this is not going to work.
Weddingsinger (axis) vs Patryn (allies) game 1 Global 1940 no bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Siberia to Amur
1 armour moved from Korea to Buyant-Uhaa
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Kweichow
1 armour moved from Anhwe to Shensi
1 armour moved from Shantung to Buyant-Uhaa
2 armour moved from Shantung to Chahar
1 armour and 1 mech_infantry moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Siberia to Amur
1 bomber moved from Japan to 8 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Buyant-Uhaa, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 2 armour in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Amur, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Amur to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
1 armour, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
5 submarines moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 bombers moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 bomber moved from Gibraltar to 119 Sea ZoneCombat - Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 119 Sea Zone to Iceland
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to Quebec
1 artillery moved from Central United States to Eastern United States
2 artilleries and 6 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to IndiaPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,5,6,1,3,6,2,4,5,2,5,6,4,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Tobruk
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/2 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour
Battle in Egypt
Italians attack with 1 armour and 1 artillery
Russians defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Egypt
Italians win, taking Egypt from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tobruk
Italians attack with 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 tactical_bomber in Tobruk, round 2 : 1/1 hits
Americans roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Americans lost in Tobruk
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 tactical_bomber moved from Tobruk to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to 97 Sea ZonePlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,1
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 armour moved from Scotland to 119 Sea Zone
1 armour, 1 infantry and 1 transport moved from 119 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
3 bombers moved from France to 91 Sea Zone
1 bomber moved from Greece to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
3 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Germany to PolandCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 2 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iceland
Germans attack with 1 armour and 1 infantry
British defend with 1 airfield; Americans defend with 1 bomber
Germans roll dice for 1 armour and 1 infantry in Iceland, round 2 : 0/2 hits
British roll dice for 1 bomber in Iceland, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Iceland, round 3 : 1/2 hits
British roll dice for 1 bomber in Iceland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Iceland
Germans win, taking Iceland from British with 1 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in 91 Sea Zone
Germans attack with 3 bombers and 2 submarines
Americans defend with 1 carrier, 2 fighters and 6 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier and 6 transports in 91 Sea Zone, round 2 : 0/1 hits
2 bombers owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
5 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 42
Casualties for Germans: 3 bombers
Casualties for Americans: 1 carrier, 2 fighters and 6 transportsNon Combat Move - Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 armour moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Bessarabia to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
3 submarines placed in 110 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bessarabia to Bulgaria
Russians take Romania from Germans
Russians take Bulgaria from Germans
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
2 armour moved from Belarus to Poland
3 mech_infantrys moved from Belarus to Poland
1 armour moved from Bessarabia to PolandCombat - Russians
Battle in Poland
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Poland, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
8 infantry moved from Russia to Smolensk
2 infantry moved from Belarus to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Central Mongolia to Suiyuyan
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern PolandPlace Units - Russians
3 infantry placed in Ukraine
4 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Amur to Ulaanbaatar
2 armour moved from Buyant-Uhaa to Central Mongolia
2 armour moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 armour moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
5 submarines moved from 44 Sea Zone to 55 Sea Zone
1 destroyer and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
3 armour and 1 mech_infantry moved from French Indo China to Shan State
3 armour moved from Shantung to Kweichow
2 bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in Ulaanbaatar
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Ulaanbaatar, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 5 : 0/1 hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 6 : 0/1 hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 7 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 7 : 0/1 hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 8 : 1/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 8 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Central Mongolia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 armour, 2 bombers and 1 mech_infantry in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Sakha to Buryatia
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
3 armour placed in Shantung
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 101 Sea Zone to 123 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 fighter moved from 123 Sea Zone to 122 Sea Zone
1 carrier moved from 101 Sea Zone to 122 Sea Zone
1 carrier, 1 fighter and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to Quebec
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 1 infantry
Italians defend with 1 armour, 1 artillery and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,3,4,1,2,3,3,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0.33
Italians : 0.17
Chinese : 0.17
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 carrier, 1 destroyer and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-JordanCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Italians roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Italians
2 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 carrier, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 3/3 hits
1 destroyer owned by the Italians, 2 cruisers owned by the British, 1 fighter owned by the Italians, 1 carrier owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
2 transports owned by the British lost in 98 Sea Zone
Italians win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Casualties for Italians: 1 carrier, 1 destroyer and 1 fighter
Battle in Trans-Jordan
Italians attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
I’m really sorry. I thought I was waiting on your turn! My bad.
-
No problem - just figured you were away for the weekend!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneCombat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer and 2 submarines
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 80 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the French lost in 80 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French : -1.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 armour and 1 infantry moved from 114 Sea Zone to Poland
5 mech_infantrys moved from Germany to Poland
1 armour and 1 infantry moved from 114 Sea Zone to Poland
1 bomber moved from Novgorod to Bulgaria
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Germans
Battle in Bulgaria
Germans attack with 1 bomber
Russians defend with 1 armour
Germans roll dice for 1 bomber in Bulgaria, round 2 : 1/1 hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits
1 armour owned by the Russians lost in Bulgaria
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 3 armour and 3 mech_infantrys
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 4/14 hits
Russians roll dice for 3 armour and 3 mech_infantrys in Poland, round 2 : 3/6 hits
3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Poland
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 5/11 hits
Russians roll dice for 2 armour in Poland, round 3 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Russians: 3 armour and 3 mech_infantrysNon Combat Move - Germans
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 bomber moved from Bulgaria to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
3 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Smolensk
3 armour moved from Eastern Poland to Romania
3 infantry moved from Ukraine to Bessarabia
2 armour moved from Russia to Kazakhstan
2 armour moved from Russia to Ukraine
1 fighter moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to BessarabiaPlace Units - Russians
3 infantry placed in Ukraine
4 armour and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,5,6
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 battleship, 1 fighter, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 armour moved from Timguska to Tsinghai
1 armour moved from Suiyuyan to Tsinghai
1 armour moved from Suiyuyan to Shensi
1 armour moved from Central Mongolia to Shensi
1 artillery and 3 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in Midway
Battle in Tsinghai
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Midway from Americans, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Sikang, round 2 : 1/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 3 : 1/3 hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 bomber moved from Sikang to French Indo China
3 armour moved from Shan State to Yunnan
3 armour moved from Kweichow to Yunnan
3 armour moved from Shantung to Kweichow
2 infantry moved from Ulaanbaatar to Amur
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
5 submarines moved from 55 Sea Zone to 35 Sea Zone
3 bombers moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 battleship, 1 fighter and 2 transports placed in 6 Sea Zone
3 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 122 Sea Zone to 106 Sea Zone
1 fighter moved from 122 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters placed in Eastern United States
4 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 armour moved from Trans-Jordan to Persia
Italians take Iraq from Russians
Italians take Persia from Russians
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Trans-Jordan to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Tanganyika Territory
Battle in Slovakia Hungary
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Tanganyika Territory from British, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter and 2 tactical_bombers moved from Egypt to Southern ItalyPlace Units - Italians
3 armour placed in Egypt
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 6 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 armour and 5 mech_infantrys moved from Poland to Romania
2 fighters and 2 tactical_bombers moved from Western Germany to Romania
2 bombers moved from Western Germany to RomaniaCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 3 armour, 3 infantry and 2 mech_infantrys
Germans roll dice for 2 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 6/13 hits
Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Romania, round 2 : 6/8 hits
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 5 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Romania, round 3 : 4/7 hits
Russians roll dice for 2 armour in Romania, round 3 : 1/2 hits
2 armour owned by the Russians and 1 armour owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 1 fighter and 5 mech_infantrys
Casualties for Russians: 3 armour, 3 infantry and 2 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Americans to Germans
EDIT: Changing ownership of Morocco from Germans to Americans
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Baltic States to Belarus
1 armour and 3 artilleries moved from Novgorod to Belarus
8 infantry moved from Novgorod to Belarus
2 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 tactical_bomber moved from Romania to Belarus
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to Normandy BordeauxPlace Units - Germans
3 infantry placed in United Kingdom
3 submarines placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
2 bombers and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Kazakhstan to Northwest Persia
1 infantry moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
Russians attack with 2 armour
Italians defend with 1 armour
Russians roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Eastern Poland
Russians attack with 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians retreated to BessarabiaNon Combat Move - Russians
1 tactical_bomber moved from Romania to Ukraine
1 fighter moved from Romania to Ukraine
4 armour and 6 infantry moved from Russia to Smolensk
2 armour moved from Ukraine to Caucasus
1 infantry moved from Vologda to SmolenskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour placed in Russia
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -1.17
Italians : -0.50
Russians : -0.67





