Ksmckay (axis) vs Odonis (allies) BM3

  • '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 bombers and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 marine moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 battleship, 1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Morocco
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 96 Sea Zone to Western Germany
            1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            2 bombers moved from 96 Sea Zone to Western Germany
            1 aaGun and 1 infantry moved from Norway to Finland
            1 mech_infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            3 armour, 2 artilleries and 6 infantry moved from Romania to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            3 armour moved from Slovakia Hungary to Romania
            4 armour moved from France to Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Northern Italy to 97 Sea Zone
    
        Place Units - Germans
            5 mech_infantrys placed in Western Germany
            6 artilleries and 4 infantry placed in Germany
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : -1.00
    

    Savegame

  • '19

    one NCM changed during placement.

    Also, assumed no scramble in z110. Pretty sure that was a safe guess but I will happily reroll if you would like to scramble.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Novgorod to Belarus
            1 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            3 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 armour moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 fighter moved from Kwangsi to Yunnan
            3 artilleries and 6 infantry moved from Anhwe to Kweichow
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 armour moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 fighter moved from Kwangsi to Yunnan
            3 artilleries and 6 infantry moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 3 artilleries and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 2/9 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/16 hits, 8.00 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Hunan
            4 infantry moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Kwangsi to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kwangsi to Siam
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            2 bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Japanese : 1.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.17
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
            3 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from India to Iraq
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @ksmckay
    Sorry for the delay! Overlooked this one!

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
            3 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis, 2 artilleries owned by the British and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 2 artilleries and 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
    

    Combat Hit Differential Summary :

    British : 1.83
    Italians : -0.33
    Neutral_Axis : 2.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @ksmckay

    Need OOL in SZ 91 - 3 hits first round.

  • '19

    sub, cv hit, bb hit

  • '19

    After that max defense, bb last. Bold attack this early…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 21 Sea Zone to 23 Sea Zone
            1 destroyer moved from 21 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
            3 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis, 2 artilleries owned by the British and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 2 artilleries and 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    2 destroyers owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    1 carrier owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
                    British roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans, 1 cruiser owned by the British and 1 bomber owned by the British lost in 91 Sea Zone
                Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -16
                Casualties for British: 1 bomber, 1 cruiser, 2 destroyers and 3 fighters
                Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine
    
        Non Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Malta to Egypt
            1 fighter and 1 tactical_bomber moved from Kenya to Egypt
            1 carrier and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            3 infantry moved from Shan State to Burma
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 2.50
    Italians : -0.33
    Chinese : 2.17
    Neutral_Axis : 2.00
    Japanese : 0.67
    

    Savegame

  • '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Alexandria
            1 bomber moved from Southern Italy to Gibraltar
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Alexandria
            1 bomber moved from Southern Italy to Gibraltar
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Cyprus
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 harbour; French defend with 1 fighter
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Cyprus from British, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for French: 1 fighter
            Battle in Alexandria
                Italians attack with 2 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            2 fighters moved from Alexandria to Tobruk
            1 bomber moved from Gibraltar to Southern France
            1 armour and 1 artillery moved from Yugoslavia to Romania
            1 armour and 2 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Bulgaria to Romania
    
        Place Units - Italians
            1 fighter and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Germans
            Battle in Crete
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking Crete from Neutral_Allies, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
    
        Non Combat Move - Germans
            1 marine moved from Morocco to 91 Sea Zone
            1 battleship, 1 marine and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
            2 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
            1 fighter and 2 tactical_bombers moved from Morocco to Southern Italy
            4 armour, 6 artilleries and 4 infantry moved from Germany to Poland
            3 armour and 5 infantry moved from Romania to Slovakia Hungary
            3 armour moved from Slovakia Hungary to Poland
            6 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 93 Sea Zone
            1 infantry placed in Southern France
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
            2 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 infantry in Manchuria, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 aaGun
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 13 infantry moved from Amur to Korea
            1 infantry moved from Belarus to Baltic States
            5 infantry moved from Ukraine to Western Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Novgorod
            1 aaGun moved from Bryansk to Western Ukraine
            3 infantry moved from Russia to Bryansk
            3 fighters moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 armour, 2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians : -1.83
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Siam to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from Siam to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangsi to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            2 bombers moved from Kwangsi to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 battleship moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            1 cruiser moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from Anhwe to Amur
            1 fighter moved from Anhwe to Amur
            1 tactical_bomber moved from Anhwe to Kwangtung
            3 artilleries and 3 infantry moved from Kweichow to Szechwan
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Siam to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from Siam to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangsi to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            2 bombers moved from Kwangsi to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 battleship moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            1 cruiser moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from Anhwe to Amur
            1 fighter moved from Anhwe to Amur
            1 tactical_bomber moved from Anhwe to Kwangtung
            3 artilleries and 3 infantry moved from Kweichow to Szechwan
    
        Combat - Japanese
            Battle in Celebes
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Celebes from Dutch, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Szechwan, round 2 : 4/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Amur to Manchuria
            1 aaGun and 9 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to Siam
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 34 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to Siam
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to Kiangsu
            2 bombers moved from 45 Sea Zone to Kwangsi
            2 fighters moved from 43 Sea Zone to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 fighters and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : -1.00
    Americans : -1.00
    Chinese : -0.33
    UK_Pacific : -0.33
    Russians : -0.33
    Japanese : 0.17
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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