Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : -0,33 Germans regular : 0,67Like this :) ^^
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Karelia S.S.R. to Caucasus
1 bomber moved from Karelia S.S.R. to Caucasus
4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 6 infantry moved from East Canada to East Canada Sea Zone
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
6 infantry moved from North Sea Zone to Finland Norway
1 armour moved from North Sea Zone to West Europe
1 armour moved from French Equatorial Africa to Algeria
2 infantry moved from West Canada to East Canada
2 infantry moved from West US to West Canada
2 armour moved from West US to East Canada
6 infantry moved from East US to East Canada
1 bomber moved from East US to Karelia S.S.R.
Combat - Americans
Battle in West Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 7 armour and 9 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 7 armour and 9 infantry in West Europe, round 2 : 7/16 hits, 5.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in West Europe
Germans win with 7 armour and 8 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Novosibirsk
1 bomber moved from Caucasus to Karelia S.S.R.
Place Units - Americans
2 armour placed in West US
8 infantry placed in East US
1 transport placed in East US Sea Zone
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to East Europe
2 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Novosibirsk to Sinkiang
2 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
Combat - Russians
Battle in East Europe
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 5 infantry in Evenki National Okrug, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sinkiang to Russia
1 fighter moved from East Europe to Russia
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Anglo Sudan Egypt to Libya
Germans take Libya from British
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour and 2 infantry moved from Anglo Sudan Egypt to Congo
1 bomber moved from Anglo Sudan Egypt to Congo
2 armour and 15 infantry moved from Germany to East Europe
1 fighter moved from South Europe to East Europe
1 fighter moved from Germany to East Europe
5 armour moved from West Europe to East Europe
2 armour moved from West Europe to East Europe
Combat - Germans
Battle in Congo
Germans attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Congo, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Congo
Germans win, taking Congo from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in East Europe
Germans attack with 9 armour, 2 fighters and 15 infantry
Russians defend with 2 infantry
Germans roll dice for 9 armour, 2 fighters and 15 infantry in East Europe, round 2 : 9/26 hits, 8.00 expected hits
Russians roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 9 armour, 2 fighters and 15 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 battleship moved from West Compass Sea Zone to Red Sea Zone
1 infantry moved from Anglo Sudan Egypt to Red Sea Zone
1 infantry moved from Red Sea Zone to Persia
1 aaGun moved from Germany to East Europe
4 infantry moved from Germany to West Europe
2 fighters moved from Anglo Sudan Egypt to West Europe
1 bomber moved from Congo to West Europe
2 fighters moved from East Europe to Germany
1 fighter moved from Anglo Sudan Egypt to Germany
1 bomber moved from West Europe to Germany
Place Units - Germans
13 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 infantry moved from Algeria to French Equatorial Africa
2 armour moved from Algeria to French Equatorial Africa
4 transports moved from West Spain Sea Zone to North Sea Zone
1 battleship, 1 carrier and 1 fighter moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
1 bomber moved from Algeria to West Spain Sea Zone
1 bomber moved from West Spain Sea Zone to North Sea Zone
1 bomber moved from North Sea Zone to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 12 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 12 infantry in West Europe, round 2 : 6/14 hits, 5.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
Germans win with 2 fighters and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in French Equatorial Africa
British attack with 2 armour and 8 infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 8 infantry in French Equatorial Africa, round 2 : 4/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 2 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Novosibirsk to Karelia S.S.R.
1 armour and 4 infantry moved from United Kingdom to North Sea Zone
1 armour and 4 infantry moved from North Sea Zone to Finland Norway
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
Place Units - British
1 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 1.83
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 9 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Japanese
Japanese loses 3 PUs for violating Mongolias neutrality.
1 infantry moved from Manchuria to Mongolia
Japanese take Mongolia from Neutral
2 infantry moved from Australia to North Australia Sea Zone
2 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone
2 infantry moved from New Zealand Sea Zone to New Zealand
Japanese take New Zealand from British
1 infantry moved from Australia to North Australia Sea Zone
1 infantry and 1 transport moved from North Australia Sea Zone to Solomon Islands Sea Zone
1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
2 infantry and 1 transport moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from North Australia Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
1 bomber moved from Solomon Islands to Hawaiian Islands
2 infantry moved from French Indo China to Sinkiang
1 infantry moved from China to Sinkiang
2 fighters moved from French Indo China to Sinkiang
1 fighter moved from Red Sea Zone to Sinkiang
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sinkiang
Japanese attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in Sinkiang, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Red Sea Zone to Anglo Sudan Egypt
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 transport moved from Red Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
2 fighters moved from Sinkiang to Red Sea Zone
1 fighter moved from Sinkiang to French Indo China
5 infantry moved from Manchuria to Mongolia
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 aaGun, 1 armour and 2 infantry moved from Japan to Japan Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Japan Sea Zone to Manchuria
1 bomber moved from Hawaiian Islands to Wake Island
Place Units - Japanese
1 transport placed in Japan Sea Zone
1 armour and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour and 8 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour moved from Algeria to Libya
1 transport moved from East US Sea Zone to East Canada Sea Zone
4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 8 infantry moved from East Canada to East Canada Sea Zone
1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to North Sea Zone
6 infantry moved from Finland Norway to Karelia S.S.R.
8 infantry moved from North Sea Zone to Finland Norway
1 armour moved from North Sea Zone to West Europe
2 armour moved from West US to East Canada
8 infantry moved from East US to East Canada
2 bombers moved from Karelia S.S.R. to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,6 and costs: 9 PUs.
Bombing raid costs 9 PUs
Battle in West Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 2 fighters and 11 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters and 11 infantry in West Europe, round 2 : 7/13 hits, 5.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in West Europe
Germans win with 2 fighters and 10 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Battle in Libya
Americans attack with 1 armour
Germans defend with 1 infantry
Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Libya
Americans win, taking Libya from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Germany to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Karelia S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from North Sea Zone to Karelia S.S.R.
Place Units - Americans
1 armour and 4 infantry placed in West US
4 infantry placed in East US
Turn Complete - Americans
Americans collect 34 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Novosibirsk to Yakut S.S.R.
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Russia to Yakut S.S.R.
2 infantry moved from Kazakh S.S.R. to Sinkiang
2 armour moved from Ukraine S.S.R. to Russia
1 infantry moved from Caucasus to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 fighter moved from Russia to Persia
1 fighter moved from Russia to Sinkiang
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour and 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 8 infantry in Yakut S.S.R., round 2 : 4/10 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia
Russians win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sinkiang to Evenki National Okrug
1 fighter moved from Persia to Russia
3 infantry moved from Russia to Evenki National Okrug
3 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Russians
1 armour and 2 infantry placed in Karelia S.S.R.
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : 3.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from Red Sea Zone to Central Mediteranean Sea Zone
1 transport moved from Red Sea Zone to Central Mediteranean Sea Zone
2 infantry moved from South Europe to Central Mediteranean Sea Zone
2 infantry moved from Central Mediteranean Sea Zone to Libya
2 fighters moved from Germany to Libya
2 infantry moved from East Europe to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 fighter moved from West Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 armour and 2 infantry moved from Congo to Anglo Sudan Egypt
2 fighters moved from Libya to Anglo Sudan Egypt
1 infantry moved from South Europe to West Europe
11 infantry moved from Germany to East Europe
9 armour moved from East Europe to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
1 bomber moved from Ukraine S.S.R. to Germany
1 infantry moved from Germany to West Europe
Place Units - Germans
1 armour placed in South Europe
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
8 infantry moved from French Equatorial Africa to Libya
2 armour moved from French Equatorial Africa to Libya
1 armour and 5 infantry moved from United Kingdom to North Sea Zone
1 armour, 1 battleship, 5 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
1 carrier moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from Karelia S.S.R. to West Spain Sea Zone
1 fighter moved from Karelia S.S.R. to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 1 fighter and 12 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 12 infantry in West Europe, round 2 : 2/13 hits, 4.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
Germans win with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Libya
British attack with 2 armour and 8 infantry
Germans defend with 2 infantry
British roll dice for 2 armour and 8 infantry in Libya, round 2 : 1/10 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
British roll dice for 2 armour and 7 infantry in Libya, round 3 : 2/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Germans with 2 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to United Kingdom
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -1.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Persia
1 fighter moved from Red Sea Zone to Persia
1 fighter moved from Anglo Sudan Egypt to Persia
1 infantry moved from Mongolia to Novosibirsk
Japanese take Novosibirsk from Russians
5 infantry moved from Mongolia to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 fighter moved from French Indo China to Sinkiang
1 fighter moved from Red Sea Zone to Sinkiang
1 bomber moved from Wake Island to Sinkiang
Combat - Japanese
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Sinkiang, round 2 : 3/9 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Sinkiang to Red Sea Zone
1 fighter moved from Persia to Anglo Sudan Egypt
1 fighter moved from Persia to Red Sea Zone
1 bomber moved from Sinkiang to French Indo China
1 fighter moved from Sinkiang to French Indo China
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 infantry moved from Manchuria to Soviet Far East
1 infantry moved from Manchuria to Mongolia
1 aaGun moved from Manchuria to China
2 infantry moved from New Zealand to New Zealand Sea Zone
2 infantry and 1 transport moved from New Zealand Sea Zone to East Compass Sea Zone
1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour, 6 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 armour and 6 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
1 battleship, 2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from Red Sea Zone to French Indo China Sea Zone
Place Units - Japanese
1 armour and 11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour and 10 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
5 transports moved from North Sea Zone to East Canada Sea Zone
6 infantry moved from East Canada to East Canada Sea Zone
2 armour moved from East Canada to East Canada Sea Zone
2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
6 infantry moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to Algeria
1 armour moved from West Spain Sea Zone to West Europe
1 battleship moved from North Sea Zone to West Spain Sea Zone
2 bombers moved from Karelia S.S.R. to Baltic Sea Zone
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
5 infantry moved from Karelia S.S.R. to Russia
8 infantry moved from Finland Norway to Karelia S.S.R.
2 bombers moved from Baltic Sea Zone to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,6 and costs: 10 PUs.
Bombing raid costs 10 PUs
Battle in West Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 1 fighter and 11 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in West Europe, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 11 infantry in West Europe, round 2 : 5/12 hits, 4.33 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in West Europe
Germans win with 1 fighter and 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Battle in Ukraine S.S.R.
Americans attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Americans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Ukraine S.S.R.
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
2 bombers moved from Germany to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Karelia S.S.R.
4 infantry moved from East US to East Canada
2 infantry moved from West Canada to East Canada
1 armour moved from West US to East Canada
4 infantry moved from West US to West Canada
Place Units - Americans
1 armour and 6 infantry placed in West US
4 infantry placed in East US
Turn Complete - Americans
Americans collect 33 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakh S.S.R.: 1 fighter
EDIT: Adding units owned by Americans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Americans : 1.50
AA fire in Germany : : -0.33
Note I forgot to move that last fighter in Kazakh (which hadn’t done anything) in my non-combat so I edited it afterward to move it to Karelia.
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
2 infantry moved from Yakut S.S.R. to Manchuria
1 fighter moved from Evenki National Okrug to Manchuria
2 armour moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Kazakh S.S.R. to Novosibirsk
3 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Evenki National Okrug to Novosibirsk
5 infantry moved from Russia to Novosibirsk
1 infantry moved from Yakut S.S.R. to Manchuria
4 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Caucasus to Karelia S.S.R.
Combat - Russians
Battle in Manchuria
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Novosibirsk
Russians attack with 3 armour and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 14 infantry in Novosibirsk, round 2 : 2/17 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Manchuria to Evenki National Okrug
1 fighter moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Evenki National Okrug
Place Units - Russians
8 infantry placed in Russia
Russians undo move 1.
2 infantry placed in Karelia S.S.R.
Russians undo move 1.
1 infantry placed in Karelia S.S.R.
7 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians : -1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Anglo Sudan Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
2 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from West Europe to Ukraine S.S.R.
1 bomber and 1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from Central Mediteranean Sea Zone to Black Sea Zone
2 infantry moved from East Europe to Black Sea Zone
2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to West Europe
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
1 bomber moved from Ukraine S.S.R. to Germany
1 armour moved from South Europe to East Europe
3 infantry moved from Germany to West Europe
3 infantry moved from Germany to South Europe
3 infantry moved from Germany to East Europe
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier moved from West Spain Sea Zone to North Sea Zone
1 battleship moved from West Spain Sea Zone to North Sea Zone
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
1 armour moved from Algeria to French Equatorial Africa
British take French Equatorial Africa from Germans
4 infantry moved from Algeria to French Equatorial Africa
2 armour and 7 infantry moved from Libya to French Equatorial Africa
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 1 fighter and 12 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 12 infantry in West Europe, round 2 : 4/13 hits, 4.67 expected hits
1 infantry owned by the British lost in West Europe
Germans win with 1 fighter and 12 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
2 fighters moved from West Spain Sea Zone to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Novosibirsk
4 infantry moved from Karelia S.S.R. to Caucasus
3 transports moved from West Spain Sea Zone to North Sea Zone
3 infantry moved from United Kingdom to North Sea Zone
3 infantry moved from North Sea Zone to Finland Norway
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
British collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.83
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Red Sea Zone to Kazakh S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Mongolia to Yakut S.S.R.
1 bomber moved from French Indo China to Yakut S.S.R.
1 fighter moved from French Indo China to Kazakh S.S.R.
5 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 armour and 8 infantry moved from Japan to Japan Sea Zone
1 armour and 8 infantry moved from Japan Sea Zone to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour and 8 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 8 infantry in Manchuria, round 2 : 2/9 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Red Sea Zone
1 fighter moved from Kazakh S.S.R. to French Indo China
1 bomber moved from Yakut S.S.R. to French Indo China
1 infantry moved from Sinkiang to Mongolia
1 armour moved from Sinkiang to French Indo China
2 infantry moved from Persia to Syria Jordan
2 infantry and 1 transport moved from East Compass Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 transport moved from Red Sea Zone to French Indo China Sea Zone
1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
1 infantry and 1 transport moved from Caroline Islands Sea Zone to New Guinea Sea Zone
1 infantry moved from New Guinea to New Guinea Sea Zone
2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone
2 infantry moved from North Australia Sea Zone to Australia
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China to China
2 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
1 armour, 1 bomber and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians : 0.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Russia to Kazakh S.S.R.
3 fighters moved from Karelia S.S.R. to Kazakh S.S.R.
1 armour moved from Algeria to French Equatorial Africa
1 infantry moved from Algeria to Libya
5 infantry moved from Algeria to French Equatorial Africa
1 battleship moved from West Spain Sea Zone to North Sea Zone
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to West Europe
2 bombers moved from Karelia S.S.R. to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Germany
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
6 infantry moved from East Canada to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 6 infantry moved from North Sea Zone to Finland Norway
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,4 and costs: 8 PUs.
Bombing raid costs 8 PUs
Battle in West Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 1 fighter and 12 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in West Europe, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 12 infantry in West Europe, round 2 : 3/13 hits, 4.67 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in West Europe
Germans win with 1 fighter and 11 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 3 fighters and 5 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 5 infantry in Kazakh S.S.R., round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Germany to Baltic Sea Zone
2 bombers moved from Baltic Sea Zone to Karelia S.S.R.
4 infantry moved from East US to East Canada
4 infantry moved from West Canada to East Canada
6 infantry moved from West US to West Canada
1 armour moved from West US to East Canada
2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
Place Units - Americans
2 armour placed in West US
9 infantry placed in West US
Turn Complete - Americans
Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : -0.50
Japanese : -0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
14 infantry moved from Novosibirsk to Yakut S.S.R.
1 armour moved from Evenki National Okrug to Yakut S.S.R.
3 armour moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 armour and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 armour and 14 infantry in Yakut S.S.R., round 2 : 8/18 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 4 armour and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
8 infantry moved from Russia to Novosibirsk
1 fighter moved from Evenki National Okrug to Russia
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 3.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from West Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 infantry moved from Anglo Sudan Egypt to Libya
2 fighters moved from Anglo Sudan Egypt to Libya
1 bomber moved from Germany to Libya
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Germans attack with 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Germans win, taking Libya from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Libya to Anglo Sudan Egypt
1 bomber moved from Libya to Germany
1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
2 infantry moved from East Europe to Black Sea Zone
2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to East Europe
8 infantry moved from Germany to East Europe
1 armour moved from East Europe to Germany
1 infantry moved from Germany to East Europe
1 fighter moved from Ukraine S.S.R. to West Europe
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
4 infantry moved from Caucasus to Persia
British take Persia from Japanese
1 armour moved from Karelia S.S.R. to Persia
3 armour and 11 infantry moved from French Equatorial Africa to Congo
British take Congo from Germans
4 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Novosibirsk to Yakut S.S.R.
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 1 fighter and 13 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 13 infantry in West Europe, round 2 : 4/14 hits, 5.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
Germans win with 1 fighter and 12 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
5 infantry moved from United Kingdom to North Sea Zone
5 infantry moved from North Sea Zone to Finland Norway
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.17
AA fire in Germany : : -0.17