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Full scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Sumatra
1 bomber moved from Iraq to Java
10 fighters moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
4 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
5 fighters moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
5 artilleries, 10 carriers, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines and 6 transports moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from French West Africa to Egypt
4 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 2 destroyers, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 fighters moved from Eastern United States to 87 Sea Zone
3 fighters moved from Eastern United States to French West Africa
2 mech_infantrys moved from Central America to Central United States
4 infantry moved from Central America to Southeast Mexico
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 43 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans retreated to 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 37 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
10 fighters moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
Place Units - Americans
2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour, 6 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -2,00
Japanese : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Sumatra
1 bomber moved from Iraq to Java
10 fighters moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
4 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
5 fighters moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
5 artilleries, 10 carriers, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines and 6 transports moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from French West Africa to Egypt
4 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 2 destroyers, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 fighters moved from Eastern United States to 87 Sea Zone
3 fighters moved from Eastern United States to French West Africa
2 mech_infantrys moved from Central America to Central United States
4 infantry moved from Central America to Southeast Mexico
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 43 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans retreated to 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 37 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
10 fighters moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
Place Units - Americans
2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour, 6 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to 87 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French West Africa: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -2,00
Japanese : -1,00
UK?
…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Sumatra
1 bomber moved from Iraq to Java
10 fighters moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
4 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
5 fighters moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
5 artilleries, 10 carriers, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines and 6 transports moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from French West Africa to Egypt
4 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 2 destroyers, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 fighters moved from Eastern United States to 87 Sea Zone
3 fighters moved from Eastern United States to French West Africa
2 mech_infantrys moved from Central America to Central United States
4 infantry moved from Central America to Southeast Mexico
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 43 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans retreated to 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 37 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
10 fighters moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
Place Units - Americans
2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour, 6 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to 87 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French West Africa: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 5 fighters
EDIT: Adding units owned by Americans to Iraq: 5 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -2,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Sumatra
1 bomber moved from Iraq to Java
10 fighters moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
4 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
5 fighters moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
5 artilleries, 10 carriers, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines and 6 transports moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from French West Africa to Egypt
4 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 2 destroyers, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 fighters moved from Eastern United States to 87 Sea Zone
3 fighters moved from Eastern United States to French West Africa
2 mech_infantrys moved from Central America to Central United States
4 infantry moved from Central America to Southeast Mexico
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 43 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Americans retreated to 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 37 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
10 fighters moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
Place Units - Americans
2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour, 6 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to 87 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French West Africa: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 5 fighters
EDIT: Adding units owned by Americans to Iraq: 5 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 destroyers, 2 infantry and 1 transport moved from 41 Sea Zone to 35 Sea Zone
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,3,2,4,3,6,4,5,6,2,3,4,3,6
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -2,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 2 infantry moved from Tobruk to Alexandria
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
3 carriers, 2 destroyers and 6 fighters moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
1 harbour placed in Alexandria
1 fighter placed in Southern Italy
1 armour, 2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Kwangtung to Yunnan
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 1 armour
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the ANZAC lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Kwangtung
2 fighters placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Kwangtung to Yunnan
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 1 armour
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the ANZAC lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Kwangtung
2 fighters placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Volgograd to Caucasus
Combat - Germans
Non Combat Move - Germans
18 fighters moved from Caucasus to Northwest Persia
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
7 mech_infantrys moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Rostov to Northwest Persia
3 artilleries moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Rostov
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Northwest Persia to Caucasus
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
7 artilleries and 9 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to 98 Sea Zone
4 fighters moved from Northwest Persia to 98 Sea Zone
2 fighters moved from Northwest Persia to 98 Sea Zone
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery, 2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 31 PUs; 0 SuicideAttackTokens;
Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from ANZAC
1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
Japanese take 36 Sea Zone from Americans
2 fighters moved from Japan to 6 Sea Zone
2 bombers and 3 fighters moved from French Indo China to Kwangtung
3 fighters moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 bombers, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters and 1 infantry in Kwangsi, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
ANZAC defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Kwangtung, round 2 : 2/9 hits, 3.83 expected hits
ANZAC roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the ANZAC lost in Kwangtung
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Kwangtung, round 3 : 5/9 hits, 3.83 expected hits
ANZAC roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from ANZAC with 1 artillery, 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 3 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 3 submarines
Japanese roll dice for 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Non Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
4 artilleries and 3 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kwangtung to Kiangsu
2 fighters moved from Kwangtung to Kiangsu
3 fighters moved from Kwangsi to Kiangsu
2 bombers moved from Kwangsi to Kiangsu
2 bombers moved from Kwangtung to Kiangsu
5 fighters moved from 36 Sea Zone to Kiangsu
2 battleships, 7 carriers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
1 armour, 4 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Yunnan
4 fighters moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Japanese collect 51 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Americans : -0.50
Chinese : -0.33
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 7 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from French West Africa to French Central Africa
3 fighters moved from French West Africa to Egypt
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Sumatra to 39 Sea Zone
3 bombers and 20 fighters moved from Iraq to 39 Sea Zone
5 armour and 17 mech_infantrys moved from Iraq to Egypt
1 artillery and 12 infantry moved from Iraq to Trans-Jordan
2 transports moved from 87 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
2 infantry moved from Southeast Mexico to Central United States
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
3 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from New Brunswick Nova Scotia to Eastern United States
6 fighters moved from New Brunswick Nova Scotia to Iceland
6 fighters moved from Eastern United States to French West Africa
4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Java to 39 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scrambles and ool please
Full scramble both SZs.
SZ6, lose DD first.
SZ39, Max D. Didn’t see that one coming. Hmm…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 7 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from French West Africa to French Central Africa
3 fighters moved from French West Africa to Egypt
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Sumatra to 39 Sea Zone
3 bombers and 20 fighters moved from Iraq to 39 Sea Zone
5 armour and 17 mech_infantrys moved from Iraq to Egypt
1 artillery and 12 infantry moved from Iraq to Trans-Jordan
2 transports moved from 87 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
2 infantry moved from Southeast Mexico to Central United States
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
3 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from New Brunswick Nova Scotia to Eastern United States
6 fighters moved from New Brunswick Nova Scotia to Iceland
6 fighters moved from Eastern United States to French West Africa
4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Java to 39 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 39 Sea Zone
Americans attack with 5 bombers, 20 fighters and 2 submarines
Japanese defend with 2 battleships, 7 carriers, 1 destroyer, 7 fighters and 3 transports
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 5 bombers and 20 fighters in 39 Sea Zone, round 2 : 15/25 hits, 13,33 expected hits
Combat Hit Differential Summary :
Americans : 2,67
Japanese : 0,67
15 hits in india
dent everything, sink 6 CVs.
Next round, sink the ships if the subs are still alive, others keep the BBs until last.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 7 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from French West Africa to French Central Africa
3 fighters moved from French West Africa to Egypt
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Sumatra to 39 Sea Zone
3 bombers and 20 fighters moved from Iraq to 39 Sea Zone
5 armour and 17 mech_infantrys moved from Iraq to Egypt
1 artillery and 12 infantry moved from Iraq to Trans-Jordan
2 transports moved from 87 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
2 infantry moved from Southeast Mexico to Central United States
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
3 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from New Brunswick Nova Scotia to Eastern United States
6 fighters moved from New Brunswick Nova Scotia to Iceland
6 fighters moved from Eastern United States to French West Africa
4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Java to 39 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 39 Sea Zone
Americans attack with 5 bombers, 20 fighters and 2 submarines
Japanese defend with 2 battleships, 7 carriers, 1 destroyer, 7 fighters and 3 transports
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 5 bombers and 20 fighters in 39 Sea Zone, round 2 : 15/25 hits, 13,33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 7 carriers, 1 destroyer, 7 fighters and 3 transports in 39 Sea Zone, round 2 : 6/17 hits, 8,67 expected hits
2 submarines owned by the Americans, 6 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 39 Sea Zone
Americans roll dice for 5 bombers and 16 fighters in 39 Sea Zone, round 3 : 14/21 hits, 11,33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 7 fighters and 3 transports in 39 Sea Zone, round 3 : 7/11 hits, 6,67 expected hits
7 fighters owned by the Japanese, 3 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 4 fighters owned by the Americans and 3 bombers owned by the Americans lost in 39 Sea Zone
Americans win with 2 bombers and 12 fighters remaining. Battle score for attacker is 123
Casualties for Americans: 3 bombers, 8 fighters and 2 submarines
Casualties for Japanese: 2 battleships, 7 carriers, 1 destroyer, 7 fighters and 3 transports
Non Combat Move - Americans
1 carrier moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
12 fighters moved from 39 Sea Zone to 41 Sea Zone
2 bombers moved from 39 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 41 Sea Zone
11 fighters moved from 35 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 aaGun moved from Iraq to Trans-Jordan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
5 artilleries, 9 carriers, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines, 4 tactical_bombers and 6 transports moved from 35 Sea Zone to 41 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour and 7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans : 5,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 7 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from French West Africa to French Central Africa
3 fighters moved from French West Africa to Egypt
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Sumatra to 39 Sea Zone
3 bombers and 20 fighters moved from Iraq to 39 Sea Zone
5 armour and 17 mech_infantrys moved from Iraq to Egypt
1 artillery and 12 infantry moved from Iraq to Trans-Jordan
2 transports moved from 87 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
2 infantry moved from Southeast Mexico to Central United States
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
3 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from New Brunswick Nova Scotia to Eastern United States
6 fighters moved from New Brunswick Nova Scotia to Iceland
6 fighters moved from Eastern United States to French West Africa
4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Java to 39 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 39 Sea Zone
Americans attack with 5 bombers, 20 fighters and 2 submarines
Japanese defend with 2 battleships, 7 carriers, 1 destroyer, 7 fighters and 3 transports
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 5 bombers and 20 fighters in 39 Sea Zone, round 2 : 15/25 hits, 13,33 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 7 carriers, 1 destroyer, 7 fighters and 3 transports in 39 Sea Zone, round 2 : 6/17 hits, 8,67 expected hits
2 submarines owned by the Americans, 6 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 39 Sea Zone
Americans roll dice for 5 bombers and 16 fighters in 39 Sea Zone, round 3 : 14/21 hits, 11,33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 7 fighters and 3 transports in 39 Sea Zone, round 3 : 7/11 hits, 6,67 expected hits
7 fighters owned by the Japanese, 3 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 4 fighters owned by the Americans and 3 bombers owned by the Americans lost in 39 Sea Zone
Americans win with 2 bombers and 12 fighters remaining. Battle score for attacker is 123
Casualties for Americans: 3 bombers, 8 fighters and 2 submarines
Casualties for Japanese: 2 battleships, 7 carriers, 1 destroyer, 7 fighters and 3 transports
Non Combat Move - Americans
1 carrier moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
12 fighters moved from 39 Sea Zone to 41 Sea Zone
2 bombers moved from 39 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 41 Sea Zone
11 fighters moved from 35 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 aaGun moved from Iraq to Trans-Jordan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
5 artilleries, 9 carriers, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines, 4 tactical_bombers and 6 transports moved from 35 Sea Zone to 41 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour and 7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
6 armour, 3 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt
16 artilleries and 131 infantry moved from Iraq to Trans-Jordan
Non Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from French West Africa to Egypt
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in Quebec
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,4,5,1,2,3,1,3,4,3,1,1,3,2,1,2,5,3,3,2,2,1,3,2,2,2,2,6,4,1,2,6,2,1,3,5,1,4,6,5,3,4,5,6,1,4,1,4,3,5,4,4,6,4
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 5,33
Japanese : -1,67