@AndrewAAGamer Wow! B for sure!
OwenToo (Allies) vs Simon33 (Axis) BM3
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Russia to Yakut S.S.R. 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Yakut S.S.R. Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Americans roll dice for 2 bombers in Yakut S.S.R., round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yakut S.S.R. Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Yakut S.S.R. to Tsagaan Olom 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from 110 Sea Zone to United Kingdom 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 bomber moved from France to United Kingdom 2 fighters moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 aaGun, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Queensland to Hawaiian Islands 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Russia to Samara 6 fighters moved from Russia to Samara 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Persia to Samara 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Samara British attack with 7 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 7 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 5/9 hits, 4.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara British win, taking Samara from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 7 fighters moved from Samara to Russia 4 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from 124 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17 British : 0.83 AA fire in France : : -0.17 Americans : 0.33 Japanese : -1.33
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Ukraine to Samara 1 bomber moved from Southern Italy to Samara 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Samara Italians attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Samara, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Samara to Volgograd 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 aaGun and 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : -0.33
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 62 Sea Zone 2 submarines moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs; Germans buy 5 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 2 fighters, 3 mech_infantrys and 5 tactical_bombers moved from Volgograd to Russia Germans take Samara from Russians 3 armour, 4 bombers, 1 fighter and 7 mech_infantrys moved from Ukraine to Russia 1 fighter moved from Eastern Poland to Russia 1 armour moved from Bryansk to Russia Germans take Smolensk from Russians 17 armour, 19 artilleries, 26 infantry and 24 mech_infantrys moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Nenetsia Combat - Germans Battle in Nenetsia Battle in Russia Germans attack with 24 armour, 19 artilleries, 6 bombers, 4 fighters, 26 infantry, 34 mech_infantrys and 5 tactical_bombers British defend with 7 fighters; Americans defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 2 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber AA fire in Russia : 0/9 hits, 1.50 expected hits Germans roll dice for 24 armour, 19 artilleries, 6 bombers, 4 fighters, 26 infantry, 34 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 53/118 hits, 40.83 expected hits Russians roll dice for 3 aaGuns, 1 armour, 12 artilleries, 10 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 43/103 hits, 38.00 expected hits 50 infantry owned by the Russians, 1 artillery owned by the Germans, 26 infantry owned by the Germans, 3 aaGuns owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 24 armour, 18 artilleries, 6 bombers, 4 fighters, 18 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 28/75 hits, 33.33 expected hits Russians roll dice for 1 armour, 12 artilleries, 10 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 27/53 hits, 21.33 expected hits 28 infantry owned by the Russians, 12 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 24 armour, 6 artilleries, 6 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 23/48 hits, 24.33 expected hits Russians roll dice for 1 armour, 12 artilleries, 10 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 12/25 hits, 12.00 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 12 artilleries owned by the Russians, 6 artilleries owned by the Germans, 3 armour owned by the Germans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Russia Germans roll dice for 21 armour, 6 bombers, 4 fighters and 5 tactical_bombers in Russia, round 5 : 19/36 hits, 19.83 expected hits Russians roll dice for 2 fighters in Russia, round 5 : 1/2 hits, 1.33 expected hits 1 armour owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 17PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Nenetsia from Russians, taking Russia from Russians with 20 armour, 6 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 104 Casualties for Germans: 4 armour, 19 artilleries, 26 infantry and 34 mech_infantrys Casualties for Russians: 3 aaGuns, 1 armour, 12 artilleries, 2 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 1 fighter Casualties for British: 7 fighters triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 4 bombers moved from Russia to Novgorod 2 bombers moved from Russia to Bryansk 1 artillery and 1 infantry moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 2 infantry moved from Holland Belgium to Western Germany 3 fighters and 3 tactical_bombers moved from Russia to Volgograd 1 fighter and 2 tactical_bombers moved from Russia to Bryansk 1 aaGun moved from Ukraine to Bryansk 2 infantry moved from Normandy Bordeaux to France Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 9 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 56 PUs (2 lost to blockades); end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.50 Germans : 4.67 Russians : 10.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 artillery moved from Tambov to Rostov Combat - Russians Non Combat Move - Russians 2 infantry moved from Central Mongolia to Tsagaan Olom 1 infantry moved from Olgiy to Tsagaan Olom 2 infantry moved from Timguska to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 8 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 aaGun, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from India to West India 1 artillery and 2 infantry moved from Yunnan to Kweichow 1 armour and 2 mech_infantrys moved from Kweichow to Hunan 2 artilleries and 2 infantry moved from Anhwe to Kweichow 1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Anhwe to Kweichow 2 artilleries moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Sakha to Amur 1 artillery and 1 infantry moved from Buryatia to Amur 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Manchuria to Jehol 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 bombers moved from India to Philippines Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in India 4 artilleries, 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 aaGuns moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 3 fighters moved from Hawaiian Islands to Queensland 6 fighters moved from 26 Sea Zone to Queensland 2 aaGuns, 5 carriers, 6 destroyers, 5 infantry, 1 mech_infantry, 7 submarines and 4 transports moved from 26 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 2 aaGuns moved from 63 Sea Zone to New Zealand 5 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Tsagaan Olom to Persia 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 fighter placed in Eastern United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 aaGuns moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 3 fighters moved from Hawaiian Islands to Queensland 6 fighters moved from 26 Sea Zone to Queensland 2 aaGuns, 5 carriers, 6 destroyers, 5 infantry, 1 mech_infantry, 7 submarines and 4 transports moved from 26 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 2 aaGuns moved from 63 Sea Zone to New Zealand 5 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Tsagaan Olom to Persia 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 fighter placed in Eastern United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Normandy Bordeaux Non Combat Move - British 1 mech_infantry moved from Caucasus to Persia 3 mech_infantrys moved from Iraq to Northwest Persia 4 infantry moved from Iraq to Persia 3 mech_infantrys moved from Northwest Persia to Persia 1 armour moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Scotland to United Kingdom 3 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 artillery moved from Iraq to Persia 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,1 British collect 36 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 bomber moved from Southern Italy to Rostov 1 bomber and 1 fighter moved from Volgograd to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov Combat - Italians Battle in Crete Battle in Rostov Italians attack with 2 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Rostov from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : 0.33
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 26 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Libya Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Novosibirsk Germans take Vologda from Russians Germans take Novosibirsk from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Volgograd Germans take Tambov from Russians 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 3 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun, 2 infantry and 3 mech_infantrys moved from Western Germany to Germany 1 fighter and 2 tactical_bombers moved from Bryansk to Germany 2 aaGuns moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 2 artilleries moved from Volgograd to Kazakhstan 3 armour moved from Russia to Kazakhstan 1 aaGun moved from Russia to Tambov 1 armour moved from Russia to Novosibirsk 12 armour moved from Russia to Volgograd 2 artilleries and 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 4 bombers moved from Novgorod to Western Germany 2 bombers moved from Bryansk to Western Germany 3 tactical_bombers moved from Volgograd to Rostov Place Units - Germans 1 carrier placed in 113 Sea Zone 2 fighters placed in 113 Sea Zone 3 infantry placed in Germany 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : 0.67
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Kansu to Shensi 3 infantry moved from Tsagaan Olom to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Siberia to Amur 3 artilleries and 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Jehol to Anhwe 1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from India to West India 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Philippines to 42 Sea Zone 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Persia to Crete 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 4 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Crete Americans attack with 2 bombers Italians defend with 1 marine Americans roll dice for 2 bombers in Crete, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 bomber owned by the Americans lost in Crete Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Italians: 1 marine Non Combat Move - Americans 1 bomber moved from Crete to Syria 2 mech_infantrys moved from Persia to Syria 4 artilleries moved from Morocco to 91 Sea Zone 6 infantry moved from Morocco to 91 Sea Zone 2 aaGuns moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 4 artilleries, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries moved from 110 Sea Zone to United Kingdom 2 aaGuns moved from 110 Sea Zone to United Kingdom 8 infantry moved from 110 Sea Zone to United Kingdom 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 2 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 2 aaGuns moved from New Zealand to 63 Sea Zone 5 infantry moved from New Zealand to 63 Sea Zone 2 aaGuns, 5 carriers, 6 destroyers, 5 infantry, 1 mech_infantry, 7 submarines and 4 transports moved from 63 Sea Zone to 62 Sea Zone 9 fighters moved from Queensland to 62 Sea Zone 1 mech_infantry moved from 62 Sea Zone to New South Wales 5 infantry moved from 62 Sea Zone to New South Wales 2 aaGuns moved from 62 Sea Zone to New South Wales 2 fighters moved from 62 Sea Zone to Queensland 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Americans : 0.17
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Persia to Crete 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 4 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Crete Americans attack with 2 bombers Italians defend with 1 marine Americans roll dice for 2 bombers in Crete, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 bomber owned by the Americans lost in Crete Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Italians: 1 marine Non Combat Move - Americans 1 bomber moved from Crete to Syria 2 mech_infantrys moved from Persia to Syria 4 artilleries moved from Morocco to 91 Sea Zone 6 infantry moved from Morocco to 91 Sea Zone 2 aaGuns moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 4 artilleries, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries moved from 110 Sea Zone to United Kingdom 2 aaGuns moved from 110 Sea Zone to United Kingdom 8 infantry moved from 110 Sea Zone to United Kingdom 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 2 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 2 aaGuns moved from New Zealand to 63 Sea Zone 5 infantry moved from New Zealand to 63 Sea Zone 2 aaGuns, 5 carriers, 6 destroyers, 5 infantry, 1 mech_infantry, 7 submarines and 4 transports moved from 63 Sea Zone to 62 Sea Zone 9 fighters moved from Queensland to 62 Sea Zone 1 mech_infantry moved from 62 Sea Zone to New South Wales 5 infantry moved from 62 Sea Zone to New South Wales 2 aaGuns moved from 62 Sea Zone to New South Wales 2 fighters moved from 62 Sea Zone to Queensland 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 artillery moved from Iraq to Persia 2 mech_infantrys moved from Iraq to Persia 3 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 armour, 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,1,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Americans : 0.17
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 bomber and 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Rostov to Caucasus 1 battleship, 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun and 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : -0.33
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 1 fighter moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Libya to Tobruk 1 fighter moved from Libya to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 6 bombers moved from Western Germany to 92 Sea Zone 1 armour moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Turkmenistan to Kazakhstan 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians Combat - Germans Battle in 92 Sea Zone Germans attack with 6 bombers British defend with 1 destroyer Germans roll dice for 6 bombers in 92 Sea Zone, round 2 : 1/6 hits, 4.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 6 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 3 fighters moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to France 3 mech_infantrys moved from Germany to Western Germany 13 armour, 3 artilleries and 1 fighter moved from Volgograd to Caucasus 2 aaGuns, 3 artilleries and 3 tactical_bombers moved from Rostov to Caucasus 1 aaGun moved from Tambov to Volgograd 2 mech_infantrys moved from Russia to Kazakhstan 3 armour and 2 artilleries moved from Kazakhstan to Caucasus 2 armour moved from Novosibirsk to Caucasus 2 artilleries, 1 infantry and 3 mech_infantrys moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 6 bombers moved from 92 Sea Zone to Southern Italy Place Units - Germans 1 factory_minor placed in Caucasus 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Germany 3 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 67 PUs (1 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : -0.33 Americans : 0.67