Test summary from TripleA, engine version: 2.6.14470, time: 4:20:47 PM
Savegame
VonAlba (Axis) vs Yelrae (Allied) BM3
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans
Combat Hit Differential Summary :
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Whoops I clicked forward to Germans.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 6 infantry moved from Romania to Eastern Poland 6 artilleries and 19 infantry moved from Poland to Eastern Poland 4 armour and 12 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Holland Belgium to Western Germany 2 artilleries moved from Holland Belgium to Western Germany 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 bombers moved from Southern France to 109 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 2 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone 2 armour moved from Greece to Romania 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from 99 Sea Zone to Crete 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 transport moved from 113 Sea Zone to 112 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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scramble from london?
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Yeah, max.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 6 infantry moved from Romania to Eastern Poland 6 artilleries and 19 infantry moved from Poland to Eastern Poland 4 armour and 12 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Holland Belgium to Western Germany 2 artilleries moved from Holland Belgium to Western Germany 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 bombers moved from Southern France to 109 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 2 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone 2 armour moved from Greece to Romania 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from 99 Sea Zone to Crete 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 transport moved from 113 Sea Zone to 112 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Crete Battle in Cyprus Battle in 109 Sea Zone Germans attack with 2 bombers and 2 submarines British defend with 2 destroyers and 1 fighter; Americans defend with 1 fighter Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 2 destroyers and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone 1 submarine owned by the Germans retreated to 119 Sea Zone British win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 2 bombers moved from 109 Sea Zone to France 5 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Germany to Western Germany 1 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : -1,00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Bryansk to Western Ukraine 2 aaGuns and 6 infantry moved from Russia to Bryansk 1 fighter moved from Baltic States to Novgorod 3 infantry moved from Novgorod to Belarus 1 fighter moved from Bessarabia to Bryansk 1 artillery moved from Ukraine to Bryansk 11 infantry moved from Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Ukraine Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Novgorod Russians undo move 1. 1 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.00
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from Hopei to Szechwan 2 infantry moved from Kweichow to Szechwan 1 bomber, 6 fighters and 4 tactical_bombers moved from French Indo China to Szechwan 1 artillery and 5 infantry moved from Hunan to Yunnan 4 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 45 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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scramble for anzac?
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No scramble.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from Hopei to Szechwan 2 infantry moved from Kweichow to Szechwan 1 bomber, 6 fighters and 4 tactical_bombers moved from French Indo China to Szechwan 1 artillery and 5 infantry moved from Hunan to Yunnan 4 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 45 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone Combat - Japanese Battle in Java Battle in Johnston Island Battle in Sumatra Battle in Celebes Battle in Wake Island Battle in 54 Sea Zone Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Java from Dutch, taking Johnston Island from Americans, taking Sumatra from Dutch, taking Celebes from Dutch, taking Wake Island from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 6/14 hits, 6,83 expected hits Chinese roll dice for 9 infantry in Szechwan, round 2 : 5/9 hits, 3,00 expected hits 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/9 hits, 5,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 9 infantry Battle in Yunnan Japanese attack with 1 artillery and 5 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 62 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 62 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters could not land in 54 Sea Zone and were removed 3 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 4 fighters and 3 tactical_bombers moved from Szechwan to French Indo China 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Chinese : 1,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 10 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 8 artilleries moved from Eastern United States to 101 Sea Zone 11 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 armour, 8 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 11 infantry, 1 tactical_bomber and 10 transports moved from 101 Sea Zone to 91 Sea Zone 11 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 8 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 5 transports placed in 101 Sea Zone 10 infantry placed in Eastern United States Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone Combat - British Battle in 112 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 112 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from 119 Sea Zone to United Kingdom 1 bomber moved from 112 Sea Zone to United Kingdom 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Burma to India 1 infantry moved from Burma to India Place Units - British 2 armour and 1 fighter placed in Egypt 1 factory_minor placed in Iraq Turn Complete - British British collect 33 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Morocco to Algeria 1 fighter moved from Algeria to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 bomber moved from Libya to Alexandria 2 infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 fighter moved from Libya to Southern Italy 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Southern Italy 2 aaGuns moved from Romania to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,00 British : -0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 30 Sea Zone Combat - ANZAC Battle in 30 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 30 Sea Zone to Gilbert Islands Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 2 fighters EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Removing units owned by ANZAC from New South Wales: 1 armour EDIT: Adding units owned by ANZAC to Queensland: 1 armour EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,6,2,5,6,1,4,6,3,2,6,4,6,4,6,5,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Cyprus to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 armour moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 armour, 1 carrier, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Bessarabia 1 fighter moved from 99 Sea Zone to Bessarabia 4 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from France to Western Ukraine 3 infantry moved from Eastern Poland to Baltic States 2 artilleries moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 bomber moved from France to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 4 armour, 4 artilleries, 15 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 3 armour moved from Romania to Belarus 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 5 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/7 hits, 2,33 expected hits Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 3/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bessarabia retreated to Bessarabia Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -18 Casualties for Germans: 1 artillery, 4 infantry and 1 tactical_bomber Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 2 artilleries and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 0/6 hits, 1,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Baltic States, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Baltic States, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Baltic States, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 7 armour, 4 artilleries, 15 infantry and 12 mech_infantrys Russians defend with 3 infantry Germans roll dice for 7 armour, 4 artilleries, 15 infantry and 12 mech_infantrys in Belarus, round 2 : 9/38 hits, 10,00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 3 infantry moved from Bulgaria to Romania 5 aaGuns moved from Eastern Poland to Belarus 2 infantry moved from 97 Sea Zone to Southern Italy 2 armour moved from 97 Sea Zone to Southern Italy 1 aaGun, 2 artilleries and 7 infantry moved from Western Germany to France 2 armour and 5 mech_infantrys moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -3,33 Russians : 3,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 armour, 1 artillery, 1 fighter, 18 infantry and 2 mech_infantrys moved from Bryansk to Belarus 1 artillery moved from Baltic States to Poland Russians take Poland from Germans 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 5 infantry in Western Ukraine, round 2 : 3/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 2 armour, 3 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys AA fire in Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 13/44 hits, 9.83 expected hits Germans roll dice for 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys in Belarus, round 2 : 12/37 hits, 13.50 expected hits 12 infantry owned by the Russians, 5 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 7/32 hits, 7.83 expected hits Germans roll dice for 7 armour, 4 artilleries, 6 infantry and 12 mech_infantrys in Belarus, round 3 : 7/29 hits, 10.83 expected hits 7 infantry owned by the Russians, 6 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/25 hits, 6.67 expected hits Germans roll dice for 7 armour, 4 artilleries and 11 mech_infantrys in Belarus, round 4 : 9/22 hits, 8.50 expected hits 9 infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 9/16 hits, 5.17 expected hits Germans roll dice for 7 armour, 4 artilleries and 2 mech_infantrys in Belarus, round 5 : 4/13 hits, 5.50 expected hits 4 infantry owned by the Russians, 4 artilleries owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 6 : 6/12 hits, 4.50 expected hits Germans roll dice for 4 armour in Belarus, round 6 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 4 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61 Casualties for Russians: 1 fighter and 34 infantry Casualties for Germans: 5 aaGuns, 7 armour, 4 artilleries, 14 infantry and 12 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 9 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Belarus: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -6.00 Russians : 11.67 AA fire in Belarus : : 0.50
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Huge battle!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 9 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 3 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 bomber moved from French Indo China to Suiyuyan 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 cruiser and 1 marine moved from 31 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to Gilbert Islands 1 carrier moved from 54 Sea Zone to 48 Sea Zone 1 destroyer moved from 54 Sea Zone to 48 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to Gilbert Islands 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 6 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 48 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to Gilbert Islands 1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 4 fighters moved from French Indo China to Kweichow 3 tactical_bombers moved from French Indo China to Kweichow Combat - Japanese Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Gilbert Islands Japanese attack with 1 marine and 4 tactical_bombers ANZAC defend with 1 fighter Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 fighter in Gilbert Islands, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 4 tactical_bombers moved from Gilbert Islands to 48 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun moved from Kweichow to Shensi 1 bomber moved from Suiyuyan to Kweichow Place Units - Japanese 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 armour, 1 artillery, 1 factory_minor and 5 infantry placed in Japan Japanese undo move 4. 1 factory_minor placed in Manchuria 1 armour, 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : -0,67 Japanese : 0,17
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Tobruk to Alexandria 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Crete 1 bomber moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Crete 1 artillery moved from Tobruk to Alexandria 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Poland 2 infantry moved from Eastern Poland to Poland 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Romania Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Crete Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Poland Italians attack with 1 armour and 2 infantry Russians defend with 1 artillery Italians roll dice for 1 armour and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland Italians win, taking Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 2 artilleries Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Alexandria Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 2/3 hits, 0,83 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Algeria: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 2 fighters moved from Crete to 97 Sea Zone 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Removing units owned by Italians from Eastern Poland: 2 aaGuns EDIT: Adding units owned by Italians to Western Germany: 3 infantry EDIT: Adding units owned by Italians to Poland: 2 aaGuns EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 2,17 British : -2,00 Russians : 0,67