrier and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Holland Belgium British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 4 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Alexandria to Trans-Jordan 3 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Gibraltar 4 fighters moved from Syria to Trans-Jordan 1 fighter moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour and 3 mech_infantrys moved from Suiyuyan to Jehol 1 bomber moved from Malaya to India 1 infantry moved from India to Burma 8 artilleries, 2 fighters and 30 infantry moved from India to West India 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 22 Sea Zone to 24 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 110 Sea Zone 2 artilleries placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00 British : 1.67 Italians : -0.33 AA fire in France : : -0.17 Americans : 1.83 AA fire in Malaya : : -0.17 Japanese : -0.33
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@simon33 I was hoping to get you below 20! Maybe next time…:hand_with_index_and_middle_fingers_crossed:
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Italians 1 fighter and 1 infantry moved from Iraq to Syria 1 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Syria to Southern Italy 1 fighter moved from Southern France to Western Germany 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 3 infantry placed in Iraq 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -1.33 Americans : 0.67
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TripleA Move Summary: ANZAC round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - ANZAC 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 5 fighters moved from India to 37 Sea Zone
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@simon33 scramble sz 37? and will the sub submerge or fight?
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Pondering what I was thinking there. It isn’t worth 3 fighters to kill 2 subs.
No scramble, and submerge the sub.
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - ANZAC 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 5 fighters moved from India to 37 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 5 fighters and 5 submarines Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged ANZAC roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win with 5 fighters and 5 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 5 fighters moved from 37 Sea Zone to Sumatra 2 artilleries, 2 fighters and 2 infantry moved from Manchuria to Korea 1 fighter moved from Russia to West India 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 cruiser moved from 22 Sea Zone to 24 Sea Zone 1 fighter moved from Queensland to Guam 1 bomber moved from Queensland to Korea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Research Technology - Germans Combat Move - Germans 1 artillery and 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to Southern France 1 armour moved from Tsinghai to Timguska Germans take Novosibirsk from Russians 2 armour and 2 mech_infantrys moved from Tsinghai to Timguska Germans take Kansu from Chinese 1 artillery and 1 infantry moved from Smolensk to Russia 1 fighter moved from Ukraine to Russia 1 armour moved from Volgograd to Bryansk Germans take Tambov from Russians 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs; Germans buy 6 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans Submerged Germans roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Russia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery and 1 fighter in Russia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter moved from Russia to Ukraine 2 aaGuns, 5 armour, 32 artilleries, 55 infantry and 7 mech_infantrys moved from Smolensk to Bryansk 3 mech_infantrys moved from Ukraine to Caucasus 6 artilleries moved from Ukraine to Bryansk 2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 6 infantry moved from Eastern Poland to Western Ukraine 3 artilleries, 2 infantry and 10 mech_infantrys moved from Belarus to Bryansk 2 artilleries and 1 infantry moved from Novgorod to Belarus 2 armour and 10 mech_infantrys moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Persia to Iraq 1 fighter moved from Iraq to Southern Italy 2 armour and 4 mech_infantrys moved from Persia to Caucasus 1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to Persia 1 fighter moved from 93 Sea Zone to Southern Italy 3 infantry moved from Western Germany to Northern Italy 1 fighter moved from 126 Sea Zone to Germany 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 7 transports moved from 126 Sea Zone to 113 Sea Zone 3 infantry moved from Norway to Finland 1 fighter moved from Norway to Germany 2 fighters moved from Southern France to Western Germany 4 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Poland to Western Germany Place Units - Germans 3 artilleries placed in France 5 infantry and 5 mech_infantrys placed in Western Germany 1 fighter placed in 113 Sea Zone 3 artilleries placed in Persia 3 infantry placed in Ukraine 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 66 PUs (4 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -0.33 Russians : 1.00
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TripleA Move Summary: Russians round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Samara to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from West India to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Samara to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from West India to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese Combat - Russians Non Combat Move - Russians 3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan 2 aaGuns and 11 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan Turn Complete - Russians
Combat Hit Differential Summary :
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@simon33 sorry…just want to change a ncm
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Samara to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from West India to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese Combat - Russians Non Combat Move - Russians 3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan 2 aaGuns and 11 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan Turn Complete - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to India: 3 fighters and 1 tactical_bomber EDIT: Removing units owned by Russians from Trans-Jordan: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Japanese 15 artilleries and 19 infantry moved from Shan State to Burma 1 armour moved from Timguska to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Shan State to Suiyuyan 1 artillery and 1 infantry moved from Timguska to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Shan State to Chahar 1 infantry moved from Anhwe to Chahar Purchase Units - Japanese Japanese buy 4 infantry and 1 submarine; Remaining resources: 7 PUs; 1 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Evenkiyskiy Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine; Americans defend with 3 submarines and 1 transport 3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 15 artilleries and 19 infantry British defend with 1 infantry Japanese roll dice for 15 artilleries and 19 infantry in Burma, round 2 : 9/34 hits, 10.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 15 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 artillery moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 2 artilleries and 2 infantry moved from Timguska to Yenisey 1 mech_infantry moved from Hunan to Anhwe 2 fighters moved from Shan State to French Indo China 2 tactical_bombers moved from Philippines to Java 1 aaGun moved from Shan State to Burma 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 armour moved from Yunnan to Hopei 1 mech_infantry moved from Kweichow to Hopei 1 bomber moved from Suiyuyan to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 5 fighters and 2 infantry moved from Amur to Siberia 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 33 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,5,2,1,6,6,2,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6,3,6,2,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,3,1,3,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,1,1,3,5 Japanese collect 19 PUs (33 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese : 0.50 UK_Pacific : 0.67 Russians : -0.33 Japanese : -2.50
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You rolled maximum convoy damage that round. 19 is my income which can’t be convoyed.
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@simon33 There are a lot of subs floating on the asian coast! Just need to start taking the inland territories away from you now :smiling_imp:
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Americans 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Korea to Amur Americans take Amur from Japanese 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Gibraltar to Southern France 2 bombers moved from United Kingdom to France 3 fighters moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France 1 infantry moved from Normandy Bordeaux to France
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TripleA Move Summary: Chinese round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Chinese 3 infantry moved from Jehol to Anhwe