TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Eastern United States
1 bomber moved from United Kingdom to France
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Celebes
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Celebes from Japanese, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
3 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from France to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
3 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 3 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 5 infantry
British roll dice for 3 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 4.33 expected hits
Italians roll dice for 5 infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
British roll dice for 3 armour, 4 fighters and 1 tactical_bomber in Iraq, round 3 : 5/8 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry
Casualties for Italians: 5 infantry
Non Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 fighters moved from Iraq to Persia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3,4,4,3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -2.17
Italians : -1.33
AA fire in France : : -0.17
Americans : 0.50
Chinese : 0.67
AA fire in Normandy Bordeaux : : -0.17
Neutral_Axis : -0.33
Japanese : -1.67
Savegame