the file opens fine so i will roll tomorrow. thanks for the fix
Farmboy (Axis +1) vs Mr. Roboto (Allies) BM
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Interesting game. Something big is gonna happen in Europe soon. And let’s see if Japan can break free soon.
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@MrRoboto Yeah. I’m kind of blown away at how desperate Japan’s situation is. Maybe winning that sea battle will give me the space to recover in the pacific but I’m certainly still in trouble. Europe is looking better for me, but you are also in a good position there too.
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Creating multiple threats and fronts against Japan is the key as Allies. So you have to have good timing - Russia in Siberia (or alternatively by bringing tanks+mechs+planes to Yunnan very early), UK in Burma and USA at Caroline, ideally with Anzac too (having anzac planes on US carriers is a nice bonus I wasn’t able to exploit in this game).
The Allied player only has 1-2 turns to create this situation, though - most often in the exact turn when Japan is about to declare war and get those money islands (java/Borneo/Sumatra/Celebes). If the Allies miss this opportunity, they are in a horrible spot afterwards.
That way Japan has to sacrifice something or spread out it’s forces a lot.
When I am Axis, I try to overcome that situation by placing the first factory at Manchuria - this ensures 3 new units there every turn. I have to make sure 3-4 planes are always in range to fly back to defend it against the 18 Russian infantry and thus I am still able to move the biggest part of my army down to India. If you have to use lots of units to defend against Russia, India has way too much freedom.That is, by the way, probably the biggest reason why the Harbour at Hainan is so valuable. With 8-10 planes, even 2 transports at French Indochina are a huge threat to India, when you have a harbour there! If you pin down UK, they are no threat at all to Japan so Japan can concentrate on holding the money islands and keeping US away from Caroline (I hate it so much, when the Allies hold Caroline, since Japan cannot easily reinforce the navy then).
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thanks for the comment and the explanation. I’ll have to think about this for future games.
I have a general sense I think about how one needs to pressure Japan from all sides. But even so I was surprised by the weakness of my position at this point in the game.
Earlier when you threatened in with the Soviets in the North, I figured you probably won’t go for it because I would wipe you out and you would lose the Soviet bonuses if japan attacks. So I had my units near but not in an immediate position to counter. I regret that now as I think that really helped pull me in too many directions
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France 7
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0_1542758018009_MrRobotoGame2Ger8.tsvg
Realized that we can post again but didn’t set the game properly for that. Will try for next time.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 2 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits, 2,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Vologda to Russia 2 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Russia to Rostov Place Units - Russians 1 infantry placed in Volgograd 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -1,00 Italians : 0,67 Russians : 0,83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Shantung to Anhwe 1 fighter and 2 tactical_bombers moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 2 fighters moved from Japan to Anhwe 2 bombers moved from Philippines to Anhwe 1 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Kwangtung to 20 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 20 Sea Zone to 44 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 marine moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 marine moved from Kwangtung to Kwangsi 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China Combat - Japanese Battle in Celebes Japanese attack with 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers Chinese defend with 4 artilleries, 1 fighter and 11 infantry Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Anhwe, round 2 : 7/19 hits, 8.00 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 11 infantry in Anhwe, round 2 : 2/16 hits, 5.67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers in Anhwe, round 3 : 9/17 hits, 7.67 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Anhwe, round 3 : 4/9 hits, 3.33 expected hits 4 infantry owned by the Japanese, 4 infantry owned by the Chinese, 1 fighter owned by the Chinese and 4 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries, 1 fighter and 11 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China 2 bombers moved from Anhwe to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 2 fighters moved from Anhwe to Shantung 1 infantry moved from Amur to Manchuria 1 fighter moved from Anhwe to Manchuria 1 tactical_bomber moved from Anhwe to Shantung 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Chinese : -3.00 Japanese : -0.83 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 7 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Southern France 1 submarine moved from 56 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Philippines Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 118 Sea Zone 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 106 Sea Zone to 118 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 3 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 7 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 artillery and 2 infantry moved from Shan State to Yunnan 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Malaya to Shan State 2 fighters moved from Eastern Persia to Shan State 3 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from India to West India 1 artillery and 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 118 Sea Zone 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to 110 Sea Zone Place Units - British 1 artillery and 2 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 artillery and 2 infantry placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in Malaya change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 0,17 Americans : 0,67 AA fire in Southern France : : 0,83 Chinese : 1,00 Japanese : -0,67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Urals to Novosibirsk Italians take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska Italians take Timguska from Russians 1 armour and 1 mech_infantry moved from Tunisia to Libya 3 artilleries moved from Gibraltar to 92 Sea Zone 3 artilleries and 3 transports moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Libya Combat - Italians Battle in Tobruk Battle in Libya Italians attack with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Tobruk from British, taking Libya from British with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 destroyers moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 bomber moved from Eastern Poland to Southern Italy 2 aaGuns, 1 armour, 1 artillery and 2 mech_infantrys moved from Belarus to Eastern Poland 2 infantry moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Ukraine to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 -
this would be a rather belated change but I was just looking at the map again and not understanding why I decided to move the Italian units from Belarus to East Poland. If it is not too late I would prefer to to leave them in Belarus. No worries if I’m stuck with the choice.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to New Guinea 1 fighter moved from Persia to Egypt Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : 0,00 -
I wanted to make sure you saw my message below for a change to an Italy NCM. Also wanted to make sure that the French inf are on a US transport and not a UK one.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Ukraine to Bryansk 3 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 artillery and 5 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Belarus to Smolensk 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Novgorod to Bryansk Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 4 mech_infantrys and 4 tactical_bombers British defend with 4 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 4 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 10/17 hits, 6.83 expected hits Americans roll dice for 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 8/14 hits, 4.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 5 infantry owned by the Americans, 4 mech_infantrys owned by the Germans, 4 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 : 3/9 hits, 5.00 expected hits Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers in Normandy Bordeaux, round 4 : 5/9 hits, 5.00 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 artillery, 3 infantry and 4 mech_infantrys Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Casualties for British: 4 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Bryansk, round 2 : 1/8 hits, 2.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Bryansk, round 3 : 1/7 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Bryansk, round 4 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Rostov Germans attack with 3 armour, 6 artilleries, 7 infantry and 1 mech_infantry Russians defend with 3 mech_infantrys Germans roll dice for 3 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Rostov, round 2 : 5/17 hits, 5.83 expected hits Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 3 mech_infantrys Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 5 artilleries and 5 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Novgorod to Belarus 1 aaGun moved from Ukraine to Rostov 1 bomber moved from Bryansk to Western Germany 1 fighter moved from Bryansk to Archangel 7 armour moved from Karelia to Archangel 5 mech_infantrys moved from Karelia to Archangel 4 armour and 1 mech_infantry moved from Belarus to Archangel 8 infantry moved from Germany to Slovakia Hungary 2 mech_infantrys moved from Southern Italy to Western Germany 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to France 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 92 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 2 armour moved from Belarus to Rostov 1 armour moved from Belarus to Rostov 1 armour moved from Karelia to Archangel Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry placed in Southern France 1 transport placed in 93 Sea Zone 2 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Germans undo move 6. 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Poland: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -1.33 Americans : 1.50 Russians : -0.67 -
Thanks for editing my Italy units. I wanted to double check that your French inf are on UK transports. it probably doesn’t matter too much now but there is a chance that I would adjust my ncms or placement if that was the case.
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Yep, French units are on the US transport
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 artillery, 2 fighters and 2 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Smolensk, round 2 : 0/6 hits, 2,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 2,33 Russians : -1,67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 3 infantry moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to Philippines 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Philippines Japanese attack with 1 bomber, 3 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber, 3 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 bomber, 3 infantry and 1 marine in Philippines, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 marine moved from Kwangsi to French Indo China 1 bomber moved from Yunnan to French Indo China 2 carriers and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung 1 mech_infantry moved from Manchuria to Shantung 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to French Indo China Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 artilleries placed in Shantung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans : -1.00 Chinese : 0.00 Japanese : -3.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 3 infantry moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to Philippines 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Philippines Japanese attack with 1 bomber, 3 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber, 3 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 bomber, 3 infantry and 1 marine in Philippines, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 marine moved from Kwangsi to French Indo China 1 bomber moved from Yunnan to French Indo China 2 carriers and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung 1 mech_infantry moved from Manchuria to Shantung 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to French Indo China Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 artilleries placed in Shantung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Turning on Edit Mode EDIT: Changing ownership of Siam from UK_Pacific to Japanese EDIT: Changing PUs for Japanese from 53 to 54 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -1.00 Chinese : 0.00 Japanese : -3.83





