0% for April

18L G40 - Ichabod (X) vs weddingsinger (A) no bid

  • 17

    Around 8:30pm (EST), my children are put to bed. We could load our game in triplea live and play at the same time.

    Than we call it for the night or whatever, I could post the file back into the game thread.

  • 17

    Well, we weren’t able to meet for some live triplea play…wife wants me to join her for some tv time this evening. See you in the game thread tomorrow!

    Goodnight!

    No Berlin 1-2 attack…sorry man. Enough defense is in place. .

    Moscow will have to wait for tomorrow. Goodnight.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Russia
                2 infantry moved from Samara to Russia
                1 armour moved from Volgograd to Russia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Samara to Russia
                6 infantry moved from Novosibirsk to Samara
                1 aaGun and 12 infantry moved from Buryatia to Amur
                1 aaGun moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_42586_Rus5.tsvg


  • Sorry we couldn’t match up.  I did time with my gal as well.

    (as for the bombing run)

    NOOOOOOOOOOOOOOOO.

    TWO?!?  You got TWO of my jets!?!

    Bah humbug

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 12x factory_major; Remaining resources: 67 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                2 artilleries moved from Yunnan to French Indo China
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 19 Sea Zone to 42 Sea Zone
                1 fighter and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 aaGun and 7 infantry moved from Jehol to Anhwe
                2 bombers moved from Kiangsi to French Indo China
                4 tactical_bombers moved from Kiangsi to Anhwe

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 harbour and 3 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    triplea_42586_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                2 bombers moved from Shensi to Tsinghai
                3 bombers moved from Tsinghai to Novgorod
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Norway from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Novgorod
                    Americans attack with 3 bombers
                    Germans defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 tactical_bombers; Italians defend with 1 bomber
                        AA fire in Novgorod :  1/3 hits
                        1 bomber owned by the Americans lost in Novgorod
                        Americans roll dice for 2 bombers in Novgorod, round 2 :  0/2 hits
                        Germans roll dice for 1 aaGun, 2 bombers, 1 fighter and 9 tactical_bombers in Novgorod, round 2 :  3/12 hits
                        2 bombers owned by the Americans lost in Novgorod
                    Germans win with 1 aaGun, 2 bombers, 1 fighter and 9 tactical_bombers remaining. Battle score for attacker is -36
                    Casualties for Americans: 3 bombers

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 125 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 carriers moved from 10 Sea Zone to 25 Sea Zone
                3 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                3 bombers, 2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42586_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                2 bombers moved from Shensi to Tsinghai
                3 bombers moved from Tsinghai to Novgorod
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Norway from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Novgorod
                    Americans attack with 3 bombers
                    Germans defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 tactical_bombers; Italians defend with 1 bomber
                        AA fire in Novgorod :  1/3 hits
                        1 bomber owned by the Americans lost in Novgorod
                        Americans roll dice for 2 bombers in Novgorod, round 2 :  0/2 hits
                        Germans roll dice for 1 aaGun, 2 bombers, 1 fighter and 9 tactical_bombers in Novgorod, round 2 :  3/12 hits
                        2 bombers owned by the Americans lost in Novgorod
                    Germans win with 1 aaGun, 2 bombers, 1 fighter and 9 tactical_bombers remaining. Battle score for attacker is -36
                    Casualties for Americans: 3 bombers

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 125 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 carriers moved from 10 Sea Zone to 25 Sea Zone
                3 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                3 bombers, 2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                6 infantry moved from Kweichow to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 6 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Western Germany from Germans, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 armour moved from India to Burma
                1 armour and 2 artilleries moved from Burma to Yunnan
                6 infantry moved from Burma to India
                1 armour moved from Burma to Yunnan
                1 infantry moved from Burma to India
                9 infantry moved from Burma to Yunnan

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 artillery placed in Egypt
                3 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 13 PUs

    triplea_42586_UK_5.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Western Germany
                1 armour moved from Southern France to Western Germany
                2 mech_infantrys moved from Southern France to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Novgorod to 112 Sea Zone

    triplea_42586_Ita5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Western Germany
                1 armour moved from Southern France to Western Germany
                2 mech_infantrys moved from Southern France to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Novgorod to 112 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Germany
                    Italians attack with 1 armour, 1 fighter and 5 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Western Germany, round 2 : 0/7 hits, 1.83 expected hits
                        British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Western Germany, round 3 : 3/7 hits, 1.83 expected hits
                        British roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 112 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 armour moved from Romania to Germany
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 armour placed in Southern Italy
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : 0.33

    triplea_42586_Ita5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    triplea_42586_Fre5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Western Australia to Queensland
                2 artilleries and 4 infantry moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42586_Fre5.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                7 armour, 3 fighters and 4 mech_infantrys moved from Belarus to Russia
                8 armour, 11 artilleries, 28 infantry and 14 mech_infantrys moved from Bryansk to Russia
                1 bomber, 1 fighter and 9 tactical_bombers moved from Novgorod to Russia
                2 bombers moved from Germany to Russia

    triplea_42586_Ger6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                7 armour, 3 fighters and 4 mech_infantrys moved from Belarus to Russia
                8 armour, 11 artilleries, 28 infantry and 14 mech_infantrys moved from Bryansk to Russia
                1 bomber, 1 fighter and 9 tactical_bombers moved from Novgorod to Russia
                2 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Finland
                Battle in Russia
                    Germans attack with 17 armour, 11 artilleries, 3 bombers, 4 fighters, 28 infantry, 18 mech_infantrys and 9 tactical_bombers
                    British defend with 1 bomber; ANZAC defend with 1 fighter; Russians defend with 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 17 armour, 11 artilleries, 3 bombers, 4 fighters, 28 infantry, 18 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 33/90 hits, 31.67 expected hits
                        Russians roll dice for 6 armour, 5 artilleries, 1 bomber, 3 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 22/77 hits, 27.67 expected hits
                        32 infantry owned by the Russians, 22 infantry owned by the Germans and 1 bomber owned by the British lost in Russia
                        Germans roll dice for 17 armour, 11 artilleries, 3 bombers, 4 fighters, 6 infantry, 18 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 20/68 hits, 28.00 expected hits
                        Russians roll dice for 6 armour, 5 artilleries, 3 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/44 hits, 16.83 expected hits
                        20 infantry owned by the Russians, 6 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 11 artilleries, 3 bombers, 4 fighters, 12 mech_infantrys and 9 tactical_bombers in Russia, round 4 : 23/56 hits, 26.00 expected hits
                        Russians roll dice for 6 armour, 5 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 9/24 hits, 10.17 expected hits
                        2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 infantry owned by the Russians, 1 fighter owned by the ANZAC, 6 armour owned by the Russians, 5 artilleries owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 11 artilleries, 3 bombers, 4 fighters, 3 mech_infantrys and 9 tactical_bombers in Russia, round 5 : 21/47 hits, 23.17 expected hits
                        Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans captures 33PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Finland from Russians, taking Russia from Russians with 17 armour, 10 artilleries, 3 bombers, 4 fighters, 3 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 146
                    Casualties for Germans: 1 artillery, 28 infantry and 15 mech_infantrys
                    Casualties for British: 1 bomber
                    Casualties for Russians: 6 armour, 5 artilleries, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                3 bombers, 4 fighters and 9 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
                EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

    Combat Hit Differential Summary :

    Germans : -11.83
        Russians : -11.33

    triplea_42586_Ger6.tsvg

  • 17

    I assumed that you were done with France’s turn even though it was saved at the end of the Combat Move Phase. Please Make French edits as necessary, “non-combat” moves.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                5 infantry moved from Samara to Volgograd
                1 infantry moved from Rostov to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                11 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea

    Turn Complete - Russians

    triplea_42586_Rus6.tsvg


  • Yeah, I think its OK with France, lol.

    Now, to see if I can pull off a miracle now that comrade Stalin has failed.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 artillery, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 infantry moved from French Indo China to Shan State
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from French Indo China to India
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from French Indo China to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
                4 tactical_bombers moved from Anhwe to Hopei
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    triplea_42586_Jap6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 artillery, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 infantry moved from French Indo China to Shan State
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from French Indo China to India
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from French Indo China to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
                4 tactical_bombers moved from Anhwe to Hopei
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Hopei
                    Japanese attack with 4 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 infantry and 4 tactical_bombers in Hopei, round 2 : 1/8 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from Hunan to 36 Sea Zone
                1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to French Indo China
                1 aaGun moved from Anhwe to Hopei
                1 fighter moved from 6 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Hopei to French Indo China
                2 tactical_bombers moved from Hopei to Kwangtung
                1 fighter moved from Japan to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 fighter placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    French : 0.67
        Chinese : 0.33
        UK_Pacific : -0.33
        AA fire in India : : 0.67
        Japanese : 1.00

    triplea_42586_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to 115 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                2 bombers moved from United Kingdom to Germany
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Finland

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Germany causes 13 damage total.
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 115 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 :  1/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Finland to 125 Sea Zone
                2 bombers moved from Germany to Norway
                1 bomber moved from 115 Sea Zone to Norway
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
                1 transport moved from 25 Sea Zone to 12 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                1 factory_minor placed in Norway
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to United Kingdom: 3 bombers
                EDIT: Removing units owned by Americans from Western United States: 3 bombers
                EDIT: Turning off Edit Mode
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42586_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Sikang to Hunan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Kweichow, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 7 infantry in Kweichow, round 3 :  0/7 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 7 infantry in Kweichow, round 4 :  2/7 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_42586_Chi6.tsvg

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