Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Chahar
1 infantry moved from Sakha to Amur
1 artillery and 2 infantry moved from Kweichow to Shensi
1 bomber moved from Hunan to Shensi
3 infantry moved from Hunan to Anhwe
2 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 bomber moved from Philippines to Shan State
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Hunan
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
1 armour, 3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
1 armour, 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 infantry and 4 transports moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
3 artilleries moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Shensi to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 airfield placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 fighter placed in French Indo China
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 0.17
Interesting game… Havent been around for a while and looking at how you two are doing… so I thought I would comment thanks… Is 28 a normal bid for Global 40 nowadays? Thanks again.
@AAGamer hello and welcome back. As for G40 bids I would say something in the 30’s is probably a balanced bid. But it depends on the players skill levels as well. But this is just my opinion others may disagree. As for the BM3 version I don’t think it needs a bid but I’ve seen the axis get between 4-8. Hope that helps.
It does help, thank you. Yeah, not looking to play BM3 for a while… Need to try and get used to playing G40 first… Watching your game I been trying to recall some of the rules… I only played 2 games of Global 40 so there is a lot to learn still and play.
@AAGamer Feel free to watch. Exciting to have an audience! :laughing:
I’m simply a meager noob, which you can see i e when my fleet got wiped in sz 91. Saw what would happen, but didn’t want to ask for more edits again. Think I just need to learn to plan ahead better.
I guess watching a game here and there will be a good start to get into the game again. If you want, we can play a casual game on the side as well.
Regarding bid levels I have no idea. I trust majikforce on his judgement though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
3 bombers moved from Gibraltar to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 3 bombers in 92 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 bomber
Casualties for Italians: 1 cruiser and 1 destroyer
Non Combat Move - Americans
2 bombers moved from 92 Sea Zone to Spain
2 mech_infantrys moved from Spain to Gibraltar
1 tactical_bomber moved from Western United States to Eastern United States
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
3 carriers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 4 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0,17
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Algeria to Morocco
1 armour, 3 artilleries and 8 infantry moved from Iraq to Turkey
1 armour and 1 tactical_bomber moved from Persia to Turkey
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Turkey
1 bomber moved from Egypt to Morocco
1 fighter moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from India to Shan State
1 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Turkey
British attack with 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers
Italians defend with 10 infantry
British roll dice for 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers in Turkey, round 2 : 4/15 hits, 5,17 expected hits
Italians roll dice for 10 infantry in Turkey, round 2 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Italians and 4 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 3 artilleries, 4 infantry and 2 tactical_bombers in Turkey, round 3 : 3/11 hits, 4,50 expected hits
Italians roll dice for 6 infantry in Turkey, round 3 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in Turkey, round 4 : 2/9 hits, 4,00 expected hits
Italians roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 3 artilleries, 1 infantry and 2 tactical_bombers in Turkey, round 5 : 4/8 hits, 3,67 expected hits
Italians roll dice for 1 infantry in Turkey, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Italians with 2 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 8 infantry
Casualties for Italians: 10 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/19 hits, 4,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Morocco
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to India
2 aaGuns moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 8 infantry moved from India to Burma
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Morocco to Algeria
2 fighters moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Portugal to Spain
1 tactical_bomber moved from Turkey to 98 Sea Zone
1 tactical_bomber moved from Turkey to Iraq
Place Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0,67
British : -4,33
Italians : 1,00
Japanese : 0,67
@trulpenplay Changing Italy’s purchase. Planned everything out then started the turn and forget to let you know I changed my purchase. If you allow I am getting rid of the fighter and 2 inf. Substitute an air base and covert 1 inf to a mech.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Greece to Turkey
1 armour moved from Bulgaria to Turkey
1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
2 mech_infantrys moved from Yugoslavia to Southern France
1 bomber moved from France to Southern France
Combat - Italians
Battle in Turkey
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 2 armour and 3 artilleries
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.17 expected hits
British roll dice for 2 armour and 3 artilleries in Turkey, round 2 : 2/5 hits, 2.00 expected hits
2 artilleries owned by the British and 2 infantry owned by the Italians lost in Turkey
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 2 armour and 1 artillery in Turkey, round 3 : 1/3 hits, 1.33 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Turkey
Italians win, taking Turkey from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for British: 2 armour and 3 artilleries
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
5 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 airfield
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
British : -0.33
Americans : 0.00
@trulpen No worries trulpen I am a noob when it comes to G40 as well… Have you tried using the battle calculator? I think you hit CtrlB and it will pop up to give you an idea of your battle odds… I am used to winging it but I suggest you try that… As for planning your moves out I do like @majikforce has done and load the game as a local game and practice your moves there… As for a game I would love too… Been looking for a game… From my understanding a league game is the way to go… I don’t care if I win or lose so no worries on me for that… Also pick a side and the bid and let me know what you would like to do. Looking forward to more of this game and where it goes from here!
@majikforce No complaint on my part. Did the same with the US. Changed my mind about those purchases while designating combat moves and did the change by edit instead of restart.
@AAGamer Good advice. Haven’t used the calculator, but that seems quite smooth. I’ll continue our discussion by PM. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 4 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
3 infantry moved from Karelia to Novgorod
2 infantry moved from Greece to Turkey
1 fighter moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Sweden to Norway
3 infantry moved from Switzerland to France
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 fighter moved from 99 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
@trulpen Scramble 110? And OOL? Also OOL for sz 98?
Sz110: Scramble 3 figs. Max d.
Sz98: Max d, but cruiser before tac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 4 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
3 infantry moved from Karelia to Novgorod
2 infantry moved from Greece to Turkey
1 fighter moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Sweden to Norway
3 infantry moved from Switzerland to France
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 fighter moved from 99 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers, 5 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 destroyer owned by the British and 4 fighters owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
British defend with 1 carrier and 5 fighters
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 carrier and 5 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Germans
1 carrier owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/6 hits, 3.50 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 carriers and 1 tactical_bomber
Casualties for British: 1 carrier and 5 fighters
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
1 tactical_bomber owned by the British forced to land in Egypt
Non Combat Move - Germans
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from 110 Sea Zone to France
2 fighters moved from 110 Sea Zone to France
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns moved from Western Germany to France
Place Units - Germans
3 armour placed in Novgorod
2 armour placed in Germany
3 artilleries placed in France
3 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 7 infantry
EDIT: Adding units owned by Germans to Finland: 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
British : -1.17
Russians : 0.00
@majikforce I left you the fighter in sz 98. fell free to swap it out for the damaged BB if you want that unit instead.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
2 infantry moved from Urals to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Ukraine
1 armour moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Bryansk to Caucasus
1 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Vologda to Bryansk
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Tsagaan Olom to Olgiy
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 fighters moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 armour moved from Chahar to Suiyuyan
Combat - Japanese
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 0/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 3 : 2/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 artillery and 1 fighter placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 0.67
ANZAC : 0.67
Chinese : 0.33
UK_Pacific : 0.33
Russians : 0.00
Japanese : -3.33