No scramble
VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I
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TripleA Turn Summary: Italians round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Italians Italians buy 2 bombers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 3 submarines moved from 93 Sea Zone to 91 Sea Zone 4 submarines moved from 95 Sea Zone to 91 Sea Zone 3 bombers and 2 fighters moved from Algeria to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 3 bombers, 2 fighters and 7 submarines British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 7 submarines in 91 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 3 bombers and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 11 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 14/26 hits, 12.83 expected hits 1 destroyer owned by the Americans, 3 bombers owned by the Italians, 7 submarines owned by the Italians and 2 fighters owned by the Italians lost in 91 Sea Zone Americans win with 9 carriers, 1 cruiser, 2 destroyers, 11 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is -90 Casualties for Italians: 3 bombers, 2 fighters and 7 submarines Casualties for Americans: 1 destroyer Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 armour moved from Libya to Algeria Place Units - Italians 1 bomber and 2 fighters placed in Southern Italy 1 bomber placed in Southern France Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -2.33 Americans : 0.83
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TripleA Turn Summary: ANZAC round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 3 submarines moved from 62 Sea Zone to 34 Sea Zone 1 bomber moved from Iwo Jima to Japan 1 bomber moved from Iwo Jima to Korea Combat - ANZAC Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0,17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Japan causes 3 damage total. Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0,17 expected hits Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Korea causes 3 damage total. Non Combat Move - ANZAC 1 bomber moved from Japan to Iwo Jima 1 bomber moved from Korea to Iwo Jima Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0,17 AA fire in Japan : : -0,17
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TripleA Turn Summary: French round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 3 submarines moved from 62 Sea Zone to 34 Sea Zone 1 bomber moved from Iwo Jima to Japan 1 bomber moved from Iwo Jima to Korea Combat - ANZAC Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0,17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Japan causes 3 damage total. Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0,17 expected hits Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Korea causes 3 damage total. Non Combat Move - ANZAC 1 bomber moved from Japan to Iwo Jima 1 bomber moved from Korea to Iwo Jima Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
AA fire in Korea : : -0,17 AA fire in Japan : : -0,17
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TripleA Manual Gamesave Post: Germans round 33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 9 fighters moved from Southern Italy to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone 5 bombers moved from Western Germany to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8.17 expected hits
Combat Hit Differential Summary :
Germans : 1.50
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OOL including the sub hit?
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TripleA Manual Gamesave Post: Germans round 33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 9 fighters moved from Southern Italy to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone 5 bombers moved from Western Germany to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8,17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 11 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 12/26 hits, 12,83 expected hits
Combat Hit Differential Summary :
Germans : 1,50 Americans : -1,00
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i give you the file with my hits, more quikly
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TripleA Turn Summary: Germans round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 9 fighters moved from Southern Italy to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone 5 bombers moved from Western Germany to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 11 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 12/26 hits, 12.83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 7 fighters owned by the Germans and 3 carriers owned by the Americans lost in 91 Sea Zone retreated to 91 Sea Zone Americans win with 6 carriers and 11 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer, 7 fighters and 4 submarines Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 tactical_bomber Casualties for British: 1 tactical_bomber Non Combat Move - Germans 5 bombers moved from 91 Sea Zone to Algeria 3 fighters moved from Iraq to India 3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq 6 artilleries and 6 mech_infantrys moved from Caucasus to Northwest Persia 6 mech_infantrys moved from Northwest Persia to Iraq 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Libya to Tobruk 2 fighters moved from 91 Sea Zone to Morocco 3 artilleries moved from Iraq to Trans-Jordan Place Units - Germans 2 submarines placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 2 fighters placed in Western Germany 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.50 Americans : -1.00
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TripleA Turn Summary: Japanese round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - Japanese 1 armour, 2 artilleries, 3 bombers, 3 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Anglo Egyptian Sudan to Egypt 8 mech_infantrys moved from French Equatorial Africa to Egypt 8 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 armour, 5 artilleries, 18 infantry, 4 mech_infantrys and 14 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco 9 fighters moved from 91 Sea Zone to Morocco 3 submarines moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Borneo to Java 3 bombers moved from Iwo Jima to Java 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Iwo Jima 1 fighter moved from Egypt to 91 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@VonAlba scramble?
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From Gibraltar? Definitely.
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yes, from gibraltar
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So, definitely.
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TripleA Turn Summary: Americans round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Anglo Egyptian Sudan to Egypt 8 mech_infantrys moved from French Equatorial Africa to Egypt 8 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 armour, 5 artilleries, 18 infantry, 4 mech_infantrys and 14 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco 9 fighters moved from 91 Sea Zone to Morocco 3 submarines moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Borneo to Java 3 bombers moved from Iwo Jima to Java 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Iwo Jima 1 fighter moved from Egypt to 91 Sea Zone Combat - Americans Germans scrambles 2 units out of Morocco to defend against the attack in 91 Sea Zone Germans scrambles to create a battle in territory 91 Sea Zone Battle in 91 Sea Zone British loiter and taunt; Americans attack with 6 carriers, 1 destroyer, 1 fighter, 5 submarines and 14 transports Germans defend with 2 fighters 5 submarines owned by the Americans Submerged Americans roll dice for 6 carriers, 1 destroyer, 1 fighter and 14 transports in 91 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 6 carriers, 1 destroyer and 14 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Germans: 2 fighters Battle in Morocco Americans attack with 1 armour, 5 artilleries, 9 fighters, 18 infantry and 4 mech_infantrys Germans defend with 1 airfield Non Combat Move - Americans 8 fighters moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to British Guiana Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Eastern United States Americans undo move 3. 1 artillery, 2 fighters and 7 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 1,17
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TripleA Turn Summary: Chinese round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Anglo Egyptian Sudan to Egypt 8 mech_infantrys moved from French Equatorial Africa to Egypt 8 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 armour, 5 artilleries, 18 infantry, 4 mech_infantrys and 14 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco 9 fighters moved from 91 Sea Zone to Morocco 3 submarines moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Borneo to Java 3 bombers moved from Iwo Jima to Java 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Iwo Jima 1 fighter moved from Egypt to 91 Sea Zone Combat - Americans Germans scrambles 2 units out of Morocco to defend against the attack in 91 Sea Zone Germans scrambles to create a battle in territory 91 Sea Zone Battle in 91 Sea Zone British loiter and taunt; Americans attack with 6 carriers, 1 destroyer, 1 fighter, 5 submarines and 14 transports Germans defend with 2 fighters 5 submarines owned by the Americans Submerged Americans roll dice for 6 carriers, 1 destroyer, 1 fighter and 14 transports in 91 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 6 carriers, 1 destroyer and 14 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Germans: 2 fighters Battle in Morocco Americans attack with 1 armour, 5 artilleries, 9 fighters, 18 infantry and 4 mech_infantrys Germans defend with 1 airfield Non Combat Move - Americans 8 fighters moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to British Guiana Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Eastern United States Americans undo move 3. 1 artillery, 2 fighters and 7 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Southeast Mexico to 89 Sea Zone 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery moved from Central United States to Southeast Mexico 2 infantry moved from Central United States to Southeast Mexico 1 artillery moved from Quebec to Eastern United States 3 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Gibraltar British attack with 2 fighters and 3 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 2 fighters and 3 infantry in Gibraltar, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 2 fighters and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,2,2,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 British : -0,83 Italians : 0,00 Americans : 1,17
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TripleA Turn Summary: Italians round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Italians Italians buy 1 destroyer, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern France to Gibraltar 2 armour, 7 artilleries and 9 infantry moved from Algeria to Morocco 1 bomber and 2 fighters moved from Southern Italy to Morocco Combat - Italians Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Morocco Italians attack with 2 armour, 7 artilleries, 1 bomber, 2 fighters and 9 infantry Americans defend with 1 airfield, 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys Italians roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters and 9 infantry in Morocco, round 2 : 9/21 hits, 7.67 expected hits Americans roll dice for 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys in Morocco, round 2 : 10/28 hits, 9.50 expected hits 9 infantry owned by the Americans, 1 artillery owned by the Italians and 9 infantry owned by the Italians lost in Morocco Italians roll dice for 2 armour, 6 artilleries, 1 bomber and 2 fighters in Morocco, round 3 : 2/11 hits, 4.67 expected hits Americans roll dice for 1 armour, 5 artilleries, 9 infantry and 4 mech_infantrys in Morocco, round 3 : 6/19 hits, 6.50 expected hits 2 infantry owned by the Americans and 6 artilleries owned by the Italians lost in Morocco Italians roll dice for 2 armour, 1 bomber and 2 fighters in Morocco, round 4 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Morocco, round 4 : 3/17 hits, 5.83 expected hits 1 bomber owned by the Italians, 4 infantry owned by the Americans and 2 armour owned by the Italians lost in Morocco retreated to Morocco Americans win with 1 armour, 5 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is -34 Casualties for Italians: 2 armour, 7 artilleries, 1 bomber and 9 infantry Casualties for Americans: 15 infantry Non Combat Move - Italians 2 fighters moved from Morocco to Algeria 1 bomber moved from Gibraltar to Southern France 6 artilleries and 16 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from France to Southern France Place Units - Italians 1 destroyer, 5 submarines and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17 Italians : -0.00 Americans : -2.83
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TripleA Turn Summary: ANZAC round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 submarines moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from Iwo Jima to Philippines 3 submarines moved from 62 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 submarines moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from Iwo Jima to Philippines 3 submarines moved from 62 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 34
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 3 infantry, 12 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 9 fighters and 3 tactical_bombers moved from Iraq to Southern Italy Non Combat Move - Germans 5 bombers moved from Algeria to Southern Italy 2 artilleries and 2 infantry moved from Algeria to Tunisia 2 artilleries and 3 infantry moved from Western Germany to Northern Italy 2 submarines moved from 112 Sea Zone to 113 Sea Zone 6 artilleries moved from Iraq to Trans-Jordan 6 artilleries and 6 mech_infantrys moved from Northwest Persia to Iraq 9 mech_infantrys moved from Caucasus to Iraq 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 1 submarine and 1 transport placed in 113 Sea Zone 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :