L19 Sovietishcat (L) vs AetV (X) Game#4

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from Hawaiian Islands to 23 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            4 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 22 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            4 fighters moved from 22 Sea Zone to 33 Sea Zone
            1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
            17 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Kweichow, round 2 : 5/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Syria to Caucasus
            3 aaGuns, 2 artilleries, 1 fighter and 17 infantry moved from Eastern Persia to Persia
            2 mech_infantrys moved from Iraq to Persia
            1 mech_infantry moved from Syria to Persia
            1 carrier, 3 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 tactical_bomber moved from Syria to Egypt
            1 submarine moved from 105 Sea Zone to 108 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Trans-Jordan to Iraq
            1 aaGun moved from Trans-Jordan to Iraq
    
        Place Units - British
            3 infantry placed in United Kingdom
            3 mech_infantrys placed in Egypt
            3 armour placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -1,33
    Chinese : 2,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            2 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            3 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 3 fighters
                British defend with 2 submarines; French defend with 1 destroyer; Americans defend with 4 submarines
                4 submarines owned by the Americans and 2 submarines owned by the British Submerged
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 bomber moved from Bulgaria to India
            1 mech_infantry moved from Bulgaria to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,4,5,6,2,4,2,4,4,4
            Italians collect 6 PUs (8 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Americans : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Western Germany to Bryansk
            2 infantry moved from Rostov to Bryansk
            5 artilleries and 19 infantry moved from Rostov to Caucasus
            3 armour and 1 mech_infantry moved from Ukraine to Caucasus
            9 mech_infantrys moved from Volgograd to Caucasus
            10 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Tsinghai
            2 fighters and 2 tactical_bombers moved from Bulgaria to Caucasus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Germans attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 fighter
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 3/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
            Battle in Caucasus
                Germans attack with 13 armour, 5 artilleries, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers
                British defend with 1 fighter, 1 infantry and 1 mech_infantry; Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 13 armour, 5 artilleries, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 17/51 hits, 16,17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 2/7 hits, 2,67 expected hits
                    3 infantry owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 13 armour, 5 artilleries, 2 fighters, 17 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Caucasus to Bulgaria
            7 mech_infantrys moved from Western Ukraine to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Bryansk to Novgorod
            2 infantry moved from Novgorod to Belarus
            5 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Nenetsia
            1 mech_infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            7 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Slovakia Hungary to Bessarabia
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 armour placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3,1,6,3,1,3,3,2,3
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,50
    Chinese : -0,67
    Russians : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Buryatia to Sakha
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sakha
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Sakha, round 2 : 4/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Russia to Novosibirsk
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            2 aaGuns moved from Buryatia to Sakha
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,83
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Chahar to Kansu
                  Japanese take Kansu from Chinese
            1 submarine moved from 32 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 bomber moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 21 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from West India to India
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Anhwe
            1 armour and 1 mech_infantry moved from Anhwe to Chahar
            2 mech_infantrys moved from Manchuria to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            3 fighters moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            2 fighters placed in French Indo China
            1 infantry and 2 mech_infantrys placed in India
            1 infantry and 2 mech_infantrys placed in Malaya
            3 infantry placed in Manchuria
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : -1,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Russia to Ukraine
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to New Guinea
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in New Guinea
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Paulau Island
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Paulau Island from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone
            2 marines moved from Algeria to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            19 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Szechwan, round 2 : 0/19 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 19 infantry in Szechwan, round 3 : 3/19 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 fighter and 2 tactical_bombers moved from Egypt to 80 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            1 carrier, 3 cruisers and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 80 Sea Zone
                British attack with 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers; Americans loiter and taunt
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 2 tactical_bombers in 80 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from Eastern Persia to 80 Sea Zone
            1 aaGun and 1 marine moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            3 aaGuns, 2 armour, 1 artillery, 10 infantry and 3 mech_infantrys moved from Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Persia to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 armour moved from Cyprus to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Persia to Northwest Persia
            4 infantry moved from Persia to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - British
            2 carriers placed in 80 Sea Zone
            2 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,83
    Americans : 0,00
    AA fire in Ukraine : : -0,17
    Chinese : -3,33
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 armour moved from Kazakhstan to Eastern Persia
                  Italians take Turkmenistan from Russians
            1 bomber moved from India to Eastern Persia
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eastern Persia
                Italians attack with 2 armour and 1 bomber
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Eastern Persia, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Persia to India
            1 artillery moved from Bulgaria to Romania
            3 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,1,4,4,5,3,4,4,6,5,2,5,3,5,1
            Italians collect 4 PUs (10 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 46 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas do you submerge sub sz22?


  • @Sovietishcat No.
    Let the Sub fight please.
    Thank you.

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 46 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 22 Sea Zone
                    ANZAC roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                 retreated to 22 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 22 Sea Zone to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; 
            Germans buy 1 armour, 8 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Tsinghai to Timguska
                  Germans take Timguska from Russians
            2 mech_infantrys moved from Bessarabia to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            2 mech_infantrys moved from Ukraine to Tambov
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 tactical_bomber moved from Bulgaria to Bryansk
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 4 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 16 armour, 5 artilleries, 17 infantry and 10 mech_infantrys
                British defend with 1 aaGun, 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                    Germans roll dice for 16 armour, 5 artilleries, 17 infantry and 10 mech_infantrys in Northwest Persia, round 2 : 17/48 hits, 15,00 expected hits
                    British roll dice for 1 aaGun, 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 16 armour, 5 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun, 1 armour, 2 infantry, 1 marine and 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            5 mech_infantrys moved from Ukraine to Volgograd
            10 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 tactical_bomber moved from Bryansk to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 1 tactical_bomber moved from Bulgaria to Southern Italy
            1 aaGun moved from Caucasus to Northwest Persia
            1 aaGun moved from Volgograd to Caucasus
            2 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
            1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
            1 bomber moved from Smolensk to Western Germany
            1 infantry moved from France to Western Germany
            9 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Vologda to Timguska
            1 infantry moved from Nenetsia to Vologda
            1 artillery and 7 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Rostov
    
        Place Units - Germans
            1 armour and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,6,2,1,1,3,4,4,5,3,5,5,6,4,3,3
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,00
    British : -0,83
    Americans : -0,33
    Russians : -2,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 artilleries and 32 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Novosibirsk to Urals
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Urals
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            5 artilleries and 1 mech_infantry moved from Russia to Tambov
            19 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            13 infantry moved from Russia to Tambov
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 10 artilleries, 64 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 10 artilleries, 64 infantry and 1 mech_infantry in Tambov, round 2 : 12/75 hits, 15,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 10 artilleries, 63 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Urals
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Tambov
            4 aaGuns moved from Russia to Tambov
            1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Urals to Russia
            11 infantry moved from Sakha to Amur
            2 aaGuns moved from Sakha to Amur
    
        Place Units - Russians
            1 artillery, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : -1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Philippines to 46 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
            Battle in Paulau Island
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 infantry moved from Korea to Manchuria
            1 armour moved from Kansu to Tsinghai
            1 mech_infantry moved from Chahar to Kansu
            1 armour and 1 mech_infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Shan State to Yunnan
            2 mech_infantrys moved from Malaya to Shan State
            7 artilleries and 9 infantry moved from West India to Eastern Persia
            1 bomber moved from 46 Sea Zone to Philippines
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            3 artilleries placed in Manchuria
            3 mech_infantrys placed in India
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from Morocco to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 23 Sea Zone to 22 Sea Zone
            3 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from 26 Sea Zone to 23 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Russia to Ukraine
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Paulau Island
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 80 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            3 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            3 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Ukraine to Russia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers, 2 fighters and 1 submarine
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Kweichow, round 2 : 2/20 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 97 Sea Zone
    
        Non Combat Move - British
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour and 1 infantry moved from Syria to Trans-Jordan
            12 infantry moved from Iraq to Trans-Jordan
            3 armour, 3 artilleries and 6 mech_infantrys moved from Iraq to Trans-Jordan
            3 aaGuns moved from Iraq to Trans-Jordan
            1 fighter moved from Morocco to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
            2 fighters moved from Egypt to 39 Sea Zone
            3 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : 1,33
    AA fire in Ukraine : : -0,17
    Chinese : -1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 artillery moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Eastern Persia to India
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,3,3,3,2,5,6,3,5,5,1,4,6,2,2
            Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 3 armour, 1 destroyer, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            16 armour, 5 artilleries, 16 infantry and 10 mech_infantrys moved from Northwest Persia to Iraq
            2 armour and 1 mech_infantry moved from Eastern Persia to Persia
            1 armour and 8 mech_infantrys moved from Caucasus to Iraq
            3 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            3 infantry moved from Belarus to Smolensk
            1 artillery and 4 infantry moved from Belarus to Smolensk
            9 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Volgograd to Kazakhstan
            1 fighter moved from Volgograd to Bryansk
            1 bomber moved from Western Germany to Smolensk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys in Smolensk, round 2 : 6/18 hits, 3,83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Persia
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 17 armour, 5 artilleries, 16 infantry and 18 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 17 armour, 5 artilleries, 16 infantry and 18 mech_infantrys in Iraq, round 2 : 21/56 hits, 16,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Iraq from British with 17 armour, 5 artilleries, 16 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 mech_infantrys moved from Ukraine to Smolensk
            2 mech_infantrys moved from Ukraine to Smolensk
            1 mech_infantry moved from Ukraine to Smolensk
            1 bomber moved from Smolensk to Ukraine
            1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Ukraine to Rostov
            1 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
            1 aaGun moved from Northwest Persia to Iraq
            1 aaGun moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Kazakhstan to Northwest Persia
            10 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Novgorod to Belarus
            1 artillery and 8 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            3 bombers moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
    
        Place Units - Germans
            2 infantry placed in Volgograd
            2 mech_infantrys placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour placed in Ukraine
            8 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,5,4,5,3,5,4,4,1,1,6,4,2,1,2
            Germans collect 60 PUs (9 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 7,00
    British : -0,67
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Urals to Timguska
                  Russians take Timguska from Germans
            10 artilleries and 30 infantry moved from Tambov to Volgograd
            2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Tambov to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 3/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 10 artilleries and 30 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 10 artilleries and 30 infantry in Volgograd, round 2 : 12/40 hits, 10,00 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 10 artilleries and 30 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2,00 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Bryansk to Russia
            9 infantry moved from Tambov to Volgograd
            2 armour moved from Russia to Volgograd
            4 aaGuns moved from Tambov to Russia
            4 infantry moved from Tambov to Volgograd
            20 infantry moved from Tambov to Russia
            2 aaGuns and 11 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : 0,67
    Russians : 5,50
    

    Savegame

Suggested Topics

  • 13
  • 20
  • 37
  • 64
  • 352
  • 36
  • 116
  • 197
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts