Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Game 3 Nathan vs Andrew+$46 1940 OOB LL
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from Midway to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from 20 Sea Zone to Guam 2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang 12 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 97 Sea Zone 1 mech_infantry moved from Alexandria to Libya British take Libya from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 destroyers moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Greece Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Greece from Germans, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter moved from 98 Sea Zone to Tobruk 1 tactical_bomber moved from Gibraltar to Tobruk 1 bomber moved from 97 Sea Zone to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 1 factory_minor placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.00 Americans : 0.17 Chinese : 0.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Libya 1 infantry moved from Tunisia to Libya Combat - Italians Battle in Greece Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Libya Italians attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/1 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Libya, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 artillery moved from Yugoslavia to Bulgaria 1 fighter moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,5,1,2,1,5,2,5 Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 0.00
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That US bomber being able to hit my boats is VERY frustrating. I counted it two or three times, but for some reason didn’t see it being able to fly north and then back south. Silly me thought if it couldn’t make it in a straight line, it couldn’t make it. Gotta know the map better!
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 1 fighter moved from Queensland to Guam 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 1 fighter moved from Queensland to Guam 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Archangel 1 bomber and 4 fighters moved from Belarus to Russia 4 tactical_bombers moved from Belarus to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Southern Italy to Russia 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 4 tactical_bombers moved from Ukraine to Bryansk 4 fighters moved from Russia to Bryansk 7 armour and 1 mech_infantry moved from Archangel to Bryansk 3 aaGuns, 6 armour, 11 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 4 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod 1 aaGun, 1 artillery and 1 infantry moved from Finland to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Western Germany to France 1 infantry moved from Romania to Bulgaria EDIT: 1 bomber moved from Russia to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 2 artilleries and 2 infantry placed in Germany 1 artillery, 1 bomber and 5 infantry placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,4,1,2,6,4,2,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 0.17 Russians : 0.17
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Regarding my strategic bombing raid:
I assumed no intercept, but if you want to lose one of your fighters for a roll of 2 at one of mine, please feel free. It would have no effect on the rest of my turn.
Of course you got a hit with your AA guns, that’s why we never do bombing raids.
For some reason, the computer choose my bomber with the most movement still available, as the casualty. So I used edit mode to land it. Let me know if you know something I don’t about that casualty selection, and I will just land it in Bryansk. -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 29 PUs; Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Russia 2 fighters and 1 mech_infantry moved from Russia to Kazakhstan 2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Novosibirsk to Kazakhstan 3 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 3 artilleries and 8 infantry moved from Kweichow to Yunnan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 3 artilleries and 8 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 8 infantry in Yunnan, round 2 : 3/1 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 4 artilleries and 5 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 2 bombers moved from French Indo China to Shan State 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from French Indo China to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Hopei 1 infantry moved from Siberia to Sakha 2 fighters moved from Japan to Manchuria 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Non Combat Move - Americans 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Guam to India Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 3 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Sikang to Shensi 3 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Non Combat Move - Americans 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Guam to India Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 3 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Sikang to Shensi 3 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 4 fighters moved from 97 Sea Zone to Tunisia 1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Tunisia 2 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia Combat - British British creates battle in territory 93 Sea Zone Battle in Libya British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking 93 Sea Zone from Italians, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/1 hits, 5.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/1 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British 4 fighters moved from Tunisia to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 carriers and 3 destroyers moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Tunisia to Tobruk 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Burma to Kazakhstan 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 3 infantry placed in Persia 2 submarines placed in 98 Sea Zone 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : 1.17 Japanese : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Non Combat Move - Americans 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Guam to India Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 3 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Sikang to Shensi 3 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 4 fighters moved from 97 Sea Zone to Tunisia 1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Tunisia 2 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia Combat - British British creates battle in territory 93 Sea Zone Battle in Libya British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking 93 Sea Zone from Italians, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/1 hits, 5.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/1 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British 4 fighters moved from Tunisia to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 carriers and 3 destroyers moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Tunisia to Tobruk 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Burma to Kazakhstan 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 3 infantry placed in Persia 2 submarines placed in 98 Sea Zone 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.83 Italians : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Russia 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk Combat - Italians Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 infantry moved from Greece to Bulgaria 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 fighters moved from Northwest Persia to Russia 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Guam to Java Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 fighters moved from Northwest Persia to Russia 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Guam to Java Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Northwest Persia to Russia 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to Russia 1 bomber moved from Novgorod to Russia 4 fighters moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept? OOL?
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to Russia 1 bomber moved from Novgorod to Russia 4 fighters moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.33 expected hits Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in 125 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 2 bombers and 4 fighters moved from Russia to Bryansk 15 armour and 12 mech_infantrys moved from Bryansk to Volgograd 7 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 4 infantry moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Archangel to Bryansk 5 artilleries and 3 infantry moved from Novgorod to Belarus 1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from France to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 4 infantry placed in Germany 1 bomber placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -0.50 Russians : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy nothing; Remaining resources: 27 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Caucasus 2 fighters moved from Kazakhstan to Caucasus Combat - Russians Battle in Caucasus Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Caucasus to Russia 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 3 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 11 infantry moved from Novosibirsk to Vologda Turn Complete - Russians Russians collect 18 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67