No scramble
Weddingsinger (Axis) vs Odonis (Allies) BM3, no bid
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central America to Colombia Americans take Colombia from Neutral_True 1 armour moved from Colombia to Peru Americans take Peru from Neutral_True 1 destroyer and 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from Turkey to Bulgaria 1 fighter moved from Greece to Bulgaria Combat - Americans Battle in Soviet Far East Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Bulgaria Americans attack with 1 armour and 1 fighter Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 1 fighter in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Bulgaria to Greece 3 artilleries moved from Turkey to Greece 2 carriers, 2 destroyers, 4 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone 4 fighters moved from 92 Sea Zone to Spain 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Spain 3 fighters moved from 46 Sea Zone to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 infantry moved from Central America to Colombia Place Units - Americans 1 factory_minor placed in Turkey 1 factory_minor placed in Spain 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 armour, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Central America to Colombia Americans take Colombia from Neutral_True 1 armour moved from Colombia to Peru Americans take Peru from Neutral_True 1 destroyer and 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from Turkey to Bulgaria 1 fighter moved from Greece to Bulgaria Combat - Americans Battle in Soviet Far East Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Bulgaria Americans attack with 1 armour and 1 fighter Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 1 fighter in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Bulgaria to Greece 3 artilleries moved from Turkey to Greece 2 carriers, 2 destroyers, 4 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone 4 fighters moved from 92 Sea Zone to Spain 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Spain 3 fighters moved from 46 Sea Zone to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 infantry moved from Central America to Colombia Place Units - Americans 1 factory_minor placed in Turkey 1 factory_minor placed in Spain 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 armour, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 armour moved from Greece to Yugoslavia 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia 3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Greece to Yugoslavia 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in Yugoslavia British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry and 2 mech_infantrys; Italians defend with 1 artillery British roll dice for 2 cruisers in Yugoslavia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 4.50 expected hits Italians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia British roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 6/9 hits, 4.17 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the Italians lost in Yugoslavia British win, taking Yugoslavia from Italians with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 2 infantry and 2 mech_infantrys Casualties for Italians: 1 artillery Battle in Burma British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 mech_infantry moved from Afghanistan to India 1 fighter moved from Persia to India 3 mech_infantrys moved from Iraq to Greece 4 mech_infantrys moved from Saudi Arabia to Turkey 1 artillery and 1 infantry moved from Greece to Albania 1 fighter moved from Yugoslavia to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Yugoslavia to Greece 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Belarus Place Units - British 3 armour placed in Greece 3 mech_infantrys placed in Persia 1 fighter placed in Egypt 3 mech_infantrys placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -1.33 Italians : -1.33 Americans : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,3,4,6 Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Western Australia to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 5 fighters Japanese defend with 1 destroyer ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 54 Sea Zone 4 fighters moved from 55 Sea Zone to Queensland 1 mech_infantry moved from South Australia to Queensland 2 aaGuns moved from South Australia to Queensland 1 infantry moved from West India to India Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 1.50 Japanese : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Western Australia to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 5 fighters Japanese defend with 1 destroyer ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 54 Sea Zone 4 fighters moved from 55 Sea Zone to Queensland 1 mech_infantry moved from South Australia to Queensland 2 aaGuns moved from South Australia to Queensland 1 infantry moved from West India to India Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Belarus 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 bomber moved from Southern Italy to Belarus 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 fighter moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Yugoslavia 6 mech_infantrys moved from Romania to Yugoslavia 6 mech_infantrys moved from Germany to Yugoslavia Combat - Germans Battle in Eastern Poland Germans attack with 1 fighter and 4 mech_infantrys Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 fighter and 4 mech_infantrys in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Poland Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 5 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for Germans: 1 fighter and 4 mech_infantrys Casualties for Russians: 1 mech_infantry Battle in Bessarabia Germans attack with 3 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 8 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 9 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 10 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 10 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Yugoslavia Germans attack with 1 fighter and 12 mech_infantrys British defend with 1 armour, 2 artilleries and 1 infantry Germans roll dice for 1 fighter and 12 mech_infantrys in Yugoslavia, round 2 : 2/13 hits, 2.50 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.50 expected hits 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Yugoslavia Germans roll dice for 1 fighter and 9 mech_infantrys in Yugoslavia, round 3 : 3/10 hits, 2.00 expected hits British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 armour, 2 artilleries and 1 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter and 4 mech_infantrys British defend with 1 armour and 1 mech_infantry; Russians defend with 3 armour and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 4 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Belarus, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 4 armour in Belarus, round 3 : 4/4 hits, 2.00 expected hits 2 armour owned by the Russians, 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win with 2 armour remaining. Battle score for attacker is -31 Casualties for Germans: 2 bombers, 1 fighter and 4 mech_infantrys Casualties for British: 1 mech_infantry Casualties for Russians: 2 armour and 1 infantry Battle in Bulgaria Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 3 infantry moved from Normandy Bordeaux to Southern France 6 infantry moved from Northern Italy to Southern France 1 fighter moved from Yugoslavia to Western Germany 1 mech_infantry moved from Finland to Sweden Germans take Sweden from Neutral_True Place Units - Germans 3 artilleries placed in Southern France 3 artilleries placed in Novgorod 3 artilleries placed in Normandy Bordeaux 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,3,4,4 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : 1.67 Americans : -0.50 Russians : 1.33
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Ugh, that is probably game.
Belarus AND Eastern Poland should have been German victories but I got diced hard and not only didn’t kill the Russians but lost my planes.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Belarus 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 bomber moved from Southern Italy to Belarus 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 fighter moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Yugoslavia 6 mech_infantrys moved from Romania to Yugoslavia 6 mech_infantrys moved from Germany to Yugoslavia Combat - Germans Battle in Eastern Poland Germans attack with 1 fighter and 4 mech_infantrys Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 fighter and 4 mech_infantrys in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Poland Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 5 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for Germans: 1 fighter and 4 mech_infantrys Casualties for Russians: 1 mech_infantry Battle in Bessarabia Germans attack with 3 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 8 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 9 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 10 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 10 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Yugoslavia Germans attack with 1 fighter and 12 mech_infantrys British defend with 1 armour, 2 artilleries and 1 infantry Germans roll dice for 1 fighter and 12 mech_infantrys in Yugoslavia, round 2 : 2/13 hits, 2.50 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.50 expected hits 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Yugoslavia Germans roll dice for 1 fighter and 9 mech_infantrys in Yugoslavia, round 3 : 3/10 hits, 2.00 expected hits British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 armour, 2 artilleries and 1 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter and 4 mech_infantrys British defend with 1 armour and 1 mech_infantry; Russians defend with 3 armour and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 4 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Belarus, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 4 armour in Belarus, round 3 : 4/4 hits, 2.00 expected hits 2 armour owned by the Russians, 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win with 2 armour remaining. Battle score for attacker is -31 Casualties for Germans: 2 bombers, 1 fighter and 4 mech_infantrys Casualties for British: 1 mech_infantry Casualties for Russians: 2 armour and 1 infantry Battle in Bulgaria Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 3 infantry moved from Normandy Bordeaux to Southern France 6 infantry moved from Northern Italy to Southern France 1 fighter moved from Yugoslavia to Western Germany 1 mech_infantry moved from Finland to Sweden Germans take Sweden from Neutral_True Place Units - Germans 3 artilleries placed in Southern France 3 artilleries placed in Novgorod 3 artilleries placed in Normandy Bordeaux 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,3,4,4 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 infantry EDIT: Adding units owned by Germans to Germany: 1 fighter and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.33 British : 1.67 Americans : -0.50 Russians : 1.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Poland Russians take Poland from Germans 1 mech_infantry moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour moved from Slovakia Hungary to Greater Southern Germany Russians take Greater Southern Germany from Germans 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 armour moved from Bryansk to Bessarabia 1 armour and 2 mech_infantrys moved from Bryansk to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese Combat - Russians Battle in Novgorod Russians attack with 1 armour and 3 mech_infantrys Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour Russians roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 artilleries in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod Russians roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 3 artilleries Battle in Bessarabia Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 artilleries moved from Bryansk to Western Ukraine 2 armour and 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Samara to Vologda 2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 10 artilleries, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Yunnan to Burma 3 bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 3 bombers and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 bombers and 3 infantry in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 3 bombers moved from Burma to French Indo China 3 artilleries moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 artilleries moved from Kwangtung to Kwangsi 1 armour moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Hunan 3 artilleries moved from Shantung to Anhwe 4 armour, 4 artilleries, 5 infantry and 6 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 tactical_bomber placed in Japan 3 armour placed in Shantung 3 artilleries placed in Malaya 3 artilleries placed in French Indo China 3 artilleries placed in Kwangtung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.67 UK_Pacific : -0.67 Russians : -0.67 Japanese : 0.17
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from Colombia to Venezuela 1 armour moved from Peru to Venezuela 1 fighter moved from Western United States to Venezuela 3 artilleries moved from Greece to Bulgaria 1 fighter moved from Greece to Bulgaria
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from Colombia to Venezuela 1 armour moved from Peru to Venezuela 1 fighter moved from Western United States to Venezuela 3 artilleries moved from Greece to Bulgaria 1 fighter moved from Greece to Bulgaria Combat - Americans Battle in Venezuela Americans attack with 1 armour, 1 fighter and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 2 : 0/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 3 : 2/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 3 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Bulgaria Americans attack with 3 artilleries and 1 fighter Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 artilleries and 1 fighter in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Bulgaria to Romania 1 fighter moved from Gibraltar to Spain 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Venezuela to British Guiana 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 1 armour moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 submarine moved from 54 Sea Zone to 60 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 2 artilleries and 1 mech_infantry placed in Spain 3 armour placed in Turkey Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.17 Neutral_True : -0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from Colombia to Venezuela 1 armour moved from Peru to Venezuela 1 fighter moved from Western United States to Venezuela 3 artilleries moved from Greece to Bulgaria 1 fighter moved from Greece to Bulgaria Combat - Americans Battle in Venezuela Americans attack with 1 armour, 1 fighter and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 2 : 0/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 3 : 2/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 3 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Bulgaria Americans attack with 3 artilleries and 1 fighter Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 artilleries and 1 fighter in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Bulgaria to Romania 1 fighter moved from Gibraltar to Spain 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Venezuela to British Guiana 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 1 armour moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 submarine moved from 54 Sea Zone to 60 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 2 artilleries and 1 mech_infantry placed in Spain 3 armour placed in Turkey Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 3 mech_infantrys moved from Greece to Yugoslavia 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 mech_infantrys moved from Turkey to 99 Sea Zone 2 mech_infantrys and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 artillery moved from Albania to Yugoslavia 2 fighters, 1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy 3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia 1 artillery and 2 infantry moved from India to Burma 3 fighters moved from India to Burma 1 fighter moved from Egypt to Northern Italy Combat - British Battle in Northern Italy British attack with 3 fighters, 1 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 2 artilleries and 1 factory_major AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Northern Italy British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 aaGuns and 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 aaGuns owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 2 fighters and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Northern Italy British roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns and 2 artilleries Battle in Yugoslavia British attack with 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 8 mech_infantrys British roll dice for 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 5/11 hits, 4.67 expected hits Germans roll dice for 8 mech_infantrys in Yugoslavia, round 2 : 4/8 hits, 2.67 expected hits 3 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Yugoslavia British roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 2/7 hits, 3.67 expected hits Germans roll dice for 3 mech_infantrys in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Yugoslavia British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yugoslavia, round 4 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys Casualties for Germans: 8 mech_infantrys Battle in Burma British attack with 1 artillery, 3 fighters and 2 infantry Japanese defend with 3 infantry British roll dice for 1 artillery, 3 fighters and 2 infantry in Burma, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - British 3 fighters moved from Burma to India 1 armour and 1 mech_infantry moved from Afghanistan to India 3 mech_infantrys moved from Persia to Afghanistan 3 mech_infantrys moved from Iraq to Greece 2 mech_infantrys moved from Turkey to Albania 2 fighters and 1 tactical_bomber moved from Yugoslavia to Poland 2 fighters moved from Northern Italy to Slovakia Hungary 1 armour moved from Belarus to Slovakia Hungary 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Greece 2 infantry and 1 mech_infantry placed in Iraq 2 mech_infantrys placed in Persia Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2.17 British : -2.33 Italians : 0.33 Americans : -0.17 Neutral_True : -0.33 AA fire in Northern Italy : : 0.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1 Italians collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Germany to Poland 2 infantry moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 1 fighter, 2 infantry and 5 mech_infantrys British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 5 mech_infantrys in Poland, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 2.33 expected hits 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland Germans roll dice for 1 fighter and 5 mech_infantrys in Poland, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the British and 2 mech_infantrys owned by the Germans lost in Poland Germans roll dice for 1 fighter and 3 mech_infantrys in Poland, round 4 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 fighters in Poland, round 4 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Poland Germans win, taking Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry and 4 mech_infantrys Casualties for Russians: 1 armour Casualties for British: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 1 fighter moved from Poland to Germany 6 infantry and 1 mech_infantry moved from Sweden to Finland 3 artilleries moved from Normandy Bordeaux to Southern France 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Germans 10 infantry placed in Germany 2 artilleries and 1 infantry placed in Southern France Germans undo move 2. Germans undo move 1. 2 artilleries and 8 infantry placed in Germany 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Germans collect 35 PUs; end with 35 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 6 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 mech_infantry moved from Belarus to Vyborg Russians take Vyborg from Germans 1 armour moved from Greater Southern Germany to Poland 1 armour and 1 mech_infantry moved from Bessarabia to Poland 6 infantry moved from Yenisey to Evenkiyskiy 11 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Timguska to Evenkiyskiy Combat - Russians Battle in Poland Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Evenkiyskiy Russians attack with 18 infantry Japanese defend with 1 mech_infantry Russians roll dice for 18 infantry in Evenkiyskiy, round 2 : 4/18 hits, 3.00 expected hits Japanese roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 18 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Yenisey to Dzavhan 1 artillery and 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Samara to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 2 artilleries moved from Western Ukraine to Eastern Poland 2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland 3 mech_infantrys moved from Russia to Western Ukraine Place Units - Russians 1 tactical_bomber placed in Russia 3 armour placed in Ukraine 3 armour placed in Novgorod 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.83 Japanese : -0.33
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All good?
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yakut S.S.R. to Dzavhan 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 armour, 11 artilleries, 2 infantry and 13 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 73 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Yenisey Japanese attack with 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Dzavhan Japanese attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Dzavhan Japanese win, taking Dzavhan from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 fighter and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 fighter and 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 armour, 11 artilleries, 2 infantry and 15 mech_infantrys British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 11 artilleries, 2 infantry and 15 mech_infantrys in Burma, round 2 : 7/29 hits, 8.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 6 carriers moved from 35 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 2 bombers moved from 42 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 3 artilleries moved from Malaya to Shan State 3 artilleries moved from French Indo China to Shan State 1 aaGun moved from Yunnan to Burma 3 artilleries moved from Kwangsi to Yunnan 3 artilleries moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Amur to Hunan 1 tactical_bomber moved from Japan to French Indo China 3 armour moved from Shantung to Hunan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Tsinghai to Szechwan 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 destroyer moved from 3 Sea Zone to 15 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 3 armour placed in Kwangtung Japanese undo move 3. Japanese undo move 2. 3 armour placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 tactical_bombers placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 UK_Pacific : 0.00 Japanese : -6.50