G40 Trulpen (allies +30) vs majikforce (axis)


  • Scramble 3 fig.

    OOL battle round 1:

    a) 1 hit: 1 fig
    b) 2 hits: 2 fig
    c) 3 hits: 1 des, 2 fig

    OOL battle round 2:

    If Italy has one air unit left and the Brits 1 des and 1 fig a hit goes to the fig. If two air units and one hit, it goes to the des.

    Main principle, try my best to save the blocker, but if it’s unreasonable switching over to max defence.

  • '22 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 fighters moved from 97 Sea Zone to 110 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 110 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
    
        Combat - Italians
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 destroyer and 3 fighters
                    Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 2 fighters
                Casualties for British: 1 destroyer and 2 fighters
            Battle in 92 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 transport; Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the British and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Italians win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 transport
            Battle in Ukraine
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Romania to Bulgaria
            1 armour moved from Eastern Poland to Bulgaria
            1 armour moved from Western Ukraine to Romania
            1 armour and 3 mech_infantrys moved from Southern Italy to Yugoslavia
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
                  Italians take Turkey from Neutral_True
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from 110 Sea Zone to France
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Italians collect 23 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : -0.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • '22 '16

    @majikforce Hold on Possible edit coming

  • '22 '16

    @majikforce All good.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.


  • Thanks for the heads up. No problem. I’ll be as patient as you are.

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                British defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport; French defend with 1 fighter; Americans defend with 1 cruiser, 1 submarine and 2 transports
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 6/7 hits, 3.83 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans, 1 fighter owned by the French, 1 battleship owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 97
                Casualties for Germans: 2 destroyers
                Casualties for Americans: 1 cruiser, 1 submarine and 2 transports
                Casualties for British: 1 battleship, 2 carriers, 1 cruiser and 1 transport
                Casualties for French: 1 fighter
            Battle in Morocco
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            2 artilleries and 5 infantry moved from Novgorod to Archangel
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            3 infantry moved from Finland to Karelia
            1 infantry moved from France to Switzerland
                  Germans take Switzerland from Neutral_True
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to 99 Sea Zone
            1 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            2 artilleries and 1 infantry placed in France
            1 bomber and 2 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : -2.83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Belarus
            1 fighter moved from Bryansk to Smolensk
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Italian Somaliland from Italians, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 91 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                    Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    1 submarine owned by the Russians lost in 91 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            1 artillery and 1 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Novosibirsk to Russia
            2 infantry moved from Timguska to Urals
            2 infantry moved from Central Mongolia to Tsagaan Olom
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Olgiy to Yenisey
    
        Place Units - Russians
            5 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Italians : 0,33
    Russians : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Manchuria to Chahar
            1 infantry moved from Sakha to Amur
            1 artillery and 2 infantry moved from Kweichow to Shensi
            1 bomber moved from Hunan to Shensi
            3 infantry moved from Hunan to Anhwe
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from Philippines to Shan State
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 armour, 3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
            1 armour, 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 infantry and 4 transports moved from 37 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            3 artilleries moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from Shensi to French Indo China
            1 fighter moved from Japan to French Indo China
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            2 destroyers placed in 36 Sea Zone
            1 fighter placed in French Indo China
            3 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
            Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame

  • '19 '18 '17

    Interesting game… Havent been around for a while and looking at how you two are doing… so I thought I would comment thanks… Is 28 a normal bid for Global 40 nowadays? Thanks again.

  • '22 '16

    @AAGamer hello and welcome back. As for G40 bids I would say something in the 30’s is probably a balanced bid. But it depends on the players skill levels as well. But this is just my opinion others may disagree. As for the BM3 version I don’t think it needs a bid but I’ve seen the axis get between 4-8. Hope that helps.

  • '19 '18 '17

    It does help, thank you. Yeah, not looking to play BM3 for a while… Need to try and get used to playing G40 first… Watching your game I been trying to recall some of the rules… I only played 2 games of Global 40 so there is a lot to learn still and play.


  • @AAGamer Feel free to watch. Exciting to have an audience! :laughing:

    I’m simply a meager noob, which you can see i e when my fleet got wiped in sz 91. Saw what would happen, but didn’t want to ask for more edits again. Think I just need to learn to plan ahead better.

    I guess watching a game here and there will be a good start to get into the game again. If you want, we can play a casual game on the side as well.

    Regarding bid levels I have no idea. I trust majikforce on his judgement though.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 factory_minor, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            3 bombers moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 3 bombers
                Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 3 bombers in 92 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 92 Sea Zone to Spain
            2 mech_infantrys moved from Spain to Gibraltar
            1 tactical_bomber moved from Western United States to Eastern United States
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            3 carriers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 4 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 factory_minor placed in Spain
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 3 submarines
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Americans : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
            British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Algeria to Morocco
            1 armour, 3 artilleries and 8 infantry moved from Iraq to Turkey
            1 armour and 1 tactical_bomber moved from Persia to Turkey
            1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Turkey
            1 bomber moved from Egypt to Morocco
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
            1 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
    
        Combat - British
            Battle in Turkey
                British attack with 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers
                Italians defend with 10 infantry
                    British roll dice for 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers in Turkey, round 2 : 4/15 hits, 5,17 expected hits
                    Italians roll dice for 10 infantry in Turkey, round 2 : 4/10 hits, 3,33 expected hits
                    4 infantry owned by the Italians and 4 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 3 artilleries, 4 infantry and 2 tactical_bombers in Turkey, round 3 : 3/11 hits, 4,50 expected hits
                    Italians roll dice for 6 infantry in Turkey, round 3 : 2/6 hits, 2,00 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in Turkey, round 4 : 2/9 hits, 4,00 expected hits
                    Italians roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 3 artilleries, 1 infantry and 2 tactical_bombers in Turkey, round 5 : 4/8 hits, 3,67 expected hits
                    Italians roll dice for 1 infantry in Turkey, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Italians with 2 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 8 infantry
                Casualties for Italians: 10 infantry
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Yunnan
                British attack with 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/19 hits, 4,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Morocco
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco
                British win, taking Morocco from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Shan State to India
            2 aaGuns moved from Burma to Yunnan
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            4 mech_infantrys moved from Egypt to Tobruk
            1 infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 artillery and 8 infantry moved from India to Burma
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from Morocco to Algeria
            2 fighters moved from Gibraltar to United Kingdom
            1 artillery and 1 infantry moved from Portugal to Spain
            1 tactical_bomber moved from Turkey to 98 Sea Zone
            1 tactical_bomber moved from Turkey to Iraq
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
            1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,3
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -4,33
    Italians : 1,00
    Japanese : 0,67
    

    Savegame


  • @trulpenplay Changing Italy’s purchase. Planned everything out then started the turn and forget to let you know I changed my purchase. If you allow I am getting rid of the fighter and 2 inf. Substitute an air base and covert 1 inf to a mech.

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 1 infantry moved from Greece to Turkey
            1 armour moved from Bulgaria to Turkey
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 mech_infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Turkey
            2 mech_infantrys moved from Yugoslavia to Southern France
            1 bomber moved from France to Southern France
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 2 armour and 3 artilleries
                    Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 2 armour and 3 artilleries in Turkey, round 2 : 2/5 hits, 2.00 expected hits
                    2 artilleries owned by the British and 2 infantry owned by the Italians lost in Turkey
                    Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 3 : 3/5 hits, 1.83 expected hits
                    British roll dice for 2 armour and 1 artillery in Turkey, round 3 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Turkey
                Italians win, taking Turkey from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 3 infantry
                Casualties for British: 2 armour and 3 artilleries
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 bomber and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            5 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Western Ukraine: 1 airfield
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    Americans : 0.00
    

    Savegame

  • '19 '18 '17

    @trulpen No worries trulpen I am a noob when it comes to G40 as well… Have you tried using the battle calculator? I think you hit CtrlB and it will pop up to give you an idea of your battle odds… I am used to winging it but I suggest you try that… As for planning your moves out I do like @majikforce has done and load the game as a local game and practice your moves there… As for a game I would love too… Been looking for a game… From my understanding a league game is the way to go… I don’t care if I win or lose so no worries on me for that… Also pick a side and the bid and let me know what you would like to do. Looking forward to more of this game and where it goes from here!


  • @majikforce No complaint on my part. Did the same with the US. Changed my mind about those purchases while designating combat moves and did the change by edit instead of restart.

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