Will have to come to this later.
Samuel06 (X) Vs Pejon_88 (L +6) BM3
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@Pejon_88 No interception. Btw, you made a mistake when you edited Korea, you added an extra US mech and removed a Chinese Infantry.
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Yes, I know and sorry for that, but that was the only option. Please look at my previous post regarding the bug. Do you have another idea?
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 bomber moved from Queensland to 32 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in Germany causes 13 damage total. Battle in Philippines Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 32 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 32 Sea Zone to Hawaiian Islands 2 fighters moved from 32 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 118 Sea Zone 2 bombers moved from Germany to France 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to France 1 infantry moved from Libya to Tunisia Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Adding units owned by Americans to Korea: 1 mech_infantry EDIT: Removing units owned by Chinese from Manchuria: 1 infantry EDIT: Changing PUs for Americans from 98 to 101 EDIT: Turning off Edit Mode Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Kweichow to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 29 PUs; Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to France: 1 fighter EDIT: Turning off Edit Mode British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 aaGun, 1 artillery and 8 infantry EDIT: Adding units owned by Russians to Karelia: 1 aaGun, 1 artillery and 8 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 7 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 7 transports EDIT: Turning off Edit Mode 1 artillery, 3 infantry and 1 tactical_bomber moved from France to Northern Italy 2 fighters moved from 110 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway EDIT: British undo move 9. EDIT: British undo move 8. EDIT: British undo move 7. EDIT: British undo move 6. EDIT: British undo move 5. EDIT: British undo move 4. EDIT: British undo move 3. EDIT: British undo move 2. EDIT: British undo move 1. 1 infantry moved from United Kingdom to 110 Sea Zone 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 artillery, 3 infantry and 1 tactical_bomber moved from France to Northern Italy 4 fighters moved from France to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany Combat - British Air Battle in Western Germany British attacks with 8 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Norway Battle in Anglo Egyptian Sudan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Norway from Germans, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northern Italy British attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry; Italians defend with 1 factory_minor British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Northern Italy British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Northern Italy to France 6 infantry moved from Normandy Bordeaux to France 6 fighters moved from Western Germany to France 2 bombers moved from Western Germany to United Kingdom 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Belgian Congo to Ethiopia 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 British : -0,83 Italians : -2,00 Americans : 1,67 AA fire in Western Germany : : -0,33 Chinese : -0,67 Japanese : 0,17 AA fire in Germany : : -0,33
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@Pejon_88 What bug ? I’m not sure
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry and 1 mech_infantry moved from Iraq to Persia 3 fighters moved from Iraq to Persia Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Italians attack with 3 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Persia, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Italians win, taking Persia from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Persia to Iraq 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 infantry and 2 mech_infantrys placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 2.50 British : -0.33 Russians : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 09:48:08
Savegame -
@samuel06 As you can see in the screenshot I posted I cannot seem to remove my Mech in Manchuria. The error message says “Can’t remove transported units without removing transport”. I believe it has something to do with that I transported the unit and then edited it after the last US turn, since I forgot to do the attack on Korea and youhad already killed my transport. Somehow it doesn’t allow me to remove the Mech anymore. The only solution I found was removing a Chinese Inf in Manchuria (equivalent of a Mech in Defense 2 or less) since I assume you would attack Manchuria on your next turn. If you do not I will act as if the Mech is not present in Manchuria. Do you follow me?
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone 2 aaGuns and 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone 2 aaGuns and 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - French French repair damage of 6x factory_minor; Remaining resources: 14 PUs; French buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 fighter moved from France to United Kingdom Place Units - French 2 artilleries and 1 infantry placed in France 1 infantry placed in Southern France Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,67
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@Pejon_88 Ok I get it. It happened to me before. No worries.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 15x factory_major; Remaining resources: 22 PUs; Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Finland to Norway 1 bomber moved from Western Germany to 126 Sea Zone 2 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 4 mech_infantrys moved from Southern Italy to Northern Italy 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northern Italy Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/8 hits, 3.17 expected hits British roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northern Italy Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 2/6 hits, 2.83 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Norway Germans attack with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Norway, round 2 : 4/9 hits, 2.17 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Poland to Germany 1 aaGun moved from Finland to Norway 1 bomber moved from 126 Sea Zone to Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Italy to Germany 5 mech_infantrys moved from Southern Italy to Western Germany 1 mech_infantry moved from 98 Sea Zone to Egypt 7 infantry moved from Western Germany to Germany 1 bomber moved from Northern Italy to Germany Place Units - Germans 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 30 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.00 Americans : -0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Romania to Greece Russians take Bulgaria from Germans Russians take Greece from Italians 1 armour moved from Slovakia Hungary to Albania Russians take Yugoslavia from Italians Russians take Albania from Italians 1 infantry moved from Slovakia Hungary to Greater Southern Germany Russians take Greater Southern Germany from Germans 3 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 2 fighters and 2 tactical_bombers moved from Western Ukraine to Poland 1 fighter and 1 tactical_bomber moved from Rostov to Persia 3 infantry moved from Northwest Persia to Persia Combat - Russians Battle in Persia Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Persia Russians win, taking Persia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Poland Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 5/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 artillery and 2 infantry moved from Romania to Slovakia Hungary 1 mech_infantry moved from Western Ukraine to Slovakia Hungary 3 aaGuns and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Poland to Slovakia Hungary 1 mech_infantry moved from Turkmenistan to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 artilleries and 1 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Romania to Slovakia Hungary 3 mech_infantrys moved from Ukraine to Romania 1 aaGun, 1 artillery and 9 infantry moved from Karelia to Finland 1 armour and 2 mech_infantrys moved from Novgorod to Finland 2 mech_infantrys moved from Russia to Ukraine Place Units - Russians 3 artilleries placed in Volgograd 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 3 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 59 PUs; end with 59 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 62 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 66 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 68 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,33 Russians : 2,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 3 mech_infantrys moved from Jehol to Manchuria 2 fighters moved from Japan to Manchuria 1 fighter moved from Japan to Korea Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 62 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 62 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Korea Japanese attack with 1 fighter and 2 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Manchuria Japanese attack with 2 fighters and 3 mech_infantrys Americans defend with 1 mech_infantry; Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 3 mech_infantrys in Manchuria, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Philippines Japanese attack with 2 artilleries, 4 infantry and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 4 infantry and 1 marine in Philippines, round 2 : 1/7 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 3 infantry and 1 marine in Philippines, round 3 : 3/6 hits, 1.83 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to India 2 fighters and 1 tactical_bomber moved from Iraq to India 2 armour moved from Shan State to Kwangsi 1 armour moved from Shan State to Kwangsi 3 mech_infantrys moved from Burma to Kwangsi 1 mech_infantry moved from Yunnan to Kiangsi 2 fighters moved from Manchuria to Shantung 1 fighter moved from Korea to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Midway to Japan 5 bombers moved from Midway to French Indo China 6 infantry, 2 marines and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 infantry, 2 marines, 2 mech_infantrys and 4 transports moved from 33 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 62 Sea Zone Place Units - Japanese 3 transports placed in 39 Sea Zone 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1 Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Americans : 1.67 Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 7 artilleries, 1 bomber, 4 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from France to Western Germany 1 artillery and 2 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from France to Northern Italy 3 artilleries, 5 infantry and 4 transports moved from 118 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 battleship and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 7,6 and causes: 9 damage to unit: factory_major Bombing raid in Western Germany causes 9 damage total. Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys; Italians defend with 1 factory_minor Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2,00 expected hits Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 2 mech_infantrys in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium Americans attack with 3 artilleries and 5 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters moved from Hawaiian Islands to Queensland 7 fighters moved from 26 Sea Zone to Queensland 1 bomber moved from Midway to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 destroyer moved from 32 Sea Zone to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 7 transports moved from 107 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 2 bombers moved from Western Germany to France Place Units - Americans 1 bomber and 4 fighters placed in Western United States 3 artilleries and 7 infantry placed in Central United States 4 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : 0,67 AA fire in Western Germany : : -0,33 Americans : 1,83 Japanese : -1,00
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 14 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 7 artilleries, 1 bomber, 4 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from France to Western Germany 1 artillery and 2 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from France to Northern Italy 3 artilleries, 5 infantry and 4 transports moved from 118 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to Midway 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 battleship and 1 cruiser moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 7,6 and causes: 9 damage to unit: factory_major Bombing raid in Western Germany causes 9 damage total. Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys; Italians defend with 1 factory_minor Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2,00 expected hits Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 2 mech_infantrys in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium Americans attack with 3 artilleries and 5 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters moved from Hawaiian Islands to Queensland 7 fighters moved from 26 Sea Zone to Queensland 1 bomber moved from Midway to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 destroyer moved from 32 Sea Zone to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 7 transports moved from 107 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 2 bombers moved from Western Germany to France Place Units - Americans 1 bomber and 4 fighters placed in Western United States 3 artilleries and 7 infantry placed in Central United States 4 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 14 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 30 PUs; British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from France to Finland 1 artillery and 3 infantry moved from Normandy Bordeaux to France 2 bombers moved from United Kingdom to France Place Units - British 6 infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5 British collect 24 PUs (2 lost to blockades); end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,00 Italians : 0,67 British : -0,83 AA fire in Western Germany : : -0,33 Americans : 1,83 Chinese : 0,00 Japanese : -0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Iraq to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery, 2 fighters and 1 infantry moved from Iraq to Persia 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia Combat - Italians Battle in Yugoslavia Battle in Northern Italy Italians attack with 1 fighter and 2 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Yugoslavia from Russians, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Greece Italians attack with 2 infantry Russians defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Russians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Battle in Albania Italians attack with 2 infantry Russians defend with 1 armour Italians roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Albania Italians win, taking Albania from Russians with 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Persia Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia Italians win, taking Persia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Persia to Iraq 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 3.00 British : -0.33 Americans : -0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode 1 submarine moved from 36 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 aaGuns and 6 infantry moved from South Australia to Queensland 2 artilleries moved from New South Wales to Queensland 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,1,2,6,6,4,2,4,4,1,6,4,5,4,1,1,3,5,3,6,5,6,4,5 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Queensland: 6 fighters EDIT: Adding units owned by Americans to 54 Sea Zone: 6 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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To clarify my changes with the US, of course seen as edits also.
-One destroyer moved to SZ 26 instead of SZ46.
-Ten ships moved to SZ54 instead of staying in SZ26
-One additional carrier since I landed one fighter in Western US instead of SZ26.
-6 fighters in SZ 54 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode 1 submarine moved from 36 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 aaGuns and 6 infantry moved from South Australia to Queensland 2 artilleries moved from New South Wales to Queensland 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,1,2,6,6,4,2,4,4,1,6,4,5,4,1,1,3,5,3,6,5,6,4,5 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Queensland: 6 fighters EDIT: Adding units owned by Americans to 54 Sea Zone: 6 fighters EDIT: Turning off Edit Mode Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French 1 fighter moved from United Kingdom to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 artillery and 2 infantry moved from France to Northern Italy Combat - French Battle in Northern Italy French attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the French and 2 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - French 1 fighter moved from Northern Italy to France Place Units - French 1 artillery and 2 infantry placed in France 2 infantry placed in Southern France Turn Complete - French Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,2,3,1,6,3,6 French collect 16 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 1,33 French : 0,50