@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Game 3 Nathan vs Andrew+$46 1940 OOB LL
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Sorry for the delay. It’s been a busy week. Plenty of upcoming free time, now, though.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys in Samara, round 2 : 25/1 hits, 25.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia 4 aaGuns moved from Russia to Samara Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 2 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 bomber moved from Kiangsi to Szechwan 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Evenkiyskiy to Olgiy Japanese take Olgiy from Russians Combat - Japanese Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Yunnan 1 bomber moved from Szechwan to Yunnan 3 mech_infantrys moved from Anhwe to Yunnan 1 armour and 1 mech_infantry moved from Chahar to Hunan 2 mech_infantrys moved from Jehol to Hunan 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 artillery and 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Burma to India 1 infantry moved from West India to India 1 artillery and 2 infantry moved from India to Burma 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 10 fighters, 5 submarines, 8 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma Place Units - Japanese 2 destroyers and 8 submarines placed in 6 Sea Zone 2 infantry placed in India Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 35 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 35 Sea Zone to 21 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 cruisers moved from 35 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in 21 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking Malaya from Japanese with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 cruisers in Sumatra, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 tactical_bombers moved from Caroline Islands to 37 Sea Zone 3 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 6 fighters moved from 21 Sea Zone to 37 Sea Zone 3 fighters moved from 20 Sea Zone to 37 Sea Zone 8 bombers moved from Caroline Islands to Java 3 fighters moved from 20 Sea Zone to Borneo 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to Queensland 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 3 destroyers and 8 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 4 aaGuns moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers and 7 submarines placed in 10 Sea Zone 1 fighter and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -1.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Germans 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang 4 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Chinese attack with 5 infantry Germans defend with 1 mech_infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -0.67 Chinese : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 35 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 35 Sea Zone to 21 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 cruisers moved from 35 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in 21 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking Malaya from Japanese with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 cruisers in Sumatra, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 tactical_bombers moved from Caroline Islands to 37 Sea Zone 3 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 6 fighters moved from 21 Sea Zone to 37 Sea Zone 3 fighters moved from 20 Sea Zone to 37 Sea Zone 8 bombers moved from Caroline Islands to Java 3 fighters moved from 20 Sea Zone to Borneo 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to Queensland 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 3 destroyers and 8 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 4 aaGuns moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers and 7 submarines placed in 10 Sea Zone 1 fighter and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Germans 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang 4 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Chinese attack with 5 infantry Germans defend with 1 mech_infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Persia to West India UK_Pacific take West India from Japanese 1 bomber, 7 fighters and 2 tactical_bombers moved from Russia to Ukraine Combat - British Battle in Ukraine British attack with 1 bomber, 7 fighters and 2 tactical_bombers Germans defend with 2 aaGuns, 1 artillery, 1 factory_minor and 2 infantry AA fire in Ukraine : 1/0 hits, 1.00 expected hits 1 fighter owned by the British lost in Ukraine British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in Ukraine, round 2 : 5/0 hits, 5.00 expected hits Germans roll dice for 2 aaGuns, 1 artillery and 2 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 2 aaGuns owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 bomber owned by the British lost in Ukraine British win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 2 aaGuns, 1 artillery and 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Ukraine to Cyprus 1 fighter moved from Ukraine to Cyprus 3 fighters moved from Ukraine to Northwest Persia 1 armour and 2 infantry moved from Iraq to Northwest Persia 3 aaGuns, 3 armour, 8 artilleries, 23 infantry and 4 mech_infantrys moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 4 infantry moved from Egypt to Alexandria 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 3 artilleries and 5 infantry moved from 92 Sea Zone to Algeria Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 British : 0.00 Americans : 0.00 Chinese : 0.33 AA fire in Ukraine : : 0.00 Japanese : -1.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov 1 armour moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Tambov, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bryansk to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Northern Italy 9 infantry moved from Western Germany to Northern Italy 1 infantry moved from Normandy Bordeaux to France 2 aaGuns, 1 artillery and 12 infantry moved from Holland Belgium to France Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters and 2 infantry moved from Persia to Northwest Persia 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Philippines to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters and 2 infantry moved from Persia to Northwest Persia 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Philippines to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Persia to Northwest Persia 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 4 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 4 armour and 4 mech_infantrys moved from Timguska to Tsinghai 5 armour and 3 mech_infantrys moved from Volgograd to Tsinghai 1 artillery and 2 infantry moved from Bryansk to Russia 1 bomber, 4 fighters and 4 tactical_bombers moved from Novgorod to Russia 1 bomber moved from Southern Italy to Russia Combat - Germans Battle in Tsinghai Germans attack with 9 armour, 1 bomber and 7 mech_infantrys Chinese defend with 5 infantry Germans roll dice for 9 armour, 1 bomber and 7 mech_infantrys in Tsinghai, round 2 : 7/1 hits, 6.33 expected hits Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/1 hits, 1.67 expected hits 5 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 9 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 5 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 4 infantry AA fire in Russia : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Russia, round 2 : 6/1 hits, 6.17 expected hits Russians roll dice for 2 aaGuns and 4 infantry in Russia, round 2 : 1/1 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 aaGuns and 4 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 4 tactical_bombers moved from Russia to Rostov 3 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Caucasus to Rostov 1 infantry moved from Bessarabia to Ukraine 10 armour, 31 artilleries, 44 infantry and 8 mech_infantrys moved from Bryansk to Rostov 2 armour moved from Eastern Poland to Bryansk 1 bomber moved from Russia to Bryansk 2 aaGuns, 7 artilleries and 4 infantry moved from Belarus to Bryansk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Smolensk to Vologda 3 armour moved from Novgorod to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Finland to Vyborg 4 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from France to Northern Italy 2 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 1 bomber moved from Tsinghai to Hunan Place Units - Germans 1 infantry placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 2 armour, 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in Russia : : 0.00 Chinese : 0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 fighter moved from Northwest Persia to Kazakhstan 1 fighter moved from Northwest Persia to Kazakhstan 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys moved from Samara to Volgograd Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys in Volgograd, round 2 : 25/0 hits, 25.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia 4 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : 0.17
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Wait one… I did that backwards…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 6 armour, 16 artilleries, 81 infantry and 2 mech_infantrys moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd Combat - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia 4 aaGuns moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
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@AndrewAAGamer Sorry about that. I figured out what to do earlier today and forgot which one I was attacking in strength versus light. That is what I get for rushing tonight.
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@AndrewAAGamer It seems pretty positive you are going to win; just too much money going into Axis hands. I am hoping to at least last as long as you did though not sure about that. I just don’t think $46 is enough for Low Luck. Also I think I screwed up with the US. Normally Ted plays the US. It seems like I should have been able to do more against Japan since I went in 100%. Maybe when we are done you can point out where I messed up. I feel like I did well on the Europe side of the board. Would you agree or did I miss something there too?
Your German strategy is interesting. I would like to talk about it when we are done. Are you playing on the 7th of December?
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@AndrewAAGamer I can’t play the 7th, due to work.
I’d love to discuss the game after it’s over. I’ll have to jog my memory, to see what we each did, that was noteworthy.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 7 infantry moved from India to West India 2 infantry moved from Szechwan to Sikang 1 bomber moved from Yunnan to Sikang 1 bomber moved from Yunnan to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 artillery moved from Suiyuyan to Kansu 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in West India Japanese attack with 4 artilleries and 7 infantry British defend with 1 mech_infantry Japanese roll dice for 4 artilleries and 7 infantry in West India, round 2 : 3/1 hits, 3.17 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Sikang Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kansu to Hunan 1 bomber moved from Sikang to Hunan 1 artillery moved from Hopei to Suiyuyan 1 armour moved from Olgiy to Central Mongolia 1 infantry moved from Kweichow to Hopei 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from India to West India 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Burma to Shan State 4 artilleries and 6 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 aaGun and 3 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in India 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,3,3,4,6,1,1,2,2,1,2,6,5,1,1,4,3,1,1,1,6,6,4,3,4,4,6,4,6,5,1,3,3,3,4,5,5,5,3,3,4,5,5,1,6,4,3,5,2,2,1,3,2 Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.67 UK_Pacific : 0.67 Japanese : -0.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India 2 fighters moved from 41 Sea Zone to West India 8 bombers moved from Java to West India 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone Combat - Americans Battle in India Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in French Indo China Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in West India Americans attack with 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 4 artilleries and 6 infantry AA fire in West India : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys in West India, round 2 : 8/1 hits, 7.67 expected hits Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in West India, round 2 : 4/1 hits, 3.33 expected hits 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in West India Americans roll dice for 1 armour, 8 bombers, 2 fighters and 1 mech_infantry in West India, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 3 artilleries in West India, round 3 : 1/0 hits, 1.00 expected hits 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 armour, 8 bombers and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 4 artilleries and 6 infantry Non Combat Move - Americans 2 fighters moved from West India to Eastern Persia 8 bombers moved from West India to Eastern Persia 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 cruisers moved from 41 Sea Zone to 37 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 4 bombers moved from Queensland to Malaya 1 fighter moved from Central United States to 10 Sea Zone 2 infantry moved from Central United States to Western United States 2 infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters moved from Borneo to Malaya 2 fighters moved from French Indo China to 37 Sea Zone 1 fighter and 3 tactical_bombers moved from French Indo China to Malaya Place Units - Americans 2 carriers, 2 destroyers, 4 fighters and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : 0.17 AA fire in West India : : -0.50 Japanese : 0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Szechwan 4 infantry moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 1 fighter and 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India 2 fighters moved from 41 Sea Zone to West India 8 bombers moved from Java to West India 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone Combat - Americans Battle in India Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in French Indo China Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in West India Americans attack with 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 4 artilleries and 6 infantry AA fire in West India : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys in West India, round 2 : 8/1 hits, 7.67 expected hits Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in West India, round 2 : 4/1 hits, 3.33 expected hits 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in West India Americans roll dice for 1 armour, 8 bombers, 2 fighters and 1 mech_infantry in West India, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 3 artilleries in West India, round 3 : 1/0 hits, 1.00 expected hits 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 armour, 8 bombers and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 4 artilleries and 6 infantry Non Combat Move - Americans 2 fighters moved from West India to Eastern Persia 8 bombers moved from West India to Eastern Persia 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 cruisers moved from 41 Sea Zone to 37 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 4 bombers moved from Queensland to Malaya 1 fighter moved from Central United States to 10 Sea Zone 2 infantry moved from Central United States to Western United States 2 infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters moved from Borneo to Malaya 2 fighters moved from French Indo China to 37 Sea Zone 1 fighter and 3 tactical_bombers moved from French Indo China to Malaya Place Units - Americans 2 carriers, 2 destroyers, 4 fighters and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Szechwan 4 infantry moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 1 fighter and 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 4 fighters moved from 92 Sea Zone to Southern Italy 3 fighters and 2 tactical_bombers moved from Cyprus to Caucasus 2 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern Italy British attack with 3 artilleries, 4 fighters and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry AA fire in Southern Italy : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Southern Italy British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 3 artilleries, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/1 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy British roll dice for 3 artilleries, 3 fighters and 1 infantry in Southern Italy, round 3 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern Italy, round 3 : 1/1 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy British roll dice for 3 artilleries and 3 fighters in Southern Italy, round 4 : 2/1 hits, 2.50 expected hits Italians roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern Italy British captures 22PUs while taking Italians capital British win, taking Southern Italy from Italians with 3 artilleries and 3 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns, 1 artillery and 6 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Sicily from Italians to British EDIT: Changing ownership of Sicily from British to Italians EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 95 Sea Zone 2 carriers moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 91 Sea Zone 5 destroyers moved from 92 Sea Zone to 91 Sea Zone 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Alexandria to Egypt Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 61 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.17 Italians : -1.00 Americans : 0.17 AA fire in Southern Italy : : 0.33 AA fire in West India : : -0.50 Chinese : 1.00 Japanese : 0.17