Odonis (Allies) vs Lebowsky (Axis) BM3L19 --- Round 2 ---


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from Kwangsi to Shensi
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 56 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Kwangsi to Malaya
            1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
    
        Combat - Japanese
            Battle in Borneo
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shensi, round 2 : 6/12 hits, 6,00 expected hits
                    Chinese roll dice for 6 infantry in Shensi, round 2 : 3/6 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from Shensi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 tactical_bomber moved from Caroline Islands to Manchuria
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from 56 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 46 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 bomber moved from Shensi to Hunan
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Malaya to Hunan
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 destroyer and 2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    ANZAC : -0,17
    Americans : 0,00
    Chinese : 1,00
    UK_Pacific : -1,33
    Japanese : -4,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 carriers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 armour and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 armour in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 armour owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to Midway
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 4 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 bomber and 1 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Americans undo move 3.
            1 infantry placed in Western United States
            1 armour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -0.33
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 carriers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 armour and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 armour in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 armour owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to Midway
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 4 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 bomber and 1 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Americans undo move 3.
            1 infantry placed in Western United States
            1 armour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to Germany
            2 fighters moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Egypt to 98 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Morocco
            Battle in 98 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 98 Sea Zone
                British win, taking Morocco from Germans with 2 fighters remaining. Battle score for attacker is -3
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Battle in Shan State
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 mech_infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from 98 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery moved from Syria to Trans-Jordan
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 88 Sea Zone to 86 Sea Zone
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            1 factory_minor placed in Iraq
            1 armour placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,1,5,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.00
    Americans : -0.33
    Chinese : 1.33
    Japanese : -1.33
    AA fire in Germany : : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Algeria to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Romania
            1 artillery and 3 infantry moved from Bulgaria to Romania
            2 aaGuns moved from Eastern Poland to Bessarabia
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Algeria to Libya
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
            2 fighters moved from Southern Italy to 95 Sea Zone
            2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 destroyers and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    Russians : -1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 37 Sea Zone
            1 submarine moved from 57 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @lebowsky

    What would you like to take as your casualty? First round I removed the DD. DO you want a hit in the Carrier, lose the TAC or the FTR?


  • Hit the carrier

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 37 Sea Zone
            1 submarine moved from 57 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
                Casualties for ANZAC: 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 artillery and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Algeria to Morocco
            1 fighter and 2 tactical_bombers moved from Southern Italy to Morocco
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Eastern Poland to Belarus
            8 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            8 armour, 14 artilleries, 16 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            7 infantry moved from Finland to Karelia
    
        Combat - Germans
            Battle in Morocco
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Morocco, round 2 : 2/5 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco
                Germans win, taking Morocco from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Karelia
                Germans attack with 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 8 armour, 14 artilleries, 16 infantry and 14 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 14 artilleries, 16 infantry and 14 mech_infantrys in Western Ukraine, round 2 : 17/52 hits, 16,00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 8 armour, 14 artilleries, 16 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 8 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 8 mech_infantrys in Baltic States, round 2 : 1/8 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 8 mech_infantrys in Baltic States, round 3 : 2/8 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Poland
            1 bomber moved from Belarus to Germany
            1 aaGun moved from Eastern Poland to Belarus
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Southern France to Yugoslavia
            1 fighter and 2 tactical_bombers moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Tunisia to Algeria
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Western Germany
            1 bomber placed in Western Germany
            2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    British : 0,33
    Russians : -2,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novgorod to Belarus
            2 artilleries moved from Archangel to Belarus
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            3 artilleries moved from Smolensk to Russia
            2 aaGuns and 6 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            3 artilleries moved from Russia to Smolensk
            2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            3 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Ukraine to Rostov
            7 artilleries and 10 infantry moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            3 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 armour moved from Bryansk to Tambov
            3 mech_infantrys moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Smolensk
            3 infantry moved from Novosibirsk to Kazakhstan
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            Russians undo move 2.
            2 artilleries and 6 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.83
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @lebowsky
    Hey, I noticed that for some reason I left my US units on their transports off of Queensland which was an oversight. There was no benefit to doing so… If you’re ok, can you edit these onto Queensland so they can have some much needed R&R after their long trip from Pearl? Let me know if that’s not ok…


  • @Odonis said in Odonis (Allies) vs Lebowsky (Axis) BM3L19 --- Round 2 ---:

    @Odonis @lebowsky
    Hey, I noticed that for some reason I left my US units on their transports off of Queensland which was an oversight. There was no benefit to doing so… If you’re ok, can you edit these onto Queensland so they can have some much needed R&R after their long trip from Pearl? Let me know if that’s not ok…

    Sure man ,didnt notice it, will edit them


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 4 infantry, 1 mech_infantry and 3 transports
            EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Queensland: 1 artillery, 4 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 carrier, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 54 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            2 bombers moved from Hunan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 fighters moved from Hunan to Shan State
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Manchuria to 16 Sea Zone
    

    Savegame


  • @Odonis
    Scrambles Queensland?

  • '20 '19 '18 '15 '13

    @lebowsky
    full scramble. Max defence.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 4 infantry, 1 mech_infantry and 3 transports
            EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Queensland: 1 artillery, 4 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 carrier, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 54 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            2 bombers moved from Hunan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 fighters moved from Hunan to Shan State
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Manchuria to 16 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Celebes
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
                EDIT: Changing ownership of Yunnan from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 5/15 hits, 8,00 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 5/13 hits, 7,17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    3 submarines owned by the Americans and 2 carriers owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 7/15 hits, 8,00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 3 : 3/13 hits, 7,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 5/12 hits, 6,50 expected hits
                    Americans roll dice for 5 fighters in 54 Sea Zone, round 4 : 5/5 hits, 3,33 expected hits
                    Americans roll dice for 1 battleship and 3 transports in 54 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 5 : 5/7 hits, 4,17 expected hits
                    Americans roll dice for 1 battleship and 3 transports in 54 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    3 transports owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
                Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transports
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 fighter moved from Kwangsi to 54 Sea Zone
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            2 fighters moved from Shan State to Kwangsi
            1 artillery moved from Hunan to Kweichow
            1 armour moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Suiyuyan to Hunan
            1 fighter and 1 tactical_bomber moved from Hopei to Hunan
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 transports moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 mech_infantrys placed in Manchuria
            1 mech_infantry placed in Manchuria
            2 mech_infantrys placed in Shantung
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : -4,83
    Chinese : 1,67
    UK_Pacific : -0,33
    Japanese : -0,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            2 fighters moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            2 fighters moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in French West Africa
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking French West Africa from Neutral_Axis, taking Morocco from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @lebowsky
    OOL in SZ54? 3 hits first round

Suggested Topics

  • 31
  • 58
  • 60
  • 336
  • 85
  • 164
  • 85
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts