Mistergreen vs DizzKneeLand (allies+9) BM3 L20

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 1.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 3 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            3 marines placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 32 PUs; 
            British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to Scotland
            1 bomber moved from Quebec to Scotland
            2 fighters moved from United Kingdom to Scotland
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 battleship moved from 79 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Scotland
                British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 artillery and 2 infantry
                    AA fire in Scotland : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Scotland, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 5/11 hits, 4.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Burma to India
            2 infantry moved from Shan State to Burma
            1 artillery moved from India to Burma
            1 bomber and 2 fighters moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 4 infantry
            EDIT: Adding units owned by British to West India: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.83
    AA fire in Scotland : : -0.50
    Chinese : -0.50
    Neutral_Axis : 0.00
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
    

    Savegame


  • Scramble sz110? OOL?

  • '20 '16 '15 '14

    If only I had another fighter lol. No scramble thx!


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 110 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1,17 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Kenya to Belgian Congo
            1 artillery moved from Ethiopia to Kenya
            1 infantry moved from British Somaliland to Italian Somaliland
            1 artillery and 3 infantry moved from Libya to Tobruk
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            2 armour moved from Romania to Slovakia Hungary
            1 infantry moved from Bulgaria to Romania
            2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Bulgaria to Yugoslavia
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from 110 Sea Zone to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : -0,33
    French : -0,67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    So, unless you do something weird (“indirect”) my orders are no scramble to sz 110 and max defense.

    good luck!


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            5 infantry moved from Germany to 113 Sea Zone
            2 artilleries moved from Germany to 113 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            2 artilleries, 1 battleship, 9 infantry, 1 marine and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            3 armour and 2 artilleries moved from Holland Belgium to 110 Sea Zone
            3 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries, 11 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            5 infantry moved from Germany to 113 Sea Zone
            2 artilleries moved from Germany to 113 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            2 artilleries, 1 battleship, 9 infantry, 1 marine and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            3 armour and 2 artilleries moved from Holland Belgium to 110 Sea Zone
            3 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries, 11 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 6 armour, 5 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 marine and 3 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 1/7 hits, 1,17 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 10/29 hits, 11,50 expected hits
                    British roll dice for 5 aaGuns, 1 bomber, 2 fighters, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/23 hits, 8,17 expected hits
                    5 aaGuns owned by the British, 6 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 13/23 hits, 10,50 expected hits
                    British roll dice for 2 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/17 hits, 6,33 expected hits
                    3 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 4 : 11/20 hits, 9,50 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 2,00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the British and 2 fighters owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 6 armour, 5 artilleries, 2 bombers, 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 75
                Casualties for Germans: 1 fighter and 11 infantry
                Casualties for British: 5 aaGuns, 1 bomber, 2 fighters, 17 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 artilleries and 7 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            3 aaGuns and 7 infantry moved from Germany to Slovakia Hungary
            3 armour moved from Western Germany to Slovakia Hungary
            2 aaGuns moved from Western Germany to Germany
            2 mech_infantrys moved from Holland Belgium to Germany
            2 infantry moved from Greece to Bulgaria
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 fighter and 3 tactical_bombers moved from United Kingdom to Holland Belgium
    
        Place Units - Germans
            10 infantry placed in Germany
            6 infantry placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
            Germans collect 46 PUs (3 lost to blockades); end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    British : -5,50
    AA fire in United Kingdom : : -0,17
    

    Savegame


  • Yes the German’s did get lucky; winning with more than double the expected TUV swing. :)

  • '20 '16 '15 '14

    just wow.

  • '20 '16 '15 '14

    I mean seriously you got to keep 12 land units in that battle plus the planes? That’s probably just game over.

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Baltic States to Poland
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Poland
            1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Eastern Poland to Romania
            5 infantry moved from Bessarabia to Romania
            1 armour and 1 mech_infantry moved from Western Ukraine to Romania
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Romania
                Russians attack with 2 armour, 1 artillery, 17 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour, 1 artillery, 17 infantry and 2 mech_infantrys in Romania, round 2 : 3/22 hits, 4.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Eastern Poland to Romania
            1 artillery and 2 infantry moved from Novgorod to Karelia
            5 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 aaGun moved from Belarus to Baltic States
            2 artilleries and 3 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Western Ukraine to Bessarabia
            2 artilleries and 5 infantry moved from Western Ukraine to Bessarabia
            6 infantry moved from Bryansk to Western Ukraine
            4 mech_infantrys moved from Russia to Ukraine
            6 infantry moved from Buryatia to Amur
            2 fighters and 1 tactical_bomber moved from Poland to Novgorod
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.67
    

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Guam
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            2 bombers moved from Kwangsi to 21 Sea Zone
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Siam to Shan State
            1 artillery and 2 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Yunnan
            3 artilleries and 3 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
            2 mech_infantrys moved from Kiangsu to Kwangtung
            3 fighters moved from Kwangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Hunan to Shan State
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
    

    Savegame


  • Scramble sz21?

    That’s probably just game over.

    It ain’t looking good for the allies.

  • '20 '16 '15 '14

    No scramble thanks.

    The only thing that may save the allies is the Sea Lion, ironically. :P


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Guam
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            2 bombers moved from Kwangsi to 21 Sea Zone
            2 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Siam to Shan State
            1 artillery and 2 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Yunnan
            3 artilleries and 3 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
            2 mech_infantrys moved from Kiangsu to Kwangtung
            3 fighters moved from Kwangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Hunan to Shan State
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 3 fighters, 1 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 3/6 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 2 infantry
            Battle in Guam
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 fighter
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 2 submarines and 1 transport
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 2 submarines and 1 transport remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 marine
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 21 Sea Zone to Kwangsi
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Guam to 21 Sea Zone
            1 carrier moved from 34 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
            3 fighters moved from Kwangtung to Manchuria
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,33
    ANZAC : 0,00
    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : 7,17
    

    Savegame

  • '20 '16 '15 '14

    @Misterblue said in Mistergreen vs DizzKneeLand (allies+9) BM3 L20:

    Japanese : 7,17

    As if the German results weren’t enough lmfao.

    Seriously, you must have friends in high places. :P


  • @DizzKneeLand33 That die stat does not convey the truth. Take a closer look at the battle for Phi.

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