Weddingsinger (Axis) vs Odonis (Allies) BM3, no bid


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 10 artilleries, 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            3 bombers moved from French Indo China to Burma
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 battleships moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            3 armour moved from Manchuria to Buryatia
            1 artillery moved from Sakha to Buryatia
            1 armour moved from Siberia to Buryatia
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 artilleries, 6 infantry and 6 mech_infantrys moved from Amur to Buryatia
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Buryatia
                Japanese attack with 4 armour, 4 artilleries, 6 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 4 armour, 4 artilleries, 6 infantry and 6 mech_infantrys in Buryatia, round 2 : 6/20 hits, 6.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 4 armour, 4 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 3 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            3 bombers moved from Burma to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Kweichow to Yunnan
            1 armour moved from Shantung to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 artillery and 1 fighter placed in Japan
            1 factory_minor placed in Malaya
            3 artilleries placed in French Indo China
            3 artilleries placed in Kwangtung
            3 artilleries placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Americans : -0.33
    UK_Pacific : -0.33
    Russians : 0.67
    Japanese : -2.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
            1 armour moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 destroyer and 4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 armour moved from Turkey to Bulgaria
            1 fighter moved from Greece to Bulgaria
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 1 armour and 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 fighter in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Bulgaria to Greece
            3 artilleries moved from Turkey to Greece
            2 carriers, 2 destroyers, 4 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
            4 fighters moved from 92 Sea Zone to Spain
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Spain
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 infantry moved from Central America to Colombia
    
        Place Units - Americans
            1 factory_minor placed in Turkey
            1 factory_minor placed in Spain
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Central America to Colombia
                  Americans take Colombia from Neutral_True
            1 armour moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 destroyer and 4 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 armour moved from Turkey to Bulgaria
            1 fighter moved from Greece to Bulgaria
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 1 armour and 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 fighter in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Bulgaria to Greece
            3 artilleries moved from Turkey to Greece
            2 carriers, 2 destroyers, 4 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
            4 fighters moved from 92 Sea Zone to Spain
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Spain
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 infantry moved from Central America to Colombia
    
        Place Units - Americans
            1 factory_minor placed in Turkey
            1 factory_minor placed in Spain
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 armour moved from Greece to Yugoslavia
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
            3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
            1 fighter moved from Turkey to 97 Sea Zone
            1 fighter moved from Greece to Yugoslavia
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Yugoslavia
                British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry and 2 mech_infantrys; Italians defend with 1 artillery
                    British roll dice for 2 cruisers in Yugoslavia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 4.50 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 6/9 hits, 4.17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the Italians lost in Yugoslavia
                British win, taking Yugoslavia from Italians with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry and 2 mech_infantrys
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 mech_infantry moved from Afghanistan to India
            1 fighter moved from Persia to India
            3 mech_infantrys moved from Iraq to Greece
            4 mech_infantrys moved from Saudi Arabia to Turkey
            1 artillery and 1 infantry moved from Greece to Albania
            1 fighter moved from Yugoslavia to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Yugoslavia to Greece
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Rostov to Belarus
    
        Place Units - British
            3 armour placed in Greece
            3 mech_infantrys placed in Persia
            1 fighter placed in Egypt
            3 mech_infantrys placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.33
    Italians : -1.33
    Americans : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,3,4,6
            Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Western Australia to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 5 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            4 fighters moved from 55 Sea Zone to Queensland
            1 mech_infantry moved from South Australia to Queensland
            2 aaGuns moved from South Australia to Queensland
            1 infantry moved from West India to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Western Australia to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 5 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            4 fighters moved from 55 Sea Zone to Queensland
            1 mech_infantry moved from South Australia to Queensland
            2 aaGuns moved from South Australia to Queensland
            1 infantry moved from West India to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 fighter moved from Western Germany to Belarus
            1 bomber moved from Southern Italy to Belarus
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Romania to Bulgaria
            1 fighter moved from Southern Italy to Eastern Poland
            1 fighter moved from Southern Italy to Yugoslavia
            6 mech_infantrys moved from Romania to Yugoslavia
            6 mech_infantrys moved from Germany to Yugoslavia
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 fighter and 4 mech_infantrys
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 5 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22
                Casualties for Germans: 1 fighter and 4 mech_infantrys
                Casualties for Russians: 1 mech_infantry
            Battle in Bessarabia
                Germans attack with 3 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 8 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 9 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 10 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 10 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Yugoslavia
                Germans attack with 1 fighter and 12 mech_infantrys
                British defend with 1 armour, 2 artilleries and 1 infantry
                    Germans roll dice for 1 fighter and 12 mech_infantrys in Yugoslavia, round 2 : 2/13 hits, 2.50 expected hits
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
                    Germans roll dice for 1 fighter and 9 mech_infantrys in Yugoslavia, round 3 : 3/10 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 armour, 2 artilleries and 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter and 4 mech_infantrys
                British defend with 1 armour and 1 mech_infantry; Russians defend with 3 armour and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 4 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Belarus, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 4 armour in Belarus, round 3 : 4/4 hits, 2.00 expected hits
                    2 armour owned by the Russians, 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win with 2 armour remaining. Battle score for attacker is -31
                Casualties for Germans: 2 bombers, 1 fighter and 4 mech_infantrys
                Casualties for British: 1 mech_infantry
                Casualties for Russians: 2 armour and 1 infantry
            Battle in Bulgaria
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            3 infantry moved from Normandy Bordeaux to Southern France
            6 infantry moved from Northern Italy to Southern France
            1 fighter moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
    
        Place Units - Germans
            3 artilleries placed in Southern France
            3 artilleries placed in Novgorod
            3 artilleries placed in Normandy Bordeaux
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,3,4,4
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    British : 1.67
    Americans : -0.50
    Russians : 1.33
    

    Savegame


  • @Odonis

    Ugh, that is probably game.

    Belarus AND Eastern Poland should have been German victories but I got diced hard and not only didn’t kill the Russians but lost my planes.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 fighter moved from Western Germany to Belarus
            1 bomber moved from Southern Italy to Belarus
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Romania to Bulgaria
            1 fighter moved from Southern Italy to Eastern Poland
            1 fighter moved from Southern Italy to Yugoslavia
            6 mech_infantrys moved from Romania to Yugoslavia
            6 mech_infantrys moved from Germany to Yugoslavia
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 fighter and 4 mech_infantrys
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 5 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22
                Casualties for Germans: 1 fighter and 4 mech_infantrys
                Casualties for Russians: 1 mech_infantry
            Battle in Bessarabia
                Germans attack with 3 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 8 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 9 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 10 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 10 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Yugoslavia
                Germans attack with 1 fighter and 12 mech_infantrys
                British defend with 1 armour, 2 artilleries and 1 infantry
                    Germans roll dice for 1 fighter and 12 mech_infantrys in Yugoslavia, round 2 : 2/13 hits, 2.50 expected hits
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
                    Germans roll dice for 1 fighter and 9 mech_infantrys in Yugoslavia, round 3 : 3/10 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 armour, 2 artilleries and 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter and 4 mech_infantrys
                British defend with 1 armour and 1 mech_infantry; Russians defend with 3 armour and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 4 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Belarus, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 4 armour in Belarus, round 3 : 4/4 hits, 2.00 expected hits
                    2 armour owned by the Russians, 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win with 2 armour remaining. Battle score for attacker is -31
                Casualties for Germans: 2 bombers, 1 fighter and 4 mech_infantrys
                Casualties for British: 1 mech_infantry
                Casualties for Russians: 2 armour and 1 infantry
            Battle in Bulgaria
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            3 infantry moved from Normandy Bordeaux to Southern France
            6 infantry moved from Northern Italy to Southern France
            1 fighter moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
    
        Place Units - Germans
            3 artilleries placed in Southern France
            3 artilleries placed in Novgorod
            3 artilleries placed in Normandy Bordeaux
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,3,4,4
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 infantry
            EDIT: Adding units owned by Germans to Germany: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3.33
    British : 1.67
    Americans : -0.50
    Russians : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 mech_infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 armour moved from Slovakia Hungary to Greater Southern Germany
                  Russians take Greater Southern Germany from Germans
            2 artilleries and 1 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Bryansk to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            1 armour and 2 mech_infantrys moved from Bryansk to Novgorod
            1 mech_infantry moved from Archangel to Novgorod
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 3 artilleries in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 3 mech_infantrys
                Casualties for Germans: 3 artilleries
            Battle in Bessarabia
                Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 artilleries moved from Bryansk to Western Ukraine
            2 armour and 1 mech_infantry moved from Russia to Belarus
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Samara to Vologda
            2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 10 artilleries, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 infantry moved from Yunnan to Burma
            3 bombers moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 bombers and 3 infantry in Burma, round 2 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Burma to French Indo China
            3 artilleries moved from French Indo China to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            3 artilleries moved from Kwangtung to Kwangsi
            1 armour moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            3 artilleries moved from Shantung to Anhwe
            4 armour, 4 artilleries, 5 infantry and 6 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            3 armour placed in Shantung
            3 artilleries placed in Malaya
            3 artilleries placed in French Indo China
            3 artilleries placed in Kwangtung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    UK_Pacific : -0.67
    Russians : -0.67
    Japanese : 0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Colombia to Venezuela
            1 armour moved from Peru to Venezuela
            1 fighter moved from Western United States to Venezuela
            3 artilleries moved from Greece to Bulgaria
            1 fighter moved from Greece to Bulgaria
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Colombia to Venezuela
            1 armour moved from Peru to Venezuela
            1 fighter moved from Western United States to Venezuela
            3 artilleries moved from Greece to Bulgaria
            1 fighter moved from Greece to Bulgaria
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 3 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Bulgaria
                Americans attack with 3 artilleries and 1 fighter
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 artilleries and 1 fighter in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Bulgaria to Romania
            1 fighter moved from Gibraltar to Spain
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Venezuela to British Guiana
            3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 artilleries and 1 mech_infantry placed in Spain
            3 armour placed in Turkey
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : -0.17
    Neutral_True : -0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Colombia to Venezuela
            1 armour moved from Peru to Venezuela
            1 fighter moved from Western United States to Venezuela
            3 artilleries moved from Greece to Bulgaria
            1 fighter moved from Greece to Bulgaria
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 3 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Bulgaria
                Americans attack with 3 artilleries and 1 fighter
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 artilleries and 1 fighter in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Bulgaria to Romania
            1 fighter moved from Gibraltar to Spain
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Venezuela to British Guiana
            3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 armour moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 artilleries and 1 mech_infantry placed in Spain
            3 armour placed in Turkey
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 3 mech_infantrys moved from Greece to Yugoslavia
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 mech_infantrys moved from Turkey to 99 Sea Zone
            2 mech_infantrys and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 artillery moved from Albania to Yugoslavia
            2 fighters, 1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
            3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
            1 artillery and 2 infantry moved from India to Burma
            3 fighters moved from India to Burma
            1 fighter moved from Egypt to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 3 fighters, 1 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns, 2 artilleries and 1 factory_major
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Northern Italy
                    British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 2 aaGuns and 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 aaGuns owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    British roll dice for 2 fighters and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Northern Italy
                    British roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns and 2 artilleries
            Battle in Yugoslavia
                British attack with 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 8 mech_infantrys
                    British roll dice for 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 5/11 hits, 4.67 expected hits
                    Germans roll dice for 8 mech_infantrys in Yugoslavia, round 2 : 4/8 hits, 2.67 expected hits
                    3 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
                    British roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 2/7 hits, 3.67 expected hits
                    Germans roll dice for 3 mech_infantrys in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Yugoslavia
                    British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yugoslavia, round 4 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys
                Casualties for Germans: 8 mech_infantrys
            Battle in Burma
                British attack with 1 artillery, 3 fighters and 2 infantry
                Japanese defend with 3 infantry
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Burma, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            3 fighters moved from Burma to India
            1 armour and 1 mech_infantry moved from Afghanistan to India
            3 mech_infantrys moved from Persia to Afghanistan
            3 mech_infantrys moved from Iraq to Greece
            2 mech_infantrys moved from Turkey to Albania
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Poland
            2 fighters moved from Northern Italy to Slovakia Hungary
            1 armour moved from Belarus to Slovakia Hungary
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Greece
            2 infantry and 1 mech_infantry placed in Iraq
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : -2.33
    Italians : 0.33
    Americans : -0.17
    Neutral_True : -0.33
    AA fire in Northern Italy : : 0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1
            Italians collect 3 PUs (4 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Germany to Poland
            2 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 fighter, 2 infantry and 5 mech_infantrys
                British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 5 mech_infantrys in Poland, round 2 : 1/8 hits, 1.67 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 2.33 expected hits
                    1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 fighter and 5 mech_infantrys in Poland, round 3 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the British and 2 mech_infantrys owned by the Germans lost in Poland
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Poland, round 4 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 fighters in Poland, round 4 : 2/2 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Poland
                Germans win, taking Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry and 4 mech_infantrys
                Casualties for Russians: 1 armour
                Casualties for British: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter moved from Poland to Germany
            6 infantry and 1 mech_infantry moved from Sweden to Finland
            3 artilleries moved from Normandy Bordeaux to Southern France
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            10 infantry placed in Germany
            2 artilleries and 1 infantry placed in Southern France
            Germans undo move 2.
            Germans undo move 1.
            2 artilleries and 8 infantry placed in Germany
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Germans collect 35 PUs; end with 35 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 mech_infantry moved from Belarus to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Greater Southern Germany to Poland
            1 armour and 1 mech_infantry moved from Bessarabia to Poland
            6 infantry moved from Yenisey to Evenkiyskiy
            11 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Timguska to Evenkiyskiy
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Evenkiyskiy
                Russians attack with 18 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 18 infantry in Evenkiyskiy, round 2 : 4/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 18 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Yenisey to Dzavhan
            1 artillery and 1 infantry moved from Vologda to Urals
            1 mech_infantry moved from Samara to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
            1 armour moved from Belarus to Eastern Poland
            1 armour moved from Belarus to Eastern Poland
            2 artilleries moved from Western Ukraine to Eastern Poland
            2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
            3 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            1 tactical_bomber placed in Russia
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

Suggested Topics

  • 14
  • 28
  • 25
  • 35
  • 62
  • 349
  • 27
  • 33
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.0k

Users

39.3k

Topics

1.7m

Posts